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Results for " developer " 1,410 found 🔀 AI-powered Shuffle

Avowed, The Outer Worlds, and Fallout: New Vegas Developer Obsidian Entertainment Reportedly Also at Risk of Closure Amid Xbox 'Reset'

Avowed and The Outer Worlds developer Obsidian is reportedly also at risk of closure amid Microsoft’s “reset” of the Xbox business.

ign.com logo
Jul 2 • 9:56 AM EDT • Technology • ign.com
A Strange Attempt To Revive The 3DO Is Already Dead

A long-defunct developer returned from the dead promising to revive the 3DO, but quickly pulled its pledge when it became apparent it didn't have the right to.

engadget.com logo
Jul 2 • 7:12 AM EDT • Technology • engadget.com
Attack on Titan 3 launches this winter, first gameplay

Attack on Titan 3 will launch for PlayStation 5, Xbox Series, Switch 2, and PC via Steam this winter, publisher Koei Tecmo and developer Omega Force announced.

gematsu.com logo
Jul 1 • 6:57 PM EDT • Technology • gematsu.com
Android 17 QPR1 Beta 6 hits Pixel phones with a major milestone for developers

The public release is just that much closer

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Jul 1 • 6:24 PM EDT • Technology • androidpolice.com
Krafton settles with Subnautica 2 developer after drawn-out dispute over $250 million

The battle is over.

theverge.com logo
Jul 1 • 1:45 PM EDT • Technology • theverge.com
Subnautica 2 studio Unknown Worlds' CEO resigns as Krafton agrees to pay $250m bonus

Krafton has settled its lawsuit with the former leadership team of Subnautica 2 developer, Unknown Worlds, and agreed t…

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Jul 1 • 12:38 PM EDT • Technology • gamesindustry.biz
Krafton Agrees to Pay ‘Subnautica 2’ Bonuses as Developer’s CEO Resigns

After being fired over a $250 million payout dispute and then reinstated, Unknown Worlds Entertainment boss Ted Gill is leaving again

bloomberg.com logo
Jul 1 • 10:18 AM EDT • Technology • bloomberg.com
Sony will cease production of discs for new PlayStation games in 2028

New games sold for PlayStation consoles will only be available digitally and won’t be sold on discs effective January 2028, Sony has announced. The move applies to all PlayStation games released from that point on, including those made by Sony and those released by third parties. The PlayStation group calls the change “a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs,” according to a PlayStation blog post reviewed by Game File in advance of its publication. As movies, TV and music have shifted from physical media to an age of downloads and streaming, Sony’s move could speed the demise of physical media in a gaming. The industry has offered consumers games via cartridges, cassettes, floppy discs, CDs, DVDs and Blu-Rays across a 50-year stretch. Sony has been reporting to investors in recent years that PlayStation games have been increasingly purchased as downloads, not as discs. The most recent figures show nearly four in five purchases of full games for PlayStation 4 and PlayStation 5 were purchased digitally in the past year. Stats like that may cause today’s news to carry an air of the inevitable. But Sony’s declaration for 2028 is still likely to produce a shock, as the biggest gaming platform on the planet that uses game discs leaves them behind. Discs going away, but the fate of game boxes is unknown Sony is committing to still selling games in physical retailers even after they drop discs in 2028. Just how those games will be sold—in boxes with codes inside, as cards marked with digital redemption codes—is unclear. Digital games will also continue to be sold in the online PlayStation Store. New games released for PlayStation consoles prior to January 2028 will be unaffected by the policy change, Sony says. That means the PS5 games of 2027, be they a new Madden, a new God of War, a new Call of Duty, a new Sly Cooper (one can dream?), would still potentially be offered on disc. PlayStation 6 implications Sony’s timeline for a transition to a no-disc era will also spin up more speculation about the timing and configuration of Sony’s next-generation console, the probable PlayStation 6. “This pretty much guarantees that PS6 won’t arrive until 2028 at the earliest,” Piers Harding-Rolls, senior games research analyst at Ampere Analysis tells Game File. Harding-Rolls also concludes from today’s news that “the base version of a PS6 will not include a physical media drive,” as Sony looks to keep costs down on the device. Sony itself is saying nothing about the PS6 today: not its timing, nor how it might or might not support internal or external disc drives in order to run disc-based PS4 and PS5 games, should the console be backwards compatible. The many signs this was coming Industry support for games being released on physical media has been waning. As has consumer interest in them. PC games effectively went all-digital years ago, thanks to the popularity of playing games through Steam and other digital storefronts. The Covid-19 pandemic and the lockdowns that kept much of the global population home helped shift shopping patterns toward downloads. Sony’s own data shows PlayStation game downloads being an uncommon consumer choice a decade ago and now becoming the norm. On consoles, physical media has been in such decline that Sony and Microsoft both launched their current gen Xbox Series and PS5 consoles in 2020 with cheaper versions that lacked disc drives. In early 2024, Phil Spencer, then head of Xbox, told me that ““[w]e ship games physically and digitally, and we’re really just following what the customers are doing.” He added that the game industry had become an outlier in still supporting disc-based entertainment, even as movies and TV have bailed on discs in favor of downloads and steaming: “Gaming consoles themselves have kind of become the last consumer electronic device that has a drive. And this is a real issue, just in terms of the number of manufacturers that are actually building drives and the cost associated with those. And when you think about cogs that we’re going to go put in a console—and as you have fewer suppliers and fewer buyers—the cost of the drive does have an impact.” Last year, the Nintendo’s Switch 2, which uses cartridges rather than discs, introduced the concept of game-key cards, which are physical media that contain no game, just a prompt for a download. Even disc-based games aren’t what they once were, now frequently containing just stubs of games rather than the whole thing. The website Does It Play has tested over 3000 games and found that, for example, that the disc version of this year’s hit 007: First Light, only contained the game’s first mission, with the rest needing to be downloaded. Beyond all that, last week brought the news that Grand Theft Auto VI, likely the biggest game launch this decade, will debut for PS5 and Xbox Series without a disc-based version. Today’s big news comes to you for free. Game File is a reader-supported publication. To receive new posts and ensure more of my work is possible, please consider becoming a free or paid subscriber. Subscribe Discs helped define PlayStation However the trends in entertainment may be going, it is still remarkable to see PlayStation ditch discs given their importance in PlayStation history: In the late 1990s, the first PlayStation’s support for games on relatively cheap CD-ROMs instead of traditional game cartridges allowed the upstart console to outmaneuver cartridge-based systems from Nintendo and Sega, as it drove down game prices down in the process. (The cheaper disc format even prompted Final Fantasy VII maker Square to taunt Nintendo in a magazine ad, saying that if the game was “available on cartridge, it’d retail for around $1200.”) PlayStation devices often doubled as machines for watching movies and TV on the latest disc-based formats. In the late 2000s, for example, Sony’s pricy PS3 gained traction as a go-to device for playing then-novel Blu-Ray discs. In 2013, Sony effectively roasted the digital game-sharing restrictions proposed by rival Microsoft for its upcoming Xbox One console by showing how games could be shared for the then-upcoming PS4. In a 21-second clip that has over 20 million views on YouTube, one PlayStation executive simply handed a game box—presumably with disc inside—to another, who said “thanks.” Sony’s possible motivations The PlayStation announcement today cites “consumer preferences” and a shift away from discs among “the broader entertainment industry,” but does not delve into the decision-making process that brought Sony to this point. Sony is not discussing the economics of this move (I asked!), but there are a number of potential factors: Abandoning discs will spare Sony the cost of manufacturing and shipping them, which analysts and industry veterans I spoke to said could account for $1 or so of a game’s retail price. For first-party games, that’s direct savings for Sony, though the amount is limited by the winnowing percentage of people who were even buying the disc-based versions. For third-party games, Sony could pass the savings on to partners or just retain the better profit margin for themselves. As the 2024 comments from Phil Spencer alluded to, leaving discs behind could mean leaving disc-drives behind, allowing Sony to produce consoles more cheaply. Switching to digital-only for games could diminish the risks of copies of new games leaking. It would also seemingly make second-hand sales of used games impossible, pushing more people to buy their own copies of games. These economic benefits for Sony could be boons for the games industry overall, Ampere analyst Piers Harding-Rolls tells Game File. Among other things, it could free publishers and retailers from having to worry about securing an inventory of game discs when trying to sell games, he noted. “If there is a way to streamline the business of games retail, I generally think it’s a good thing for the industry as it removes unnecessary costs,” Harding-Rolls said. “This will help offset pressure on margins from other directions – development and staffing costs for example.” Should the industry shift from game boxes that contain discs to smaller, cheaper game cards, Harding-Rolls said, that reduces pressure on publishers and retailers. “The advantage of everything going digital for the industry is that sales can be tracked much more easily and there is less commercial risk for publishers wanting to continue selling via retail,” he said. The shift to no discs will also likely impact game development timelines, as developers will no longer face the same urgency to have a build ready to submit to PlayStation for the production of a disc, as industry experts noted around GTA VI’s no-disc news last week. Instead, projects may gain weeks of development time, in the event delivery deadlines for platform approval move closer to release date. Preservationists’ likely worries While millions of gamers have shifted to digital, there are still people who associate game discs—and only game discs—with actual ownership of PlayStation games. That portion of the gaming community spoke up last week about wanting to buy a version of GTA VI that they could hold in their hands, could lend to a friend and could potentially pop into a well-preserved PS5 console three decades from now and still see it run. Such gamers didn’t want to worry that they’d merely purchased a digital copy that could lose access to the game if, say, the company behind the game someday turns of the servers that transmit downloadable copies. Digital copies of games are inherently less long-lasting, because consumers aren’t actually buying a game (on a disc), just buying access to the game. The fine print in online gaming shops notes this, as does a recent law that went on the books in California in 2025. That lasw requires game publishers doing business in the state to refrain from words like “sell” when offering digital copies of games, unless they explicitly tell consumers that what’s being sold isn’t the game itself but a potentially revocable license to access it. A Sony spokesperson noted to Game File that “[w]ith all digital content, including games, movies, and music, players are purchasing a personal license for non-commercial use.” Regarding the fears of PlayStation games being lost to time in an all-digital era, the rep also noted that Sony remains “committed to delivering experiences from past generations to the new platforms our players are using.” They noted that PlayStation has used emulation and remasters to keep offering its classic games to modern gamers. It’s true that many consumers have become accustomed to not having physical copies of new music albums or movies, but the relative precariousness of digital copies of games is in fact being highlighted today by…. Sony’s other big announcement: the upcoming closure of the PS3 and PS Vita online stores Sony said today that it will be closing the online marketplaces for its PlayStation 3 console and PS Vita handheld in most countries in July 2027 (sooner elsewhere: August 2026 for the PS3 store Mexico, Honduras and Nicaragua; late 2026 for PS3 in other Latin American countries and the Middle East). “We know this news may be disappointing to PS3 and PS Vita players who hold a special place in their hearts for this generation of gaming,” Sony said in its announcement, saying the move “was not an easy decision for us to make.” Sony said that PS3 and Vita marketplaces “are no longer able” to support modern commerce systems, prompting a “need” to close the shops and focus on more modern PlayStation platform stores. The news may spark some deja vu. Sony announced back in March 2021 that it planned to take the PS3, Vita and PlayStation Portable marketplaces offline that summer. The move would have caused some 2,000 digital-only games to become unavailable for new purchasers, according to a VGC analysis at the time. Fans complained loudly. By April 2021, Sony walked back the PS3 and Vita shop closures, with then PlayStation boss Jim Ryan saying “it’s clear that we made the wrong decision here.” This time around, Sony is giving a longer notice period in most regions. The closure of those stores is still likely to cut off access to new purchases of digital-only PS3 and Vita games. The current PlayStation 5 marketplace sells PS5 and PS4 games, as well as a selection of PS1 and PS2 games. It does not sell PS3 games, because games for that platform can’t run on the system (some are offered via a PlayStation Plus streaming option). Vita games also aren’t sold via PS5. Sony says digitally purchased PS3 and Vita games will be downloadable after the stores’ shutdowns “for the foreseeable future.” Sony’s move contrasts with Microsoft’s Xbox platform, which continues to sell and support games from all four Xbox console generations. But it puts it in line with Nintendo, which disabled purchases in the marketplace for its Wii console (a contemporary of the PS3) in 2019. Nintendo discontinued purchases in the online shop for its 3DS portable (a contemporary of the Vita) in 2023. The big questions about Sony’s 2028 post-disc era Will Microsoft follow suit, ending support for new disc-based games on Xbox platforms and therefore all game consoles, too? Whether Microsoft does or not, will third-parties that can no longer release games on discs for PlayStation, simply ditch the disc options across the board? Given the GTA VI no-disc experiment launching this November, will more game publishers decide to forgo disc-based offerings even in 2027? How will no-disc PS5/6 games be packaged and sold in brick-and-mortar retail stores? What becomes of game sharing in an all-digital era? Will Sony modify its current set-up, which currently allows some sharing of digital games across a pair of consoles, to allow more casual lending? (See for example, Nintendo’s year-old system of letting players lend a digital game to another player in a “family group” for up to 14 days.) Will there be a version of a PS6 with a disc drive? Or will a drive be offered as an add-on? And how will gamers who want to retain access to PS4/PS5 disc-based games react to whichever configurations Sony chooses to offer? What will the final disc-based PlayStation game be?

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Jul 1 • 8:00 AM EDT • Technology • gamefile.news
Xbox ends deal to fund and publish IO Interactive's Project Fantasy; redundancies expected

Developer says it must "adapt to new reality" as Xbox reshapes investment priorities

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Jul 1 • 5:00 AM EDT • Technology • gamesindustry.biz
The Elder Scrolls IV: Oblivion Remastered for Switch 2 launches August 11

The Switch 2 version of The Elder Scrolls IV: Oblivion Remastered will launch on August 11, publisher Bethesda Softworks and developer Bethesda Game Studios announced. Pre-orders for the physical e…

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Jun 30 • 11:08 AM EDT • Technology • gematsu.com
‘That would be insanity’: Baldur’s Gate 2 lead says he turned down Hasbro’s request to make Baldur’s Gate 4

Baldur’s Gate 2 developers declined a request to make a sequel to Larian’s third entry…

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Jun 30 • 5:53 AM EDT • Technology • videogameschronicle.com
Xbox is reportedly considering closing State of Decay developer Undead Labs

Having a promising project like State of Decay 3 in development is seemingly not enough to save Undead Labs from being shuttered, according to new reports.

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Jun 30 • 5:04 AM EDT • Technology • eurogamer.net
Developer addresses community concerns around Franklin youth sports complex project

The project, proposed by developer BLVD Capital, would transform Brownland Farm, a 233-acre property on Hillsboro Road just outside downtown Franklin, into “The Banks at Brownland.”

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Jun 29 • 11:48 PM EDT • Sports • wsmv.com
Downtown Clearwater site cleared for $50M EVO entertainment complex

Developers cleared the site for a $50M EVO entertainment complex in downtown Clearwater, advancing the project toward construction.

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Jun 29 • 10:47 AM EDT • Entertainment • tbbwmag.com
Xbox reportedly pausing new third-party Game Pass deals, developers say

Developers in line for Game Pass deals ‘got the rug pulled from under them’ it’s claimed…

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Jun 29 • 5:21 AM EDT • Technology • videogameschronicle.com
Lux and Samira announced for 2XKO

After the finals for 2XKO at Evo 2026 today, the developers decided to treat us to something special — namely a full reveal of the remaining characters for the game's first season.It was shown that Lux, the Lady of ...

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Jun 28 • 5:30 PM EDT • Technology • eventhubs.com
Apple iPhone 18 Pro Release Schedule: Why iOS 27 Signals September Date

The just-released second developer beta of the next iPhone software helps confirm what is likely to happen and when for the next iPhones’ release date.

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Jun 28 • 2:06 PM EDT • Technology • forbes.com
AI coding agents gain trust as developers skip reviews

AI coding agents like Cursor are increasingly trusted to work autonomously, with a rise in AI-generated code reaching production directly.

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Jun 28 • 10:00 AM EDT • Business • businessinsider.com
Star Wars Eclipse "literally cannot be finished" without more staff, insist striking Quantic Dream developers

Striking staff at Quantic Dream have warned that if the studio proceeds with layoffs, its upcoming Star Wars Eclipse game "literally cannot be finished".

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Jun 27 • 5:47 PM EDT • Technology • eurogamer.net
Guilty Gear: Strive DLC character Robo=Ky launches July 2

Guilty Gear: Strive downloadable content character Robo=Kuy will launch on July 2, developer Arc System Works announced.

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Jun 27 • 5:19 PM EDT • Technology • gematsu.com
Star Wars Eclipse in danger of cancelation, claim striking Quantic Dream developers

Workers protested in Paris over proposed layoffs at the Star Wars Eclipse studio…

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Jun 27 • 9:00 AM EDT • Technology • videogameschronicle.com
Quantic Dream Developers Strike to Save Star Wars Eclipse, Warning that 115 Layoffs Would Doom the Unfinished Game

Quantic Dream developers are striking to save Star Wars Eclipse, warning that 115 layoffs would leave the unfinished game without a future.

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Jun 27 • 5:00 AM EDT • Technology • wccftech.com
Samsung will soon start charging to access its smart home API

Regular users could get caught by Samsung’s new $4.99 monthly charge for individual developers.

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Jun 26 • 7:38 AM EDT • Technology • theverge.com
Elroy Air to Become Publicly Traded Company via Business Combination with Inflection Point-led SPAC

Elroy Air, Inc., a leading U.S.-based technology developer of autonomous heavy-cargo drones for defense, rapid response and commercial logistics, and Columbu...

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Jun 26 • 6:00 AM EDT • Business • businesswire.com
It's Xbox's turn (again), as console prices keep going up

Microsoft announced a price hike for the Xbox Series consoles today, the third in little over a year. Effective August 1, the Xbox Series S, which launched in 2020 for $300, will cost $500 in the U.S. The Xbox Series X, which launched in 2020 at $500, will go for $800. This follows a round of PlayStation 5 price increases from Sony this spring, and a slow-motion increase for Nintendo’s Switch 2, which will kick in in the U.S. in September. (Mind you, there were also eight video game industry price hikes in six months of 2025). The chart up top shows the sudden ascent of console prices over the past year, a sudden surge in an already unusual hardware generation. Prices had been flat for years, now “up” is the new “flat.” Game console prices used to go down across the length of a console generation, but not this time around. Microsoft’s explanation for the new price hike today: We hoped another price increase would not be necessary, and we have spent the last several months working with suppliers on options. Unfortunately, console storage and memory prices have increased by more than 2.5x and we expect another doubling by the fall of 2027. The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles. Unlike phones, computers, speakers, and other consumer devices, consoles are typically not sold at a profit, but instead for less than they cost to make. This is an issue well beyond game consoles. Apple announced price hikes on its computers and tablets today as well. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Brutal Bungie cuts Bungie laid off “most” of its Destiny development team and some developers who worked on Marathon, the newest game from the struggling Sony-owned studio. A WARN notice issued by Sony to Washington State, where Bungie is based, tallied cuts impacting 292 workers, effective next month. That’s strictly for Bungie/Sony jobs in Washington and wouldn’t account for any elsewhere. The video I clipped below shows the redacted list of Bungie cuts filed to Washington State officials. As you’ll see, I had to scroll for a while… In a note emailed to PlayStation workers and published online, PlayStation game studios chief Hermen Hulst offered the following explanation for these latest cuts at Bungie: This is painful news, especially for talented colleagues whose roles have been eliminated. This decision was made only after extensive discussion and careful consideration, and I want to provide some context on how we arrived here. Over the past several months, together with Bungie leadership, we reviewed the studio’s long-term direction, development priorities, resource needs, and role within our broader portfolio strategy. We explored multiple alternatives before concluding that a reduction was necessary to align the studio’s resources with its current priorities and long-term goals. In 2022, Sony bought Bungie for $3.7 billion. The studio’s marquee game, the multiplayer live service shooter Destiny 2 was losing popularity at the time. Its next game Marathon, released earlier this year, has been well-reviewed but had a slow start. Bungie is renowned for making great shooter games, and Destiny fans have mourned the wind-down of Destiny 2. They’ve also expressed bewilderment over reports that Destiny 3 is not, per Bloomberg, immediately in the cards.

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Jun 25 • 8:21 PM EDT • Technology • gamefile.news
Bluehost Launches Inaugural Market Study on State of Small Business AI Confidence in the U.S.

/PRNewswire/ -- Bluehost, the SMB business platform that millions of small businesses, developers, and agencies globally trust to run, grow and scale in the AI...

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Jun 25 • 10:53 AM EDT • Business • prnewswire.com
Gemini in Chrome adds ‘Select from screen’ tool as Gemini 3.5 Flash gains computer use

Gemini in Chrome now lets you focus a prompt with a new "Select from screen" tool, while developers can tap into 3.5 Flash computer use...

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Jun 24 • 1:45 PM EDT • Technology • 9to5google.com
A retro outdoor food park and entertainment venue is coming to Seminole Heights this fall

A slice of Old Florida could be coming to Seminole Heights this fall. Developers last week announced plans for Nebraska Roadside, an open-air food park and

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Jun 24 • 7:52 AM EDT • Entertainment • thatssotampa.com
The AI coding boom is creating workplace paralysis

New AI tools are released near-constantly. Some developers are invigorated, while others feel overwhelmed just trying to keep up.

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Jun 24 • 5:55 AM EDT • Business • businessinsider.com
Monster Fantasy announced for PC – action RPG with cozy life simulation elements

Chengdu-based developer Jotoyo has announced Monster Fantasy, an action RPG with cozy life simulation elements coming to PC via Steam. A release date was not announced. A Kickstarter campaign will …

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Jun 24 • 1:22 AM EDT • Technology • gematsu.com
Oracle Backend for Microservices and AI: The Business Value of a Microservices Backend Platform

Discover how Oracle Backend for Microservices and AI (OBaaS) 2.1.0 provides a shared backend foundation for microservices and AI-enabled applications, helping teams standardize gateways, observability, messaging, configuration, workflow coordination, and Oracle AI Database integration.

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Jun 23 • 8:00 PM EDT • Business • blogs.oracle.com
Developer breaks ground on new project near Summerlin

A new medical-office development is planned for Las Vegas

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Jun 23 • 4:30 PM EDT • Business • reviewjournal.com
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Lords of the Fallen II delayed to Q1 2027

Publisher CI Games and developer Hexworks have delayed Soulslike action RPG Lords of the Fallen II from its previously planned fall 2026 release window to Q1 2027. It will be available for PlayStat…

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Jun 23 • 2:44 PM EDT • Technology • gematsu.com
MIO: Memories In Orbit Developer Douze Dixièmes Shutting Down

It's been reported that MIO: Memories in Orbit developer Douze Dixièmes is shutting down after regaining its independence.

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Jun 23 • 1:45 PM EDT • Technology • insider-gaming.com
Build an AI Scientist for Life Science Discovery with NVIDIA BioNeMo Agent Toolkit

AI scientists are emerging as a new interface for scientific computing. These agents can read papers, write code, generate hypotheses, call APIs, inspect files, and iterate on results. But science isn’…

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Jun 23 • 9:30 AM EDT • Science • developer.nvidia.com
"The 'AI Stigma' is real and severely punishes developers": A new study shows how much using AI in games hurts sales, and the numbers are hard to believe

Amateur developers might be able to make a quick buck, but established studios are seeing serious declines when using AI during development.

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Jun 23 • 7:35 AM EDT • Technology • windowscentral.com
Here's what's new with iOS 27 beta 2

Apple released iOS 27 beta 2 today, giving developers the first follow-up update since iOS 27 debuted at WWDC. The...

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Jun 22 • 2:33 PM EDT • Technology • 9to5mac.com
Apple Seeds iOS 27 and iPadOS 27 Second Betas to Developers

Apple today seeded the second betas of iOS 27 and iPadOS 27 to developers for testing purposes, with the update coming a week after Apple released the first betas following the WWDC 2026 keynote. Registered developers can download the betas from the Settings app on the iPhone or iPad by going to the General section and selecting Software Update. iOS 27 introduces Apple's smarter version of Siri, Siri AI.

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Jun 22 • 1:08 PM EDT • Technology • macrumors.com
A leader in the study of longevity is returning to UCLA Health

Dr. Steve Horvath, a leader in the study of longevity and developer of the epigenetic clock, is returning to UCLA Health.

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Jun 22 • 8:00 AM EDT • Health • uclahealth.org
Blue Reflection Quartet second trailer, pre-orders now available

Publisher Koei Tecmo and developer Gust have released the second official trailer and opened digital pre-orders for heroic RPG collection Blue Reflection Quartet.

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Jun 21 • 10:10 PM EDT • Technology • gematsu.com
Rose & Camellia Collection ‘Online Battle Mode’ update launches June 22

The online battle mode update for slap battle action game Rose & Camellia Collection will launch on June 22, publisher PLAYISM and developer Nigoro announced.

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Jun 21 • 9:34 PM EDT • Technology • gematsu.com
CD Projekt Red co-CEO admits it "indefinitely" "lost the faith" of some fans after Cyberpunk 2077

The Witcher 4 developer CD Projekt Red believes it's yet to complete its "full redemption arc" after the disastrous 2020 launch of Cyberpunk 2077.

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Jun 21 • 3:42 PM EDT • Technology • eurogamer.net
Apple to Release These 20 New Products Across Rest of 2026 and 2027

Apple's annual WWDC developers conference is in the rearview mirror, but there is still a lot to look forward to over the next year and beyond. In his Power On newsletter today, Bloomberg's Mark Gurman listed around 20 products that he expects Apple to release across the remainder of 2026 and 2027.

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Jun 21 • 10:42 AM EDT • Technology • macrumors.com
Apple Unveiled These Five New Apps Last Week

Apple last week unveiled five new apps, with four announced at WWDC 2026 alongside its upcoming fall software updates, one released in beta for developers, and one released independently by its subsidiary Claris. Siri AI App One of the biggest announcements of WWDC 2026 was Siri AI, a ground-up rebuild of Apple's voice assistant that for the first time comes with a dedicated standalone app.

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Jun 20 • 11:00 AM EDT • Technology • macrumors.com
"It helped": Years of Xbox Series S game optimization probably made life much easier for Nintendo Switch 2 developers

Series S optimizations may have given developers valuable experience when bringing modern games to Nintendo Switch 2.

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Jun 20 • 6:31 AM EDT • Technology • windowscentral.com
Here's why Apple is already dropping support for so many watches in watchOS 27

It's for your own good, unsurprisingly. At its Worldwide Developers Conference earlier this month, Apple unveiled watchOS 27. This will be rolling out in...

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Jun 19 • 5:00 PM EDT • Technology • gsmarena.com
Two Point Museum x DAVE THE DIVER collaboration update now available

Publisher SEGA and developer Two Point Studios have released the version 10.0 update for Two Point Museum, which brings MINTROCKET’s DAVE THE DIVER to the museum’s Digiverse, the compan…

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Jun 19 • 11:23 AM EDT • Technology • gematsu.com
SHINOBI: Art of Vengeance coming to Switch 2 on September 24

Publisher SEGA and developer Lizardcube will release a Switch 2 version of SHINOBI: Art of Vengeance on September 24, the companies announced. Pre-orders are available now via Nintendo eShop.

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Jun 18 • 5:30 PM EDT • Technology • gematsu.com
Google shares updated timeline for rolling out Android developer verification

A new system service will roll out this month ahead of big changes starting in September.

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Jun 18 • 3:53 PM EDT • Technology • arstechnica.com
Android developer verification on track for September, ‘Verifier’ service will soon auto-install

Google today published an update on Android developer verification, which is set for its initial launch later this year and...

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Jun 18 • 1:35 PM EDT • Technology • 9to5google.com
Digimon Story: Time Stranger free update launches July 9, adds Terriermon Assistant, Graphics Mode options, more

Publisher Bandai Namco and developer Media.Vision will release a free update for Digimon Story: Time Stranger on July 9 for PlayStation 5, Xbox Series, and PC, and at launch for Switch 2 and Switch…

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Jun 18 • 10:28 AM EDT • Technology • gematsu.com
My Hero Academia: All’s Justice coming to Switch 2 on September 3 in Japan, September 4 worldwide

Publisher Bandai Namco and developer Byking will release My Hero Academia: All’s Justice for Switch 2 on September 3 in Japan and September 4 worldwide, the companies announced. The physical …

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Jun 18 • 10:05 AM EDT • Technology • gematsu.com
No Law's Dense Cybergrunge City Might Just Be the Most Alive Open World Ever Created

No Law interview with developer Neon Giant.

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Jun 18 • 10:00 AM EDT • Technology • ign.com
The Grinch 2: Saving Christmas announced for PS5, Xbox Series, PS4, Switch, and PC

Publisher Outright Games and developer Casual Brothers, in cooperation with Dr. Seuss Enterprises, have announced adventure game sequel The Grinch 2: Saving Christmas. It will launch for PlayStatio…

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Jun 18 • 9:18 AM EDT • Technology • gematsu.com
Amid Concern Over Xbox Studio 'Bloodbath,' New Report Says Developers Are Being 'Punished Today for Following Orders'

A new report suggests Xbox layoffs will likely result in a "bloodbath" of job losses and studio closures, leaving developers "punished" simply for following Microsoft's orders.

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Jun 18 • 7:44 AM EDT • Technology • ign.com
Granblue Fantasy: Relink – Endless Ragnarok demo now available

A demo for Granblue Fantasy: Relink – Endless Ragnarok is now available for PlayStation 5, Switch 2, PlayStation 4, and PC via Steam, publisher Cygames and developer Cygames Osaka announced.

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Jun 17 • 11:11 PM EDT • Technology • gematsu.com
Loss of another Seattle-area billionaire? Valve’s Gabe Newell is reported buyer of Florida estate

The Wall Street Journal reported this week that the video game developer is the buyer of a waterfront estate north of Miami.

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Jun 17 • 10:30 PM EDT • Technology • geekwire.com
Yakuza Creator's Gang of Dragon PS5 Game Really Does Seem Dead

More evidence the developer is no more

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Jun 17 • 9:00 PM EDT • Technology • pushsquare.com
Game Developers Neither Surprised Nor Delighted To Learn That Unreal Engine 6 Will Be Filled With AI Garbage

“All of the UE6 stuff is really exciting news if your idea of a video game is turning it into shitty Roblox-core slurry for Fortnite"

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Jun 17 • 6:11 PM EDT • Technology • aftermath.site
Epic reveals Unreal Engine 6 is integrating AI models so developers can ‘reduce tedious work’

Epic claims UE6 is “going to change a lot about how games are made”…

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Jun 17 • 12:02 PM EDT • Technology • videogameschronicle.com
Is Abridge’s ‘patient centered’ claim a bridge too far?

In this edition of AI Prognosis, Brittany Trang takes a close look at ambient scribe developer Abridge's claim about being patient-centered.

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Jun 17 • 8:01 AM EDT • Health • statnews.com
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Malicious JetBrains Marketplace plugins steal AI API keys from developers

At least 15 malicious plugins found on the JetBrains Marketplace were designed to steal AI API keys from developers.

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Jun 16 • 5:54 PM EDT • Technology • bleepingcomputer.com
Snap unveils $2,195 AR glasses as CEO Evan Spiegel bets on post-smartphone future

Snap is launching its first AR glasses geared toward the broader public instead of developers.

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Jun 16 • 12:50 PM EDT • Technology • cnbc.com
Aphelion and Life is Strange developer Don't Nod in trouble as it struggles to secure funding for its next project

Don't Nod is in trouble yet again, as the company prepares to address a shortage of cash in its reserves.

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Jun 16 • 6:31 AM EDT • Technology • eurogamer.net
Atom Computing and Phasecraft Partner on Material Science Algorithms

Neutral-atom quantum hardware developer Atom Computing and quantum software specialist Phasecraft have signed a Memorandum of Understanding to collaborate on application-focused algorithms. The partnership aims to adapt Phasecraft’s hardware-optimized software to

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Jun 15 • 7:51 PM EDT • Science • quantumcomputingreport.com
Xbox is reportedly considering closing South of Midnight studio, Compulsion Games, with Double Fine and Ninja Theory also allegedly at risk

Xbox is allegedly shuttering We Happy Few and South of Midnight developer, Compulsion Games, with Tim Schafer's Double …

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Jun 15 • 5:00 PM EDT • Technology • gamesindustry.biz
‘Developers should have free rein’

Opinion, comment and editorials of the day

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Jun 15 • 1:56 PM EDT • Politics • theweek.com
Assassin’s Creed Shadows final update launches June 16, adds new story quest and end-game feature

Publisher Ubisoft and developer Ubisoft Quebec will release the final update for Assassin’s Creed Shadows on June 16, the companies announced. It will add the new story quest “Black Tid…

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Jun 15 • 12:39 PM EDT • Technology • gematsu.com
Xbox Game Studios boss Craig Duncan steps down

The head of Xbox Game Studios Craig Duncan has stepped down after more than 18 months in the role. Duncan replaced former Studios boss Alan Hartman in November 2024, and oversaw Halo Studios, The Coalition, Flight Sim, Turn 10, Playground Games, Rare, Obsidian, Ninja Theory, Compulsion Games, The Initiative, Double Fine, InXile, Undead Labs, World’s Edge and XGS Publishing. He departs the organization this week. His studios will report to Xbox Chief Content Officer Matt Booty until a replacement is found. Duncan has been part of the Xbox organization since 2011 and is best known for running highly regarded UK developer Rare for nearly 14 years. He oversaw the developer’s Kinect and Sea of Thieves eras. Prior to that, he held various senior roles at Codemasters, Midway and Sumo Digital, and worked cross titles such as Sonic and Sega All-Stars Racing, Wheelman and Colin McRae. He's also VP of the charity SpecialEffect. Subscribe Meanwhile, Xbox Game Studios chief of staff Louise O’Connor will also be leaving the company. O’Connor joined Rare in 1999 beginning as an animator on cult favourite N64 game Conker’s Bad Fur Day. She’s worked in numerous art and production roles at the UK studio, and even won an AIAS award for voicing the character Leafos in Viva Piñata. She left Rare following the cancellation of Everwild in 2025, before becoming chief of staff in September that year. In an email to staff, Duncan wrote: “When I stepped into the role of leading XGS 20 months ago, my purpose was to serve our studios, our teams, and the people making our games. Together, we set out to deliver high-quality games, strengthen the cultural fabric across our studios, and help shape the future of the business. I’m proud to say we delivered many flawless launches that drove business success for the company.” On O’Connor, he added: “Louise has been a thoughtful, creative, and trusted partner who has consistently championed the craft and supported our studios with clarity and care. I’m grateful for everything she’s brought to XGS, and I’m sure she’ll be successful in whatever comes next for her.”

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Jun 15 • 10:07 AM EDT • Technology • thegamebusiness.com
Xbox Game Studios boss Craig Duncan steps down

The head of Xbox Game Studios Craig Duncan has stepped down after more than 18 months in the role. Duncan replaced former Studios boss Alan Hartman in November 2024, and oversaw Halo Studios, The Coalition, Flight Sim, Turn 10, Playground Games, Rare, Obsidian, Ninja Theory, Compulsion Games, The Initiative, Double Fine, InXile, Undead Labs, World’s Edge and XGS Publishing. He departs the organization this week. His studios will report to Xbox Chief Content Officer Matt Booty until a replacement is found. Duncan has been part of the Xbox organization since 2011 and is best known for running highly regarded UK developer Rare for nearly 14 years. He oversaw the developer’s Kinect and Sea of Thieves eras. Prior to that, he held various senior roles at Codemasters, Midway and Sumo Digital, and worked cross titles such as Sonic and Sega All-Stars Racing, Wheelman and Colin McRae. He's also VP of the charity SpecialEffect. Subscribe Meanwhile, Xbox Game Studios chief of staff Louise O’Connor will also be leaving the company. O’Connor joined Rare in 1999 beginning as an animator on cult favourite N64 game Conker’s Bad Fur Day. She’s worked in numerous art and production roles at the UK studio, and even won an AIAS award for voicing the character Leafos in Viva Piñata. She left Rare following the cancellation of Everwild in 2025, before becoming chief of staff in September that year. In an email to staff, Duncan wrote: “When I stepped into the role of leading XGS 20 months ago, my purpose was to serve our studios, our teams, and the people making our games. Together, we set out to deliver high-quality games, strengthen the cultural fabric across our studios, and help shape the future of the business. I’m proud to say we delivered many flawless launches that drove business success for the company.” On O’Connor, he added: “Louise has been a thoughtful, creative, and trusted partner who has consistently championed the craft and supported our studios with clarity and care. I’m grateful for everything she’s brought to XGS, and I’m sure she’ll be successful in whatever comes next for her.”

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Jun 15 • 10:07 AM EDT • Business • thegamebusiness.com
The stability of the first iOS 27 developer beta tells its own story

If there’s one thing which is usually a very bad idea even for the most enthusiastic of Apple fans, it’s...

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Jun 15 • 7:20 AM EDT • Technology • 9to5mac.com
Themed Entertainment Giant Teases $55 Billion Investment

One of the world’s leading themed entertainment developers has teased a $54.4 billion project which is expected to be one of the biggest investments in its history.

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Jun 15 • 5:39 AM EDT • Entertainment • forbes.com
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DOKAPON 3-2-1: Super Collection! coming to PC on June 29

Sting will release sugoroku RPG bundle DOKAPON 3-2-1: Super Collection! for PC via Steam on June 29, the developer announced. It will only support Japanese as a language option.

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Jun 14 • 10:35 PM EDT • Technology • gematsu.com
Bob on Business: A whole city devoted to pickleball? Developer serves up Pickle City Fort Worth

Also, former Heim property sold; small business closures; and local firm plans AI investment.

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Jun 14 • 6:47 AM EDT • Business • fortworthreport.org
Garbe to partner with Boston's Berkeley Investments

Garbe, a German real estate investor and developer, is partnering with Boston-based Berkeley Investments for its entrance into the US market.

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Jun 14 • 6:00 AM EDT • Business • bostonglobe.com
Rayman Legends Retold interview: developer on origins, engine, new content, Kung Foot's big return, and more

If you somehow missed the news, Rayman is back – at least with a remake. Ubisoft has returned with a brand new take on the series’ most recent mainline release, Rayman Legends. It’s actually been thirteen years since we originally saw Rayman Legends. Ubisoft has now returned to this one with a full graphical overhaul that’s now in 3D /...

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Jun 14 • 12:50 AM EDT • Technology • nintendoeverything.com
Forgotlings for PS5, Xbox Series launches June 18

The PlayStation 5 and Xbox Series versions of 2D cinematic side-scrolling action adventure game Forgotlings will launch on June 18, publisher Hitcents and developer Throughline Games announced.

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Jun 13 • 12:00 PM EDT • Technology • gematsu.com
Apple iPhone 18 Pro Release Date: How WWDC 2026 Clues Signal September Launch Details

The clues revealed by Apple at its Worldwide Developer Conference indicate when the next iPhones will be announced and go on sale.

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Jun 13 • 4:32 AM EDT • Technology • forbes.com
Activist Investors Really Want Elden Ring Developer To Self-Publish

'We think the current arrangements with the game publishers like Bandai Namco and Activision are no longer good deals for the Company'

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Jun 12 • 4:12 PM EDT • Technology • kotaku.com
"It was an emergency acquisition": Former Destiny 2 dev says if Sony didn't buy Bungie, the studio would have been "very close to shutting its doors"

Sony's acquisition of Bungie likely saved the Destiny 2 developer from closure, says one former dev.

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Jun 12 • 12:14 PM EDT • Technology • windowscentral.com
Huawei’s HarmonyOS Can Be Further Optimized To Run On 64KB RAM While Running On A Single Dry Cell Battery For A Year, Says Executive Director

At the Huawei Developer Conference 2026, an executive makes a bold claim stating that the HarmonyOS platform can be optimized to run on 64KB of RAM

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Jun 12 • 12:07 PM EDT • Technology • wccftech.com
Stranger Than Heaven Devs Shockingly Honest About Tupac

The developers say Tupac's character will be who the man might be 30 years after his death

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Jun 12 • 11:57 AM EDT • Technology • kotaku.com
Apple to Release These 15 New Products Later This Year

Apple's annual WWDC developers conference is drawing to a close, but there is still a lot to look forward to in the second half of the year. Apple is expected to release at least 15 more products later this year. Now that the more intelligent and personal version of Siri has finally arrived in beta, a full two years after Apple first previewed it at WWDC 2024, we should begin to see some new devices that were reportedly postponed until the new Siri was ready.

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Jun 12 • 10:45 AM EDT • Technology • macrumors.com
Side-scrolling beat ’em up game The Walking Dead: Streets of Survival announced for PS5, Xbox Series, Switch 2, Switch, and PC

New publisher Trailmark Games and The Karate Kid: Street Rumble developer Odaclick Game Studio have announced The Walking Dead: Streets of Survival, a side-scrolling beat ’em game set in the …

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Jun 12 • 9:43 AM EDT • Technology • gematsu.com
Elden Ring, Bloodborne Developer FromSoftware Rejects Investors Demand For Safer Sequels, As They Will Continue To Deliver Valuable Games

Elden Ring director Hidetaka Miyazaki is pushing back against investor demands for "safe" sequels to protect the studio's creative freedom.

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Jun 12 • 5:47 AM EDT • Technology • wccftech.com
Tomb Raider: Legacy of Atlantis developers used gen AI to get "the right answers faster", Crystal Dynamics explains

Tomb Raider: Legacy of Atlantis developers Crystal Dynamics and Flying Wild Hog used gen AI to create placeholder assets to assist with visualisation.

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Jun 12 • 5:08 AM EDT • Technology • eurogamer.net
Apple iOS 27 Release Date: When You Can Download The New iPhone Software

The next iPhone software has just been officially unveiled and the first developer beta is out. Here’s when you can download it.

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Jun 11 • 8:42 PM EDT • Technology • forbes.com
Dragon Quest Monsters: The Withered World details characters, story, world, and monsters

Publisher and developer Square Enix, and developer TOSE have released the new information and screenshots for Dragon Quest Monsters: The Withered World introducing the game’s characters, stor…

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Jun 11 • 6:00 PM EDT • Technology • gematsu.com
One of fall's coolest games has been delayed to October to avoid a September crush

Last Sunday, a trailer that aired during an online Xbox event showed Valor Mortis, an upcoming action game that re-imagines the age of Napoleonic wars as a conflict with the plague-ridden undead. It’s a first-person game that mixes Dark Souls-style combat with parkour—it’s from the developers of the acclaimed, fast-paced cyberpunk wall-running Ghostrunner games—and a setting like nothing else that’s out there. Valor Mortis’ trailer concluded with a release date: September 24. But by the time it aired, the teams behind the game knew that was no longer Valor Mortis’ release date. Days ago, they’d learned the hard way that September 24 would be untenable and that they’d have to change it. Today, they’ve announced a new one, October 13, after speaking to Game File about getting out of the bind they recently found themselves in. “When we picked September 24th, it looked like a very, very clear date,” Blake Rochkind, head of publisher Lyrical Games, told me during an impromptu interview on Monday in Los Angeles. “Very quickly it became not such a clear date.” Lyrical and development studio One More Level had a feeling the deate might need to change, Rochkind recalled. But they had to lock in September 24 “many, many weeks” ago. Really, though, who could know if that was the right call when they made it? “There were so many unknowns,” Rochkind said. “This was before Sony State of Play, before Xbox Showcase, before Nintendo Direct, before Summer Games Fest.” Then on Tuesday, June 2, during a PlayStation showcase held just five days before their planned release date reveal, things changed. “As soon as Control announced September 24th, we knew we were moving the date.” It wasn’t just the PlayStation showcase reveal of the release date for Remedy’s upcoming third-person thriller. There were others. And changing their own trailer this close to its airing, Rochkind would later tell me, wasn’t possible.

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Jun 11 • 11:01 AM EDT • Technology • gamefile.news
Bypass Siri AI Waitlist on macOS 27 Golden Gate Beta: Here's How

If you installed the macOS 27 Golden Gate developer beta and have signed up to the Siri AI waitlist but are still waiting to be accepted, there's a Terminal command workaround that enables the new virtual assistant on your Mac immediately. If you're still reading, since you're on the first macOS 27 developer beta, we're assuming you are running it on a test machine, and not on your primary Mac. We're also assuming you're comfortable with using the Terminal app.

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Jun 11 • 5:52 AM EDT • Technology • macrumors.com
New food and entertainment venue coming to Ocala

As the Forge prepares to open in Ocala, developers say food will be a major focus of the new development.

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Jun 11 • 3:37 AM EDT • Entertainment • wcjb.com
Hunter x Hunter: Nen x Impact DLC character Zeno launches June 18

Hunter x Hunter: Nen x Impact downloadable content character Zeno will launch on June 18, publisher Bushiroad Games and developer Eighting announced.

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Jun 10 • 10:13 PM EDT • Technology • gematsu.com
Apple’s iPadOS 27 beta downloads briefly included two unsupported iPad Pro models

Apple briefly listed iPadOS 27 beta 1 restore images for two older iPad Pro models before removing them from its developer downloads page.

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Jun 10 • 10:12 PM EDT • Technology • 9to5mac.com
Apple Shares Massive List of Over 250 Changes Across iOS 27, macOS Golden Gate, and More

During its WWDC 2026 keynote on Monday, Apple briefly showed a slide with hundreds of new features and enhancements coming across iOS 27, macOS 27 Golden Gate, watchOS 27, tvOS 27, and visionOS 27. All of the software updates are currently available as developer betas, and they are expected to be released to all users in September. We already highlighted some of the key new features from the slide, and now we have shared a categorized list of all of the more than 250 changes shown.

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Jun 10 • 4:34 PM EDT • Technology • macrumors.com
Ubisoft Ramping Staff Off Rainbow Six Siege, Other Projects

In addition to layoffs, Ubisoft is ramping off developers from Rainbow Six Siege and other projects at the company.

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Jun 10 • 12:00 PM EDT • Technology • insider-gaming.com
Wix Brings the Wix Headless Business Backend to Stripe Projects

Wix Brings the Wix Headless Business Backend to Stripe Projects Wix Headless now lets developers and AI agents provision a complete Wix business backend directly from the Stripe Projects command-line interface (CLI) Wix Headless now lets developers and AI agents provision a complete Wix business backend directly from the Stripe Projects command-line interface (CLI) NEW YORK - Wix (Nasdaq: WIX) today announced that it has been named a provider in Stripe Projects, connecting the Stripe Projects co

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Jun 10 • 11:20 AM EDT • Business • finance.yahoo.com
Apple Removes Walkie-Talkie From Apple Watch in watchOS 27 Beta

Apple has quietly removed the Walkie-Talkie app from Apple Watch in the first developer beta of watchOS 27, with the app vanishing from both the app list and Control Center. Walkie-Talkie launched with watchOS 5 in 2018 and allowed Apple Watch users to send push-to-talk voice messages to one another over Wi-Fi or cellular using FaceTime infrastructure. Unlike traditional walkie-talkies, it worked over any distance, making it a novel way to communicate without picking up an iPhone.

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Jun 10 • 7:31 AM EDT • Technology • macrumors.com
I went to the Xbox Showcase, met with Xbox execs, fans, and developers — Something HAS changed ... but for how long?

Xbox is on a tear right now, with a lot of positive momentum. But one question I wanted to ask above all others: are they ACTUALLY in it for the long haul?

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Jun 10 • 7:11 AM EDT • Technology • windowscentral.com
New entertainment center being developed in Maricopa

MARICOPA — Plans for new entertainment options in Maricopa are progressing, as developer Scott Bartle is reportedly bringing a new indoor-outdoor entertainment center to the city near Copper Sky Regional

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Jun 10 • 5:16 AM EDT • Entertainment • pinalcentral.com
Apple iOS 27 Release Date: When You Can Download The New iPhone Software

The next iPhone software has just been officially unveiled and the first developer beta is out. Here’s when you can download it.

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Jun 9 • 2:40 PM EDT • Technology • forbes.com