SCROLL NEWS / DISCOVERY
Search headlines
Find the stories shaping the conversation.
Results for " nintendo " 1,715 found 🔀 AI-powered Shuffle
Street Fighter 6's Next DLC Character Joins The Fight October 2026
Here comes a new challenger!
Zelda: Ocarina Of Time Gets Early Australia Nintendo Store Listing Pointing To A Possible $60 Digital Price
More info is expected at this week's Nintendo Directs
Nintendo reveals Zelda: Ocarina of Time remake price on Switch 2
Nintendo has now confirmed how much The Legend of Zelda: Ocarina of Time's Nintendo Switch 2 remake will be with the official price.
Nintendo Reveals What To Expect From The Zelda 40th Anniversary Direct
You probably already know
How To Watch The Legend Of Zelda 40th Anniversary Nintendo Direct
Nintendo is expected to reveal details about the 'Ocarina of Time' and other Zelda projects during the 30-minute stream.
New Super Smash Bros and Nintendogs games are on the way, according to prominent Nintendo leaker
A prominent Nintendo leaker has spilled more information about the Switch 2's upcoming games, which include a Nintendogs comeback and a new Super Smash Bros.
Video: Here's What Nintendo's Revised Switch 2 Console Looks Like
Spoiler: It's really similar
Rumour: Leaker Claims A Brand New Super Smash Bros. Game Is In The Works
Plus Nintendogs, Metroid, 3D Mario, and more
Zelda Direct will feature Ocarina of Time remake and “initiatives beyond games”
Nintendo has clarified a little more about the special The Legend of Zelda 40th anniversary Nintendo Direct presentation. One game which will naturally be present is the long-awaited The Legend of…
Nintendo Developing New Smash Bros, Nintendogs, Mario Kart DLC With Star Fox, Leaker Claims
Nintendo is developing an all-new Super Smash Bros and Nintendogs, a notable leaker has claimed.
Brand new Smash Bros and Nintendogs games are in development, Nintendo leaker claims
They allege Smash Bros will be an entirely new game, not a remaster of Super Smash Bros Ultimate…
How to Watch Nintendo's Zelda 40th Anniversary Direct
Nintendo's celebration of Zelda's 40th sounds big
Civilization VII Unveils First Expansion "Earthrise" And Major Free Update
Prepare for liftoff in 2027
Video game makers really don't want to give customers tariff refunds
Sony, Microsoft and Nintendo are all arguing in court that they don't have to the pass tariff refunds they've received to their customers.
Video game makers really don't want to give customers tariff refunds
Sony, Microsoft and Nintendo are all arguing in court that they don't have to the pass tariff refunds they've received to their customers.
Video: Final Fantasy VII Remake Trilogy Series Recap Trailer
Featured at Revelation's PAX West panel
New Super Smash Bros. Switch 2 game leaks before September Nintendo Direct
After revealing the Ocarina of Time remake and upcoming Nintendo Directs, the same leaker has offered another revelation. Rather than a Super Smash Bros. Ultimate Switch 2 upgrade, a game with unique characters may be in development. Even so, the platform fighter’s release date could be years away.
Rumor: New Smash Bros. game on the way, Nintendogs returning, more
A number of Nintendo rumors have come to light from malo932, who is building up some credibility when it comes to leaks. Most recently, malo932 indicated that we’d be getting presentations next week for The Legend of Zelda and Nintendo in general days before they were announced. That ultimately turned out to be true, as two Directs were confirmed yesterday....
How to Watch the September 2026 Nintendo Direct and Zelda 40th Anniversary Direct
Nintendo is going big this September with two Nintendo Direct showcases airing on back-to-back days. Here's everything you need to know.
5 Huge Reveals To Expect From Nintendo’s Zelda Anniversary Direct
It could be a legendary event
Maneater Sequel Now In Development For Switch 2, Surfacing 2027
"The ultimate apex predator is back"
Famitsu review scores - September 5, 2026 - Orbitals, Onimusha: Way of the Sword, more
The latest Famitsu review scores for the week of August 23, 2026 are as follows: Orbitals – 8/9/9/9 Onimusha: Way of the Sword – 9/9/8/8 The Blood of Dawnwalker – 9/8/8/9 Afterlove EP – 7/8/8/7 Asdivine Knot – 7/7/7/7 John Fox – 6/6/5/6 Note that for each review, four editors gave out scores. The final total in the Famitsu review...
Mario Kart 8 Refuses to Let the Switch 2 Rule Nintendo
So what happens to Mario Kart World?
Is it Finally Time for 3D Mario? 14 Predictions for the September 2026 Nintendo Direct and Zelda 40th Anniversary Direct
IGN's Logan Plant shares 14 predictions for the pair of Nintendo Directs airing in the coming days.
Mario Kart 8 Deluxe online now seems to have an advantage for Nintendo Switch 1 players vs. Switch 2
It's been found that the new Mario Kart 8 Deluxe update has given Nintendo Switch 1 players an advantage online when playing Switch 2 users.
15 discouraging hours with Onimusha: Way of the Sword, and 10 brilliant ones with He Who Watches
In the last few weeks, while playing some video games that I might review, I emailed two cries for help. I sent the first to a rep for Capcom, confessing that the company’s samurai game Onimusha Way of the Sword (out today for PC and console) was crushing me. “Feels like I’m playing ‘hard’ mode, not ‘normal,’” I wrote. “And I don’t want to have to knock it down to “story”. I’m exploring, trying to level my gear, but these two-phase boss fights with no mid-fight checkpoints are brutal.” I wagered I was only about halfway through the game, if that. I wasn’t sure I could keep up with the steepening difficulty curve. Was I missing something? Then, on Monday, I took some photos of some puzzles that were baffling me in the mind-bending He Who Watches (out now on PC), wrote out lengthy descriptions of how I’d been trying to solve them and asked Bobby Vanden, the game’s solo developer, for a nudge in the right direction. I told Vanden I’d spent hours on these puzzles. “I’m stuck in triplicate,” I told him. Could he tell me if the solutions I was attempting were even on the right track? I didn’t mention that the puzzles—coupled with major time pressures from other work—were stressing me out so much that playing the game was giving me headaches. This double dose of panic was unusual. I’m used to managing a workload full of reporting and reviewing, used to a crowded schedule and the need to stay calm amid the bustle. But I was stressed about these games. No one was forcing me to review them, nor even play them. I’d simply found them interesting enough to start, hoped they’d be interesting enough to write about and I’d sunk hours into them assuming I’d made the right call. Suddenly, however, I felt trapped. I was emailing for a way out. Above: This guy took me about an hour to beat. The feedback I got from Capcom confirmed my fears. They didn’t say it, but I will: Onimusha Way of the Sword is not for me. It’s a brutally hard game in need of a normal difficulty level. It’s a game that spikes so severely during its abundant boss fights—yet offers such flawed ways to improve when outside of them—that it feels like a bait-and-switch. In the new Onimusha, you play as famed samurai Musashi Miyamoto, aided by a magical soul-absorbing gauntlet that is possessed by a lady who offers advice. (Way of the Sword is a continuation of Capcom’s long-dormant Onimusha series, but that set-up had me wondering if the company was cribbing from their ill-fated Bionic Commando reboot; read about “wife-arm” when you get a chance). Way of the Sword is partially set in 17th century Kyoto, an explorable city where Miyamoto can fight demons, help civilians and eventually rescue ghostly dogs. The city evolves over time, with new mini adventures and obtainable loot on offer, all feeding into systems that promise to upgrade your gear and sword-fighting skills. Upgrades, however, are so incremental as to be imperceptible, causing the exploration of Kyoto to feel like inconsequential busywork. From that hub, players can go on linear missions into forests and old temples, where they will encounter many of the game’s tough bosses. Combat in Way of the Sword is akin to many modern melee games. Players are asked to mix attacks with dodges and parries. They’re encouraged to deplete an enemy’s stamina bar in order to do greater damage to its health bar. The old Onimusha games’ signature move was the issen, a counter-attack so sudden it’s all but pre-emptive. You strike just as they begin to strike toward you, beating them to the cut. By definition, the issen is a high risk move, leaving you wide open to pain. It feels risky in the game, especially against bosses, who can maul you in just a few blows. A game might train you to perform an issen well by offering a variety of lesser enemies who are not as tough as the boss but get close. Or it might offer a toehold against bosses by saving or checkpointing the player’s progress when a boss’ first health bar has been destroyed and before the second health bar appears. It might offer the less skilled player a chance to over-level their character, should the player simply commit to playing through its optional sidequests. Way of the Sword does none of this. Fighting its trivially easy grunt enemies and then its ferociously adept bosses is like playing a game of chess where I’ve got a rook, while the opposing side is all pawns and five queens. Bosses simply don’t checkpoint. You may be able to clear a boss’ first phase without taking much damage. Good for you. Do it again, every time you fail the second phase. As for the the central Kyoto hub, I kept pace with all of its added side activities and never felt like I was overpowered. Bosses could still easily buckle me. The new Onimusha, I concluded, is just too discouraging to keep playing. The advice I got from Capcom had been well-intentioned. They reminded me of the game’s various systems. They alerted me to an optional assist that flashes recommended button inputs (basically: counter this move; dodge that move). It was a little helpful. So was dropping down to “story mode,” which I tried last night. Story mode turns on those button prompts by default. It makes countering and dodging way too easy, nearly automatic. I don’t consider myself a master of action games like these, but I’ve cleared the likes of God of War, Stellar Blade, Star Wars Jedi and others of sub-Sekiro difficulty and had a fun time doing so. Not here. Not yet. Unless they patch Onimusha: Way of the Sword and add a middle difficulty or just checkpoint the damn bosses when they’re between health bars, my streak of loving Capcom games released in 2026 will likely end at two. It’s a shame, because I was having a good time finding those ghostly dogs. And then there’s He Who Watches, a phenomenal first person puzzle game with Portal vibes, except instead of a portal gun you’ve got a magical bow that shoots one arrow that can activate switches or be used to drag blocks. The twist is an actual twist: you can also walk on walls and the ceiling, reorienting gravity as you do, thereby placing blocks onto those other surfaces. Walking on walls and ceilings to solve problems is really the best thing. Would that I could in reality. He Who Watches consists of locked-room challenges, each brief enough to only require about a minute to actually solving, though it will take five, 10, eventually 30 minutes to figure out said solutions. They are not obvious! It’s a game of layered mechanics and shocking solutions. For example, see if you can follow this: You can drag a block to a wall. Then you can walk on the wall, which now feels like the floor, and drag that block across the wall. Later, back on the floor, you might realize you can look up. The block is still on the wall, stuck to it. You can shoot your magic arrow to its underside. Doing so creates a tether, so that you can yank the block off the wall and carry it, as if it were a balloon, into the spot where you need it to be to solve the puzzle. Here, watch Vanden explain some of the game’s basics in this launch trailer: As with any great puzzle game, the solutions to He Who Watches’ puzzles elicit relief and amazement. Oh my god, that worked! I didn’t even think that could be possible! Learning to solve the game’s puzzles feels like learning magic. But, oh, does the game get hard. Its Steam reviews, mostly glowing, are full of players remarking how quickly He Who Watches made them sweat. Wrote one: “loving this one already although my brain is hurting!” Wrote another: “As you get further in the game it feels like you need an IQ level of at least 120+.” Vanden has shown some mercy. Each locked room puzzle includes an optional junior version of the puzzle, meant to teach you. Difficulty nevertheless ramps severely. By the time I was emailing Vanden for help, I was struggling to even clear one of the hint puzzles. When I messaged him, my stress was exacerbated by strange things I’d found in the game’s various hubs: suspicious passageways, odd blocks and some intriguing locked doors. These were hints of secrets, I realized, yet I sensed I needed to play further into the game to understand them. I was stuck, but I wanted to see the rest. Vanden offered to give me the exact solutions, to solve those three puzzles for me, but first he gave four nudges. Three were for the specific puzzles, but his best hint was for all and ultimately proved to be a terrific life lesson: go back a bit, he suggested. Do the puzzles right before those. They were teaching you something. Focus on what their lesson was. Don’t rush, in other words. Recognize what you’ve accomplished. Build off of that. I did so. I absorbed the lessons. I saw those three tough puzzles in a new light. I solved one the night after he wrote back, another the morning after. I left a third for another time. I didn’t need it and I wanted to plunge deeper into the game, closer to the moment when I was sure I could start unlocking those secret doors. My head stopped hurting, too. He Who Watches feels special. It’s got more challenges, and I’m undeterred. It’s also nice that its puzzles don’t have a surprise second health bar. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: In brief… 🎮 Ilari Kuittinen, co-founder of Helsinki-based Housemarque (Super Stardust HD, Resogun, Returnal) has stepped down from his studio, after a 31-year run, saying he’s “ taking a rare and well-deserved breather.” Sony purchased Housemarque in 2021, and the studio released its newest game, Saros, earlier this year. Trend-watch: Sony-owned Insomniac saw its founder Ted Price retire in early 2025, after a 30-year run. Sony-owned Sucker Punch saw its co-founder Brian Fleming step down in late 2025, after a 28-year run. 👀 Savvy Games Group chief Brian Ward is stepping down from the Saudi-government-backed games conglomerate, Bloomberg reports. No word on a long-term successor yet, nor if this augurs any closer integration between Savvy and Electronic Arts. EA was purchased by a consortium led by Saudi’s sovereign wealth fund, in early August. 💿 Square Enix has denied a Japanese media report that the company was planning to go private. In very different Square Enix news, the company revealed that the physical version of Final Fantasy VII: Revelation, the April 2027 finale of its radical remakes of FFVII, will include just one disc in its case, requiring a download for the rest. The first two FFVII remakes in the trilogy shipped on two discs apiece. While Square hasn’t commented on the reason why, a feature here in Game File last month broke down the processes and costs for physical games. The expense of a second disc comes out of the game publisher’s cut of each copy. Square could be saving in excess of a dollar a copy with this move. 🟥 Grand Theft Auto IV’s 26-minute ’‘extended look” gameplay showcase that premiered on Netflix last week—and was exclusive to the platform for six hours—drew 31.1 million views in its first four days, the streamer announced. (Netflix calculates views as total viewed hours divided by runtime; excludes replays). Compared to YouTube: The version that later premiered on Rockstar Games’ YouTube channel is sitting at 22.6 million views after seven days (YouTube’s more liberal counting system tallies anyone who viewed even just the first few second.) Compared to other Netflix mega-events: Last year, Stranger Things season 5’s first four episodes, which debuted together, drew a record 59.6 million views in their first few days on Netflix. For more of a live event type of comparison, in 2024, the Jake Paul vs. Mike Tyson boxing match drew 65 million concurrent streams as it happened; Netflix didn’t release live numbers for the GTA premiere. ☁️ Microsoft is changing the way it charges for cloud gaming, from an all-you-can-play offer for Xbox Game Pass subscribers, to caps for the subscription’s tiers (15 hours per month at the Ultimate tier), with the option to buy more hours in bulk beyond that. The company also said it will sell batches of cloud gaming time to non-Game Pass subscribers, details TBA. Microsoft does not release figures for cloud game usage, but said its changes would impact 4% of Game Pass subscribers. That implies a small portion of its subscribers exceed the 15-hour monthly mark. Cloud gaming offers the promise of playing games without the need for console or PC hardware, as the graphics, sound and controls are all transmitted via a streaming connection. Microsoft notes that its cloud gaming service can be used for a range of things, including Xbox One players using it to play newer-gen Xbox Series games via streaming; and people playing games via streaming, sans any console, “in markets where consoles are less available or affordable.” (That latter use case could even be relevant in Xbox’s home market soon, as console prices keep rising.) Take Two Interactive chairman Strauss Zelnick recently told investors he expects game-streaming tech, which has been only lightly adopted by gamers for over a decade, to be widely used within three years. 🇺🇸 The Trump administration has published multiple agenda-driven web video games to the White House’s website. One called Build The Wall partially clones Tetris as it asks players to build a wall to stop a “zombie border siege.” While actual Tetris involves clearing lines and basically not building a wall, the Trump-backed game omits the line-clearing aspect (and omits the fun as well). On Instagram, Tetris’ official license holders reacted by stating: “At Tetris we believe in the power of connection and bringing people together, not dividing them. To our fans everywhere: we love you, we see you, and we’re grateful to have you in our community. P.S. The Tetris Company was not involved in the creation of ‘Build the Wall.’ P.P.S.: We take copyright infringement very seriously.” Item 3: The week ahead: Tuesday, September 8 Game releases: Mewgenics (consoles; already out on PC) is an engrossing tactical combat game (with cats). It is getting its console port right after the release of a Star Wars tactics game and ahead of the late September launch of a Fire Emblem–a bumper crop for the genre. Wanderburg (PC) is an auto-shooting game like Vampire Survivors, but you’re a castle on wheels Event: Nintendo airs a 30-minute Nintendo Direct (10am ET) focused on The Legend of Zelda’s 40th Anniversary. A full unveiling of the upcoming remake of The Legend of Zelda Ocarina of Time is expected. Will they also show footage from next year’s live action movie? Tease the next big 3D Zelda? Add Link to Mario Kart World? Shadow-drop a new Tingle game? Wednesday, September 9 Event: Nintendo again! On this day, they’re planning to air a 45-minute Nintendo Direct (10am ET) focused on games heading to Switch 2 this winter. Followed by about an hour of gameplay demoed by the company’s Treehouse team. The September Nintendo Directs are always some of the year’s biggest. The 2025 edition included announcements of several major 2026 Switch/Switch 2 games: Pokémon Pokopia, Mario Tennis Fever, Yoshi and the Mysterious Book, Fire Emblem Fortune’s Weave. Plus the return of the Virtual Boy. Friday, September 11 Game release: EA Sports NHL 27 (PlayStation, Xbox) is a hockey game. There are so few that an indie studio that had been making wacky sci-fi first-person shooters just announced that, hey, we’re going to fill a void and make a hockey game for PC.
Nintendo Announces Two Directs For Next Week, 8th & 9th September 2026
Zelda news, anyone?
Nintendo Confirms 2 Nintendo Direct Broadcasts for Next Week, Including a Dedicated Legend of Zelda 40th Anniversary Broadcast
Nintendo has announced a pair of Nintendo Direct broadcasts for next week, including a dedicated Legend of Zelda 40th Anniversary showcase.
Castlevania: Belmont's Curse Trailer Will Give Veteran Fans Goosebumps
Bloody Tears... Need we say more?
Final Fantasy VII Revelation Release Date For Switch 2 Revealed
The end is nigh
Video: Digital Foundry Delivers Its Tech Review For Onimusha: Way Of The Sword
"it holds up pretty darn well"
Rumour: A Norwegian Retailer Seems To Think It Knows The Developer For The Zelda: Ocarina Of Time Remake
File under "Hmmm"
Following Nintendo's example, Sony and Microsoft argue they have no obligation to pass tariff refunds onto customers
Microsoft, Sony and Nintendo are in agreement that you shouldn't expect refunds for paying extra for their products as a result of US tariffs.
Juliet Is Back! Lollipop Chainsaw's New Game Gets A "World Premiere Demo" At TGS 2026
"Get an early hands-on experience"
Sony and Microsoft say they’re not obligated to pass U.S. tariff refunds to consumers, echoing Nintendo
Back in July, Sony executives told investors that the company expected to receive $508 million in refunds from the U.S. government, after tariffs that the PlayStation-maker paid were ruled mostly in 2025 were found to be illegal. “Most” of the refund would by recouped by Sony’s gaming division, its chief financial officer said. This week, Sony’s lawyers are arguing that the company is not legally obligated to pass those proceeds on to consumers who paid for recently price-hiked PlayStation consoles. That’s in the face of a lawsuit from gamers calling on them to do exactly that. “Paying fair market price for voluntarily purchased consumer goods is not a legally cognizable injury in fact,” the lawyers wrote in a legal motion filed on Monday, as they asked a judge in California’s Northern District to dismiss a potential class action lawsuit over the tariff refunds. Microsoft made a similar argument two weeks ahead of Sony’s lawyers, in a similar lawsuit brought by a gamer in federal court in Washington State. As Microsoft’s legal team put it on August 21, in their request for a dismissal of that lawsuit: “There is nothing unjust about Plaintiff purchasing an Xbox at an advertised price and getting exactly what he paid for—regardless of whatever theory he devised months later about Microsoft’s cost structure.” Both legal fights are set to go on for some time. How things got to this point U.S. tariffs impacting a wide range of imported goods, including game consoles, had kicked off in early 2025. In May 2025, Microsoft raised the price of its Xbox consoles, citing “market conditions and the rising cost of development.” They raised them again that September. In August of that year, Sony raised the price of PlayStation 5 consoles, citing “a challenging economic environment.” Sony later told investors that its tariff fees for the fall quarter were nearly $200 million. in February of this year, the U.S. Supreme Court ruled the 2025 tariffs illegal, prompting impacted companies to begin to request refunds. In turn, consumers began suing the likes of Sony and Microsoft to get what they said was their share. The gamers in the Microsoft and Sony lawsuits argue that the 2025 price hikes of PlayStation and Xbox consoles, which added $50 or more to their sticker price, were due to illegal tariffs and should now be returned to consumers. The Sony suit started in May, when a group of gamers sued in federal court in California, saying Sony Interactive Entertainment (PlayStation) would be unjustly enriching itself if it did not pass tariff refunds to its PS5 buyers. “Sony is poised to be paid twice for the same unlawful tariff burden: once by its customers (through elevated prices) and once by the U.S. government (through tariff refunds),” the gamers’ lawyers wrote at the time. They called for Sony to partially reimburse anyone who bought a PlayStation in the U.S. since August 1, 2025. The Microsoft suit, filed by gamer Trevor Hastings against the Xbox giant in July, made similar claims. The console makers push back In late July, Nintendo’s lawyers, facing a similar suit accusing them of double-dipping on tariffs and refunds, replied with arguments that previewed Microsoft’s and Sony’s: “Nintendo or one of its retailers set a price for each product, and consumers decided whether that price was worth paying,” they wrote. Sony has buttressed that Nintendo-style argument this week by saying that the gamers have failed to prove that tariffs were the reason for its August 2025 PS5 price hike. They call thatclaim “speculative and illogical.” Other factors, including “inflation, currency fluctuations, component costs, logistics, competitive dynamics, or demand,” could have played a role. (No, the Sony lawyers do not break down the costs and factors that officially triggered the price increases). Microsoft has also argued that there’s no proof in these lawsuits that tariffs drove all or some of the price increase, as it seeks to dismiss the tariff refund suit it’s facing: “Plaintiff provides no specific allegations that would establish any pricing differential attributable to tariffs or suggest any possibility that Microsoft applied then or could recreate now any dollar-for-dollar calculation of tariff-related pricing—any more than it could any other market factor that affects pricing.” To further skewer the gamer side’s argument in its case, Sony’s lawyers have pointed to what might be a surprising defense: yet another PlayStation 5 price hike from this past spring, after the tariffs were ruled illegal. “If the original price increase were attributable to tariffs, SIE [Sony Interactive Entertainment, aka PlayStation] would have had no reason to raise prices again after the Supreme Court invalidated the IEEPA tariffs.” … “If tariffs were the cause of the price increases, one would expect SIE to lower prices once the tariffs were eliminated—not raise them again. Instead, the timeline confirms that the pricing of PlayStation consoles includes a diverse and dynamic set of input costs.” Judges have not yet ruled on the arguments made by Sony, Microsoft or Nintendo. Last week, Panic, the company behind the small, yellow Playdate handheld said it would be passing its tariff refunds on to consumers. It is the only gaming hardware maker to have made such a pledge. Game File is a reader-supported publication. To receive new posts and support my reporting, please consider becoming a free or paid subscriber. Subscribe Item 2: A reporter’s second Second Life Wagner James Au, who from 2003-2006 was paid by San Francisco-based tech company Linden Lab to be a full-time journalist embedded in their virtual world Second Life, is returning to the company. This time, he’ll be an editorial advisor and business development specialist, he tells Game File. The new role will involve trying to share the stories of people inhabiting Second Life’s ongoing online world with reporters and by extension the public. Au plans to continue to also chronicle some of that through his long-running blog New World Notes. I’ve known Au since the mid-2000s and featured him in a 2007 article for the Columbia Journalism Review about reporters like him opening up virtual news outlets within Second Life. As I wrote at the time: On April 22, 2003, writing as Hamlet Linden for the New World Notes blog on Second Life’s Web site, Au introduced himself. “For the next few months, Linden Lab has invited me to set aside my journalist cap, and instead, don the digital beanie of their in-house virtual correspondent.” He wasn’t paid to keep it positive. He wrote about builders and eccentrics, but then in August of that year, he reported on a tax revolt against Linden Lab (a complaint about the fees it charges users who build stuff) led by a resident whose avatar was a big cat. Second Life has always been less of a video game and more of a virtual world where people can live, hang out, make art, sell virtual items and flirt. Back in 2007, Au described touring it as “sort of like underwater lucid dreaming.” For the past two decades, Au has maintained New World Notes as an independent publication. But he said he’s been drawn back to Second Life and Linden Lab as a place to directly work. The virtual world has around 650,000 monthly active users, he said, “which is actually about what it was during the hype wave.” Au says he’s still finding rich stories in Second Life, the kind that keep him interested 20 years into the beat: “Over the last few months for instance, I wrote about an SL creator in Venezuela whose apartment was destroyed by the earthquakes, so the global SL community rallied to get him back on his feet,” he told me. “Then there’s the woman from a Middle Eastern country who explored her lesbian sexuality in SL, then earned enough from her virtual jewelry to escape her abusive family situation and country.” Au wants to beckon more reporters to give Second Life another look. He argues that it is often ahead of internet trends, noting, for example, an early backlash in the community against AI-made art. Now the platform is drawing curiosity from more of the user-generated content community who’ve grown up with the likes of Roblox, according to Au. “Second Life was too early during its hype wave in 2005-2010, but it now feels right for a new wave of interest,” he told me.
Leak lists Zelda: Ocarina of Time remake developer as Xenoblade Chronicles studio
A retailer may have inadvertently leaked information about the Ocarina of Time remake. Elkjøp specifies Monolith Soft as the lead developer for the Switch 2 game. While the Xenoblade Chronicles studio has supported Nintendo EPD in recent Zelda projects, its leverage over the franchise has grown.
Mario Kart 8 Deluxe gets a surprise Switch 2 update, bringing eight-player split-screen to the evergreen racing game
Nintendo sneakily updates a bunch of games. Mario Kart 8 gets a free Switch 2 update with 8-player split-screen, while Smash Bros Ultimate improves its online.
The amazing USB-C gadgets that play old Nintendo cartridges
The Epilogue SN and GB Operator are dream gadgets for Nintendo cartridge collectors.
Nintendo adds three more NES games to Switch Online, bringing the total to 87 in the West
Ninja Gaiden 3, Ikari Warriors and RC Pro-Am 2 join the Nintendo Classics service…
Eight-Player Splitscreen Added to Mario Kart 8 Deluxe
Nintendo has conjured up an eight-player splitscreen mode for Mario Kart 8 Deluxe, available now in a free update on Switch 2.
Mario Kart 8 Just Got a Game-Changing Update for Nintendo Switch 2
Nintendo's Switch 2 update for Mario Kart 8 Deluxe is just bonkers
Super Smash Bros. Ultimate Version 13.0.5 Is Now Live, Here Are The Full Patch Notes
Signs of life with a small update
Super Smash Bros. Ultimate Version 13.0.5 Is Now Live
Signs of life with a small update
Nintendo Expands Switch Online's NES Library With Three More Titles
The Nintendo Classics library grows
Super Smash Bros. Ultimate 13.0.5 update out now, patch notes
Nintendo has come out with a new version 13.0.5 update for Super Smash Bros. Ultimate, and the patch notes are here.
Mario Kart 8 Deluxe Has Been Updated To Version 4.0.0, Here Are The Full Patch Notes
A free Switch 2 update is now available
Mario Kart 8 Deluxe 4.0.0 update out now, patch notes - Nintendo Switch 2 improvements and features, more
Mario Kart 8 Deluxe gets huge update with version 4.0.0, including Nintendo Switch 2 features and more - here are the patch notes.
NES – Nintendo Classics adds Ninja Gaiden III: The Ancient Ship of Doom, R.C. PRO-AM II, and Ikari Warriors
The Nintendo Entertainment System – Nintendo Classics app has added Ninja Gaiden III: The Ancient Ship of Doom, R.C. PRO-AM II, and Ikari Warriors, Nintendo announced. In Japan, Dragon Buster…
Minecraft Is Making Changes To Minecoins On Nintendo Platforms
Minecoins purchased on Nintendo devices can only be used on Switch or Switch 2
Round Up: The Reviews For Onimusha: Way Of The Sword Are In
Here's what the critics had to say
Pikmin 3 Deluxe update for Switch 2 now available
Nintendo has released a free update for Pikmin 3 Deluxe, which enhances the Switch game when played on Switch 2.
Mario Tennis Fever Serves Up A Small Update On Switch 2 (Version 1.1.1)
Return to the court today
Pikmin 3 Deluxe 1.2.0 update out now, patch notes - new benefits for Nintendo Switch 2 players
Pikmin 3 Deluxe just got a version 1.2.0 update aimed at Nintendo Switch 2 players, and here are the patch notes.
Mario Tennis Fever 1.1.1 update out now, patch notes
Nintendo just came out with the latest update for Mario Tennis Fever, with version 1.1.1 now starting distribution for all players. This is a small patch all things considered. It includes one adjustment involving the return of a high ball and a bug fix with the Amp Racket. The full rundown is as follows: Mario Tennis Fever version 1.1.1 update...
Konami Press Start Showcase Announced, Expect News, Updates And "Exclusive Footage"
Streaming worldwide this week
Fans Think Ubisoft Leaked The Date Of The Next Nintendo Direct
If true, I guess we already know one game we'll be seeing
Signs pointing to possible Nintendo Direct next week
We don’t have any sort of confirmation at this point, but a Nintendo Direct could very well be happening next Thursday, September 10. Much has been made of a social media post going around regarding Just Dance: Decade of Hits. Essentially, some content surrounding the game leaked. Ubisoft made a post on social media to respond to the situation and...
ELDEN RING Community Quests
In celebration of the recently released ELDEN RING Tarnished Edition for Nintendo Switch and the Tarnished Pack available on PlayStation, XBOX, and STEAM we encourage all Tarnished to return to the lands between and rise together in shared quests to unlock new artwork commemorating each challenge.
The 19 most exciting video game releases of September 2026
You're spoilt for choice when it comes to new video games launching in September, including new exclusives from Sony and Nintendo, a Capcom revival, and, of course, football.
Sonic Team head talks possibility of Sonic Mania 2
There’s no sign of Sonic Mania 2 happening anytime soon, but Sonic Team head Takazhi Iizuka has left the door open to the possibility. Believe it or not, Sonic Mania is coming close to its tenth anniversary. The title launched in 2017 and many fans had hoped that we’d get a sequel. Sonic Mania was definitely a success for SEGA,...
Bandai Namco Nintendo Switch 2 and Switch sale live with Ace Combat 7, Tales of Arise, and more at new low prices
A new Bandai Namco publisher sale is live on the Nintendo eShop, with various Switch 2 and Switch games discounted such as Ace Combat 7 and Tales of Arise. These titles are at new low prices. However, they’re far from the only games on sale. Dragon Ball, Digimon, Pac-Man, and many other titles / franchises are represented. Below is the...
New Official Nintendo 64 Game Launches to Strong 4.9/5 Reviews
A new game officially releases on original Nintendo 64 hardware and also receives strong reviews from players.
Elden Ring Tarnished Edition New Content Locations: All New Weapons, Armour Sets, NPC Invasions & Horse Armour
The Lands Between has more to find
84 Switch 1 & 2 Games To Check Out In Nintendo's Blockbuster eShop Sale (US)
Attack the Block(buster)
The Witcher 3 Remastered Resolution And Frame Rate For Switch 2 Revealed
Mouse & gyro controls also confirmed
The Witcher 3 Remastered details Nintendo Switch 2 frame rate and resolution, physical release teased, mouse controls supported, mods confirmed
During a live stream event today, CD Projekt Red detailed the frame rate and resolution for The Witcher 3 Remastered on Nintendo Switch 2 and commented on other aspects like a physical release teased, mouse controls, and mods. The game is said to run at 720p in handheld mode while 1080p is the target when docked. For frame rate, it’s...
ICYMI: SanDisk Is Now Selling A 1TB MicroSD Express Card For Switch 2
Make some space
The Witcher 3 Remastered reveals first Nintendo Switch 2 gameplay
Following its announcement earlier this week, the first gameplay for The Witcher 3: Wild Hunt Remastered on Nintendo Switch 2 has been revealed. Screenshots were previously shared a couple of days ago. Those images alone suggested that CD Projekt Red was churning out a pretty great port, but now we actually get to see it in action. It looks like...
Nintendo announces 2026 Blockbuster sale for Switch 2 and Switch, the full list of deals
Nintendo started up a new sale on the eShop today which is bringing lots of discounts for both Switch 2 and Switch. Rather than focusing on its own games, Nintendo decided to emphasize third-party titles. Games like Marvel Cosmic Invasion and Darwin’s Paradox are now at new low prices. Discounts are available for up to 80 percent off. The full...
Video: Elden Ring Nintendo Switch 2 vs. PS5 graphics comparison
Elden Ring is launching imminently on Nintendo Switch 2, and we’re now able to get a better look at how it compares to the PS5 release with a graphics comparison video. Much has been made of the Nintendo Switch 2 version going back to last year. Out of the gate, the title seemed to struggle with performance. FromSoftware definitely made...
Review - Elden Ring: Tarnished Edition on Nintendo Switch 2
It's hard to believe that it's been well over a year since Elden Ring was announced for Nintendo Switch 2. In fact, it was one of the very first games
After several hours with it, Elden Ring: Tarnished Edition plays much better than I'd expected on Switch 2, but it isn't without its flaws
The power of the Nintendo Switch 2 definitely knows its bounds, but that hasn't stopped Nintendo and co. from taking on this ambitious Elden Ring Switch 2 port.
Mega Man: Dual Override Looks Immense In New Gameplay Trailer
Proto Man returns
Nintendo Reveals Its Latest Switch 2 Bundles Just Ahead Of The Console's Price Increase
Let this serve as a reminder that the Switch 2 is getting more expensive next week.
Nintendo relaunches Mario Kart World Nintendo Switch 2 bundle at a much higher price
Nintendo Switch 2’s Mario Kart World bundle is returning at a higher price…
Nintendo Announces First Switch 2 Bundles to Launch Following the Console's September Price Hike
Nintendo has revealed its first Switch 2 console bundles for launch following the console's upcoming price rise.
Nintendo Reveals A New Switch 2 Bundle, Launching This October
Plus, the MKW bundle returns
Nintendo Switch 2 + Mario Kart World and Nintendo Switch Sports Resort bundles announced
Nintendo has announced new Mario Kart Wrld and Nintendo Switch Sports Resort Switch 2 bundles.
Nintendo announces new Switch 2 bundles featuring Nintendo Switch Sports Resort, Mario Kart World
Nintendo just unveiled a pair of new bundles, which will feature Nintendo Switch Sprots Resort as well as Mario Kart World. They will release in late September and October 22 respectively. Europe will also be getting the Nintendo Switch Sports Resort bundle on the same day. Both will include the system, a copy of the game, and a 3-month subscription...
Two new Nintendo Switch 2 bundles deliver sun-soaked sports, high-speed thrills and extra value - News
Power up your play with two exciting Nintendo Switch 2 bundles, arriving in the coming months and bringing even more fun to players! Gather friends and family together, whether in the same room¹ or miles away², for some high-energy races across a sp…
Nintendo Music Update Adds Final Mario Kart World Free Roam Songs
Two recording performances have also been shared
Castlevania: Belmont's Curse Reveals English Voice Cast In New Trailer
Launching on Switch this October
Terranigma coming to Nintendo Switch 2, Switch
Terranigma is making a surprise comeback on Nintendo Switch 2 and Switch, Clear River Games and Square Enix just announced. A release is planned for 2027. Terranigma, an action RPG made by Quintet, went on to become a beloved Japanese action RPG after its launch. It actually never received a release in North America. While it came to Europe in...
Near-complete 860+ NES game collection stolen, after nearly 40 years of collecting
A massive prized collection of Nintendo Entertainment System cartridges, worth tens of thousands of dollars, has been stolen from a man in Washington, US.
Stellar Blade: Complete Edition reveals new Nintendo Switch 2 trailer
Just moments ago, Shift Up issued a brand new trailer for Stellar Blade: Complete Edition on Nintendo Switch 2. The video gives us a new look at how the port is shaping up. Stellar Blade: Complete Edition is the same post-apocalyptic action adventure title that fans have come to love. Also, Joy-Con 2 motion controls will be supported for activities....
PSA: Modern Warfare 4's Switch 2 Retail Version Is Apparently A Code-In-A-Box
It's just a box with a download code, according to VGP
Shigeru Miyamoto says the Rubik's Cube is his "eternal rival"
Better the Rubik's Cube than the Lament Configuration
The 10 Best SNES Games to Play on Nintendo Switch Online
There's never been a better run than this
Video: Metal Gear Solid 4 Side-By-Side Graphics Comparison (Switch 2, PS5, PS3)
Master Collection Vol. 2 launches next week
10 Classic Game Series That Started on the SNES
Some of the biggest series around got their start on the Super Nintendo, 35 years ago.
Capcom talks Onimusha: Way of the Sword for Nintendo Switch 2, says you may not feel a difference compared to PS5
Nintendo Switch 2 players don’t have anything to fear when it comes to the upcoming Onimusha: Way of the Sword, as Capcom has indicated that it’ll be pretty much like the PS5 version. Based on some of the publisher’s other recent games like Resident Evil Requiem and Pragmata, this isn’t overly surprising. The Nintendo Switch 2 version of Onimusha: Way...
Call of Duty Finally Lands on Switch 2 after Microsoft’s 10-year Nintendo Deal, but the Port Disappoints Early Testers
Call of Duty finally lands on Switch 2 after Microsoft's 10-year Nintendo deal, but the port has slightly disappointed early testers.
Call Of Duty: Modern Warfare 4 Switch 2 Partner Developer Revealed By Activision
Infinity Ward got support from Digital Legends
Nintendo Wipes Out Hundreds Of Switch Emulator Repositories
In a new wave of GitHub takedowns