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At Venice, Ellen Burstyn reflects on playing Marilyn Monroe and a lifetime in movies

Ellen Burstyn, at 93, stars as a 100-year-old Marilyn Monroe in the short film “Flesh Impact,” premiering at the Venice Film Festival.

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Sep 7 • 7:56 AM EDT • Entertainment • wsls.com
Sarandon says she lost work over politics

Speaking at a Venice Film Festival press conference, Susan Sarandon said she's still losing work because of her public support of Palestine.

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Sep 7 • 6:44 AM EDT • Politics • apnews.com
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Venice 2026 Film 'Ground Floor' Is a Political Parable on Apathy: Clip

Hungary's Gábor Reisz, winner of the 2023 best film award in Venice's Horizons section for 'Explanation for Everything,' returns to the Lido in the Venice Spotlight program with a quixotic tale and dark humor.

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Sep 7 • 3:15 AM EDT • Politics • hollywoodreporter.com
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New album from the ‘Ole Gangalee’ Louie Culture

Give Louie Culture a mic and a stage and he will perform from now until next year, pulling out hit on top of hits from his tried, tested and proven catalogue of rich reggae and dancehall classics. Louie Culture, known as the ‘Ole Gangalee’, a line from one of his hit songs, is old school. The Rastafarian singer is part of the tribe that continued the building of the musical foundation and he’s a troubadour who can be depended on to “nice up” any dance or stage show and is guaranteed to entertain from the youngest to the oldest.

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Sep 7 • 1:07 AM EDT • Entertainment • jamaica-gleaner.com
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Documentarian Alex Gibney on the power and influence of Elon Musk

Alex Gibney's new documentary “Musk” premieres this week at the Venice Film Festival. The nearly four-hour film explores the power and influence of Elon Musk. Gibney says that Musk's power

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Sep 7 • 12:13 AM EDT • Entertainment • tdtnews.com
Documentarian Alex Gibney on the power and influence of Elon Musk

Alex Gibney's new documentary “Musk” premieres this week at the Venice Film Festival. The nearly four-hour film explores the power and influence of Elon Musk. Gibney says that Musk's power

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Sep 7 • 12:13 AM EDT • Entertainment • lancasteronline.com
Church donates $1.2 million to UNICEF for maternal and newborn health in Pakistan

‘Each mother and child has great worth and infinite potential,’ says Relief Society general president

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Sep 6 • 6:00 PM EDT • Health • thechurchnews.com
Naturepedic Serenade mattress review: Comfort from cotton, wool and coils instead of chemicals

This eco-friendly mattress made from organic materials as a nice balance of give and underlying firmness, though it’s pretty bouncy

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Sep 6 • 10:15 AM EDT • Technology • theguardian.com
German director Wenders clarifies views on film and politics

German director Wim Wenders clarified his views about the relationship between filmmakers and politics on Sunday after he caused an outcry at the Berlin film festival earlier this year. Speaking in Venice, where he is presenting a new film about Swiss architect Peter Zumthor, the "Paris, Texas" director said he had been misunderstood.

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Sep 6 • 8:00 AM EDT • Politics • al-monitor.com
Oasis reunion tour documentary rocks Venice Film Festival

VENICE, Italy (AP) — The Gallagher brothers brought some rock star energy to a sleepy, and sweaty, Venice Film Festival Saturday, where the documentary about their reunion tour made its

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Sep 5 • 5:39 PM EDT • Entertainment • newspressnow.com
New Pittsburgh Penguins Forward Could Be A Nice Surprise
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Sep 5 • 1:38 PM EDT • Sports • sports.yahoo.com
Week 1 college football open thread

We are back, baby. No amount of bad NC State football could possibly ruin the first full college football Saturday, which is today, and here and now. This is always a long wait, and it’s just nice to be able to sit back and take in an entire day of sports nonsense. Now we get […]

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Sep 5 • 11:28 AM EDT • Sports • sports.yahoo.com
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Oasis reunion tour documentary rocks Venice Film Festival

The Gallagher brothers bring rock star energy to the Venice Film Festival with their documentary “Oasis: Don’t Look Back in Anger.”.

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Sep 5 • 9:28 AM EDT • Entertainment • seattletimes.com
Oasis reunion tour documentary rocks Venice Film Festival

The Gallagher brothers bring rock star energy to the Venice Film Festival with their documentary “Oasis: Don’t Look Back in Anger.” The film, premiering Saturday, explores their reunion tour and

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Sep 5 • 9:27 AM EDT • Entertainment • gazettextra.com
Oasis reunion tour documentary rocks Venice Film Festival

The Gallagher brothers bring rock star energy to the Venice Film Festival with their documentary “Oasis: Don’t Look Back in Anger.” The film, premiering Saturday, explores their reunion tour and

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Sep 5 • 9:27 AM EDT • Entertainment • tdtnews.com
Oasis reunion tour documentary rocks Venice Film Festival

The Gallagher brothers bring rock star energy to the Venice Film Festival with their documentary “Oasis: Don’t Look Back in Anger.” | Talk 1370

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Sep 5 • 9:27 AM EDT • Entertainment • audacy.com
Oasis reunion tour documentary rocks Venice Film Festival

VENICE, Italy (AP) — The Gallagher brothers brought some rock star energy to a sleepy, and sweaty, Venice Film Festival Saturday, where the documentary about their reunion tour is making

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Sep 5 • 9:27 AM EDT • Entertainment • wfmz.com
In 'Primetime,' Robert Pattinson takes on the 'irresistible' role of Chris Hansen

Robert Pattinson didn't plan to play Chris Hansen in “Primetime,” which debuts Saturday at the Venice Film Festival, but it became irresistible. He started as a producer on the film

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Sep 5 • 8:00 AM EDT • Entertainment • yakimaherald.com
Robert Pattinson Responds to Chris Hansen’s Criticism Over His Portrayal in ‘Primetime’: ‘I Hope He Likes the Movie’

Robert Pattinson responded to Chris Hansen’s concerns over ‘Primetime’ during a press conference for the movie at the Venice Film Festival on Saturday, Sept. 5.

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Sep 5 • 8:00 AM EDT • Entertainment • people.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday.

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Sep 5 • 1:51 AM EDT • Entertainment • seattletimes.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday. Pattinson's film “Primetime” explores the reality series “To Catch

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Sep 5 • 1:51 AM EDT • Entertainment • tdtnews.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday | KNSS Radio

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Sep 5 • 1:51 AM EDT • Entertainment • audacy.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday | KMBZ

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Sep 5 • 1:51 AM EDT • Entertainment • audacy.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday | KNX News 1070 AM

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Sep 5 • 1:51 AM EDT • Entertainment • audacy.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday | KCBS All News 106.9FM and 740AM

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Sep 5 • 1:51 AM EDT • Entertainment • audacy.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

VENICE, Italy (AP) — The worlds of rock and movie stardom are colliding at the Venice Film Festival, as both Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive

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Sep 5 • 1:51 AM EDT • Entertainment • newspressnow.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday | 1080 WTIC NEWSTALK

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Sep 5 • 1:51 AM EDT • Entertainment • audacy.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday. Pattinson's film “Primetime” explores the reality series “To Catch

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Sep 5 • 1:51 AM EDT • Entertainment • yakimaherald.com
Robert Pattinson and Oasis bring star power to Venice Film Festival

The Venice Film Festival is buzzing as Robert Pattinson and Oasis frontmen Noel and Liam Gallagher arrive for premieres on Saturday.

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Sep 5 • 1:51 AM EDT • Entertainment • wsls.com
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Venice Immersive celebrates 10 years of XR

Venice Immersive celebrates 10 years of XR as sector evolves and grows.

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Sep 5 • 12:05 AM EDT • Entertainment • variety.com
Venice Immersive Celebrates 10 Years of XR Evolution and the Growth of Location-Based Entertainment

Ten editions in, Venice Immersive has plenty to celebrate — just don’t expect the new-media showcase to spend much time looking back. “We’re not planning any retrospectives,” Venice Immersive counselo...

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Sep 5 • 12:05 AM EDT • Entertainment • yahoo.com
15 discouraging hours with Onimusha: Way of the Sword, and 10 brilliant ones with He Who Watches

In the last few weeks, while playing some video games that I might review, I emailed two cries for help. I sent the first to a rep for Capcom, confessing that the company’s samurai game Onimusha Way of the Sword (out today for PC and console) was crushing me. “Feels like I’m playing ‘hard’ mode, not ‘normal,’” I wrote. “And I don’t want to have to knock it down to “story”. I’m exploring, trying to level my gear, but these two-phase boss fights with no mid-fight checkpoints are brutal.” I wagered I was only about halfway through the game, if that. I wasn’t sure I could keep up with the steepening difficulty curve. Was I missing something? Then, on Monday, I took some photos of some puzzles that were baffling me in the mind-bending He Who Watches (out now on PC), wrote out lengthy descriptions of how I’d been trying to solve them and asked Bobby Vanden, the game’s solo developer, for a nudge in the right direction. I told Vanden I’d spent hours on these puzzles. “I’m stuck in triplicate,” I told him. Could he tell me if the solutions I was attempting were even on the right track? I didn’t mention that the puzzles—coupled with major time pressures from other work—were stressing me out so much that playing the game was giving me headaches. This double dose of panic was unusual. I’m used to managing a workload full of reporting and reviewing, used to a crowded schedule and the need to stay calm amid the bustle. But I was stressed about these games. No one was forcing me to review them, nor even play them. I’d simply found them interesting enough to start, hoped they’d be interesting enough to write about and I’d sunk hours into them assuming I’d made the right call. Suddenly, however, I felt trapped. I was emailing for a way out. Above: This guy took me about an hour to beat. The feedback I got from Capcom confirmed my fears. They didn’t say it, but I will: Onimusha Way of the Sword is not for me. It’s a brutally hard game in need of a normal difficulty level. It’s a game that spikes so severely during its abundant boss fights—yet offers such flawed ways to improve when outside of them—that it feels like a bait-and-switch. In the new Onimusha, you play as famed samurai Musashi Miyamoto, aided by a magical soul-absorbing gauntlet that is possessed by a lady who offers advice. (Way of the Sword is a continuation of Capcom’s long-dormant Onimusha series, but that set-up had me wondering if the company was cribbing from their ill-fated Bionic Commando reboot; read about “wife-arm” when you get a chance). Way of the Sword is partially set in 17th century Kyoto, an explorable city where Miyamoto can fight demons, help civilians and eventually rescue ghostly dogs. The city evolves over time, with new mini adventures and obtainable loot on offer, all feeding into systems that promise to upgrade your gear and sword-fighting skills. Upgrades, however, are so incremental as to be imperceptible, causing the exploration of Kyoto to feel like inconsequential busywork. From that hub, players can go on linear missions into forests and old temples, where they will encounter many of the game’s tough bosses. Combat in Way of the Sword is akin to many modern melee games. Players are asked to mix attacks with dodges and parries. They’re encouraged to deplete an enemy’s stamina bar in order to do greater damage to its health bar. The old Onimusha games’ signature move was the issen, a counter-attack so sudden it’s all but pre-emptive. You strike just as they begin to strike toward you, beating them to the cut. By definition, the issen is a high risk move, leaving you wide open to pain. It feels risky in the game, especially against bosses, who can maul you in just a few blows. A game might train you to perform an issen well by offering a variety of lesser enemies who are not as tough as the boss but get close. Or it might offer a toehold against bosses by saving or checkpointing the player’s progress when a boss’ first health bar has been destroyed and before the second health bar appears. It might offer the less skilled player a chance to over-level their character, should the player simply commit to playing through its optional sidequests. Way of the Sword does none of this. Fighting its trivially easy grunt enemies and then its ferociously adept bosses is like playing a game of chess where I’ve got a rook, while the opposing side is all pawns and five queens. Bosses simply don’t checkpoint. You may be able to clear a boss’ first phase without taking much damage. Good for you. Do it again, every time you fail the second phase. As for the the central Kyoto hub, I kept pace with all of its added side activities and never felt like I was overpowered. Bosses could still easily buckle me. The new Onimusha, I concluded, is just too discouraging to keep playing. The advice I got from Capcom had been well-intentioned. They reminded me of the game’s various systems. They alerted me to an optional assist that flashes recommended button inputs (basically: counter this move; dodge that move). It was a little helpful. So was dropping down to “story mode,” which I tried last night. Story mode turns on those button prompts by default. It makes countering and dodging way too easy, nearly automatic. I don’t consider myself a master of action games like these, but I’ve cleared the likes of God of War, Stellar Blade, Star Wars Jedi and others of sub-Sekiro difficulty and had a fun time doing so. Not here. Not yet. Unless they patch Onimusha: Way of the Sword and add a middle difficulty or just checkpoint the damn bosses when they’re between health bars, my streak of loving Capcom games released in 2026 will likely end at two. It’s a shame, because I was having a good time finding those ghostly dogs. And then there’s He Who Watches, a phenomenal first person puzzle game with Portal vibes, except instead of a portal gun you’ve got a magical bow that shoots one arrow that can activate switches or be used to drag blocks. The twist is an actual twist: you can also walk on walls and the ceiling, reorienting gravity as you do, thereby placing blocks onto those other surfaces. Walking on walls and ceilings to solve problems is really the best thing. Would that I could in reality. He Who Watches consists of locked-room challenges, each brief enough to only require about a minute to actually solving, though it will take five, 10, eventually 30 minutes to figure out said solutions. They are not obvious! It’s a game of layered mechanics and shocking solutions. For example, see if you can follow this: You can drag a block to a wall. Then you can walk on the wall, which now feels like the floor, and drag that block across the wall. Later, back on the floor, you might realize you can look up. The block is still on the wall, stuck to it. You can shoot your magic arrow to its underside. Doing so creates a tether, so that you can yank the block off the wall and carry it, as if it were a balloon, into the spot where you need it to be to solve the puzzle. Here, watch Vanden explain some of the game’s basics in this launch trailer: As with any great puzzle game, the solutions to He Who Watches’ puzzles elicit relief and amazement. Oh my god, that worked! I didn’t even think that could be possible! Learning to solve the game’s puzzles feels like learning magic. But, oh, does the game get hard. Its Steam reviews, mostly glowing, are full of players remarking how quickly He Who Watches made them sweat. Wrote one: “loving this one already although my brain is hurting!” Wrote another: “As you get further in the game it feels like you need an IQ level of at least 120+.” Vanden has shown some mercy. Each locked room puzzle includes an optional junior version of the puzzle, meant to teach you. Difficulty nevertheless ramps severely. By the time I was emailing Vanden for help, I was struggling to even clear one of the hint puzzles. When I messaged him, my stress was exacerbated by strange things I’d found in the game’s various hubs: suspicious passageways, odd blocks and some intriguing locked doors. These were hints of secrets, I realized, yet I sensed I needed to play further into the game to understand them. I was stuck, but I wanted to see the rest. Vanden offered to give me the exact solutions, to solve those three puzzles for me, but first he gave four nudges. Three were for the specific puzzles, but his best hint was for all and ultimately proved to be a terrific life lesson: go back a bit, he suggested. Do the puzzles right before those. They were teaching you something. Focus on what their lesson was. Don’t rush, in other words. Recognize what you’ve accomplished. Build off of that. I did so. I absorbed the lessons. I saw those three tough puzzles in a new light. I solved one the night after he wrote back, another the morning after. I left a third for another time. I didn’t need it and I wanted to plunge deeper into the game, closer to the moment when I was sure I could start unlocking those secret doors. My head stopped hurting, too. He Who Watches feels special. It’s got more challenges, and I’m undeterred. It’s also nice that its puzzles don’t have a surprise second health bar. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: In brief… 🎮 Ilari Kuittinen, co-founder of Helsinki-based Housemarque (Super Stardust HD, Resogun, Returnal) has stepped down from his studio, after a 31-year run, saying he’s “ taking a rare and well-deserved breather.” Sony purchased Housemarque in 2021, and the studio released its newest game, Saros, earlier this year. Trend-watch: Sony-owned Insomniac saw its founder Ted Price retire in early 2025, after a 30-year run. Sony-owned Sucker Punch saw its co-founder Brian Fleming step down in late 2025, after a 28-year run. 👀 Savvy Games Group chief Brian Ward is stepping down from the Saudi-government-backed games conglomerate, Bloomberg reports. No word on a long-term successor yet, nor if this augurs any closer integration between Savvy and Electronic Arts. EA was purchased by a consortium led by Saudi’s sovereign wealth fund, in early August. 💿 Square Enix has denied a Japanese media report that the company was planning to go private. In very different Square Enix news, the company revealed that the physical version of Final Fantasy VII: Revelation, the April 2027 finale of its radical remakes of FFVII, will include just one disc in its case, requiring a download for the rest. The first two FFVII remakes in the trilogy shipped on two discs apiece. While Square hasn’t commented on the reason why, a feature here in Game File last month broke down the processes and costs for physical games. The expense of a second disc comes out of the game publisher’s cut of each copy. Square could be saving in excess of a dollar a copy with this move. 🟥 Grand Theft Auto IV’s 26-minute ’‘extended look” gameplay showcase that premiered on Netflix last week—and was exclusive to the platform for six hours—drew 31.1 million views in its first four days, the streamer announced. (Netflix calculates views as total viewed hours divided by runtime; excludes replays). Compared to YouTube: The version that later premiered on Rockstar Games’ YouTube channel is sitting at 22.6 million views after seven days (YouTube’s more liberal counting system tallies anyone who viewed even just the first few second.) Compared to other Netflix mega-events: Last year, Stranger Things season 5’s first four episodes, which debuted together, drew a record 59.6 million views in their first few days on Netflix. For more of a live event type of comparison, in 2024, the Jake Paul vs. Mike Tyson boxing match drew 65 million concurrent streams as it happened; Netflix didn’t release live numbers for the GTA premiere. ☁️ Microsoft is changing the way it charges for cloud gaming, from an all-you-can-play offer for Xbox Game Pass subscribers, to caps for the subscription’s tiers (15 hours per month at the Ultimate tier), with the option to buy more hours in bulk beyond that. The company also said it will sell batches of cloud gaming time to non-Game Pass subscribers, details TBA. Microsoft does not release figures for cloud game usage, but said its changes would impact 4% of Game Pass subscribers. That implies a small portion of its subscribers exceed the 15-hour monthly mark. Cloud gaming offers the promise of playing games without the need for console or PC hardware, as the graphics, sound and controls are all transmitted via a streaming connection. Microsoft notes that its cloud gaming service can be used for a range of things, including Xbox One players using it to play newer-gen Xbox Series games via streaming; and people playing games via streaming, sans any console, “in markets where consoles are less available or affordable.” (That latter use case could even be relevant in Xbox’s home market soon, as console prices keep rising.) Take Two Interactive chairman Strauss Zelnick recently told investors he expects game-streaming tech, which has been only lightly adopted by gamers for over a decade, to be widely used within three years. 🇺🇸 The Trump administration has published multiple agenda-driven web video games to the White House’s website. One called Build The Wall partially clones Tetris as it asks players to build a wall to stop a “zombie border siege.” While actual Tetris involves clearing lines and basically not building a wall, the Trump-backed game omits the line-clearing aspect (and omits the fun as well). On Instagram, Tetris’ official license holders reacted by stating: “At Tetris we believe in the power of connection and bringing people together, not dividing them. To our fans everywhere: we love you, we see you, and we’re grateful to have you in our community. P.S. The Tetris Company was not involved in the creation of ‘Build the Wall.’ P.P.S.: We take copyright infringement very seriously.” Item 3: The week ahead: Tuesday, September 8 Game releases: Mewgenics (consoles; already out on PC) is an engrossing tactical combat game (with cats). It is getting its console port right after the release of a Star Wars tactics game and ahead of the late September launch of a Fire Emblem–a bumper crop for the genre. Wanderburg (PC) is an auto-shooting game like Vampire Survivors, but you’re a castle on wheels Event: Nintendo airs a 30-minute Nintendo Direct (10am ET) focused on The Legend of Zelda’s 40th Anniversary. A full unveiling of the upcoming remake of The Legend of Zelda Ocarina of Time is expected. Will they also show footage from next year’s live action movie? Tease the next big 3D Zelda? Add Link to Mario Kart World? Shadow-drop a new Tingle game? Wednesday, September 9 Event: Nintendo again! On this day, they’re planning to air a 45-minute Nintendo Direct (10am ET) focused on games heading to Switch 2 this winter. Followed by about an hour of gameplay demoed by the company’s Treehouse team. The September Nintendo Directs are always some of the year’s biggest. The 2025 edition included announcements of several major 2026 Switch/Switch 2 games: Pokémon Pokopia, Mario Tennis Fever, Yoshi and the Mysterious Book, Fire Emblem Fortune’s Weave. Plus the return of the Virtual Boy. Friday, September 11 Game release: EA Sports NHL 27 (PlayStation, Xbox) is a hockey game. There are so few that an indie studio that had been making wacky sci-fi first-person shooters just announced that, hey, we’re going to fill a void and make a hockey game for PC.

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Sep 4 • 6:23 PM EDT • Technology • gamefile.news
The Most Political Moments at the Venice Film Festival 2026

George Clooney, Maggie Gyllenhaal, Martin McDonagh, and other stars are spicing up the press conferences with comments on everything from humanitarian crises to AI to studio mergers.

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Sep 4 • 4:00 PM EDT • Politics • vanityfair.com
Georgina Rodriguez Means Business in Dramatic Gucci Pumps in Venice

Georgina Rodriguez went formal at a photo-op outside the Hotel Excelsior during the 83rd Venice International Film Festival on Friday in Venice, Italy.

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Sep 4 • 1:30 PM EDT • Business • wwd.com
Hospice care has increased in Minnesota, but some nurses are set to strike

Allina hospice nurses are demanding better pay and manageable caseloads as demand for care has grown statewide.

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Sep 4 • 9:40 AM EDT • Health • minnpost.com
Martin McDonagh’s \'Wild Horse Nine\' hits Venice Film Festival with a dark CIA tale

Martin McDonagh has crafted a new film, “Wild Horse Nine,” which debuts Thursday at the Venice Film Festival. The film, starring Sam Rockwell and John Malkovich, focuses on the CIA

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Sep 3 • 9:26 AM EDT • Entertainment • lancasteronline.com
Venice Film Festival heats up with McDonagh’s ‘Wild Horse Nine’ and Herzog’s ‘Bucking Fastard’

The Venice Film Festival is showcasing the world premieres of “Wild Horse Nine” and Werner Herzog’s “Bucking Fastard” Thursday.

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Sep 3 • 12:04 AM EDT • Entertainment • seattletimes.com
Minor League Recap: RubberDucks Offense Explodes For 13 Runs

Clippers 6, Cubs 2 This was a nice win from the Clippers, we saw multi hit efforts from both George Valera and Blake Perkins and a homer from Dayan Frias. Kyle Manzardo, Cooper Ingle, and Alfonsin Rosario all had a hit and an RBI. Ben Lively had another good start tonight. He tossed 4.2 innings […]

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Sep 2 • 11:42 PM EDT • Sports • sports.yahoo.com
Anthropic upgrades Claude's computer use to run in the background on Mac

While computer use isn’t new for Claude on the desktop, running it in the background is a nice upgrade. Anthropic...

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Sep 2 • 3:14 PM EDT • Technology • 9to5mac.com
How being the nice guy made Ivan Sher a Las Vegas luxury real estate powerhouse

Colleagues describe Ivan Sher, founder of IS Luxury, as approachable, authentic and relentlessly focused on relationships — qualities they say helped his company generate nearly $779 million in sal...

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Sep 2 • 12:00 PM EDT • Business • reviewjournal.com
Is the Secret to a Healthy Relationship a Good Fight?

Conflict can actually deepen relationships, so Priya Parker, author of “The Art of Fighting,” stops by TODAY to talk about how to improve connections through productive fighting. She discusses misconceptions about conflict, how to “argue nicely,” and more.

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Sep 2 • 10:23 AM EDT • Health • today.com
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George Clooney on the current state of US politics

George Clooney says "we'll get through it," while speaking about the political climate in America at a press conference in Venice.

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Sep 2 • 9:29 AM EDT • Politics • apnews.com
High-Signal Publisher
George Clooney Tackles Career, Politics Questions at Venice Film Fest

The Oscar winner touched down on the Lido Wednesday for an afternoon press conference ahead of receiving a Golden Lion career achievement honor during the Venice Film Festival's opening ceremony.

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Sep 2 • 7:54 AM EDT • Politics • hollywoodreporter.com
George Clooney Talks U.S. Politics, Fatherhood

George Clooney Slams Pete Hegseth Over Canadian Cadet Post; Voices Support For Mark Ruffalo & Muses On Paramount-Warner Bros Merger – Venice

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Sep 2 • 7:40 AM EDT • Politics • deadline.com
Maggie Gyllenhaal Says Films Are Political at Venice Film Festival

Venice jury president Maggie Gyllenhaal was asked whether cinema should be political.

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Sep 2 • 6:49 AM EDT • Politics • variety.com
Joining Leeds 'an easy choice'

New Leeds United signing Melvin Bard has said the history "makes the club an attractive one" after joining from Ligue 1 side Nice on an initial loan deal. "Leeds is a historic club in the Premier League so it was an easy choice," Bard said.

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Sep 2 • 4:46 AM EDT • Sports • sports.yahoo.com
2026 High school fall sports guide: Cross country

With the local high school sports season starting up, here is a look at some of the Upper Valley cross country teams looking to hit the ground running in 2026. Hanover High is among the squads aiming for championship glory yet again this season with a nice core of returners. Other teams in the Upper […]

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Sep 1 • 1:26 PM EDT • Sports • vnews.com
gamescom 2026’s Steam wishlist winners

gamescom wrapped up last weekend, and it was bloody fantastic. It really felt like the industry had a spring in its step again. The show itself was BUZZING, with 368K attendees (+3% over last year), maxed-out exhibit space, and Opening Night Live pulling over 78M online views (+7.5%). Let’s have a look at the games at the event that brought in the most new Steam wishlists between August 23 and 30. One quick thing before we start, and stop me if you’ve heard this one before, but wishlists are NOT a barometer for launch sales (they’re bookmarks, not baskets is what we always say over here at Alinea). With that aside, wishlists are a nice gauge of hype, so let’s dive in. Witche(r)s and Warlocks take the top two spots The biggest game of the event (by new wishlists, anyways) wasn’t a game at all. It was an expansion. The Witcher 3: Wild Hunt’s upcoming expansion, Songs of the Past, nabbed 451K Steam wishlists by the end of the weekend. It’s a big example of something we bang on about constantly: proven IP with built-in fandom is the most powerful force in this market. But said IP can also ripple into other external success stories (more on that later!). Anyway, Songs of the Past debuted at Opening Night Live, and it’s the first Witcher 3 expansion in over a decade, landing next year after a full Witcher 3 remaster (free for existing owners!) arrives next month. The Witcher 3 has sold around 66M copies, and I’ll be one of those owners jumping back in to refresh myself on the core game (like there isn’t enough to play!), then play the expansion next year. This is all part of CDPR’s plan. The studio is clearly whetting everyone’s appetite for The Witcher 4 in 2028 via a classic bridge strategy. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Releasing a free 4K remaster next month – followed by a proper expansion in 2027 – keeps IP top-of-mind across a huge gap between content (games-wise, anyway). It kind of echoes Capcom’s evergreen catalogue strategy. And outsourcing co-development to Fool’s Theory (a studio led by trusted Witcher 3 veterans) keeps CDPR’s internal headcount focused on The Witcher 4. #2 by wishlists between Aug 23 and 30 went to another giant IP: Warlock: Dungeons & Dragons, published by Wizards of the Coast and developed by Invoke Studios (a team of ex-Far Cry, Watch Dogs, and Splinter Cell devs). It’s due to launch in 2027, and it looks brilliant so far. It’s a dark-fantasy open world with third-person spell-slinging. It’s a very Witcher-ish aesthetic. As you might expect, 48% of Warlock’s Steam wishlisters have played Baldur’s Gate 3, and 46% have played The Witcher 3. One to watch. For sure! Mash-ups: Anime GTA (!?) and a city-builder for kids (and adults) Ananta took #3 with 302K new wishlists. It’s an open-world game that looks like GTA and Persona had a baby. It was published by NetEase, developed by Naked Rain, and got a trailer at Opening Night Live. I got hands-on at the show, and it wears its influences openly; there’s literal web-slinging (very Spider-Man) and a LOAD of mini-games (Like a Dragon). It’s free-to-play and out in January. For Ananta, Naked Rain is taking the free-to-play, cosmetics-only route. That’s certainly a choice for a single-player open-world game. Without gacha mechanics driving high ARPU, Ananta is betting purely on top-of-funnel reach and long-term retention. This puts pressure on skin appeal when there’s no multiplayer lobby to flex in (although, co-op is reportedly coming later). Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Then there’s Lego Skylines (273K wishlists between Aug 23 and 30), which does exactly what it says on the tin. It’s a cosy Lego twist on the city-builder genre, as shallow or as deep as you fancy (five min quick sesh or ten-hour no-lifer session; latter for me). There’s some family-friendly stuff in there like couch co-op, which is only really viable on console. Iceflake Studios, which Paradox acquired back in 2020 is developing this one. So Paradox is probably looking for a family-friendly onramp to its rad Cities: Skylines games. The overlap there is plain, with 33% of Lego Skylines wishlisters having played Cities: Skylines and 16% Skylines II. There’s no doubt plenty of parents here (and uncles, ahem) planning to indoctrinate the next gen of city-builders. I’ll definitely be playing with my youngest nephew. This one could be big and educational. I’m very curious to see more. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Mature IP, new and old, rounds out the list As for the rest of the list of gamescom games by new wishlists between Aug 23 and 30: Heroes of Might & Magic III Remake got 189K new wishlists. It remakes the iconic 1999 turn-based-strategy classic in full 3D and 4K. It follows this year’s Heroes of Might & Magic: Olden Era (~1.8M copies sold, as per our estimates), and around a quarter of the III Remake wishlisters have played Olden Era, including 7% of them this month. Wardogs – a $40 PvP shooter – added another 146K to an already massive pile (nearly 1.6M total). It’s published by Team17 and made by Bulkhead. It plays somewhere between the tactical squad stuff of … Squad and the all-out-chaos battlefield of … Battlefield. It’s up to 100 players, and it’s out in about 10 days. It’s already pre-sold over 500K copies on Steam ($16.6M), boosted by a pre-order-only beta. It sold another 70K copies during gamescom, too. Afterworld managed 121K new wishlists. It’s a Paradox-made post-apocalyptic grand-strategy game, and it was announced at the show. It’s a departure from Paradox’s usual historical stuff, and the studio’s first new setting in over a decade. The Paradox purists are into it, with over half its wishlisters having played Hearts of Iron IV (19% this month) and 41% Crusader Kings III (17% this month). Metro 2039 got 110K during the show, tunnelling its total past 1.3M. Nearly 40% of wishlisters have played 2020’s Metro Exodus, the previous mainline title in the series. The Metro novels are Russian, dev 4A Games is Ukrainian, and it’s set in Moscow, so it’s unsurprising that – after the US (17.3% of wishlisters) – the next two countries are Russia (12.7%) and Ukraine (10.0%). The Blood of the Dawnwalker drew in (the blood of) 108K new wishlisters, now totalling an impressive 1.7M (at a $70 price point, though). It’s an open-world dark-fantasy action-RPG set in 14th-century Europe (with vampires!), made by some former Witcher devs at Rebel Wolves. Again, it shows. Over half of Blood of the Dawnwalker’s wishlisters have played The Witcher 3, and its #2 market is Poland, home of Rebel Wolves. That’s that hometown-hero effect we keep banging on about again! And Blood of the Dawnwalker plays very well, by the way. While it looks like a Witcher clone on the surface, it actually brings a lot to the table mechanics-wise. I love the whole time-as-a-currency spin on RPG gameplay. It gives the game a different, refreshing pace. Essentially, you start Blood of the Dawnwalker with a pool of 480 action points spread across 30 days and 30 nights. As for how the game performs, we’ll be posting some numbers next week, so hit subscribe below to get that in your inbox when it’s ready. Subscribe The Witcher’s legacy ripples Make no mistake: on a high level, this was The Witcher‘s gamescom. The #1 game by wishlisters was a Witcher 3 DLC. Warlock is clearly Witcher-inspired – as is Blood of the Dawnwalker, which was made by ex-Witcher devs. There was a lot of other cool stuff on the floor that we’ll no doubt be covering in subsequent newsletters, though! As always, wishlists went through the roof for sequels, remakes, DLC, and licensed IP. As always, though, these wishlists will likely convert to about 5% to 10% of launch-day buyers, with the probable exception of The Witcher DLC – the exception that proves the rule. Either way, we’ve got a nice, diverse list here – one that is very Witcher-y, Paradox-y, and – if you’re a fan of great games on Steam – a bloody good list. We even got a bunch of new IP to get excited for. Great gamescom! Even if we are still processing that unfathomable number of mini Kölsch beers! One more thing: GTA 6 broke the internet (again) Move aside, Spider-Man and The Odyssey (I love you both, really). But the decade’s defining entertainment zeitgeist is round the corner. Unless you’ve been living under a rock, you’ll know that Rockstar dropped an extended look at GTA 6 last week. It was INSANE, the most impressed I’ve ever been by a showcase like this. You can see the budget seeping through every second of the extended look, and this level of game is unobtainable for any other publisher. Everyone’s going nuts, and rightly so. GTA 6 is out in holiday 2026, and it’ll be the biggest entertainment release ever, full stop. For those without a PS5 or Xbox Series console, a $500-$900 console is a big ask in this economy, but GTA will pull a lot of last-generation-console fence sitters over the current-gen fence either way: The autumn timing puts GTA 6 on (digital) shelves for the holidays, meaning a PS5 or Xbox (let’s be honest, mostly the former) will be on many a Christmas and Hanukkah list. Demand will outweigh the struggling supply, though, and PS5 Pros are already sold out and being sold at a markup via scalpers. Every console that isn’t on a shelf is a sale deferred or lost, and worse, it hands scalpers the margin. GTA has cultural clout that reaches everyone. It’s been a mainstream fixture since 2001’s GTA III and its clout has only grown exponentially since then. There’s a touchpoint for every generation alive. The FOMO-word-of-mouth double punch does the rest. Loading... It’ll reactivate the lockdown cohort, the millions who picked up gaming in 2020-21 and churned. GTA 6 will bring them back. Remember when College Football 25 brought a bunch of US gamers to current-gen consoles? GTA will do that globally. Once they’re back (or upgraded), and all GTA’d out, the fresh current-gen-console folks will check out the rest of the current-gen catalogue they missed. GTA Online, if not free to play, will also lead to a boost for PS+ and Xbox Game Pass, another boost for the ecosystem players. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Even some of the smug PCMR 60FPS crew won’t be able to resist their FOMO and will bite the bullet on a console to play this one early (then double dip). The consoles cost the same as a decent stick of RAM these days anyway lmao… Don’t get me wrong, though. GTA 6 is no silver bullet for the mature console market, but it does prime the current gen for a couple of strong swan-song years. And it’ll also give the consoles more users from which to maximise ARPU. ‘’We are in the latter half of the lifetime cycle of [the PS5],’’ said Sony President and CEO Hiroki Totoki in a Wall Street Journal interview. ‘’That means we do not need to aggressively sell the console today; rather than that, we are focusing on the current revenue from the current user base.’’ The biggest, best premium games always arrive late in a console cycle, so getting more players aboard now, ahead of that content storm (the new current-gen-only Call of Duty included), is a clear win for the platforms. On the Netflix thing, though: let’s all chill out a bit, like. Half my LinkedIn feed was going bonkers treating the reveal debuting on Netflix like it’s the future of entertainment. It wasn’t. It was a six-hour head start, and Netflix left that detail out of the “first-of-its-kind partnership” press release. The extended look hit Netflix at 3pm ET on 27 August, then went up on YouTube and Rockstar’s site for everyone six hours later. And it was all over social immediately, anyways. This reveal was going to reach an untold number of people whether it debuted on Netflix, YouTube, a Times Square screen, or a group chat. The last trailer did nearly half a billion views in a day with no gatekeeper at all. Netflix just stood next to that audience for six hours, borrowing it. It’s was a tidy deal for Netflix, sure. But every outlet on earth was breaking the thing down frame by frame by the evening anyway. Anyway. I’m hype. And we’ll be covering some GTA numbers on the newsletter soon. So hit subscribe below to get that in your inbox when it’s ready! Subscribe The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]

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Sep 1 • 10:27 AM EDT • Technology • alineaanalytics.substack.com
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Science|Business summer reads of 2026

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Paradoxically, slogans such as “we believe in science,” “follow the science” and “defer to the experts” can fuel mistrust in science, experts and democratic institutions. The authors criticise “condescension” and “technocratic paternalism” in the public discourse and make the case for a more nuanced approach to scientific and expert policy advice that rests on humility, doubt, scepticism and open dialogue. “Most complex social questions in fact revolve around values, not the recitation of unambiguous facts,” they say. Florin ZubascuBreakneck: China's Quest to Engineer the Future, by Dan WangIn this book, Dan Wang compares the structural differences between the US and Chinese industrial policies, but raises a very timely question for innovation policy wonks: how can advanced manufacturing know-how contribute to technology-intensive economic growth? Wang says technology has three components: the tools, the blueprints and patents, and the process knowledge. The third component represents the “proficiency gained from practical experience, which isn’t easily communicated and requires years of implementation.” According to Wang, rather than seeing tools and blueprints as the ultimate ends of technological progress, policymakers should see them as milestones in the training of better scientists and manufacturers. Over the past decades, China has amassed “process knowledge” because capital flowed to complex fabrication facilities, while investors in the West have parked their money in capital-light businesses such as digital platforms or chip companies that focus on design. As it turns out, thanks to its oversized focus on manufacturing, China has gained remarkable advantages in the global technology race. Florin ZubascuBaltic: The Future of Europe, by Oliver MoodyWhat can Europe learn from the nine countries surrounding the Baltic Sea? Alongside the familiar stories about Estonia's digital transformation, the book examines how the region has used technology, resilience, education, governance and long-term thinking to respond to geopolitical, economic and security challenges. Innovation policy wonks might find fresh perspectives on how innovation can strengthen defence, societal resilience and Europe's capacity to adapt in an uncertain world. Whether or not you agree with all of Oliver Moody's conclusions, the book is a useful guide to a region that is increasingly shaping European debates on security, competitiveness and technology. Goda NaujokaityteThe Invention of Nature, by Andrea Wulf This book chronicles the wild and adventurous life of natural science pioneer Alexander von Humboldt who at some point in the 19th century seems to have been just about the most famous person in the world. Through scientific expeditions to the Andes Mountains and to the depths of Siberia, von Humboldt contributed a host of discoveries and concepts. During his life he met and formed relationships with historical figures as different as Johann Wolfgang von Goethe, Simon Bolivar, Thomas Jefferson, Napoleon Bonaparte and Charles Darwin. He is also claimed to be the person in the world with most things named after him, a list that includes an ocean current, a penguin and a region of the Moon. Still venerated in Germany, with numerous scientific institutions named after him, von Humboldt has slipped out of public consciousness in most of the rest of the world. For anyone not familiar with him, this book does a good job of describing his fascinating life. Ole EllekrogCareless People, by Sarah Wynn-WilliamsYou may have heard this referred to as the book Meta doesn’t want you to read. The 2025 memoir from Sarah Wynn-Williams, former director of global public policy at Meta, then just called Facebook, includes explosive claims about everything from a toxic workplace culture to how the company worked with advertisers to target vulnerable teens, and the lengths it was prepared to go to in order to break into China. It’s a fascinating insight into how and why the tech company gradually shifted its approach to policy, whether in the US, Europe or Asia. Meta has denied the allegations in the book, and last year won an emergency ruling to prevent Wynn-Williams from promoting it. In response, the author is now suing her former employer. If that doesn’t make you want to read it. Martin GreenacrePodcastsThe Europeans: Europe’s anti-ElonThis podcast is a great choice for a light-hearted dose of European policy and culture news. Most of it has little to do with research, innovation and technology, but this particular podcast features an interview with Mastadon’s founder Eugen Rochko. He talks about his experience running an open-source, federated, European-made social media platform, and leaving it all behind. The conversation, which starts 14 minutes in, gently encourages us to reflect on what kind of technology we, as Europeans, want to make. Goda NaujokaityteSolarpunk and how we escape dystopiaNew technologies are very often taken from science fiction. Alberto Santos-Dumont, inventor the airship, was inspired as a child by the adventure stories of Jules Verne. OpenAI’s attempt to build a personal assistant with the voice of Scarlett Johansson was lifted from the 2013 film Her, completely ignoring the movie’s cautionary message. So if we want better tech, we need to imagine it first. Unfortunately, the state of current sci-fi is relentlessly dystopian, giving inventors precious few ideas or hope. However, a new genre, Solarpunk, which envisages a technologically advanced but ecologically harmonious future, is now taking off. The actual tech the genre imagines, such as permaculture, renewable energy or community repair workshops, while nice, isn’t all that inspiring or ambitious. But it’s a first step towards rescuing sci-fi from its pessimistic Blade Runner rut. David MatthewsEveryday AbundanceLaunched in June, Everyday Abundance is a podcast that tells the stories of the inventions we now take so for granted that we barely given them a second thought. For example, the washing machine, which liberated women from a lifetime “bent over washtubs and washboards.” Or modern dentistry, which ended the reality that “tooth pain was simply part of human life.” Historians of technology, Virginia Postrel and Charles C Mann are very much on the optimistic end of the spectrum when it comes to the capacity of invention to improve human life. Here, they set out their case: if it wasn’t for progress, you might be hunched over a washtub with toothache rather than reading these words. David Matthews‘We will not know what we lost’: Conservation fallout a year after USAID shutdownSince his return to the White House, Donald Trump has been on a mission to undermine science. He slashed jobs at federal agencies, terminated grants in some research areas, took unprecedented control over university affairs and, within hours of his inauguration, suspended the US Agency for International Development. While its initial focus was to administer health and food aid around the world, it had since expanded to conservation projects. The result? Some of these projects were stopped abruptly. In this Mongabay podcast, environmental reporter Michelle Nijhuis tells the story of the EcoGuard conservation programme in Liberia, whose local patrols had helped protect rainforests, monitor endangered wildlife and track illegal threats. From one day to the next, these were left without salaries. Luckily, she notes, the initiative was able to get emergency funding from international NGOs, but its future remains “incredibly uncertain.” Juliette PortalaEssaysThe Mars Delusion, by Henry WismayerWhy is humankind so fixated on establishing a colony on Mars? asks London-based writer Henry Wismayer. From space evangelists promoting Martian settlement as an insurance policy, to billionaire Jeff Bezos, who said humans should settle on Mars “because it’s cool,” the mission is not running short of advocates. However, in this essay, Wismayer reminds us that some critics expect any future Mars pioneer to end up “irradiated, sick, mad and dead.” Scientists have already looked into the possible effects of prolonged exposure to Martian gravity, and it’s not pretty: muscle shrinking, bones weakening, changes to the central nervous system and other biological modifications to make us all reconsider the journey. “Some researchers have forecast that the future settler, after generations of evolutionary conditioning, will look less like an Übermensch and more like ET,” Wismayer writes. Juliette Portala

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Aug 5 • 8:00 PM EDT • Science • sciencebusiness.net
UM Health-Sparrow breaks ground on new behavioral health hospital

The Janice M. Granger Behavioral Health Building will have 64 beds and officials broke ground on the project on Wednesday, Aug. 5.

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Aug 5 • 1:36 PM EDT • Health • lansingstatejournal.com
Good vibes, cool air and a great cause

For great entertainment and a nice way to beat the summer heat, consider a live outdoor concert in Big Bear Lake. Music in the Mountains concert series is the largest

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Aug 5 • 1:17 PM EDT • Entertainment • recordgazette.net
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Samsung Galaxy Z Fold 8 Ultra review: Nice upgrades, but not quite ultra

The Galaxy Z Fold 8 Ultra's new processor, brighter screens and chassis tweaks are nice, but the updates don’t do enough to earn the ‘ultra’ tag.

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Aug 3 • 9:51 AM EDT • Technology • engadget.com
U.S. Restores Some Vaccine and Health Aid to Unicef, Gavi and World Food Programme

The amount is still far below what the U.S. spent previously on humanitarian and health aid, but resumes the flow of money for key efforts to fight malnutrition and disease.

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Aug 2 • 5:00 AM EDT • Health • nytimes.com
Pixel 11 Pro Fold design leaks ahead of Google launch event

That olive green looks really nice.

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Jul 30 • 12:57 PM EDT • Technology • theverge.com
Sharks' Macklin Celebrini turned down $20.8 million contract option

Celebrini will still be paid quite nicely.

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Jul 29 • 7:40 PM EDT • Sports • sports.yahoo.com
‘Hadestown: The Musical’, ‘Motor City’, Films By Nicolas Winding Refn, Hirokazu Kore-Eda, More In Indie Rush

The busiest weekend for indie film openings in weeks has a mix of wide and limited releases, narrative features and docs, genre, special engagements and festival fare from Berlin, Cannes and Venice (2...

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Jul 24 • 5:32 PM EDT • Entertainment • yahoo.com