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Microsoft says Windows 11 is now ‘more responsive’ and runs better on 8GB of RAM
A lot of the speed improvements are thanks to smarter ways to manage memory and PC resources.
Johns Hopkins cognitive scientist Shari Liu receives Packard Fellowship
The prestigious award recognizes early-career scientists, mathematicians, and engineers who are shaping the future of their fields
Companies pledge free software and computing for AI in science
The European Commission has announced that a group of companies and foundations will offer free services, such as software or access to supercomputers, to European scientists using AI in their research.Unveiled on October 15 at a conference in Dublin, the initiative is the latest step by the Commission to try to help researchers use the technology. Scientists have used forms of AI, such as machine learning, for decades. But advances in deep learning in the past decade, and the wider interest in large language models since the release of ChatGPT in 2022, have spurred governments to invest in new AI tools that could help the scientific process.In July, the US announced it is spending $5 billion on the Genesis Mission, which it describes as a “national effort to harness AI for science,” funding 278 projects across areas such as autonomous labs or new AI tools in astronomy. The Commission has also identified AI in science as a priority, but the €107 million it pledged from Horizon Europe in 2025 does not come close to US spending levels. That said, the vast majority of public research spending in the EU comes from national funds. Today’s announcement at the European AI in Science Summit doesn’t commit any new public money. Instead, it launches the AI in Science Enablers Initiative, a set of voluntary contributions from companies and foundations. The idea is that the companies also benefit by getting access to scientific ecosystems, and feedback on how their tools work. Google, for example, has put up €3 million of cloud computing credits to European researchers. The Novo Nordisk Foundation intends to make its supercomputer, Gefion, available to European researchers, according to the Commission statement. The chipmaker Nvidia said it would provide access to tools, compute, training and collaborative projects.The publisher Elsevier also offered complementary licenses to some of its AI tools, plus AI training for PhD, postdoctoral and master’s students. The French AI firm Mistral will provide the European research community with access to its open-weight models, Vibe seats and application programming interface credits, according to the Commission’s statement. Vibe is one of the firm’s chatbot models. The idea is that more firms and foundations will come on board in the future as the initiative grows.
UMass Memorial Health Announces Unified Data Platform Multi-Year Initiative, Investments in AI-Powered Innovation in Partnership with Accenture and Microsoft
NEW YORK & WORCESTER, Mass., October 15, 2026--UMass Memorial Health today announced a multi-year initiative with Accenture and Microsoft to modernize its data platform.
Big Walk skipped Xbox to boycott Microsoft’s involvement with Israel
The omittance was intentional.
Big Walk developer explains the lack of Xbox version is due to Microsoft's place on the BDS boycott
Big Walk developer House House has explained no Xbox version of Big Walk will come until the Palestinian-led boycott movement removes Microsoft from its list.
Ubisoft to reduce workforce across Düsseldorf, Berlin, and Mainz as part of "proposed voluntary departure plan"
Approximately 100 employees may be affected by cuts, which are reportedly taking place to "best position [its] German studios for the future"
Brubaker earns national dealer nomination for business leadership, community service
Duke Brubaker, dealer principal of Champion Ford Mazda in Owensboro, has been nominated for the 2027 TIME Dealer of the Year award. The honor recognizes a career that spans more than three decades at the family dealership and community efforts ranging from a prom experience for people with special needs to helping a local softball team reach the Little League World Series.
AI Controls IPhone Via ESP32
Do you want to get an AI agent to do something to an iPhone? You could try and jailbreak the device and do some heavy software hacking, or… you could grab a microcontroller off the shelf and …
Dodgers player slams ‘soft porn’ ads during MLB postseason games
The Sydney Sweeney Novig ad has gone viral for the “creative” way it uses her fame and beauty to advertise a brand new gambling platform. But at least one Dodgers player isn’t happy that the ad, and others like it, are impacting families trying to enjoy the MLB postseason. Dodgers outfielder Alex Call replied to…
Alaska Science Forum time capsule: Hardwood, softwood, fuelwood
Note: After finally cleaning my stovepipe last weekend, it feels like woodstove season at my cabin can officially (and safely) begin. Carla Helfferich wrote this wood power-focused Alaska Science Forum column on Oct. 3, 1990. — Sara Wilbur
Alaska Science Forum time capsule: Hardwood, softwood, fuelwood
Note: After finally cleaning my stovepipe last weekend, it feels like woodstove season at my cabin can officially (and safely) begin. Carla Helfferich wrote this wood power-focused Alaska Science Forum column on Oct. 3, 1990. — Sara Wilbur
Developer Who Cloned Photoshop With AI Just Did the Same to Microsoft Office
Developer Brandon Thomas used Anthropic's Claude to build free, open-source replicas of Word, Excel and PowerPoint.
Ubisoft plans cuts at German studios, adding to wave of workforce reductions
Ubisoft is planning to reduce its workforce in Germany, where it operates a trio of studios, by about 100 workers, Game File has learned. The company wants to offer employees buyouts to, should enough people accept, avoid having to lay anyone off. “In Germany, we initiated discussions with the Works Council last week regarding a proposed voluntary departure plan across Ubisoft Dusseldorf, Ubisoft Berlin & Ubisoft Mainz,” a company rep told Game File. A “works council” is a union-like group representing employees. “The voluntary plan is the primary measure being proposed to support the intended organizational changes,” the Ubisoft rep added. The company declined to confirm the scale of the potential headcount cut. Of the impacted studios, Mainz might be the best known to the public. It leads development of the Anno series and shipped the well-reviewed strategy game Anno 117: Pax Romana in November 2025. Berlin and Dusseldorf operate as support studios within Ubisoft’s creative network. Berlin recently supported the development of Rainbow Six Siege and the Rayman Legends Retold remake. Dusseldorf also contributed to those projects, as well as The Settlers and Ubisoft-branded escape rooms. Dusseldorf is the biggest of the three studios, with some 400+ workers, compared to just over 100 at the other two, a source familiar with the reductions and the teams told Game File. More than half of these new reductions of about 100 people are expected to happen at Dusseldorf. The planned cuts were announced at a town hall for the German studios on Tuesday of last week. In an email follow-up, the studio group’s managing director, Benedikt Grindel, said the cuts were intended to “best position our German studios for the future... with a clearer focus on their role, capabilities and organizational setup needed for the work ahead.” The email was an echo of the past. In January 2025, Grindel had emailed the Ubisoft developers in his region (or studio “zone”) to explain that a round of 185 cuts at the time, including about 65 at Dusseldorf, were “essential to improve our operational efficiency and ensure the long-term sustainability of our studios, the zone and the company.” A half-decade of continued job cuts Ubisoft has been aggressively cutting its headcount for years. At the end of September 2022, it had 20,729 workers. By the end of March 2026, that total was down to 16,590. Studio management is trying to trim costs as it grapples with a changing industry and a drought of releases, let alone hits. The company announced earlier this year that it had reduced its costs since 2022 by “nearly €325 million” ($362m) and planned to lower them through 2028 by another €180 million ($200m). In June the company said it was closing down its Winnipeg and Belgrade studios and cutting roles in its Barcelona team. Even commercial and creative success hasn’t spared studios from this ongoing company-wide contraction. As Game File was nailing down details around the proposed cuts in Germany, Ubisoft management was informing workers of cuts in its Singapore studio, which shipped a hit remake of Assassin’s Creed IV: Black Flag this past July. Some 70 positions in Singapore are being eliminated “to align the studio with upcoming production needs,” per a company rep’s statement to Game File. In early 2024, a large team in the Singapore studio launched the multiplayer pirate game Skull & Bones. It performed poorly but has been supported with regular content updates since. Many of Ubisoft’s studios around the world are heavily subsidized via regional grants and tax breaks. Singapore had been among them for years, but received no such local assistance in the 12 months ending this past March. News of the Singapore cuts broke today alongside word that Ubisoft is also proposing the closure of RedLynx, pending negotiations with officials. The Finnish studio behind the motorbike series Trials was founded in 2000 and sold to Ubisoft in 2011. As reported by VGC (and corroborated by Game File), Ubisoft management told employees it could not come up with a new, sustainable assignment for RedLynx. The 2025 workforce at Ubisoft Dusseldorf were straight-up cuts. This time, Ubisoft is hoping the reductions at its trio of German studios will largely come from workers taking a payout to leave. The company offered such voluntary dismissals at its Massive Entertainment studio (The Division) a year ago. For the German studios’ buyouts this time around, Ubisoft and the Works Council had discussed a formula that’d pay a worker’s monthly salary multiplied by 1.5 and by the number of years they’ve worked at the company, according to Game File sources. The formula is still subject to negotiations with the Works Council and has not yet been part of an official offer to workers. It could be adjusted up or down, and it could be supplemented with additional bonuses. Asked about the floated payout formula, a Ubisoft rep told Game File, “The terms of a potential voluntary departure program remain subject to negotiation with employee representatives. No final agreement has been reached, and we won’t comment on specific proposals while discussions are ongoing.” Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Epic’s AI adventures Epic Games (Fortnite, the Unreal engine) is all-in on using AI to try to transform the way it makes video games and game-making tools. It’s leaders appear to be undeterred by any resistance among gamers and some game developers around generative AI—and instead emboldened by advances, particularly in AI-assisted programming. A recap of the last three days: On Monday, Bloomberg reported that Epic management told workers last week that development of an upcoming game combining Star Wars and Marvel characters would be “AI first.” Employees would be expected to use AI models such as Claude to code the game. A manager told Epic’s developers there would be “[n]o more hand-written code” and that art for the game would be “generated with full AI workflows,” per the outlet. Just ahead of that story running, Epic founder Tim Sweeney tweeted: “We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration. The aim isn’t to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.” In a follow-up, Sweeney predicted that most game development processes would be at least three times faster a year from now than they were in January 2026, thanks to AI. To a person on X who told him he was failing to read the room, Sweeney said: “Much of the room wants it to be 2016 again, but it’s not. Our job, as the provider of tools and technology to much of the industry, is to design for the present that is and the future that will soon be.” On Wednesday, Epic announced it was releasing a faster launcher for its Epic Games Store marketplace. It did so by stating in a blog post as clear as could be that the launcher is an AI-enabled, vibe-coded project: Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look. Programming is hard? That was unexpected phrasing from a company founded by a legendarily great programmer. Back in 2011, Sweeney told me that he’d picked up programming quickly as a kid and rejoiced at the power it gave him. “I could look at any program that anybody else had written and, with enough effort, build something cooler.” Item 3: The Xbox Labs experiment (and one of the people behind it) Microsoft’s Xbox division, which is flooding the zone with announcements lately, yesterday revealed a new internal tech-tinkering team called Xbox Labs. In the words of Xbox boss Asha Sharma Labs is “a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience.” Conventional wisdom coming out of the announcement is that Labs is a team that’ll focus on ideas driven by generative AI. In her announcement, Sharma cited some of the dizzying achievements in tech and gaming over the past month as AI agents and other AI tools have been deployed to swiftly figure out how popular games work, then rebuild them and mix them up. She mentioned seeing ”games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support” and said “[p]erhaps more surprisingly, we’ve seen many of the biggest games in the world have been remixed into the source code of another.” (Minecraft plus Elden Ring, for example, or Fortnite + Super Monkey Ball + Overwatch + Diablo + others.) Sharma also cited the work of Windows PC games being ported to run in browsers, a seeming reference to a recent AI-assisted fan port of Halo. Or perhaps Call of Duty or GTA. Sharma didn’t use the specific term “AI” in her memo, but she came close, citing AI “agents” and their potential for game-making tools that Labs could help craft: I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We’ve spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. When I asked an Xbox rep if Labs was an AI-centric team, they said genAI was not the focus, describing it as having a broader mandate for using new tech in new ways in gaming. As an example, they pointed to Xbox’s recently launched disc-to-digital gaming usage rights program. Microsoft didn’t specifically name anyone involved full-time in Xbox Labs yesterday, but on social media and LinkedIn, I spotted Adrian Mato IDing himself as leading the creatio of tools at Labs and talking up the launch. Mato first caught my attention in late September, when he said on X that he was “starting to build a new team at Xbox focused on products and tools for how games get built and distributed as agentic tools become more capable.” At the time, he framed AI-based tools as a supplement to traditional game dev tools. “I don’t think we need to replace them,” he said. Since then, he’s publicly shown interest in AI and in games. He’s recently spent some of his X feed marveling at the power of AI agents and praising the lighting in the latest Gears of War. Following the Labs announcement yesterday, he enthused about the Xbox Labs’ stylish landing page. He wrote: “We built some fun tools to art-direct shaders in real time, experimented with interactive ASCII art, and sprinkled in lots of tiny details. “Move your mouse to leave a colorful trail that reveals the original footage, or interact with the video to trigger bursts of particles. “A lot of love went into making it all feel just right. “More to come”
Microsoft is considering making Fallout, The Elder Scrolls, and even Minecraft Xbox console exclusive
Microsoft is actively asking Xbox users with multiple consoles how they'd react if big franchises went fully console exclusive. Is this a hint at things to come?
Software advance brings complex quantum simulations to standard computers
A major software advance could aid the creation of bigger, more reliable quantum computers, a study suggests. Researchers have developed an algorithm that enables off-the-shelf computers to run quantum ...
As Microsoft kills off Publisher, LibreOffice steps in with free support for your PUB files
No need to convert them.
Dodgers outfielder blasts MLB for airing controversial Sydney Sweeney commercial
Alex Call doesn't like watching what he called 'soft porn ads' with his young son.
Entertainment Stocks To Add to Your Watchlist
Verizon Communications, Spotify Technology, Walt Disney, Skydance, Take-Two Interactive Software, GameStop, and SEA are the seven Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies involved in producing, d
Epic Games To Improve Easy Anti-Cheat On Linux With Anti-Cheat Systemd Service & eBPF
In addition to Epic Games announced a preview of their new Epic Games Launcher, including Linux support, they also announced plans to improve their Easy Anti-Cheat (EAC) software on Linux
Redefining Workflows with Microsoft AI & Power Platform: Start with Business Goals, Not Technology
Microsoft executives Leon Welicki and Dona Sarkar joined Innovia Consulting’s Shawn Dorward to discuss practical AI adoption strategies, emphasizing leadership, clear business goals, and choosing the right technologies to improve enterprise workflows.
Leaders in faith, tech, business discuss AI at Catholic U
Taylor Black is a builder. Black, founding executive director of The Catholic University of America’s Leonum Institute for AI and Emerging Technologies in Washington, is a self-described venture architect at Microsoft — leading cross-company initiatives for the next generation of groundbreaking technologies.
A Major Labor Boom in CNY? Not Here Yet
With so many major projects going on — Micron, I-81 viaduct and others — job growth is predicted to increase. But so far the number of jobs in the region has declined By Aaron Gifford [caption id=attachment_11065 align=alignright width=350] Amy Stage, deputy director at the Manufacturers Association of Central New York (MACNY): “For us, the conversation isn’t just about filling jobs. It’s about creating sustainable pathways that help people see a future for themselves in manufacturing.”[/caption] The I-81 viaduct project in Syracuse and Micron facility construction in Clay are expected to create a major labor boom for Central New York. But for the time being, the number of jobs here has actually decreased in the past year. The New York State Department of Labor reported that, for the annual comparison of June 2025 to this past June, private sector jobs decreased by 2,200 or less than 1% to 260,000. Job gains were concentrated in leisure and hospitality (+700), private education and health services (+400) and other services (+300). Job losses for that annual period were reported in the areas of trade, transportation and utilities (-1,500); professional and business services (-1,000); financial activities (-500); mining, logging and construction (-300); manufacturing (-200); and information (-100). The public sector job count rose over 12 months, with most growth concentrated in education, the state Department of Labor reported. Looking ahead, the Central New York economy is expected to benefit from both the Micron and I-81 viaduct projects over a period of several years. Initial job growth is foreseen in construction and computer and electronic manufacturing. Spin-off jobs will be created in the areas of professional and business services, health care and education, the state Department of Labor said in an email response to Oswego County Business magazine. “Population growth tied to the buildout of Micron Technology semiconductor complex in Clay is also expected to bring more workers and residents to the region, increasing demand for transportation services,” the agency said. New York Department of Labor highlighted current or projected job growth trends in various sectors. An increase in defense-related contracts at local high-tech employers has continued to support employment growth in the computer and electronic product manufacturing sector and Micron is expected to generate thousands of direct and indirect jobs as the project progresses. This sector paid an annual average wage of $117,500 in 2025 and employment in the sector is projected to grow by over 60% through 2032, making it the fastest-growing industry in the region. Typical occupations in this industry include electrical, electronic and electromechanical assemblers, software developers and industrial engineers, the state agency reported. Specialty trade contractors include several different types of tradespeople — electricians, plumbers, pipefitters and steamfitters and HVAC (heating, ventilation and air conditioning) mechanics and installers. Many of these positions are trained through apprenticeships, the state Department of Labor reported. The Interstate 81 construction project is generating local jobs, including construction laborers, projected to grow at a 6.4% rate, and operating engineers and other construction equipment operators, projected to grow at a 7.3% rate over the next several years. Construction of the Micron Technology facility is also “creating thousands of job opportunities that will continue over the next two decades,” the state agency reported. The specialty trade contractors sector paid an annual average wage of $86,200 in 2025. For Central New York, the challenge isn’t creating jobs, it’s filling them. Amy Stage, a deputy director at the Manufacturers Association of Central New York (MACNY), said meeting this unprecedented growth is a much larger task than just replacing retirees. “We’re seeing workforce gaps at every experience level,” she said. “Companies need entry-level employees, experienced technicians, supervisors, engineers and skilled trades professionals. The opportunity is tremendous, but we need more people entering these career pathways.” Employers are looking for people who can troubleshoot, read technical information, use computers and learn new processes, not just perform repetitive production work, Stage said. To address this demand, the MACNY created the Manufacturers Talent Institute, which aims to connect students and job seekers with meaningful career pathways while helping employers build their workforce. Twenty-one companies have so far signed up to provide opportunities for more than 800 students. “For us, the conversation isn’t just about filling jobs,” Stage said. “It’s about creating sustainable pathways that help people see a future for themselves in manufacturing.” Several manufacturing facilities in the region are in the midst of expansion: • TTM Technologies, a leading U.S. manufacturer of advanced electronics and interconnect solutions for aerospace, defense and high-technology markets, which has a plant in DeWitt, completed its buildout of an additional facility, adding 400 jobs and expanding production of high-tech circuit boards for defense and critical electronics applications. • In Cortlandville, the Byrne Hollow Crossing Plant, a dairy manufacturing and processing facility, is increasing its operations, creating 100 new jobs. • The Chobani yogurt company is building a 1.4-million square foot dairy processing facility in Oneida County. This will create more than 1,000 good-paying jobs and double Chobani’s New York state workforce, Stage said. Stage noted several ways that local, state and federal governments can help spur manufacturing job growth in this region. Elected leaders and public agencies could work with industry representatives to create pre-apprenticeship and registered apprenticeship programs seeking to upskill workers and improve employee retention. New York state has a variety of grants, tax incentives and financing programs to support site preparation, infrastructure, workforce development and capital investment. The U.S. Department of Labor has a pay-for-performance incentive program that provides employers $3,500 per new apprentice hired and retained for 90 days. MACNY was previously awarded an $87,000 federal grant that will cover 25 apprentices at nine companies. The manufacturing skills gap in the United States, at its current rate, could result in 2.1 million unfilled jobs by 2030, according to a study by Deloitte and The Manufacturing Institute. In New York state, that gap is on pace to exceed 100,000 unfilled positions within six years. Manufacturing companies will be counting on more women to help fill that gap. While women make up half of the overall U.S. workforce, they only account for 29% of the manufacturing workforce in this country, Stage said. “Pre-apprenticeship programs like Real Life Rosies help to bring awareness to the manufacturing industry to fill some of the gaps, but we have a long way to go and it starts with educating people at younger ages about careers in manufacturing and earn-and-learn opportunities,” she said. As for Micron, that $100 billion-plus project, considered the largest private investment in New York state history, is expected to eventually create up to 50,000 jobs throughout the region, factoring in the spin-off opportunities for construction and supply chains. The plant’s foundation was poured on July 9. “As America celebrates its 250th anniversary, data and memory are foundational to the modern economy — and Micron is increasing our U.S. investments to more than $250 billion through 2035 to meet that moment,” the company’s president and CEO, Sanjay Mehrotra, said in a news release. Bechtel, Micon’s construction partner in the project, reported that 4,500 people will be employed to help build the facility, including skilled craft professionals, local union members representing various trades and apprentices. The Syracuse-based CenterState CEO organization tallies the regional labor force at 397,582 workers (Onondaga, Cayuga, Cortland, Madison and Oswego counties). Job growth isn’t limited to the Central New York region. For the larger area covering portions of the Mohawk Valley, the North Country, the Southern tier, and the western part of the state, there are 155,601 employees in the advanced manufacturing sector, and 155,275 construction workers. The agency’s 2026 Economic Forecast report noted that 41% of community and business leaders surveyed said a shortage of skilled workers in this area remains a problem, though 77% shared a positive economic outlook for the year ahead. Beyond the semiconductor and advanced manufacturing areas, local business leaders also see growth in small manufacturing companies, storage businesses, housing, unmanned flight technology and general construction. “Productive reuse of property,” the report said, “will hopefully continue to preserve unique architecture while driving business.” The report identified several challenges for economic growth in the region, including an aging workforce, outdated equipment, the rising cost of raw materials and “the disconnect between the speed of business needs and the pace of talent readiness.”
HomePod Mini vs. HomePod Mini 2 Buyer's Guide: All Differences Compared
Apple yesterday announced the HomePod mini 2, introducing the compact smart speaker's first major hardware update in six years. The new model retains the original's spherical design, but adds an S10 chip, faster wireless connectivity, Sound Glow lighting, new Mac and home theater capabilities, and support for Siri AI in a future software update. The HomePod mini 2 costs $149 in the United States, $20 more than its predecessor's last Apple price of $129.
Othello raises $8M to help sales reps improve pitches with AI
Othello, whose customers include Microsoft and Capital One, acts as a real-time coach on sales calls to help reps close deals.
Robin Divine’s Journey in healthcare leadership
For Robin Divine, a career in healthcare was never far from home. “I grew up around healthcare,” Divine said. As the daughter of a pediatrician in Albuquerque, Divine spent summers working in her father’s office, gaining an early appreciation for the...
Ubisoft closing Trials developer RedLynx and cutting jobs in Singapore studio
Latest round of cuts proposes the loss of 52 roles in Finland and 70 in Singapore
NVIDIA and Danaher are working to link AI with lab experiments. The initial work focuses on select instruments.
Danaher is working to combine lab instruments, automation, software and data with NVIDIA computing and AI; work could extend beyond select instruments.
Microsoft Patches Record 1,413 Flaws, Including Exploited Windows Shell Bug
Microsoft patched a record 1,413 flaws, including an exploited Windows Shell bug that can bypass Mark of the Web defenses.
Penguins Struggling, Murashov Softy Ends Another Sloppy Game
CHICAGO — Seven games into the season, and the Pittsburgh Penguins are still searching for consistency and battling big-time breakdowns. […]
OpenAI in Early Talks to Buy Security Startup Trail of Bits
OpenAI, which is trying to develop a substantial cybersecurity business, is in early talks to buy Trail of Bits, a startup that finds and fixes vulnerabilities in open-source software, according to people familiar with the matter. The size of the potential deal couldn’t be learned. OpenAI has ...
Westville’s Simmons signs early with TU softball
Westville High School junior Lexi Simmons recently signed a letter of intent to play softball for the University of Tulsa and is the program’s first commitment from the class of
Microsoft October 2026 Patch Tuesday fixes 1,411 flaws, 3 zero-days
Today is Microsoft's October 2026 Patch Tuesday, with security updates addressing a record-breaking 1,411 flaws, including one actively exploited and two publicly disclosed zero-day vulnerabilities.
Behavioral Health Compliance Platform Brellium Raises $23M to Expand AI Auditing
Brellium, a healthcare billing compliance software provider serving mental health and autism providers, has raised $23 million. The investment
Microsoft: Windows 11 24H2 Home and Pro reached end of support
Microsoft announced today that devices running Windows 11 24H2 Home and Pro editions have reached the end of support and will no longer receive monthly security and non-security preview updates.
Microsoft Fixes 1,118 Vulnerabilities in October Patch Tuesday and Introduces New Risk Cohorts
Microsoft’s October 2026 Patch Tuesday briefing outlines 1,118 vulnerabilities across 15 risk groups, alongside a new approach designed to help security teams review large update releases.
SOME CITY SPORTS FIELDS ARE CLOSED TODAY SEE LINK FOR DETAILS 10-13-26
****FIELDS THAT ARE CLOSED TODAY (10-13-26) ARE: AMBER MEADOWS BASEBALL, CLERESTORY BASEBALL, BOTH LOATS BASEBALL FIELDS, RIVERWALK SOFTBALL, AND STALEY BASEBALL.****What “CITY SPORTS FIELDS ARE
Microsoft’s top science exec is leaving to fulfill a childhood dream: Joining a Formula 1 team
Peter Lee, the longtime Microsoft Research leader, plans to join the Mercedes Formula 1 team in a newly created AI advisor role. He'll work on physics problems for the team's car, predictive models and how F1's regulators might govern AI.
RIP, homeOS
MacRumors was first to reveal the name "HomeView" last week, after discovering a trademark filing from a secretive shell company that we correctly suspected was linked to Apple. Apple was likely behind a "homeOS" trademark filing as well, but the company ultimately decided to stick with generic "HomeView software" naming, just like it refers to the HomePod's operating system as "HomePod software".
Apple Says HomePod Mini 2 Won't Support Siri AI Right Away
Siri AI support on the new HomePod mini 2 will be "available later" as part of a "future software update," according to Apple. In other words, do not expect Siri AI to be available on the speaker when it launches on Friday, October 30. In other words, do not expect Siri AI to be available on the speaker when it launches on Friday, October 30.
Entertainment Software Association Requests U.S. Trade Investigate Anbernic's 'Superfake' Handheld Emulator Market
Pocket-sized Politics
Workday CEO Aneel Bhusri’s unfinished business
Workday rode a startup revolution in the 2010s to become a Fortune 500 software company. Can it turn back time to survive a new, AI-led uprising under the tutelage of one of its founders?
FLIR A8481 Compact HD MWIR Science Camera
Teledyne FLIR announced the launch of the A8481, a new compact HD MWIR science camera designed for researchers and engineers who need significantly more thermal detail without changing the workflows, optics, software, and infrastructure they already use.
Video: California's dream pop maestros Soft Science unveil mesmerising video for the gorgeous dreamy track 'Without' off their recent album 'Sand'.
Californian band Soft Science recently released their fifth album ‘Sand’ through Shelflife Records (USA) and Spinout Nuggets (UK), and have just unveiled the video for the gorgeous track ‘Without’. ‘Without’…
Microsoft science chief Lee to advise Mercedes on AI
Departing Microsoft Science president Peter Lee plans to advise Mercedes on AI applications ranging from car physics to predictive modeling and regulation,...
Is Salesforce Still The Business You Bought?
If you hold Salesforce (CRM), you likely bought into a subscription software provider known for steady growth and reliable cash generation. During its fiscal Q2 2027 earnings call in August, management noted that a $25 billion accelerated share repurchase was still under way.
Data center regulation on Inside West Virginia Politics
CHARLESTON, W.Va. (WOWK) – On this week’s episode of Inside West Virginia Politics, our guests join Rick Johnson to discuss data center regulation, Parkinson’s advocacy and the Senate race. I…
Exclusive: Microsoft’s departing science president plans to join Mercedes F1 team as AI advisor
Peter Lee spent 16 years at Microsoft shaping its science and research efforts.
Adobe software dupe maker sets sights on Microsoft Office
AI vibecoded apps are challenging big legacy software.
M5 Pro MacBook Pro vs Microsoft Surface Laptop Ultra: Compared
The Microsoft Surface Laptop Ultra uses Nvidia graphics in a bid to take over from the 14-inch MacBook Pro with M5 Pro as a productivity favorite. Here's how the two powerful notebooks compare.
Makers — with artist studio spaces, gallery — to soft open in Lancaster city this weekend
There will soon be a new creative hub in Lancaster city, complete with artist studios and works on display.
Convenience Stores Put Vertical SaaS to a Multi-Business Test
Vertical software as a service has generally benefited from specialization. A restaurant platform can be designed around menus, kitchens, ordering and
Microsoft President says AI Needs Urgent Regulation
Brad Smith, President of Microsoft, calls for urgent AI regulation led by the UK as OpenAI, Anthropic and Google DeepMind back an industry slowdown
GTA 6 Leaker Teases 'Playable Build' Launch, Doubles Down on Crypto Scheme
CyberLeek suggests it has a 200GB software build for Grand Theft Auto 6, which it will release if its meme coin reaches a $30 million market cap.
How is Microsoft's Magnetic Connect different from Apple's MagSafe for MacBooks?
Apple's MagSafe chargers are proprietary, and the charging port can't be used for peripherals. Microsoft's Magnetic Connect solves both of these frustrations.
Galaxy S24 stable One UI 9.0 update reaches the US
Samsung has started rolling out the stable version of One UI 9.0 (Android 17) to the Galaxy S24, Galaxy S24+, and Galaxy S24 Ultra in the US via new OTA softwar
Apple MacBook Pro 16 vs Microsoft Surface Laptop Ultra: Poll shows clear winner
With the launch of the newest Microsoft Surface Laptop Ultra, many people are comparing the laptop to the Apple MacBook Pro 16 with the M5 Pro. This comparison is quite apt, as both machines target the same audience. A poll run by Hardware Canucks has now revealed which laptop users prefer more.
Best Accounts Payable Software for Small Business (2026): Melio Named Top Solution for Flexible Vendor Payments by Software Experts
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Forty new games are coming to Xbox consoles next week.
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I dumped Microsoft Phone Link for this free open source app that does everything better
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Microsoft Is Taking AI Beyond the Data Center, But Its Surface Business Is Just a Small Piece of the Pie
The tech giant's latest Nvidia-powered Surface devices add another dimension to its growth strategy as shares trade near all-time highs.
Microsoft Is Taking AI Beyond the Data Center, But Its Surface Business Is Just a Small Piece of the Pie
The tech giant's latest Nvidia-powered Surface devices add another dimension to its growth strategy as shares trade near all-time highs.
Microsoft Is Taking AI Beyond the Data Center, But Its Surface Business Is Just a Small Piece of the Pie
The tech giant's latest Nvidia-powered Surface devices add another dimension to its growth strategy as shares trade near all-time highs.
Exclusive | Amazon in Talks to Buy AI Startup Decart for Around $7 Billion
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What is the oldest Samsung device that still gets software updates in 2026?
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Give Your Business Microsoft Office for Life for Just $29.97
This one-time purchase installs the core Office apps on a work PC, with no yearly renewal.
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Former Microsoft engineer left $200K job to build AI startup solo
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International Business Machines (IBM) Unveils Real Time App Security Collaboration
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Tipranks Press Release.
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According to Science, People Who Use Emojis in Texts Have Higher Emotional Intelligence
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As Microsoft is cut from green card program, workers have questions
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Cash Flow Is King For SMBs, Relay’s 2026 Small-Business Survey Shows
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Promising Entertainment Stocks To Watch Now
Verizon Communications, Spotify Technology, Walt Disney, Roblox, Take-Two Interactive Software, SEA, and GameStop are the seven Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies involved in producing, dis
Microsoft tries to spark new life into Windows
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Gears of War: E-Day sells 230K copies
Gears of War: E-Day has sold 230K copies since its advance-access launch on October 1 and full release on October 6. Steam accounts for 168K of those, with Xbox (console and PC) selling 62K. But there’s more to this story, as Xbox makes up the bulk of revenue. E-Day is the best-reviewed Gears game in nearly two decades (and the best one ever made, in my opinion). The Coalition has made a banger here (it’s currently in my top 10 of the year). Despite E-Day’s undeniable quality, this is a soft result. And it’s down to the business model, really. E-Day has made $37M so far, thanks to the Premium upgrade On Xbox, Game Pass is cannibalising much of the premium revenue. Our estimates show that 1.7M folks accessed E-Day via their subscription rather than a copy. But Xbox is having it both ways – or having it halfway, at least – via its Premium Edition Game Pass upgrade. Game Pass subscribers could pay $30 (or their local equivalent) for up to five days of early access starting October 1. Our estimates show that of the 1.7M who accessed E-Day through Game Pass, 722K paid for the upgrade. Between the review embargo lifting on October 1 and the full release, E-Day managed to shift another 250K early-access upgrades – no doubt helped by the campaign’s rave reviews. So despite selling far fewer copies on Steam, Xbox accounts for almost three-quarters of the revenue (roughly $26M of the $37M, versus about $11M on Steam). So “230K copies” undersells the paying audience. Including the 722K upgrades, nearly 950K people actually paid something for E-Day. The $30 upgrade is a halfstep from cannibalisation, but will Xbox go all the way? While E-Day is a sublime game, these are soft numbers for a flagship when Xbox badly needs revenue wins. E-Day sold 62K copies on Xbox against 722K Premium upgrades, so for every one copy sold on Xbox, nearly 12 Game Pass upgrades were sold. The $70 premium SKU is – functionally – dead on Xbox. Normally you can’t see what a Game Pass player would have paid, because the game’s just there in the subscription. But the $30 early-access upgrade estimate shows that 722K people demonstrated they’ll spend real money on this game. In a world without day-one Game Pass, many of these folks would have bought E-Day at $70. They paid $30 for five days early access to something they don’t own. Xbox is, in effect, charging its most valuable customers the least, based on a hangover from a tried-and-exhausted strategy from a previous administration. Those 722K willing-to-pay players generated about $21.7M via the upgrade. If three quarters of this group – mostly US and European audiences – bought E-Day outright, that’s nearly $40M. Of course, Game Pass does bring in meaningful recurring revenue, and E-Day is adding value for hundreds of thousands of subscribers. However, Game Pass is no longer growing, so Xbox is at a crossroads. Xbox is reportedly looking to do a Netflix and bolt on an ad-supported tier to pad it further. But that will just set a new floor, and leadership keeps telling us the priority now is revenue growth, which is subscriber-speak for ARPU. Xbox has already pulled Call of Duty from day-one Game Pass after day-one inclusion hammered its sales, with new CoD titles now arriving on the service around a year late. We know that some Microsoft executives believe the service devalues games outright, and rumours (which Microsoft has dismissed so far, to be fair) suggest that day-one releases could be taken off Game Pass. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe When a game this well-reviewed does this softly on its home platform, the model – not the game – gets brought into question. What else E-Day’s early adopters have played (including this month so far) Looking at E-Day‘s players on Xbox, most have played the franchise before (86% have played Gears 5, 76% Gears 4), and every game on the crossover list is either a shooter or a title from an Xbox-owned studio (though Game Pass is inflating those numbers, of course, more on that later): As for what else Xbox’s E-Day players have played this month, the top three are Fortnite (16%), Roblox (7%), and Call of Duty (6%). Another 5% played Minecraft Dungeons II, which is also on Game Pass and launched a couple of days before Gears‘ advance-access date. Many Game Pass players are happy to check out most big new additions. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Over on Steam, the top crossover games are also mostly shooters (slightly more PC-coded ones), including Space Marine 2, which was itself heavily inspired by Gears: Looking at what E-Day‘s Steam players are into this month shows who they are – as subscriptions don’t skew the data. The top three are Wardogs (13%), Deadlock (12%), and CS2 (10%), so you’ve got the restless shooter crowd checking out the new hotness. A little further down are Helldivers 2 and Space Marine 2, your co-op PVE shooter players who’ll feel right at home in Horde mode. Game Pass is skewing the playtime distribution on Xbox Looking at the playtime distribution in our platform, E-Day players on Steam are – relatively speaking – playing for longer: 54% of E-Day players on Xbox have played for five hours or less (versus 32% on Steam) 19% of Xbox players played for over 15 hours (versus 33% on Steam) 14% of Xbox players played for over 20 hours (22% on Steam) The absolute number of people playing for over 15, 20, and 50 hours is, of course, bigger on Xbox, thanks to the sheer volume of folks who came in through Game Pass (upgraders included). None of that is cause for alarm. Game Pass is the reason Xbox playtime skews lower, as when a game is free to try, people try it and bounce without putting in even an hour (17% under an hour on Xbox versus 6% on Steam). Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe The subscription brings in tourists alongside the committed, dragging down the average even when the game is excellent (but also perhaps winning over the uninitiated). It’s standard across every subscription-included title, on PS Plus too. Forza Horizon 6, for instance, had 11% of its Xbox players bounce under an hour, versus just 2% on Steam. So, Xbox’s crossroads So there we have it. Gears of War: E-Day is an incredible game whose revenues have been stifled by subscription inclusion and exclusivity. It’s the best-reviewed entry in the series in fifteen-odd years, but it still turned into one of the year’s softer flagship launches, not because players didn’t want it, but because Xbox’s own storefront gave its most willing buyers a reason not to pay. Which leaves Xbox at a crossroads. Will it keep making Gears games when the financial returns are this thin and the margins this low? And if it does, does the next one arrive off Game Pass at day one – the way CoD now does, or even on PlayStation? I think it should. Alright, back to E-Day for me! The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]
Meet the Teen Athlete Who Overcame a Major Health Curveball
After developing an unprecedented and progressive spinal curvature, known, 10-year-old Macie Perna feared her love for playing softball may be lost forever. But, a life-changing operation at Shriners Children's Philadelphia called Vertebral Body Tethering, or VBT, hit those fears out of the park. Just six weeks later, Perna was back on the field stronger than ever before. Now, at 16, she has no restrictions and big dreams. Macie and her mother Michelle join TODAY's Jenna Bush Hager and Sheinelle Jones to talk about her health journey and her role as a Shriners Children's International Patient Ambassador. She even gets a surprise from her favorite college athlete! (Sponsored by Shriners Children's)
Margaret Hamilton, who led a software team for NASA’s Apollo program, dies at 90
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Business - US targets Microsoft, Adobe in new visa crackdown
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