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Results for " steam " 941 found 🔀 AI-powered Shuffle

Lufia I & II: The Sinistrals Saga announced for PS5, Switch 2, Switch, and PC

TAITO has announced Lufia I & II: The Sinistrals Saga for PlayStation 5, Switch 2, Switch, and PC (Steam). It will launch in 2027. It will be published by Clear River Games in the west.

gematsu.com logo
Sep 20 • 12:04 PM EDT • Technology • gematsu.com
Live updates: Eagles visit steamy Nashville to face Titans in Week 2

Follow along for live updates as the Eagles visit the Titans for the Week 2 matchup.

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Sep 20 • 9:55 AM EDT • Sports • nbcsportsphiladelphia.com
Scalpers List Steam Frame Reservations at $1,700+ on eBay, Community Fights Back

Scalpers have apparently started listing Steam Frame reservations on eBay within hours of Valve sending its first reservation emails. Per IGN, listings for the 256 GB kit start around $1,700 versus Valve's $1,059, while 1 TB kits are listed at roughly $2,000 versus $1,299. IGN says at least some...

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Sep 20 • 8:14 AM EDT • Technology • techpowerup.com
Mississippi Science Fest brings hands-on STEAM activities to Jackson

Four Jackson museums join for Mississippi Science Fest

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Sep 19 • 10:08 PM EDT • Science • wapt.com
Steam Frame Gets First SteamOS Update With Substantially Faster Charging

Valve has released SteamOS 0.3.0 for the Steam Frame, the headset's first system update since it launched on September 14. The changelog lists "substantially faster charging while unit is off / sleeping," which addresses a complaint that came up repeatedly in early reviews. The Verge tested the...

techpowerup.com logo
Sep 19 • 8:29 PM EDT • Technology • techpowerup.com
Valve fixes one of Steam Frame’s most annoying issue: slow charging

SteamOS 0.3.0 brings faster Steam Frame charging, controller tracking fixes and Mesa improvements. Valve also fixes the garbled microphone audio bug.

videocardz.com logo
Sep 19 • 2:25 PM EDT • Technology • videocardz.com
Only 19,000 people have successfully reserved Valve's Steam Frame, with many still on the waitlist

Valve's Steam Frame launch is using a reservation lottery, leaving more than half of interested buyers stuck on the backorder waitlist.

tweaktown.com logo
Sep 18 • 7:20 PM EDT • Technology • tweaktown.com
Walter Anderson Museum of Art hosting Science Saturday

Art and science come together this weekend at the Walter Anderson Museum of Art for Science Saturday, a hands-on celebration of STEAM in conjunction with the Mississippi Science Festival. Joining us is Director of Arts and Environmental Education Sandra Bilbo with more. Categories: Community Headlines, Local News Tags: Walter Anderson museum of Art

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Sep 18 • 5:00 PM EDT • Science • wxxv25.com
Colorado health officials warn of possible measles exposure in Denver, Steamboat Springs

Officials from the Colorado Department of Public Health and Environment issued an alert about a possible measles exposure after a confirmed case with an unvaccinated out-of-state visitor earlier this week.

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Sep 18 • 4:47 PM EDT • Health • cbsnews.com
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Person with measles visited Denver’s Union Station, Steamboat Springs hotel, state says

A person with a confirmed case of the measles may have exposed others at Denver’s Union Station and a hotel in Steamboat Springs, state health officials announced Friday.

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Sep 18 • 11:49 AM EDT • Health • denverpost.com
SteamOS 0.3.0 for Steam Frame released

Valve are now beginning to announce SteamOS updates for the Steam Frame, with the first public notification being SteamOS 0.3.0 for Steam Frame.

gamingonlinux.com logo
Sep 18 • 2:39 AM EDT • Technology • gamingonlinux.com
Scalpers & Scammers Swoop In To Prey On Waitlisted Would-Be Steam Frame Buyers

Scalpers & scammers are circling waitlisted Steam Frame buyers like vultures with insanely overpriced listings on secondary markets.

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Sep 17 • 7:55 PM EDT • Technology • uploadvr.com
Full STEAM ahead! New teacher brings science and art together in Southold

Amanda Fina is bringing STEAM, with the “A” standing for arts, to Southold Elementary School, where she’ll teach all the letters to the district’s young learners.

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Sep 17 • 4:00 PM EDT • Science • suffolktimes.timesreview.com
Dragon Slayer: The Legend of Heroes I & II announced for PS5, PS4, Switch, and PC

Edia has announced RPG collection Dragon Slayer: The Legend of Heroes I & II for PlayStation 5, PlayStation 4, Switch, and PC (Steam). It will launch in 2027 worldwide.

gematsu.com logo
Sep 17 • 11:59 AM EDT • Technology • gematsu.com
Toshinden Collection announced for PS5, Switch 2, and PC

Edia has announced fighting game collection Toshinden Collection for PlayStation 5, Switch 2, and PC (Steam). It will launch in 2027 worldwide.

gematsu.com logo
Sep 17 • 11:58 AM EDT • Technology • gematsu.com
Wardogs has already made more money than Marathon, and its Steam launch momentum is ahead of Arc Raiders and Helldivers 2

Wardogs has successfully converted Steam Wishlists to bring in $70m from its 1.6 million active users.

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Sep 17 • 6:44 AM EDT • Technology • eurogamer.net
Serenity Forge announces sci-fi visual novel and strategy card game Faraday Blues for PS5, Xbox Series, and PC

Serenity Forge has announced Faraday Blues, a science-fiction visual novel and strategy card game hybrid coming to PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store in 2027.

gematsu.com logo
Sep 17 • 6:19 AM EDT • Technology • gematsu.com
GACHIAKUTA: BREAKOUT launches in 2027

Survival action RPG GACHIAKUTA: BREAKOUT, formerly GACHIAKUTA: The Game, will launch for PlayStation 5, Xbox Series, and PC via Steam in 2027, developer Com2uS announced.

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Sep 17 • 6:02 AM EDT • Technology • gematsu.com
San Ramon Valley Science Olympiad Hosting Information Sessions

SRVUSD 4th and 5th graders are invited to sign up for the competition, with features a number of STEAM challenges.

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Sep 16 • 2:51 PM EDT • Science • patch.com
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Steamboat Ironman survives sepsis, organ failure and emergency brain surgery

After sepsis, organ failure and emergency brain surgery, a Steamboat Ironman defied the odds and returned to the life he loves.

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Sep 16 • 1:07 PM EDT • Health • uchealth.org
Valve Explains Why Steam Frame Uses Alyx Instead of a New VR Game

The sci-fi FPS is included with the Steam Frame kit and can be played standalone on the device.

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Sep 16 • 8:19 AM EDT • Technology • 80.lv
Wo Long 2: Wings of Ember launches March 4, 2027, alpha demo now available

Three Kingdoms action RPG sequel Wo Long 2: Wings of Ember will launch for PlayStation 5, Xbox Series, Switch 2, and PC via Steam and Microsoft Store on March 4, 2027, publisher Koei Tecmo and deve…

gematsu.com logo
Sep 15 • 9:42 PM EDT • Technology • gematsu.com
Sponsor spotlight: Fall entertainment for an Edmonds kind of autumn

Summer may be winding down, but things are just warming up at Edmonds Center for the Arts! A new season is picking up steam with a fall calendar full of […]

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Sep 15 • 9:22 PM EDT • Entertainment • myedmondsnews.com
Wardogs CEO: Studio Doesn't Hire People Who Advocate Against Crunch

The studio behind Steam super-hit Wardogs won't hire people who publicly criticize crunching

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Sep 15 • 3:31 PM EDT • Technology • kotaku.com
Steam Mischaracterizing Indie Game As Porn Works Out In The End

'I hope to never have to go through anything like this ever again,'

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Sep 15 • 12:00 PM EDT • Technology • kotaku.com
Higurashi no Naku Koro ni Jong REMASTER announced for PS5, Switch, and PC

City Connection has announced mahjong adventure game remaster Higurashi no Naku Koro ni Jong REMASTER for PlayStation 5, Switch, and PC (Steam). It will launch in 2027 in Japan. It will support Jap…

gematsu.com logo
Sep 14 • 11:16 PM EDT • Technology • gematsu.com
Wardogs Is a Massive Hit on Steam, and It’s Already on Sale for $33

Wardogs is a new online first-person shooter that has been riding high on the Steam charts since it came out on September 10. You can get it for $33 right now at Fanatical.

ign.com logo
Sep 14 • 3:06 PM EDT • Technology • ign.com
Steam Deck 2 plans remain unchanged despite the ongoing memory crisis, Valve confirms

The ongoing memory crisis has forced several companies to increase the prices of existing products or rethink plans for future hardware. However, it seems it hasn't changed Valve's plans for the Steam Deck 2.

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Sep 14 • 2:59 PM EDT • Technology • notebookcheck.net
Please Stop Conflating Sports Betting Handle With Spending On Entertainment

Editor’s note: The Cashout for paid subscribers will publish on Tuesday. Every September there’s a huge uptick in how much people bet on sports with the start of football season. Which means it’s time to get ahead of a ridiculous narrative before it picks up steam on social media or in mainstream media. Subscribe Every few months I see some version of this: [ Charlie Bilello@charliebilello Americans bet over $165 billion on sports last year, which is more than they spent on movies, books, concerts and sports tickets - combined. 1:00 PM · Jun 28, 2026 · 4.1M Views 258 Replies · 674 Reposts · 4.23K Likes ](https://x.com/charliebilello/status/2071217050328895935?s=20) Fortune published this in July. The headline and start of the story tell the same narrative (emphasis added): Gambling becomes America’s favorite pastime as Americans spend more on sports bets than movies, arts, museums, and music combined: The North American box office totaled $8.87 billion in 2025, which is still 22% below pre-pandemic levels. Recorded music revenue hit a record $11.5 billion. Live music like concerts and festivals brought in $18.51 billion. Meanwhile, book publishers tracked by the Association of American Publishers reported $14.6 billion for the year. And the U.S. museum industry generated an estimated $16.4 billion. Add it up and the total comes to roughly $70 billion, which is less than half what Americans wagered on sports. The story, to its credit, goes on to tell us why sports betting is entirely different, although people who only read headlines will miss that nuance. (The tweet above definitely skips over the nuance.) I will mostly be preaching to the choir here, but it’s worth saying out loud: Wagering money on sports is not the same thing as spending on entertainment from a financial perspective. When you spend money on a movie or concert ticket, that money is gone. You exchanged money for an experience. It’s a good trade! I get to have fun for “x” dollars. (Unless the movie sucks, I guess.) When you bet money on sports, the money is not necessarily gone every time you wager it. It could be gone, but sometimes it’s not and you actually get more money back! That’s not “spending” money or something you should try to compare directly to entertainment spend. A far better comp would be how much people lose at sports betting. That number was more like $17 billion in the US last year, at least for state-regulated sportsbooks. Why are we trying to equate handle and entertainment spending? I dunno. It makes for splashy headlines, I guess. Now, people should be betting for entertainment, and not because they expect to win in the long term; no doubt about it. Anyway, here’s hoping I don’t see people saying Americans “spent” hundreds of millions of dollars on sports betting this fall. Mindway AI and DraftKings Expand Responsible Gaming Drive with Launch of Gamalyze American Football In time for the NFL kickoff, Mindway AI has expanded its partnership with DraftKings to launch Gamalyze American Football the second title in the neuroscience-based Gamalyze Sports collection. Following the success of Gamalyze Football (soccer) during the FIFA World Cup, this gridiron-themed update replaces static questionnaires with immersive, stadium-inspired gameplay. Backed by 10+ years of Aarhus University research, Gamalyze evaluates real-time decision-making to deliver instant, unbiased player risk assessments. Integrated into DraftKings’ platform and nationwide activations, it engages fans when excitement peaks. Ready to upgrade your player protection? Contact Mindway AI to try Gamalyze Sports today. Gambling news roundup 🚨The important stuff 1st NFL Sunday of Season ‘Champagne-Popping Day for Bettors’ (Covers): “The first NFL Sunday of the season was a champagne-popping day for bettors, while the book was left cleaning up the corks,” Caesars’ head of football Joey Feazel said prior to the Sunday night game. “Caesars Sportsbook reported that Detroit’s Jahmyr Gibbs, Baltimore’s Derrick Henry, Indianapolis’ Jonathan Taylor, and Atlanta’s Bijan Robinson were among the top five most-bet players to reach the end zone, and all of them cashed tickets.” [ Ben Fawkes@BFawkes22 A @CaesarsSports oddsmaker on how Week 1 has gone so far: “The first NFL Sunday of the season was a champagne-popping day for bettors, while the book was left cleaning up the corks.” ➡️8 of 10 most popular anytime TD scorers cashed 1:31 AM · Sep 14, 2026 · 276K Views 16 Replies · 16 Reposts · 615 Likes ](https://x.com/BFawkes22/status/2099310001927995849?s=20) 🔍 Are we already getting a “customer-friendly results” narrative in Week 1? NFL Commissioner Roger Goodell spoke with CNBC about the prediction markets industry: “We think that there needs to be stronger regulations into the predictive markets,” Goodell said. “We want to see that to protect the integrity of our game. We want to make sure we’re protecting the consumers that are on those platforms for the NFL. So, we’re continuing to have conversations with them and talk to them about the things that we think they need to do to strengthen that so that they could be potential partners at some point in the future.” More on the NFL + PMs: [ Straight to the Point Quid Pro Quo The NFL has asked Kalshi and other prediction markets to remove certain easy to manipulate markets. Does a potential partnership hang in the balance… Read more 6 hours ago · 19 likes · Steve Ruddock ](https://straighttothepoint.substack.com/p/quid-pro-quo?utm_source=substack&utm_campaign=post_embed&utm_medium=web&embedding_publication_id=1472492) Kalshi was on my podcast?: Kalshi was on my podcast [ The Event Horizon Episode 32: Talking Prediction Market Enforcement With Kalshi’s Robert DeNault Kalshi? On my podcast? Yep… Listen now 5 hours ago · 6 likes · 1 comment · Dustin Gouker ](https://nexteventhorizon.substack.com/p/episode-32-talking-prediction-market-enforcement-kalshi?utm_source=substack&utm_campaign=post_embed&utm_medium=web&embedding_publication_id=1472492) DraftKings Enhances Responsible Engagement Efforts With New Customer Initiatives, Tools and Education (press release): DraftKings Inc. today announced a series of new initiatives designed to promote responsible engagement and increase awareness and use of the tools and resources to help customers make informed decisions and engage responsibly. The efforts include a new digital advertising campaign featuring Kevin Hart and Nick Jonas that promotes responsible engagement, a PGA TOUR sweepstakes that promotes customer engagement with responsible engagement features, the launch of Gamalyze American Football in collaboration with Mindway AI, and new custom cool-off options that give customers enhanced flexibility when choosing a cool-off period. The initiatives build on DraftKings’ commitment to making responsible engagement an integral part of the customer experience and providing players with accessible tools and resources that help them make informed choices about their gaming experience. “At DraftKings, responsible engagement is embedded in how we operate and is essential to building trust with our customers and our long-term sustainability,” said Lori Kalani, Chief Responsible Gaming Officer at DraftKings. “We’ve continued to invest in tools and resources that give customers enhanced access to information about their play and more choices for managing how they engage. From My Budget Builder and My Stat Sheet to player-set limits and new custom cool-offs, we’re continuing to evolve our approach while promoting awareness and use of the tools and resources available to help customers play responsibly.” … DraftKings is launching a new digital advertising campaign featuring Kevin Hart and Nick Jonas that continues the pair’s road trip and promotes responsible engagement and awareness of the tools and resources available to help customers make informed choices about their gaming experience and engage responsibly. The campaign was initially launched on Sep. 10th and will reach customers through digital channels, bringing responsible engagement messaging to fans in an engaging way. bet365 Launches “The Matchup,” a New Weekly Video Podcast Hosted by Super Bowl Champions Chris Harris Jr. and Emmanuel Sanders (press release): "bet365, a global leader in online sports betting and gaming, today announced the launch of “The Matchup,” a new weekly video podcast hosted by former Super Bowl Champions Chris Harris Jr. and Emmanuel Sanders. Featuring current and former NFL players, the original series marks a significant, intentional investment in football as bet365 works to become a go-to destination for U.S. bettors throughout the season. “The Matchup” premieres September 10, with new episodes released weekly in both video and audio formats. Full episodes will be available on YouTube, Apple Podcasts, Spotify and wherever podcasts are available, with clips and additional content rolling out across YouTube, X, Instagram, Facebook, Threads, and TikTok. The show is being produced by Last Row Digital Media. Each week, Harris and Sanders will be joined by guests from across the game to break down the biggest NFL matchups, unpack the latest league news and share perspectives that go beyond the box score. By bringing together two former players with distinct perspectives and firsthand experience, “The Matchup” will give audiences timely context and a deeper understanding of the teams, players and storylines shaping the week ahead. “Every great football conversation starts with a matchup—who has the edge, what everyone is overlooking and what could change the game,” said Chris Harris Jr. “Emmanuel and I have experienced the game from different perspectives, and we want the audience to feel like they are part of the conversation and leave every episode knowing more about the week ahead.” Today’s iGaming companies face new litigation threats as expansive consumer protection statutes spark lawsuits with sky’s-the-limit aspirations, sometimes backed by private funders. Clients of Ifrah Law have a staunch defender in Robert Ward – an agile litigator and case tactician who responds to the changing state of play with creative legal defenses and efficient case-closing strategies. Robert draws on federal clerkship experience and appellate defense work to advise iGaming clients on litigation exposure, white-collar risk, and regulatory defense across multiple jurisdictions. Read More: Robert Ward on Helping iGaming Clients Outmaneuver Lawsuit-Obsessed Adversaries 🔮 Prediction markets Update on legal action in Connecticut: [ Daniel Wallach@WALLACHLEGAL Connecticut says gaming service license holders which received subpoenas over sports prediction markets “are not under investigation” by the @CTDCP but may possess information that could assist the state “in evaluating the conduct of prediction market platforms.” 2:31 PM · Sep 13, 2026 · 844 Views 5 Likes ](https://x.com/WALLACHLEGAL/status/2099143914271670576?s=20) American Gaming Association Opposes CFTC Bid to Block New York Prediction-Market Enforcement (DeFi Rate): “The brief points to the Ninth Circuit’s Aug. 28 decision in KalshiEX LLC v. Assad, which the AGA says supports New York’s authority to regulate sports contracts as gambling. It also cites Kalshi advertising, product comparisons and reporting on Kalshi’s sports volume to argue that the economic product resembles a sportsbook wager more than a conventional financial hedge.” [ Daniel Wallach@WALLACHLEGAL AGA intervenes in CFTC v. NY case to oppose CFTC request for preliminary injunction, says the CFTC’s arguments “obfuscate a simple truth: prediction markets offer sports betting.” Highlights CA9 decision, @DustinGouker (6x), and $1.32 billion in OSB taxes for NY (0 from PMs). Daniel Wallach @WALLACHLEGAL High stakes hearing on Monday in CFTC v. New York State. If SDNY judge Lorna Schofield denies the CFTC’s motion for preliminary injunction, the New York AG would have a clearer path for securing a state court geofencing order against Kalshi, Coinbase, and Gemini Titan. 2:08 AM · Sep 13, 2026 · 4.78K Views 1 Reply · 2 Reposts · 8 Likes ](https://x.com/WALLACHLEGAL/status/2098957043474280584?s=20) Gaming Commission remains member of gambling council after questions raised over ties to Kalshi (Mass Live): “The Massachusetts Gaming Commission will not follow the leads of gaming regulators in Ohio and Michigan and drop ties with the National Council on Problem Gambling over its new association with Kalshi.” Sponsor’s messageTrusted Voices: Conversations About Betting is designed to equip adults, including parents and coaches, with tools and resources to talk to young people about gambling, including information on warning signs, risks and proxy betting. The program is led by retired professional basketball player Randy Livingston and his wife, basketball agent Anita Smith, who share their personal stories related to problem gambling, with the hope of preventing others from experiencing similar harms. Learn more and join the conversation here. 📣 Industry news Gaming M&A: Latest Mergers, Acquisitions and Deals (SBC Americas): “But what else is happening in the world of gaming mergers, acquisitions, investments, and partnerships? Here, we round up some of the news you might have missed.” BetMGM Named Official Sports Betting and Online Casino Partner of the Minnesota Vikings in Canada (press release): BetMGM, a leading iGaming and sports betting operator, announced a multi-year partnership with the Minnesota Vikings, naming it the Official Sports Betting Partner and Online Casino Partner of the team in Canada. The agreement gives BetMGM rights to use Vikings marks across approved sports betting, online casino and marketing activities in Canada. In addition, Vikings Big Kick LuckyTap™, a casino game by Design Works Gaming, is available now exclusively at BetMGM Casino in Alberta and Ontario. “Vikings fans bring a level of passion and loyalty that extends well beyond game day,” said Matt Prevost, Chief Revenue Officer at BetMGM. “As the home of one of the largest collections of sports-themed casino content in North America, BetMGM is uniquely positioned to combine sports fandom with iGaming. We are eager to start football season off strong with another fantastic partnership especially as we expand our reach in Canada to Alberta.” Martin Nance, Minnesota Vikings Chief Marketing Officer, said, “As we continue to deepen our connection with Vikings fans across Canada, we’re proud to welcome BetMGM as the team’s official sports betting and online casino partner in Canada. Their commitment to innovation and fan engagement aligns well with our organization, and we’re excited to create memorable experiences that celebrate Vikings football and connect with Canadian fans in new and meaningful ways.” Caesars Entertainment Launches Ball Rush Jackpots™ in New Jersey,the Latest Proprietary Online Title from Empire Creative™ (press release): Caesars Entertainment, Inc. (NASDAQ: CZR) (“Caesars”) today announced the launch of Ball Rush Jackpots™, a new ball-and-peg style online casino game developed by Empire Creative™, the Company’s in-house game development studio. Now live in New Jersey across Caesars Palace Online Casino, Caesars Sportsbook & Casino and Horseshoe Online Casino, Ball Rush Jackpots is expected to become available in additional jurisdictions where Caesars offers online casino gaming following regulatory approval. The title expands Caesars’ growing portfolio of proprietary online casino titles, following the successful launch of Ca$hline™ earlier this year and further diversifying the Company’s lineup beyond traditional slots and table games. Ball Rush Jackpots follows the traditional ball-drop gameplay experience where players drop a ball down a board filled with pegs to land in a prize slot. As balls navigate independently through a field of pegs, every drop creates new opportunities to collect feature symbols, unlock bonuses and pursue jackpots, delivering a different experience with every round. “Ball Rush Jackpots delivers a different kind of casino experience for our players, combining easy-to-understand gameplay with meaningful customization, exciting bonus opportunities and jackpot potential,” said Matthew Sunderland, Senior Vice President and Chief iGaming Officer at Caesars Digital. “As we continue expanding our proprietary content portfolio, we’re focused on creating games that are simple to pick up, rewarding to revisit and designed around the features players enjoy most.” Bally’s Corporation Secures New Financing to Support the Development of the Bally’s Bronx Project (press release): Bally’s Corporation (NYSE: BALY) (“Bally’s” or the “Company”) announced today that it secured new financing led by WhiteHawk Capital Partners, LP to fund further development of the Bally’s Bronx project and general corporate purposes. The new financing comprises closing date term loan commitments in an aggregate principal amount of $400 million and delayed draw term loan commitments in an aggregate principal amount of $160 million (together, the “Facilities”). … Bally’s Chairman of the Board, Soo Kim, commented, “This important financing allows us to progress the pre-construction planning process so that we are ready to complete the remainder of the capital raise and remain on schedule. Furthermore, the additional liquidity provides us greater flexibility for other capital opportunities.” WORLD JAI ALAI LEAGUE LAUNCHES CENTENNIAL SEASON AND ENTERS NEXT CHAPTER IN MIAMI (press release): The World Jai Alai League will open its 2026 fall season on Tuesday, September 15 at Miami’s JAM Arena, beginning a milestone season that marks 100 years since professional Jai Alai first arrived in Miami. Season X, the tenth season of the Battle Court team-based competition launched in 2022, will also be the first since entrepreneur and sports asset investor Rob Gough acquired the World Jai Alai League in August 2026. The acquisition marks the beginning of a new chapter for the league. World Jai Alai League will maintain the existing Battle Court competition and operating format, with Chief Operating Officer Scott Savin overseeing Season X. Gough and his team will use the coming months to listen to players and fans, evaluate opportunities across the league, and execute plans for a broader evolution of Jai Alai’s presentation, live experience, media, marketing and commercial strategy beginning in 2027. “This is a really unique moment for Jai Alai,” said Rob Gough, Owner of the World Jai Alai League. “We have a sport with more than 100 years of history in Miami, extraordinary athletes and incredible speed, but I also believe there is enormous untapped potential.” bet365 reveals most popular online slots in 3 US states in August (SBC Americas): “In its monthly Gaming Insights and Performance report, growing online casino operator bet365 tracks player trends and game performance in online slots across its North American online casino markets.” The Closing Line is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe

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Sep 14 • 2:45 PM EDT • Entertainment • closingline.substack.com
Valve's Steam Frame is excellent - but at over £1,000 is VR still too expensive?

The BBC's Tom Gerken is hands-on with the latest virtual reality headset.

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Sep 14 • 1:05 PM EDT • Technology • bbc.com
Valve Announces Steam Frame Price, Release Date, and Accessories

Valve today opened pre-orders for Steam Frame, its long-awaited standalone VR headset, which finally reveals pricing info, official accessories, and release date. Steam Frame is set launch at the following prices (inclusive of VAT where applicable): Valve says it’s following a similar approach to how it handled Steam Machine pre-orders, i.e. it’s using a randomized […]

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Sep 14 • 1:01 PM EDT • Technology • roadtovr.com
Steam Frame: The Ars Technica review

Valve's new $1,049 VR hardware tries to revive an abandoned VR "revolution."

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Sep 14 • 1:00 PM EDT • Technology • arstechnica.com
Valve has ported Half-Life: Alyx to ARM, and it’s free with Steam Frame

One of the best PC VR games now runs natively on a Qualcomm Snapdragon chip.

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Sep 14 • 1:00 PM EDT • Technology • theverge.com
Porting Half-Life: Alyx to Steam Frame: How Valve's Engineers Went from "There's No Way" to Shipping Standalone

Foveated rendering, lots of driver work and 16GB of RAM.

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Sep 14 • 1:00 PM EDT • Technology • digitalfoundry.net
Valve’s Steam Frame costs $1,059

Firm Frame pricing details, finally.

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Sep 14 • 1:00 PM EDT • Technology • theverge.com
Valve Says RAM Crisis Hasn’t Affected Plans for Steam Deck 2

It might be a worry that the ongoing RAM crisis would impact Valve’s plans for a device so sensitive to component costs like the Steam Deck 2. Thankfully, Valve says its plans haven’t changed.

ign.com logo
Sep 14 • 1:00 PM EDT • Technology • ign.com
Science festival brings hands-on learning to Indianola

INDIANOLA, Miss. — Science, technology, engineering, art and math (STEAM) were on display Saturday at the B.B. King Museum and Delta Interpretive Center, but the lessons didn't come from a

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Sep 12 • 6:49 PM EDT • Science • deltanews.tv
Borderlands 4 DLC Character and Free-to-Play Weekend Attract Resurgence on Steam

Borderlands 4 is climbing Steam charts as players fall head over heels for its new DLC character – a Vault Hunter named Loveless the Hacker.

ign.com logo
Sep 12 • 1:41 PM EDT • Technology • ign.com
A Remake Of A Visual Novel For The PSP Has The Most Ridiculous Recommended PC Specs

What in the world is going on with Danganronpa 2×2 on Steam?

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Sep 12 • 1:19 PM EDT • Technology • kotaku.com
Level-5 Boss Addresses AI Backlash After Fans Hit Out at Game Reveal Showcase

Developer Level-5 has apologized for and explained its use of generative AI after fans spotted 'AI slop' in footage of games like Professor Layton and the Curious Village, DecaPolice, and more.

ign.com logo
Sep 12 • 12:25 PM EDT • Technology • ign.com
Melty Blood: Twi-Lumina launches April 22, 2027

Fighting game Melty Blood: Twi-Lumina will launch for PlayStation 5, Switch 2, PlayStation 4, Xbox One, Switch, and PC via Steam on April 22, 2027, publisher Aniplex and developer French-Bread anno…

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Sep 11 • 11:06 PM EDT • Technology • gematsu.com
Northwest Colorado Health’s annual Rubber Ducky Race for Hospice returns Tuesday

Northwest Colorado Health’s annual Rubber Ducky Race for Hospice fundraising event returns Tuesday, Sept. 15 at 5 p.m. at the Old Town Hot Springs water slides in Steamboat Springs, states a recent news release. Thousands...

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Sep 11 • 1:16 PM EDT • Health • steamboatpilot.com
Liberty Science Center breaks ground on $40M expansion that reimagines the facility

Liberty Science Center broke ground on a visionary $40 million transformation of its physical campus and its vast array of STEAM programs.

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Sep 11 • 6:44 AM EDT • Science • roi-nj.com
Metroid Dread Dev MercurySteam Seemingly Confirms Work On Ravenous With Ninja And Love Heart Emojis

🥷❤️😊

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Sep 10 • 11:30 PM EDT • Technology • nintendolife.com
The Retroid Pocket Duo Looks Perfect for DS and 3DS Emulation

It’s no secret that handheld gaming is in a bit of a renaissance right now. Ushered in by the Nintendo Switch and carried forward by the Steam Deck. Alongside these mainstream offerings are another class of handhelds aimed more at the past than the future. In particular, Android-powered dual-screen handhelds like the new Retroid Pocket Duo look to offer hardware designed for emulating the Nintendo DS and 3DS.

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Sep 10 • 8:46 PM EDT • Technology • ign.com
Wardogs Surpasses 1 Million Copies Sold on Day One, Blows Past 300k Peak Concurrent Players on Steam

Wardogs has already surpassed a million copies sold and is lighting up Steam's concurrent player charts.

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Sep 10 • 2:19 PM EDT • Technology • ign.com
Metroid Dread studio MercurySteam appears to confirm it's making Metroid Ravenous, addressing a lingering question from yesterday's Nintendo Direct

For a moment there, we weren't sure which studio was making the new Switch 2 Metroid game, but MercurySteam appears to be back at the helm.

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Sep 10 • 12:27 PM EDT • Technology • eurogamer.net
Mississippi Science Fest brings hands-on STEAM fun to Meridian Sept. 19

The family-friendly event features interactive exhibits designed to spark curiosity and inspire a lifelong love of learning for children of all ages.

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Sep 10 • 9:57 AM EDT • Science • twinstates.news
Muramasa: Revenant Blades launches February 4, 2027

Side-scrolling action RPG Muramasa: Revenant Blades will launch for PlayStation 5, Switch 2, Switch, and PC via Steam on February 4, 2027, publisher Marvelous and developer Vanillaware announced.

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Sep 10 • 7:15 AM EDT • Technology • gematsu.com
Valheim 1.0's Steam player count soars to a huge 5-year high, but it's not enough to beat the viral survival game's early access peak

Valheim 1.0 is kickstarting a massive resurgence in the survival game's Steam player count, years after becoming a viral phenomenon.

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Sep 9 • 2:45 PM EDT • Technology • eurogamer.net
Persona 6 adds Switch 2 version

Persona 6 will launch for Switch 2 in addition to its previously announced PlayStation 5, Xbox Series, and PC (Steam, Microsoft Store) versions, ATLUS announced. A release date was not announced.

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Sep 9 • 10:52 AM EDT • Technology • gematsu.com
Romancing SaGa 3: Destinies United announced for PS5, Xbox Series, Switch 2, Switch, and PC

Square Enix has announced Romancing SaGa 3 remake Romancing SaGa 3: Destinies United for PlayStation 5, Xbox Series, Switch 2, Switch, and PC (Steam, Microsoft Store). It will launch on February 16…

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Sep 9 • 10:39 AM EDT • Technology • gematsu.com
Danganronpa 2×2 launches January 14, 2027

Danganronpa 2×2 will launch for PlayStation 5, Xbox Series, Switch 2, Switch, and PC via Steam and Epic Games Store on January 14, 2027, publisher Spike Chunsoft and developer Gemdrops announc…

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Sep 9 • 10:35 AM EDT • Technology • gematsu.com
Huge Steam Leak Spoils ‘Kingdom Hearts 4,’ ‘Persona 6’ And More

On Wednesday morning, Steam suffered one of its worst leaks in recent memory affecting Kingdom Hearts 4, Persona 6 and many others.

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Sep 9 • 10:15 AM EDT • Technology • forbes.com
Professor Layton and the New World of Steam launches December 10

Professor Layton and the New World of Steam will launch for PlayStation 5, Switch 2, Switch, and PC via Steam on December 10, LEVL-5 announced.

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Sep 9 • 10:11 AM EDT • Technology • gematsu.com
Mental health survey finds Yampa Valley residents struggle with loneliness, substance use disorders

The Steamboat Springs City Council heard a sobering assessment of behavioral health in the Yampa Valley on Tuesday: Despite strong awareness of local resources and a reputation for community support, many residents still face loneliness,...

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Sep 9 • 8:00 AM EDT • Health • craigdailypress.com
Persona 6, Kingdom Hearts 4 spoilers may have emerged online amid massive achievements leak for unreleased games

An apparent Steam leak has resulted in a large number of achievement details for upcoming games appearing online.

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Sep 9 • 6:34 AM EDT • Technology • eurogamer.net
Apparent Steam Leak Reveals Persona 6 and Kingdom Hearts 4 Achievements, Unannounced Games

Achievements for various upcoming games have been made public as part of a significant Steam leak.

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Sep 9 • 5:48 AM EDT • Technology • ign.com
Kingdom Hearts 4's Disney Worlds May Have Been Revealed By Massive Steam Leak

The achievement database Exophase has listed achievements for several games, including some that haven't been announced

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Sep 9 • 2:04 AM EDT • Technology • kotaku.com
Persona 6, Kingdom Hearts IV, and other Steam Achievements surface in large-scale leak

Steam Achievement lists for major titles like Persona 6 and Kingdom Hearts IV have surfaced on Exophase, a site that specializes in trophy and achievement tracking.

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Sep 8 • 9:18 PM EDT • Technology • gematsu.com
Persona 6 and Persona 4 Steam achievements surface

Steam Achievement lists for Persona 6 and Persona 4 Revival have surfaced on Exophase, a site that specializes in trophy and achievement tracking.

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Sep 8 • 9:18 PM EDT • Technology • gematsu.com
Persona 6 and Persona 4 Revival Steam achievements surface [Update: More games leaked]

Steam Achievement lists for Persona 6 and Persona 4 Revival have surfaced on Exophase, a site that specializes in trophy and achievement tracking.

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Sep 8 • 9:18 PM EDT • Technology • gematsu.com
Project Fibonacci to celebrate 10 years with charity gala

The Project Fibonacci Foundation will celebrate a decade of curiosity, innovation, opportunity, and community impact with Tap Into STEAM: The Golden 10 on Sunday, September 13, at the Irish Cultural Center in Utica, according to organizers.

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Sep 8 • 7:00 PM EDT • Entertainment • romesentinel.com
STEAM Minute | The science behind developing and restoring film

While digital photography is the most common way to take pictures now, many people still use film photography for its unique look and nostalgic feel.

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Sep 8 • 5:33 PM EDT • Science • wandtv.com
Valheim 1.0 Launches After 5 Years in Early Access

Valheim launched into Steam Early Access in February 2021 and quickly garnered attention, launching with over 500,000 peak concurrent players on Steam and still counting over 20,000 daily concurrent players at the time of writing. Now, over five years after the Early Access launch, the open-world...

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Sep 8 • 1:00 PM EDT • Technology • techpowerup.com
Drago Entertainment Sets 'Airport Contraband' Steam Release For Oct 9

Drago Entertainment SA GPW:DGE:

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Sep 8 • 2:27 AM EDT • Entertainment • tradingview.com
😐 Neutral (11%)
NIU STEAM CAFE to explore prairie restoration science

Northern Illinois University will partner with Wild Roots Nature Center to hold a STEAM Cafe for community members to learn about prairie restoration science as part of Wild Roots Nature Center “Nature on Tap Series.”

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Sep 7 • 4:49 PM EDT • Science • shawlocal.com
New 85% on Metacritic Fantasy Action Game Just Shot Up to No. 1 on Steam Overnight

Fans have waited 20 years for a new installment of Capcom's action game.

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Sep 6 • 4:11 PM EDT • Technology • polygon.com
BYU Steamrolls Utah Tech in Season Opener

BYU came into the game as a 50-point favorite and topped that in a 63-7 win over Utah Tech in the season opener Saturday night in Provo. BYU did everything they were supposed to, resting the starters in the second half after going into halftime up 42-0. BYU outgained Utah Tech 521-184 yards and won […]

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Sep 5 • 11:20 PM EDT • Sports • sports.yahoo.com
☹️ Negative (-40%)
MVDs: Tennessee State Edition

You do t steamroll the mighty Tennessee State Tigers 63-3 without knitting together a total team effort. Even then, some Bulldogs are bound to distinguish themselves above and beyond the crowd. These dauntless Dawgs are your MVDs, the Most Valuable Dawgs from Georgia’s season-opening win. Offense: the offensive line.Sure, Gunner Stockton had an almost flawless […]

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Sep 5 • 9:39 PM EDT • Sports • sports.yahoo.com
Tennessee rolls through Furman 56-9

That’ll do. It took a little while, but the Tennessee Volunteers got things going in a big way on Saturday in their season opener against Furman. The Vols bowled over the Paladins 56-9 on a steamy day inside Neyland Stadium. Faizon Brandon got his Tennessee career started off on the right foot, as he went […]

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Sep 5 • 7:57 PM EDT • Sports • sports.yahoo.com
15 discouraging hours with Onimusha: Way of the Sword, and 10 brilliant ones with He Who Watches

In the last few weeks, while playing some video games that I might review, I emailed two cries for help. I sent the first to a rep for Capcom, confessing that the company’s samurai game Onimusha Way of the Sword (out today for PC and console) was crushing me. “Feels like I’m playing ‘hard’ mode, not ‘normal,’” I wrote. “And I don’t want to have to knock it down to “story”. I’m exploring, trying to level my gear, but these two-phase boss fights with no mid-fight checkpoints are brutal.” I wagered I was only about halfway through the game, if that. I wasn’t sure I could keep up with the steepening difficulty curve. Was I missing something? Then, on Monday, I took some photos of some puzzles that were baffling me in the mind-bending He Who Watches (out now on PC), wrote out lengthy descriptions of how I’d been trying to solve them and asked Bobby Vanden, the game’s solo developer, for a nudge in the right direction. I told Vanden I’d spent hours on these puzzles. “I’m stuck in triplicate,” I told him. Could he tell me if the solutions I was attempting were even on the right track? I didn’t mention that the puzzles—coupled with major time pressures from other work—were stressing me out so much that playing the game was giving me headaches. This double dose of panic was unusual. I’m used to managing a workload full of reporting and reviewing, used to a crowded schedule and the need to stay calm amid the bustle. But I was stressed about these games. No one was forcing me to review them, nor even play them. I’d simply found them interesting enough to start, hoped they’d be interesting enough to write about and I’d sunk hours into them assuming I’d made the right call. Suddenly, however, I felt trapped. I was emailing for a way out. Above: This guy took me about an hour to beat. The feedback I got from Capcom confirmed my fears. They didn’t say it, but I will: Onimusha Way of the Sword is not for me. It’s a brutally hard game in need of a normal difficulty level. It’s a game that spikes so severely during its abundant boss fights—yet offers such flawed ways to improve when outside of them—that it feels like a bait-and-switch. In the new Onimusha, you play as famed samurai Musashi Miyamoto, aided by a magical soul-absorbing gauntlet that is possessed by a lady who offers advice. (Way of the Sword is a continuation of Capcom’s long-dormant Onimusha series, but that set-up had me wondering if the company was cribbing from their ill-fated Bionic Commando reboot; read about “wife-arm” when you get a chance). Way of the Sword is partially set in 17th century Kyoto, an explorable city where Miyamoto can fight demons, help civilians and eventually rescue ghostly dogs. The city evolves over time, with new mini adventures and obtainable loot on offer, all feeding into systems that promise to upgrade your gear and sword-fighting skills. Upgrades, however, are so incremental as to be imperceptible, causing the exploration of Kyoto to feel like inconsequential busywork. From that hub, players can go on linear missions into forests and old temples, where they will encounter many of the game’s tough bosses. Combat in Way of the Sword is akin to many modern melee games. Players are asked to mix attacks with dodges and parries. They’re encouraged to deplete an enemy’s stamina bar in order to do greater damage to its health bar. The old Onimusha games’ signature move was the issen, a counter-attack so sudden it’s all but pre-emptive. You strike just as they begin to strike toward you, beating them to the cut. By definition, the issen is a high risk move, leaving you wide open to pain. It feels risky in the game, especially against bosses, who can maul you in just a few blows. A game might train you to perform an issen well by offering a variety of lesser enemies who are not as tough as the boss but get close. Or it might offer a toehold against bosses by saving or checkpointing the player’s progress when a boss’ first health bar has been destroyed and before the second health bar appears. It might offer the less skilled player a chance to over-level their character, should the player simply commit to playing through its optional sidequests. Way of the Sword does none of this. Fighting its trivially easy grunt enemies and then its ferociously adept bosses is like playing a game of chess where I’ve got a rook, while the opposing side is all pawns and five queens. Bosses simply don’t checkpoint. You may be able to clear a boss’ first phase without taking much damage. Good for you. Do it again, every time you fail the second phase. As for the the central Kyoto hub, I kept pace with all of its added side activities and never felt like I was overpowered. Bosses could still easily buckle me. The new Onimusha, I concluded, is just too discouraging to keep playing. The advice I got from Capcom had been well-intentioned. They reminded me of the game’s various systems. They alerted me to an optional assist that flashes recommended button inputs (basically: counter this move; dodge that move). It was a little helpful. So was dropping down to “story mode,” which I tried last night. Story mode turns on those button prompts by default. It makes countering and dodging way too easy, nearly automatic. I don’t consider myself a master of action games like these, but I’ve cleared the likes of God of War, Stellar Blade, Star Wars Jedi and others of sub-Sekiro difficulty and had a fun time doing so. Not here. Not yet. Unless they patch Onimusha: Way of the Sword and add a middle difficulty or just checkpoint the damn bosses when they’re between health bars, my streak of loving Capcom games released in 2026 will likely end at two. It’s a shame, because I was having a good time finding those ghostly dogs. And then there’s He Who Watches, a phenomenal first person puzzle game with Portal vibes, except instead of a portal gun you’ve got a magical bow that shoots one arrow that can activate switches or be used to drag blocks. The twist is an actual twist: you can also walk on walls and the ceiling, reorienting gravity as you do, thereby placing blocks onto those other surfaces. Walking on walls and ceilings to solve problems is really the best thing. Would that I could in reality. He Who Watches consists of locked-room challenges, each brief enough to only require about a minute to actually solving, though it will take five, 10, eventually 30 minutes to figure out said solutions. They are not obvious! It’s a game of layered mechanics and shocking solutions. For example, see if you can follow this: You can drag a block to a wall. Then you can walk on the wall, which now feels like the floor, and drag that block across the wall. Later, back on the floor, you might realize you can look up. The block is still on the wall, stuck to it. You can shoot your magic arrow to its underside. Doing so creates a tether, so that you can yank the block off the wall and carry it, as if it were a balloon, into the spot where you need it to be to solve the puzzle. Here, watch Vanden explain some of the game’s basics in this launch trailer: As with any great puzzle game, the solutions to He Who Watches’ puzzles elicit relief and amazement. Oh my god, that worked! I didn’t even think that could be possible! Learning to solve the game’s puzzles feels like learning magic. But, oh, does the game get hard. Its Steam reviews, mostly glowing, are full of players remarking how quickly He Who Watches made them sweat. Wrote one: “loving this one already although my brain is hurting!” Wrote another: “As you get further in the game it feels like you need an IQ level of at least 120+.” Vanden has shown some mercy. Each locked room puzzle includes an optional junior version of the puzzle, meant to teach you. Difficulty nevertheless ramps severely. By the time I was emailing Vanden for help, I was struggling to even clear one of the hint puzzles. When I messaged him, my stress was exacerbated by strange things I’d found in the game’s various hubs: suspicious passageways, odd blocks and some intriguing locked doors. These were hints of secrets, I realized, yet I sensed I needed to play further into the game to understand them. I was stuck, but I wanted to see the rest. Vanden offered to give me the exact solutions, to solve those three puzzles for me, but first he gave four nudges. Three were for the specific puzzles, but his best hint was for all and ultimately proved to be a terrific life lesson: go back a bit, he suggested. Do the puzzles right before those. They were teaching you something. Focus on what their lesson was. Don’t rush, in other words. Recognize what you’ve accomplished. Build off of that. I did so. I absorbed the lessons. I saw those three tough puzzles in a new light. I solved one the night after he wrote back, another the morning after. I left a third for another time. I didn’t need it and I wanted to plunge deeper into the game, closer to the moment when I was sure I could start unlocking those secret doors. My head stopped hurting, too. He Who Watches feels special. It’s got more challenges, and I’m undeterred. It’s also nice that its puzzles don’t have a surprise second health bar. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: In brief… 🎮 Ilari Kuittinen, co-founder of Helsinki-based Housemarque (Super Stardust HD, Resogun, Returnal) has stepped down from his studio, after a 31-year run, saying he’s “ taking a rare and well-deserved breather.” Sony purchased Housemarque in 2021, and the studio released its newest game, Saros, earlier this year. Trend-watch: Sony-owned Insomniac saw its founder Ted Price retire in early 2025, after a 30-year run. Sony-owned Sucker Punch saw its co-founder Brian Fleming step down in late 2025, after a 28-year run. 👀 Savvy Games Group chief Brian Ward is stepping down from the Saudi-government-backed games conglomerate, Bloomberg reports. No word on a long-term successor yet, nor if this augurs any closer integration between Savvy and Electronic Arts. EA was purchased by a consortium led by Saudi’s sovereign wealth fund, in early August. 💿 Square Enix has denied a Japanese media report that the company was planning to go private. In very different Square Enix news, the company revealed that the physical version of Final Fantasy VII: Revelation, the April 2027 finale of its radical remakes of FFVII, will include just one disc in its case, requiring a download for the rest. The first two FFVII remakes in the trilogy shipped on two discs apiece. While Square hasn’t commented on the reason why, a feature here in Game File last month broke down the processes and costs for physical games. The expense of a second disc comes out of the game publisher’s cut of each copy. Square could be saving in excess of a dollar a copy with this move. 🟥 Grand Theft Auto IV’s 26-minute ’‘extended look” gameplay showcase that premiered on Netflix last week—and was exclusive to the platform for six hours—drew 31.1 million views in its first four days, the streamer announced. (Netflix calculates views as total viewed hours divided by runtime; excludes replays). Compared to YouTube: The version that later premiered on Rockstar Games’ YouTube channel is sitting at 22.6 million views after seven days (YouTube’s more liberal counting system tallies anyone who viewed even just the first few second.) Compared to other Netflix mega-events: Last year, Stranger Things season 5’s first four episodes, which debuted together, drew a record 59.6 million views in their first few days on Netflix. For more of a live event type of comparison, in 2024, the Jake Paul vs. Mike Tyson boxing match drew 65 million concurrent streams as it happened; Netflix didn’t release live numbers for the GTA premiere. ☁️ Microsoft is changing the way it charges for cloud gaming, from an all-you-can-play offer for Xbox Game Pass subscribers, to caps for the subscription’s tiers (15 hours per month at the Ultimate tier), with the option to buy more hours in bulk beyond that. The company also said it will sell batches of cloud gaming time to non-Game Pass subscribers, details TBA. Microsoft does not release figures for cloud game usage, but said its changes would impact 4% of Game Pass subscribers. That implies a small portion of its subscribers exceed the 15-hour monthly mark. Cloud gaming offers the promise of playing games without the need for console or PC hardware, as the graphics, sound and controls are all transmitted via a streaming connection. Microsoft notes that its cloud gaming service can be used for a range of things, including Xbox One players using it to play newer-gen Xbox Series games via streaming; and people playing games via streaming, sans any console, “in markets where consoles are less available or affordable.” (That latter use case could even be relevant in Xbox’s home market soon, as console prices keep rising.) Take Two Interactive chairman Strauss Zelnick recently told investors he expects game-streaming tech, which has been only lightly adopted by gamers for over a decade, to be widely used within three years. 🇺🇸 The Trump administration has published multiple agenda-driven web video games to the White House’s website. One called Build The Wall partially clones Tetris as it asks players to build a wall to stop a “zombie border siege.” While actual Tetris involves clearing lines and basically not building a wall, the Trump-backed game omits the line-clearing aspect (and omits the fun as well). On Instagram, Tetris’ official license holders reacted by stating: “At Tetris we believe in the power of connection and bringing people together, not dividing them. To our fans everywhere: we love you, we see you, and we’re grateful to have you in our community. P.S. The Tetris Company was not involved in the creation of ‘Build the Wall.’ P.P.S.: We take copyright infringement very seriously.” Item 3: The week ahead: Tuesday, September 8 Game releases: Mewgenics (consoles; already out on PC) is an engrossing tactical combat game (with cats). It is getting its console port right after the release of a Star Wars tactics game and ahead of the late September launch of a Fire Emblem–a bumper crop for the genre. Wanderburg (PC) is an auto-shooting game like Vampire Survivors, but you’re a castle on wheels Event: Nintendo airs a 30-minute Nintendo Direct (10am ET) focused on The Legend of Zelda’s 40th Anniversary. A full unveiling of the upcoming remake of The Legend of Zelda Ocarina of Time is expected. Will they also show footage from next year’s live action movie? Tease the next big 3D Zelda? Add Link to Mario Kart World? Shadow-drop a new Tingle game? Wednesday, September 9 Event: Nintendo again! On this day, they’re planning to air a 45-minute Nintendo Direct (10am ET) focused on games heading to Switch 2 this winter. Followed by about an hour of gameplay demoed by the company’s Treehouse team. The September Nintendo Directs are always some of the year’s biggest. The 2025 edition included announcements of several major 2026 Switch/Switch 2 games: Pokémon Pokopia, Mario Tennis Fever, Yoshi and the Mysterious Book, Fire Emblem Fortune’s Weave. Plus the return of the Virtual Boy. Friday, September 11 Game release: EA Sports NHL 27 (PlayStation, Xbox) is a hockey game. There are so few that an indie studio that had been making wacky sci-fi first-person shooters just announced that, hey, we’re going to fill a void and make a hockey game for PC.

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Sep 4 • 6:23 PM EDT • Technology • gamefile.news
You Can Get 5 Excellent 90+ Rated Steam Games For Under $25 Right Now

Tomb Raider and Guardians of the Galaxy belong in any big Steam library

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Sep 4 • 3:35 PM EDT • Technology • kotaku.com
Final Fantasy Resonance is shaping up to be a solid experience on Switch 2, PS5, Steam Deck, and ROG Ally

We check out the Final Fantasy Resonance demo and compare visuals and performance across Switch 2, Switch 1, Switch 1 on Switch 2, PS5, Steam Deck, and ROG Ally.

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Sep 4 • 2:30 PM EDT • Technology • rpgsite.net
The Blood of Dawnwalker Handheld Performance Review

The Blood of Dawnwalker is a new RPG from Rebel Wolves, a studio built by veteran developers from the Witcher franchise. Powered by Unreal Engine 5 and looking demanding, it is a strong test for some of the most popular handheld PCs on the market.

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Sep 4 • 1:09 PM EDT • Technology • techpowerup.com
Astonishia Story coming west on February 11, 2027 for PS5, Switch 2, Switch, and PC

NIS America will release RPG remake Astonishia Story for PlayStation 5, Switch 2, Switch, and PC via Steam on February 11, 2027 in the west, the publisher announced. It will support English text on…

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Sep 4 • 12:00 PM EDT • Technology • gematsu.com
The Grimm Reapress and the Drearytale Monster coming west in 2027 for PS5, Switch 2, Switch, and PC

NIS America will release storybook adventure game The Grimm Reapress and the Drearytale Monster for PlayStation 5, Switch 2, Switch, and PC via Steam in 2027 in the west, the publisher announced. I…

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Sep 4 • 12:00 PM EDT • Technology • gematsu.com
Onimusha: Way of the Sword, IGN's Latest 10/10 Game, Is Out Today — Here's How to Get 18% Off the Steam Version

Fanatical has slashed 18% off Onimusha: Way of the Sword for PC, which is out today. Compared to its full price of $69.99, this discount has dropped it to $57.39.

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Sep 4 • 11:55 AM EDT • Technology • ign.com
Fate/EXTRA Record launches January 28, 2027 for PS5, Switch 2, PS4, Switch, and PC

Fate/EXTRA remake Fate/EXTRA Record will launch for PlayStation 5, Switch 2, PlayStation 4, Switch, and PC via Steam on January 28, 2027 worldwide, publisher Aniplex and developers Meteorise and TY…

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Sep 3 • 10:00 AM EDT • Technology • gematsu.com
Konami announces magick action adventure game Rhapsody in Scarlet for PS5, Xbox Series, and PC

Konami has announced Rhapsody in Scarlet, an original magick-themed action adventure game coming to PlayStation 5, Xbox Series, and PC via Steam. A release date was not announced.

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Sep 3 • 9:32 AM EDT • Technology • gematsu.com
Options traders buy Robinhood calls as prediction markets business gains steam

CNBC's Oliver Renick reports on the latest action in options markets.

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Sep 2 • 4:01 PM EDT • Business • cnbc.com
Modding Platform Nexus Mods Now Owns SteamDB

Nexus Mods said the community-led SteamDB site will operate as it always has, while becoming stronger and better resourced.

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Sep 2 • 1:07 PM EDT • Technology • engadget.com
"The internet we once loved is gone": SteamDB founders announce the community-run database has been acquired by Nexus Mods' owners

Nexus Mods owners Chosen have acquired SteamDB from its founders, and say the latter will be "keeping its own name, brand, community, and identity" for now.

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Sep 2 • 8:47 AM EDT • Technology • rockpapershotgun.com
SteamDB acquired by Nexus Mods after 13 years as an independent Steam database

SteamDB has been acquired by the company behind Nexus Mods after its founder said maintaining the service had become a full-time workload. The site will remain free and separate.

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Sep 2 • 8:45 AM EDT • Technology • videocardz.com
Nexus Mods acquires the popular community site SteamDB

Something quite unexpected here - the newer owners of Nexus Mods have now acquired the popular community website SteamDB, a site that many rely on.

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Sep 2 • 6:45 AM EDT • Technology • gamingonlinux.com
CAPCOM Finally Fixes Dragon’s Dogma 2 Biggest Flaw, As Patch 3.2 Brings Significant Performance Improvements On PC and Consoles

Patch 3.2 massively boosts Dragon's Dogma 2 performance on PC, PS5, Xbox, and Steam Deck ahead of Dark Arisen.

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Sep 2 • 5:37 AM EDT • Technology • wccftech.com
gamescom 2026’s Steam wishlist winners

gamescom wrapped up last weekend, and it was bloody fantastic. It really felt like the industry had a spring in its step again. The show itself was BUZZING, with 368K attendees (+3% over last year), maxed-out exhibit space, and Opening Night Live pulling over 78M online views (+7.5%). Let’s have a look at the games at the event that brought in the most new Steam wishlists between August 23 and 30. One quick thing before we start, and stop me if you’ve heard this one before, but wishlists are NOT a barometer for launch sales (they’re bookmarks, not baskets is what we always say over here at Alinea). With that aside, wishlists are a nice gauge of hype, so let’s dive in. Witche(r)s and Warlocks take the top two spots The biggest game of the event (by new wishlists, anyways) wasn’t a game at all. It was an expansion. The Witcher 3: Wild Hunt’s upcoming expansion, Songs of the Past, nabbed 451K Steam wishlists by the end of the weekend. It’s a big example of something we bang on about constantly: proven IP with built-in fandom is the most powerful force in this market. But said IP can also ripple into other external success stories (more on that later!). Anyway, Songs of the Past debuted at Opening Night Live, and it’s the first Witcher 3 expansion in over a decade, landing next year after a full Witcher 3 remaster (free for existing owners!) arrives next month. The Witcher 3 has sold around 66M copies, and I’ll be one of those owners jumping back in to refresh myself on the core game (like there isn’t enough to play!), then play the expansion next year. This is all part of CDPR’s plan. The studio is clearly whetting everyone’s appetite for The Witcher 4 in 2028 via a classic bridge strategy. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Releasing a free 4K remaster next month – followed by a proper expansion in 2027 – keeps IP top-of-mind across a huge gap between content (games-wise, anyway). It kind of echoes Capcom’s evergreen catalogue strategy. And outsourcing co-development to Fool’s Theory (a studio led by trusted Witcher 3 veterans) keeps CDPR’s internal headcount focused on The Witcher 4. #2 by wishlists between Aug 23 and 30 went to another giant IP: Warlock: Dungeons & Dragons, published by Wizards of the Coast and developed by Invoke Studios (a team of ex-Far Cry, Watch Dogs, and Splinter Cell devs). It’s due to launch in 2027, and it looks brilliant so far. It’s a dark-fantasy open world with third-person spell-slinging. It’s a very Witcher-ish aesthetic. As you might expect, 48% of Warlock’s Steam wishlisters have played Baldur’s Gate 3, and 46% have played The Witcher 3. One to watch. For sure! Mash-ups: Anime GTA (!?) and a city-builder for kids (and adults) Ananta took #3 with 302K new wishlists. It’s an open-world game that looks like GTA and Persona had a baby. It was published by NetEase, developed by Naked Rain, and got a trailer at Opening Night Live. I got hands-on at the show, and it wears its influences openly; there’s literal web-slinging (very Spider-Man) and a LOAD of mini-games (Like a Dragon). It’s free-to-play and out in January. For Ananta, Naked Rain is taking the free-to-play, cosmetics-only route. That’s certainly a choice for a single-player open-world game. Without gacha mechanics driving high ARPU, Ananta is betting purely on top-of-funnel reach and long-term retention. This puts pressure on skin appeal when there’s no multiplayer lobby to flex in (although, co-op is reportedly coming later). Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Then there’s Lego Skylines (273K wishlists between Aug 23 and 30), which does exactly what it says on the tin. It’s a cosy Lego twist on the city-builder genre, as shallow or as deep as you fancy (five min quick sesh or ten-hour no-lifer session; latter for me). There’s some family-friendly stuff in there like couch co-op, which is only really viable on console. Iceflake Studios, which Paradox acquired back in 2020 is developing this one. So Paradox is probably looking for a family-friendly onramp to its rad Cities: Skylines games. The overlap there is plain, with 33% of Lego Skylines wishlisters having played Cities: Skylines and 16% Skylines II. There’s no doubt plenty of parents here (and uncles, ahem) planning to indoctrinate the next gen of city-builders. I’ll definitely be playing with my youngest nephew. This one could be big and educational. I’m very curious to see more. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Mature IP, new and old, rounds out the list As for the rest of the list of gamescom games by new wishlists between Aug 23 and 30: Heroes of Might & Magic III Remake got 189K new wishlists. It remakes the iconic 1999 turn-based-strategy classic in full 3D and 4K. It follows this year’s Heroes of Might & Magic: Olden Era (~1.8M copies sold, as per our estimates), and around a quarter of the III Remake wishlisters have played Olden Era, including 7% of them this month. Wardogs – a $40 PvP shooter – added another 146K to an already massive pile (nearly 1.6M total). It’s published by Team17 and made by Bulkhead. It plays somewhere between the tactical squad stuff of … Squad and the all-out-chaos battlefield of … Battlefield. It’s up to 100 players, and it’s out in about 10 days. It’s already pre-sold over 500K copies on Steam ($16.6M), boosted by a pre-order-only beta. It sold another 70K copies during gamescom, too. Afterworld managed 121K new wishlists. It’s a Paradox-made post-apocalyptic grand-strategy game, and it was announced at the show. It’s a departure from Paradox’s usual historical stuff, and the studio’s first new setting in over a decade. The Paradox purists are into it, with over half its wishlisters having played Hearts of Iron IV (19% this month) and 41% Crusader Kings III (17% this month). Metro 2039 got 110K during the show, tunnelling its total past 1.3M. Nearly 40% of wishlisters have played 2020’s Metro Exodus, the previous mainline title in the series. The Metro novels are Russian, dev 4A Games is Ukrainian, and it’s set in Moscow, so it’s unsurprising that – after the US (17.3% of wishlisters) – the next two countries are Russia (12.7%) and Ukraine (10.0%). The Blood of the Dawnwalker drew in (the blood of) 108K new wishlisters, now totalling an impressive 1.7M (at a $70 price point, though). It’s an open-world dark-fantasy action-RPG set in 14th-century Europe (with vampires!), made by some former Witcher devs at Rebel Wolves. Again, it shows. Over half of Blood of the Dawnwalker’s wishlisters have played The Witcher 3, and its #2 market is Poland, home of Rebel Wolves. That’s that hometown-hero effect we keep banging on about again! And Blood of the Dawnwalker plays very well, by the way. While it looks like a Witcher clone on the surface, it actually brings a lot to the table mechanics-wise. I love the whole time-as-a-currency spin on RPG gameplay. It gives the game a different, refreshing pace. Essentially, you start Blood of the Dawnwalker with a pool of 480 action points spread across 30 days and 30 nights. As for how the game performs, we’ll be posting some numbers next week, so hit subscribe below to get that in your inbox when it’s ready. Subscribe The Witcher’s legacy ripples Make no mistake: on a high level, this was The Witcher‘s gamescom. The #1 game by wishlisters was a Witcher 3 DLC. Warlock is clearly Witcher-inspired – as is Blood of the Dawnwalker, which was made by ex-Witcher devs. There was a lot of other cool stuff on the floor that we’ll no doubt be covering in subsequent newsletters, though! As always, wishlists went through the roof for sequels, remakes, DLC, and licensed IP. As always, though, these wishlists will likely convert to about 5% to 10% of launch-day buyers, with the probable exception of The Witcher DLC – the exception that proves the rule. Either way, we’ve got a nice, diverse list here – one that is very Witcher-y, Paradox-y, and – if you’re a fan of great games on Steam – a bloody good list. We even got a bunch of new IP to get excited for. Great gamescom! Even if we are still processing that unfathomable number of mini Kölsch beers! One more thing: GTA 6 broke the internet (again) Move aside, Spider-Man and The Odyssey (I love you both, really). But the decade’s defining entertainment zeitgeist is round the corner. Unless you’ve been living under a rock, you’ll know that Rockstar dropped an extended look at GTA 6 last week. It was INSANE, the most impressed I’ve ever been by a showcase like this. You can see the budget seeping through every second of the extended look, and this level of game is unobtainable for any other publisher. Everyone’s going nuts, and rightly so. GTA 6 is out in holiday 2026, and it’ll be the biggest entertainment release ever, full stop. For those without a PS5 or Xbox Series console, a $500-$900 console is a big ask in this economy, but GTA will pull a lot of last-generation-console fence sitters over the current-gen fence either way: The autumn timing puts GTA 6 on (digital) shelves for the holidays, meaning a PS5 or Xbox (let’s be honest, mostly the former) will be on many a Christmas and Hanukkah list. Demand will outweigh the struggling supply, though, and PS5 Pros are already sold out and being sold at a markup via scalpers. Every console that isn’t on a shelf is a sale deferred or lost, and worse, it hands scalpers the margin. GTA has cultural clout that reaches everyone. It’s been a mainstream fixture since 2001’s GTA III and its clout has only grown exponentially since then. There’s a touchpoint for every generation alive. The FOMO-word-of-mouth double punch does the rest. Loading... It’ll reactivate the lockdown cohort, the millions who picked up gaming in 2020-21 and churned. GTA 6 will bring them back. Remember when College Football 25 brought a bunch of US gamers to current-gen consoles? GTA will do that globally. Once they’re back (or upgraded), and all GTA’d out, the fresh current-gen-console folks will check out the rest of the current-gen catalogue they missed. GTA Online, if not free to play, will also lead to a boost for PS+ and Xbox Game Pass, another boost for the ecosystem players. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Even some of the smug PCMR 60FPS crew won’t be able to resist their FOMO and will bite the bullet on a console to play this one early (then double dip). The consoles cost the same as a decent stick of RAM these days anyway lmao… Don’t get me wrong, though. GTA 6 is no silver bullet for the mature console market, but it does prime the current gen for a couple of strong swan-song years. And it’ll also give the consoles more users from which to maximise ARPU. ‘’We are in the latter half of the lifetime cycle of [the PS5],’’ said Sony President and CEO Hiroki Totoki in a Wall Street Journal interview. ‘’That means we do not need to aggressively sell the console today; rather than that, we are focusing on the current revenue from the current user base.’’ The biggest, best premium games always arrive late in a console cycle, so getting more players aboard now, ahead of that content storm (the new current-gen-only Call of Duty included), is a clear win for the platforms. On the Netflix thing, though: let’s all chill out a bit, like. Half my LinkedIn feed was going bonkers treating the reveal debuting on Netflix like it’s the future of entertainment. It wasn’t. It was a six-hour head start, and Netflix left that detail out of the “first-of-its-kind partnership” press release. The extended look hit Netflix at 3pm ET on 27 August, then went up on YouTube and Rockstar’s site for everyone six hours later. And it was all over social immediately, anyways. This reveal was going to reach an untold number of people whether it debuted on Netflix, YouTube, a Times Square screen, or a group chat. The last trailer did nearly half a billion views in a day with no gatekeeper at all. Netflix just stood next to that audience for six hours, borrowing it. It’s was a tidy deal for Netflix, sure. But every outlet on earth was breaking the thing down frame by frame by the evening anyway. Anyway. I’m hype. And we’ll be covering some GTA numbers on the newsletter soon. So hit subscribe below to get that in your inbox when it’s ready! Subscribe The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]

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Sep 1 • 10:27 AM EDT • Technology • alineaanalytics.substack.com
LET IT DIE: Offline Edition now available

Publisher GungHo Online Entertainment and developer Supertrick Games have released LET IT DIE: Offline Edition for PlayStation 4 and PC via Steam. To play it, a $19.99 purchase of the downloadable …

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Sep 1 • 1:52 AM EDT • Technology • gematsu.com
‘Most’ of Star Wars Zero Company studio Bit Reactor was furloughed ahead of launch

Last week was meant to be a moment of triumph for Bit Reactor, the Maryland-based game studio founded in 2021 with ambitions to create a great new tactical combat game. On Thursday, August 27, Bit Reactor’s debut title, Star Wars Zero Company, released to stellar reviews. And, from the Gamescom show in Cologne, Germany, studio co-founder Greg Foertsch was giving interviews discussing what the studio’s next game may be. But for many developers on the game, launch has been bittersweet. Fans love it. Critics prefer it to most recent Star Wars games. Zero Company, which is out for PS5, Xbox Series consoles and PC, is the top-selling game on Steam. Much of the team that made it, however, is currently going without pay. They were furloughed, just weeks ahead of the game’s launch. A rep for Bit Reactor confirmed to Game File today that the studio had furloughed many of its workers prior to the game’s release. They said it was a difficult decision and one that had been made before it was clear how launch would go. The rep emphasized that the call to do this was Bit Reactor’s alone (meaning not from publisher EA nor Star Wars license holder Disney). While the rep declined to comment on the scale of the furloughs, a previously unreported lawsuit brought by studio co-founder Alison Kelly in 2024 noted in a filing from August 12 of this year that Bit Reactor “has furloughed most of its employees and terminated contractors…” One source told Game File the furloughs impacted 80% of the team; another referred to there only being a skeleton crew left on Bit Reactor’s active payroll, ready to address any of Zero Company’s post-launch bugs. The issue is that Bit Reactor, a studio formed in 2021, had run out of most of its money just ahead of the launch of its first game. Over the weekend, Zachariah Scott, a senior technical artist who worked at Bit Reactor from early 2023 until an acrimonious exit this past May, said on LinkedIn that the studio was “concealing the fact that the team was Furloughed weeks ago.” Reached by phone today, Scott told Game File that he spoke to nearly a dozen Bit Reactor workers over the weekend. “Everybody has essentially the same story, which is, ‘Yeah, I got furloughed three weeks ago.” The Bit Reactor rep told Game File that the studio hoped to bring furloughed workers back, suggesting that a successful launch of the game could be impactful. Scott told Game File that workers he spoke to were less confident that even if there were returns, that all who were furloughed would get their old jobs again. A heated dispute Bit Reactor’s mid-2026 was almost even more tumultuous. The lawsuit by co-founder Alison Kelly that first revealed the furloughs was initially slated to go to trial in June. The suit is a she-said/he-said about whether Kelly, until 2024 the chief operating officer of Bit Reactor, was a co-owner of the studio or whether it was solely owned by Greg Foertsch. In July 2024, Kelly sued, saying she was pushed out by Foertsch. She first sued in federal court and later refiled in Maryland’s Baltimore County, alleging breach of contract and that Foertsch had unjustly enriched himself. Kelly cited damages of over $20 million, on the basis of Bit Reactor allegedly being worth more than double that. Foertsch’s side has said Kelly was never a co-owner and has countered with claims about her job performance (which she has denied). The June trial was postponed until early 2027, as both sides have been deposing witnesses and filing more claims and denials along the way. Amid all of that, filings in the lawsuit reviewed by Game File paint a picture about Bit Reactor’s origins, early aspirations around tactics games, the team’s breakthrough in drawing the attention of Electronic Arts with the help of a pitch tied to one of EA’s non-Star Wars franchises, and early fractures among its co-founders. The real story about the company behind Zero Company

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Aug 31 • 10:23 PM EDT • Technology • gamefile.news
A Massive Steam Leak Has Unearthed Thousands of Lost Game Builds

Apparently it was all just sitting there for public download.

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Aug 31 • 11:35 AM EDT • Technology • gizmodo.com
Science Fiction and Fantasy Novellas to Devour This Week

The worldbuilding in these science fiction and fantasy novellas is unparalleded. Travel to a mythical Asian, a steampunk Egypt, and more.

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Aug 31 • 6:11 AM EDT • Science • bookriot.com
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Valve suffers massive 12TB leak, revealing a decade of Steam game files

The colossal leak could include data from over 2000 video games.

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Aug 31 • 5:30 AM EDT • Technology • mashable.com
Call of Duty: Modern Warfare 4 beta Steam numbers haven't budged in the second weekend, despite Warzone's arrival and transformative patch

Although many would argue the second beta weekend of Call of Duty: Modern Warfare 4 was better in key ways, the numbers seemingly didn't reflect that.

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Aug 31 • 4:35 AM EDT • Technology • eurogamer.net
The Zelda-Influenced NES Classic 'Battle of Olympus' Is Being Remade By Its Original Husband-And-Wife Team

"A handcrafted Steam remake by its original creators"

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Aug 31 • 4:00 AM EDT • Technology • timeextension.com
ELDEN RING Community Quests

In celebration of the recently released ELDEN RING Tarnished Edition for Nintendo Switch and the Tarnished Pack available on PlayStation, XBOX, and STEAM we encourage all Tarnished to return to the lands between and rise together in shared quests to unlock new artwork commemorating each challenge.

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Aug 31 • 3:00 AM EDT • Entertainment • bandainamcoent.com
A 12TB Steam “teraleak” spills more than a decade of lost PC gaming history

Cut content from Portal 2, hints of Half Life 2: Episode 3, and so much more.

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Aug 30 • 5:40 PM EDT • Technology • arstechnica.com
Enormous 12TB Steam leak includes abandoned Half-Life 2: Episode 3 assets

The archive includes basically every title uploaded between 2003 and 2013.

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Aug 30 • 3:14 PM EDT • Technology • theverge.com
12 TB Valve Archive Leaks Online, Fans Dig Through Early Portal 2 and Half-Life Clues

A gigantic 12-terabyte archive from Valve's old Steam2 content servers has leaked online, containing internal development builds spanning from 2003 to 2013. The trove includes a July 2009 build of Portal 2 with unused sequences and beta menus, along with assets from F-Stop, the canceled Portal...

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Aug 30 • 2:16 PM EDT • Technology • techpowerup.com
Arsenal at Aston Villa Premier League Preview: Full Steam Ahead

Arsenal take to the road for their first big hurdle of the season as they face Aston Villa

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Aug 30 • 12:00 PM EDT • Sports • sports.yahoo.com
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Players Think This Is The Biggest Leak In The History Of Steam

The alleged Steam depot data reportedly spans from 2003 to 2013, and contains pre-release builds of potentially thousands of first and third-party games

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Aug 30 • 9:22 AM EDT • Technology • kotaku.com