SCROLL NEWS / DISCOVERY

Search headlines

Find the stories shaping the conversation.

Search mode
Refine results
Active filters Keyword All time

Results for " STUDIO " 1,644 found 🔀 AI-powered Shuffle

Marathon has sold 1.2M copies across Steam, PS5, and Xbox

Alinea Analytics estimates show that Marathon has generated gross revenues of $55M via 1.2M copies sold on Steam, PS5, and Xbox: Looking at the split between Steam, PS5, and Xbox, Steam is clearly the main platform for Marathon, accounting for a little under 70% of the audience (800K copies sold). Meanwhile, PS5 takes about 19% (217K) and Xbox (including console, PC, and cloud) accounts for a bit over 11% or 133K. Marathon is technically a first-party Sony title, so seeing the home console struggle to break 20% of the volume is a notable data point for the ongoing platform-agnostic debate. PlayStation Studios online games will almost certainly continue being multiplatform (despite Sony reportedly pulling back on PC releases). Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe As for Marathon, the consensus among hardcore players who pushed through the awkward onboarding phase – myself included – is that it’s fantastic. The gunplay, aesthetic, and presentation are among the best in the shooter genre. A great game doesn’t always equal an immediate hit, though, as shown by our estimates. Things are looking lukewarm right now. But this might be one of those marathon-not-a-sprint situations. Had to, didn’t I? Why wasn’t Marathon a hit on the same level as Arc Raiders? One topic that came up in a lot of conversations at GDC this year was why Marathon hasn’t hit the same stratosphere as Arc Raiders. On paper, they’re both extraction shooters, and Marathon has the Bungie pedigree – the house that built the gold standard for gunplay in Halo and Destiny. Marathon’s neon-futuristic aesthetic also distinguishes itself from the gritty realism of Tarkov or the post-apocalyptic hope of ARC Raiders. But vibes can only get you so far for first impressions if the onboarding feels like a brick wall. Marathon is a sweaty PvP-focused experience with a first-time user experience and UI that I can only describe as dreadful. Players are dropped into a complex ecosystem where the UI, though visually striking, is functionally uninformative, forcing users to manually hover over nondescript, identical icons just to identify basic gear or weapon mods. This lack of clarity is compounded by punishing mechanics like a severe heat gauge for movement and a scarcity of vital resources, all without a clear tutorial or a low-stakes mode to learn the ropes. Most people – even top streamers and veteran shooter players – have no idea what’s going on in Marathon at first. Arc is on the complete other end of the spectrum. As we covered here and here, Arc Raiders offers a more collaborative, approachable loop where players often work together toward shared goals. And the objectives are instantly clear. To many players, this contrast only emphasised Marathon’s issues, especially during the testing period. Players understand the Arc Raiders loop within 30 minutes, while Marathon acts as a massive filter, chewing up newcomers and spitting them out before they can experience the depth of Bungie’s signature gunplay. What I’m getting at here is that the poor first-time user experience of Marathon’s Server Slam likely stifled launch sales, while the opposite was true for Arc. Let’s look at the pre-launch copies sold for each game during their respective Server Slams (launch-aligned) : Looking at the trajectory: Arc Raiders saw a massive 80% jump in copies sold during its three-day Server Slam (day -13 to -11). Players jumped in, realised the water was fine, and immediately opened their wallets. Marathon, meanwhile, saw a 49% increase in the four days following its Slam (Day -7 to -3). At the time of each game’s respective launch, Arc Raiders had nearly double the Steam footprint of Marathon – and word of mouth only continued to grow. Bungie could have had more time to fix the onboarding process had the beta happened earlier. But Marathon launched three days after the beta finished. These factors limited the launch sales quite a bit, I reckon. Marathon has found a niche audience, though Despite the friction-heavy start, the data suggests that those who survived Marathon’s onboarding are loving life. We’ve been tracking cross-platform DAUs, and while there’s the expected post-launch leakage, many players are sticking with it. After peaking at 478K total DAUs on its first Saturday, Marathon has settled into a respectable rhythm, holding 345K DAUs as of yesterday and averaging 380K DAUs across the weekend. Steam continues to do the heavy lifting here, consistently accounting for the lion’s share of the daily players. Players have been putting in the hours, too: On Steam, Marathon’s average playtime has climbed to 27.8 hours, significantly outpacing the console averages on PS5 (16.5h) and Xbox (17.3h). Even more telling than the averages: 22% of the Steam audience has surged past the 50-hour mark, and nearly 7% have already logged over 100 hours. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe This data suggests that once the Bungie magic clicks, it hooks players deeper than the average extraction shooter. There’s also started to be a shift in the game’s discourse. Marathon launched as one of those games that’s cool to hate. But as Marathon’s 100-hour club grows, we’re seeing conversations around its mechanical merit outweigh the negativity. Several high-profile creators, who were initially vocal critics, have spent the last week coming around on the mechanical depth of the endgame. It’s a subtle but positive signal; the hate train is losing steam, and a new narrative about the game is emerging. Bungie faithfuls unite Another interesting metric in Marathon’s first few weeks is who, exactly, is playing. Bungie leans heavily on its prestige as the “makers of Halo and Destiny,” in its marketing, and that message has clearly hit the mark. On Steam, the gravity (hammer) of Bungie’s previous work is unavoidable. A staggering 78.2% of Marathon players also played Destiny 2. The trend carries across other platforms, with 74.2% of PS5 players and 82.7% of Xbox players also having played Destiny 2. The Halo legacy lives on, it seems. More on that in a bit. While Destiny 2 went free to play, these numbers still represent a high-intent migration of a fanbase that trusts Bungie’s specific brand of kinetic gunplay and cryptic world-building. The Xbox data adds another layer of legacy. About 85.7% of Marathon players on Xbox have played Halo Infinite, while over half of the Steam audience has spent time in Halo Infinite and 36.1% in the Master Chief Collection (a paid collection of the old Bungie-made legacy games). Interestingly, we see a 55.9% overlap with ARC Raiders on Steam. Overlap is even higher there on PlayStation (60.5%) and Xbox (66.5%). And there’s also significant crossover with Helldivers 2 on all platforms, too. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe Bungie has found some of its fans with Marathon, and the challenge now is keeping this engaged in a high-stakes PvP environment when they’ve spent the last decade primarily enjoying the power fantasies of PvE. On that note… Go the full 26 miles? Or cut and run? Time for some could’ve, should’ve, would’ve. These things would have improved Marathon’s performance at launch: A more robust onboarding process, perhaps in the form of a short single-player/PvE campaign. We know Bungie fans love this stuff. A traditional arena-based mode akin to Destiny’s Crucible could have been a bridge for the cautious players who’d have been otherwise deterred by the Server Slam. It’s also a great palate cleanser after getting merked. Introducing a dedicated PvE environment would have similarly diversified the conversation and lowered the barrier for the Bungie faithful who found the pure PvP extraction loop too abrasive. PvE is safer than PvP these days. There’s an argument that a thin PvE mode would have just felt like a budget Destiny, potentially hurting the brand more. But given how dire the FTUE is, I think it would have been a net positive. Any kind of tutorialised loop that demystifies the stakes, really. While there is merit in a studio sticking firmly to a singular creative vision, and going all in on the hardcore extraction loop. Less forgiving is the technical reality is that the user interface and first-time user experience (FTUE) were not at a commercial standard for launch. Subscribe for free to get the most accurate games estimates in your inbox twice a week 🫶 Subscribe In a landscape where player time is oversaturated and the most contested currency, a flawed FTUE is a critical failure point. But it’s not all doom and gloom, as Marathon has an incredible, unique gameplay loop, suggesting that financial success is still attainable if Bungie can pivot effectively. Bungie and PlayStation now face a difficult strategic crossroads, though – one within a challenging games market. They could: Double down on Marathon with a long-term Rainbow Six Siege- or No Man’s Sky-style recovery plan, which is something I heard Last Stand Media’s Chris Maldonado mention last week. While this could be a sunk-cost fallacy in action, it could eventually yield the audience the game’s mechanical depth deserves. Shift focus toward the inevitable Destiny 3 or another project, mitigating the escalating opportunity cost and cutting their losses, so to speak. Doing both is an expensive proposition, given the high overhead and burn rate of operating out of Bellevue, Washington. With Sony recently demonstrating a lower threshold for underperforming studios and projects, the margin for error has vanished. Whatever happens, the next six months will determine whether Marathon becomes a cornerstone of Sony’s live-service portfolio or a cautionary tale of vision exceeding accessibility. I’m hoping it’s the former, because Marathon rocks. As always, hit subscribe to get updates on Marathon and other relevant games. Subscribe Want to get your hands on our data for yourself – for free? We’re offering a free trial of our platform for games companies. Send us a message here, or reply to this email, and we’ll set you up. The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]

alineaanalytics.substack.com logo
Mar 24 • 2:06 PM EDT • Technology • alineaanalytics.substack.com
Prologue Entertainment Taps Ken Segna As Head Of Television Development

EXCLUSIVE: Prologue Entertainment, the independent film and television studio that produced Netflix thrillers Zero Day and A House of Dynamite, is expanding its ranks, naming Ken Segna as Head of Tele...

nz.news.yahoo.com logo
Mar 24 • 1:00 PM EDT • Entertainment • nz.news.yahoo.com
Prologue Entertainment Taps Ken Segna As Head Of Television Development

Prologue Entertainment, the indie studio behind Netflix thrillers Zero Day and A House of Dynamite, has named Ken Segna as Head of Television.

deadline.com logo
Mar 24 • 1:00 PM EDT • Entertainment • deadline.com
Deep dive
😐 Neutral (16%)
ahah
67%
love
33%
Why Are Jenna Bush Hager & Sheinelle Jones Absent From ‘Today’?

Find out why cohosts were missing from studio on Tuesday, March 24.

cbs19news.com logo
Mar 24 • 10:34 AM EDT • Entertainment • cbs19news.com
How LuGus Studios Turned a Viral Prototype Into a Successful Business

LuGus Studios discusses building Liftoff, growing a niche drone sim audience, and sustaining a 15-year indie studio through community-driven development, iterative workflows, and a focus on impact over scale.

80.lv logo
Mar 23 • 3:35 PM EDT • Business • 80.lv
Studio Entertainment: The Waddington Brothers

Bismarck, ND (KXNET) — The Waddington Brothers are performing at the Belle Mehus in Bismarck, April 24th at 7:30 pm. Tickets are on sale now and you can find them online by going to bismarcke…

kxnet.com logo
Mar 23 • 11:45 AM EDT • Entertainment • kxnet.com
Grub Lab: $6 Million Raised To Bring Sports And Entertainment IP To Independent Restaurants Nationwide

Grub Lab, an Australia-founded restaurant technology startup, announced it has raised $6 million in funding from Quantaco to accelerate its expansion across the United States and support a national rollout tied to major sports leagues and entertainment studios. The company is positioning itself as a modern solution to help independent restaurants compete for family dining traffic through interactive, branded experiences.

pulse2.com logo
Mar 23 • 7:54 AM EDT • Entertainment • pulse2.com
Banijay Entertainment Dials Up Global Scripted with Premium Series Mania Slate

Media and entertainment powerhouse, Banijay Entertainment, today unveils its premium scripted offering for Series Mania, showcasing a broad range of high-end drama from across its global portfolio. As the number one European studio in scripted, with more than 100 titles launching each year, the company continues to demonstrate its scale, creative strength, global reach and […]

banijay.com logo
Mar 23 • 6:26 AM EDT • Entertainment • banijay.com
‘Project Hail Mary’ blasts off with $80.5 million, a best for Amazon MGM, and the year

Studio estimates on Sunday say Amazon MGM's “Project Hail Mary” has topped the North American box office charts with $80.5 million in ticket sales — the second biggest ever for a non-franchise film.

scrippsnews.com logo
Mar 22 • 4:55 PM EDT • Entertainment • scrippsnews.com
Deep dive
😐 Neutral (10%)
wow
41%
ahah
32%
love
27%
Box Office: ‘Project Hail Mary’ blasts off with $80.5 million, a best for Amazon MGM

Studio estimates on Sunday say Amazon MGM's “Project Hail Mary” has topped the North American box office charts with $80.5 million in ticket sales. It's the biggest opening for the studio and the...

ctpost.com logo
Mar 22 • 11:17 AM EDT • Entertainment • ctpost.com
Box Office: ‘Project Hail Mary’ blasts off with $80.5 million, a best for Amazon MGM

Studio estimates on Sunday say Amazon MGM's “Project Hail Mary” has topped the North American box office charts with $80.5 million in ticket sales.

news4jax.com logo
Mar 22 • 11:17 AM EDT • Entertainment • news4jax.com
😐 Neutral (21%)
Apple Has Released More Than 10 Products and Accessories This Month

It has been a busy March for Apple, which has unveiled more than 10 products and accessories this month. However, aside from the all-new MacBook Neo and Studio Display XDR, the devices received faster chips or new colors and little else.

macrumors.com logo
Mar 22 • 9:00 AM EDT • Technology • macrumors.com
Oscar-Winning Alumnus Returns to Pasadena’s ArtCenter for Entertainment Design Expo

One week after winning the Academy Award for Best Animated Feature, KPop Demon Hunters co-director Chris Appelhans returns today to ArtCenter College of Design, the Pasadena campus where he studied illustration, for the college’s third annual Entertainment Design Expo. The expo, known as ENTX, opens the Hillside Campus to the public for a full day of gallery exhibitions, game playtesting, animation screenings and interactive experiences featuring work from more than 200 ArtCenter students and alumni. General admission is free with advance registration. Two industry panels — including Appelhans’s talk — require $15 tickets. Appelhans, who graduated from ArtCenter with a bachelor of fine arts in 2002, co-directed KPop Demon Hunters with Maggie Kang. The animated film, produced by Sony Pictures Animation and released on Netflix, became the streaming platform’s most-watched film in history, according to Netflix, and swept awards season with wins at the Golden Globes, the Annie Awards and the Grammys before taking the Oscar on March 15. His talk and audience Q&A is scheduled from noon to 1 p.m. in the Ahmanson Auditorium. Doors open at 11:30 a.m. The film’s ArtCenter ties extend beyond its co-director. Art director Angela Sung, cinematographer Gary H. Lee, visual development artist Celine Kim and painter Simon Baek are all ArtCenter graduates who worked on the production, according to the college. The free portions of ENTX include a concept design showcase, a production design gallery, a model gallery, a stop motion studio preview, an alumni gallery and a KPop Demon Hunters fan art gallery. Visitors can also playtest games designed by ArtCenter students. An Animation Shorts Showcase runs from 2 to 3 p.m. and includes “Boy, I’m Scared,” a capstone short by ArtCenter graduate Lindsey Tenaglia that was named a semifinalist for the 2025 Student Academy Awards in the animation category. Also screening

pasadenanow.com logo
Mar 22 • 8:30 AM EDT • Entertainment • pasadenanow.com
‘The Comeback’ took on Hollywood long before ‘The Studio.’ Now, Valerie Cherish will have her curtain call

“The Comeback” was by no means the first series to hold a funhouse mirror up to the entertainment industry, but the comedy starring co-creator Lisa Kudrow, which returns for its final season on Sunday, has certainly always done it in its own navel-gazing yet endearing way.

cnn.com logo
Mar 22 • 8:00 AM EDT • Entertainment • cnn.com
Report: PlayStation's Firesprite Studio Almost Made Breaking Bad VR, as Well as a New Sci-Fi Horror Game

From a canceled Breaking Bad VR experience to a secret sci-fi horror title, we delve into two shelved projects of PlayStation’s Firesprite.

mp1st.com logo
Mar 21 • 3:54 PM EDT • Technology • mp1st.com
Apple Has Unveiled 9 New Products This Month

Apple has unveiled a whopping nine new products so far this March, including an iPhone 17e, iPad Air models with the M4 chip, MacBook Air models with the M5 chip, MacBook Pro models with M5 Pro and M5 Max chips, the all-new MacBook Neo, an updated Studio Display, a higher-end Studio Display XDR, AirPods Max 2, and Nike Powerbeats Pro 2.

macrumors.com logo
Mar 20 • 5:39 PM EDT • Technology • macrumors.com
More Subnautica 2 legal trouble brewing amid claims Krafton "intentionally leaked" May release without consulting reinstated CEO

Lawyers for Subnautica 2 studio's newly reinstated CEO are reportedly pushing for Krafton to be found in contempt of court after it "leaked" a May release.

eurogamer.net logo
Mar 20 • 1:18 PM EDT • Technology • eurogamer.net
Apple to Launch More New Hardware This April

Apple isn't done yet. After announcing seven new products in March – including the iPhone 17e, iPad Air, MacBook Air, MacBook Pro, MacBook Neo, Studio Display, and Studio Display XDR – the company has one more launch on the books in the coming weeks (as far as we know, at least). AirPods Max 2 go up for pre-order on March 25, with availability beginning in early April.

macrumors.com logo
Mar 20 • 10:47 AM EDT • Technology • macrumors.com
Who is Nate Burleson? Why has he replaced Ernie Johnson for NCAA Tournament?

Where is Ernie Johnson? Who is Nate Burleson? Here's what you need to know about CBS and TNT Sports' studio hosts for NCAA Tournament.

usatoday.com logo
Mar 20 • 8:29 AM EDT • Sports • usatoday.com
Valve’s huge SteamOS 3.8 update adds long-awaited features — and supports Steam Machine

Xbox Ally gets SteamOS improvements too.

theverge.com logo
Mar 19 • 8:34 PM EDT • Technology • theverge.com
Markiplier to Microdramas: The Ankler x NAB Show’s Future of Entertainment

Share Subscribe Vegas, baby! The Ankler is heading back to NAB Show for a second year in a row — and doubling down on conversations with the smartest people in the industry. From April 18–22, we’re partnering again with the industry’s biggest media and tech gathering to break down the Business of Media and Entertainment as it’s actually evolving: faster, riskier and increasingly driven by new formats, new audiences and new power players. This curated series will bring together top creators, executives and innovators to tackle the forces reshaping the industry — from the AI disruption of Hollywood’s creative ecosystem to the rise of the creator economy, shifting audience behavior and the changing economics of production. We’ll be rolling out more programming in the coming weeks — including top speakers from leading AI studios, prediction markets and beyond — so keep an eye on the Business of Media and Entertainment hub. But first up, we’re announcing two panels about what’s actually working in Hollywood: The Scary-Smart Business of Horror A good scare has become one of the entertainment economy’s most reliable engines. With disciplined budgets, built-in fandoms and global box office upside, horror consistently outperforms. From theatrical releases to streaming-first originals and creator-driven IP, the genre is artistically flexible and financially durable — and one of the last truly communal experiences for Gen Z and Gen Alpha audiences. Join YouTube creator Mark Fischbach, aka Markiplier, whose independent feature Iron Lung earned more than $50 million at the global box office, Atomic Monster president Michael Clear and screenwriter Akela Cooper (M3GAN, Malignant) for a conversation moderated by Like & Subscribe’s Natalie Jarvey about why horror travels so effectively across platforms and borders, how studios and independents are building sustainable genre pipelines and why the next wave of breakout franchises may emerge from unexpected sources. Inside the Microdrama Boom Short-form serialized storytelling is having a major moment. Microdramas, social-native series and creator-led narratives are capturing massive audiences with low-cost, rapid production cycles and direct-to-fan distribution. What was once dismissed as niche or experimental is now attracting major platform investment. Moderated by Jarvey, this panel of microdrama creators and executives — including one of the format’s top stars and producers, Kasey Esser, and Dhar Mann Studios’ head of vertical content, Erin McFarlane — examines how format innovation, fandom dynamics and algorithmic discovery are reshaping the economics of scripted storytelling and what traditional studios can learn from these agile models. For sponsorship opportunities, contact Lynne@theankler.com Share

theankler.com logo
Mar 19 • 6:34 PM EDT • Entertainment • theankler.com
😐 Neutral (16%)
wow
57%
ahah
43%
New dispute emerges around Subnautica 2’s early access release

Lawyers for the ousted—and now partially reinstated—leadership team of Unknown Worlds, the studio behind Subnautica 2, are crying foul over news that the game will be released into early access in May. The release announcement earlier this week was made improperly, potentially “damaging the game and sowing additional confusion among the Subnautica community,” the lawyers said in a letter sent on Tuesday to Vice Chancellor Lori Will of Delaware’s Court of Chancery. In their letter, the lawyers also floated the idea of asking Will to find Krafton in contempt of the court’s ruling. The letter was sent just one day after Will’s bombshell ruling that publisher Krafton had breached its contract with Unknown Worlds’ executive team, when it fired them last June. The new issue isn’t necessarily the May early access timeframe, but how the news was announced. The letter and Krafton’s response have not been previously reported. A quick recap of prior events: Subnautica 2 is an unreleased, underwater survival adventure and the most-wishlisted game on Steam. Last year, longtime Unknown Worlds CEO Ted Gill, along with studio co-founders Charlie Cleveland and Max McGuire, were fired by Krafton. They swiftly sued, saying the publisher had terminated them to avoid paying out up to $250 million in potential performance-based bonuses. The studio leaders had hoped to earn that with an early access release of the game, which Krafton had blocked. The publisher argued in court that Subnautica 2 wasn’t ready, which the ousted execs disputed. On Monday, Will ruled that Krafton had violated its contract, firing the execs to avoid the performance payouts, and that it had to reinstate Gill and give him full authority over any early access release for Subnautica 2. On Tuesday, IGN reported on a new memo issued that day to Unknown Worlds staff by Steve Papoutsis, the executive Krafton had put in charge of Unknown Worlds after the 2025 firings. In the note, Papoutsis said that Subnautica 2 had passed a key development milestone “last week” and that he and Krafton had determined the game “is ready for Early Access release in May.” This news appeared to catch the lawyers for Gill, Cleveland and McGuire by surprise. On Tuesday night, they sent a letter to Will expressing “serious concerns” about whether it would be possible to forge an agreement with Krafton consistent with the judge’s order. Papoutsis’ memo was a problem, they wrote. He didn’t have the authority to declare anything about Subnautica 2’s release. As of 9am ET on Monday, March 16, the effective date of Will’s order, Papoutsis wasn’t CEO of Unknown Worlds. Gill was. And, per Will’s order, only Gill could make Subnautica 2 release decisions. They continued: Krafton self-servingly announced the launch without any regard to its impact on the game, the team, or the community—let alone this Court’s Opinion. Announcing the release of a game is momentous, and it is typically accompanied by significant marketing activity, fanfare, and community coordination. And most importantly, the announcement is carefully designed to maximize excitement for the game. That entire process was supposed to be driven by Mr. Gill. However, in defiance of the Court’s Opinion, Krafton has now taken that away, further damaging the game and sowing additional confusion among the Subnautica community. The lawyers speculated that Krafton had “intentionally leaked” Papoutsis’ memo and then issued an official statement to confirm the leak. Game File is a reader-supported publication. My reporting is only possible through support from readers like you. To support my work, consider becoming a free or paid subscriber. Subscribe On Wednesday, lawyers for Krafton defended their client in their own letter to vice chancellor Will, saying nothing they did violated her order nor showed contempt: Papoutsis’s message was simply celebrating the UW employees’ efforts toward a past event: Krafton’s pre-Opinion determination that Subnautica 2 was ready for Early Access release. There was nothing improper about conveying the results of the milestone review or thanking the development team for their dedication and talent. They added that Gill could still make his own call about Subnautica 2’s release: In his role as CEO, Gill will be able to assess independently his views on the state of Subnautica 2 and the appropriate release schedule; nothing in Papoutsis’s message alters Gill’s authority or discretion. Vice chancellor Will has not responded to the letters and doesn’t necessarily have to. Both parties were previously ordered by Will to confer this week and submit a proposed judgment consistent with her ruling. The letter from Gill’s attorney’s this week doesn’t indicate whether he would or would not support a May release for Subnautica 2. But it could limit his options. And, if Gill’s lawyers are right, the lack of marketing fanfare around the leak of the May date could dull the launch of the game. Any harm to Subnautica 2’s launch is an extra sensitive issue given the context of the legal dispute: millions of dollars of payouts are on the line, tethered to the scale of the game’s initial performance. In her ruling on Monday, Will noted that there was obvious “bad blood” between Gill’s side and Krafton but that the two would need to work together: “They can—and must—act in good faith to navigate their remaining contractual relationship.” Item 2: A new kind of couch co-op game A highlight of GDC each year is the Alt.Ctrl showcase that features games played with extremely experimental controllers. Perusing this year’s offerings last Friday, I found a game controlled with giant scissors, another with big toothbrushes and one that amounted to dumpster diving. My favorite was Pivot, a co-op game about collectively maneuvering a couch. It was developed by students at the University of Utah’s masters of arts and engineering games program. Players lift and tilt the physical couch in order to control the position of a virtual one. That virtual one is moving through an obstacle course on-screen, while being pursued by a giant skull. Developer Nishant Verma told me at GDC that the couch is made of styrofoam (this became more evident as I watched!) and that the name was a riff on an episode of the sitcom Friends. Item 3: In brief… 🚫 Ubisoft is laying off more than 100 workers at its Red Storm studio, as the North Carolina location known for decades for its Tom Clancy games, ceases in-house game development, VGC reports. 👀 On Monday, Nvidia’s revealed its DLSS 5 AI-driven graphics technology that purports to improve game graphics… and it has been roasted about it by the media and the online gaming public for the remainder of the week. The tech changed the faces of characters in footage from Resident Evil Requiem, Hogwarts Legacy and EA Sports FC, drawing accusations of giving carefully art-directed games the generic look of AI “slop.” Nvidia CEO Jensen Huang had said on Monday that “DLSS 5 is the GPT moment for graphics—blending handcrafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression.” By mid-week, Huang was telling Tom’s Hardware that the new tech’s critics were “completely wrong” because game-makers could still “fine-tune the generative AI” to suit their game’s aesthetics.

gamefile.news logo
Mar 19 • 5:28 PM EDT • Technology • gamefile.news
'View' stars grill guest cohost who said economy is 'in pretty good shape'

'The View' cohosts grilled guest star Sara Eisen after she said the U.S. economy is 'in pretty good shape,' a claim that made the studio audience laugh.

ew.com logo
Mar 19 • 12:15 PM EDT • Entertainment • ew.com
Ubisoft announces layoffs and the cease of game development at Red Storm Entertainment

The studio will remain open, but 105 people are being laid off as part of Ubisoft's cost reduction programme

gamesindustry.biz logo
Mar 19 • 10:19 AM EDT • Entertainment • gamesindustry.biz
😐 Neutral (0%)
ahah
60%
wow
40%
Crimson Desert studio Pearl Abyss sees share price plummet by nearly 30% after first reviews arrive

The visually stunning adventure game isn’t reviewing as well as the market had hoped…

videogameschronicle.com logo
Mar 19 • 6:36 AM EDT • Technology • videogameschronicle.com
Game Developers "Found Out At the Same Time as the Public" About NVIDIA DLSS 5

Much has been said about NVIDIA's recent DLSS 5 announcement, with many criticisms of the tech stemming from how the neural rendering potentially alters the artistic vision and tone of the game. While NVIDIA insists that developers remain in full control, and that the game studios were involved in c...

techpowerup.com logo
Mar 18 • 5:49 PM EDT • Technology • techpowerup.com
Entertainment Industry Foundation Launches EIF Studios for Social Impact-Focused Content

“EIF Studios will allow us to shepherd important stories from around the world to reach an audience that can make a real impact on the outcome,” said EIF president and CEO Nicole Sexton.

yahoo.com logo
Mar 18 • 12:00 PM EDT • Entertainment • yahoo.com
Entertainment Industry Foundation Launches EIF Studios

“EIF Studios will allow us to shepherd important stories from around the world to reach an audience that can make a real impact on the outcome,” said EIF president and CEO Nicole Sexton.

hollywoodreporter.com logo
Mar 18 • 12:00 PM EDT • Entertainment • hollywoodreporter.com
Deep dive
😐 Neutral (16%)
ahah
39%
love
33%
wow
28%
Subnautica 2 publisher’s CEO used ChatGPT in failed bid to avoid paying US$250m bonus to own studio head, court hears

Court orders Krafton’s CEO to reinstate Unknown Worlds’ leadership after they were ousted using an AI-generated plan

theguardian.com logo
Mar 17 • 10:01 PM EDT • Technology • theguardian.com
Leadership Team for Expanded Disney Entertainment Segment | The Walt Disney Company

Dana Walden, incoming president and chief creative officer of The Walt Disney Company, announced the new leadership structure for Disney Entertainment.

thewaltdisneycompany.com logo
Mar 17 • 9:19 PM EDT • Entertainment • thewaltdisneycompany.com
Apple Studio Display XDR Hands-On: Better Than the Pro Display XDR in Almost Every Way

Apple replaced the $4,999+ Pro Display XDR with the better, more affordable Studio Display XDR, so we thought we'd pick one up to test out and compare to the now-discontinued Pro Display XDR. Subscribe to the MacRumors YouTube channel for more videos. The Studio Display XDR is the same size as the Studio Display at 27 inches, and it has the same 5K resolution.

macrumors.com logo
Mar 17 • 3:24 PM EDT • Technology • macrumors.com
'Mystery Science Theater 3000' Revival Raises Nearly $2.7 Million

RiffTrax and Shout! Studios' "Mystery Science Theater 3000" revival Kickstarter campaign has closed with some big numbers.

variety.com logo
Mar 17 • 2:00 PM EDT • Science • variety.com
Starfield Launches on PlayStation 5 on April 7

Starfield launches on PlayStation 5 on April 7, welcoming a new generation of explorers into Bethesda Game Studio’s most ambitious universe.

bethesda.net logo
Mar 17 • 9:02 AM EDT • Technology • bethesda.net
Krafton responds to Subnautica 2 legal ruling: "we are evaluating our options as we determine our path forward"

Krafton has issued a statement in response to a legal ruling yesterday, which pushed for CEO Ted Gill to be reinstated to the Subnautica 2 studio.

eurogamer.net logo
Mar 17 • 6:05 AM EDT • Technology • eurogamer.net
Applause Entertainment, Story TV Team for Premium Microdrama Slate in India (EXCLUSIVE)

Applause Entertainment, the Aditya Birla Group content studio behind “Scam 1992: The Harshad Mehta Story” and “Criminal Justice,” has struck an exclusive partnership with Indian microdrama platform St...

yahoo.com logo
Mar 17 • 3:30 AM EDT • Entertainment • yahoo.com
MSC Group acquires studio in Edinburgh for entertainment production

MSC Cruises and Explora Journeys will use the facility, which is expected to be ready in July.

travelweekly.com logo
Mar 17 • 12:00 AM EDT • Entertainment • travelweekly.com
CEO Asks ChatGPT How to Void $250 Million Contract, Ignores His Lawyers, Loses Terribly in Court

The CEO of Krafton used ChatGPT to push out the head of the studio developing Subnautica 2 against the advice of his own legal team and failed miserably.

404media.co logo
Mar 16 • 6:40 PM EDT • Technology • 404media.co
Judge Orders Subnautica 2 Studio CEO Reinstated Amid Lawsuit

Krafton is "enjoined" from firing Ted Gill as part of a new court order

kotaku.com logo
Mar 16 • 12:01 PM EDT • Technology • kotaku.com
Gaumont Posts Stable $172 Million Revenue for 2025 With Theatrical Business Up, but Big Losses Amid Animation Slowdown

Gaumont, the venerable French studio which recently turned 130, reported stable revenue at €150 million (€172 million) in 2025 but saw its losses soar by 153% to €19.5 million, challenged by declining library deals and showdown in animation commissions. But while its cinema business was down 23%, Gaumont saw its theatrical distribution activity skyrocket by …

finance.yahoo.com logo
Mar 16 • 11:57 AM EDT • Business • finance.yahoo.com
The power of nutrition and brain health | FOX 4 Dallas-Fort Worth

March is National Nutrition Month! Registered dietitian Meridan Zerner is in the Good Day studio to give tips for feeding your mind.

fox4news.com logo
Mar 16 • 11:13 AM EDT • Health • fox4news.com
Apple Acquires Final Cut Pro Plugin Company MotionVFX

Apple today acquired the major Final Cut Pro plugin company MotionVFX. MotionVFX is a Polish company founded by Szymon Masiak in 2009. It creates high-quality plugins, transitions, templates, and visual effects (VFX) for video editors. The company specializes in tools for Final Cut Pro, DaVinci Resolve, and Apple Motion, such as mFilmLook, mO2, and the Design Studio extension.

macrumors.com logo
Mar 16 • 10:50 AM EDT • Technology • macrumors.com
MSC opening cruise entertainment studio in Edinburgh

MSC Creative Studios – MSC's new production studio in Edinburgh – will train performers for MSC Cruises and Explora Journeys.

seatrade-cruise.com logo
Mar 16 • 7:12 AM EDT • Entertainment • seatrade-cruise.com
MSC Group Developing New Entertainment Production Studio in Scotland for MSC Cruises, Explora Journeys

MSC Group is developing MSC Creative Studios in Edinburgh to enhance entertainment for MSC Cruises and Explora Journeys, with full operational capability expected by July 2026.

travelpulse.com logo
Mar 16 • 12:00 AM EDT • Entertainment • travelpulse.com
Jurassic Park River Adventure Replaces Old Track, Aerial Photos Show

Refurbishment work is moving along at a steady pace on the Jurassic Park-themed water ride at Universal Studios Florida.

wdwnt.com logo
Mar 15 • 3:47 PM EDT • Technology • wdwnt.com
Nina Garayan Announces Business Protection Services

California attorney Nina Garayan expands her firm's offerings to guide businesses with comprehensive legal strategies and brand protection.Unite...

markets.businessinsider.com logo
Mar 15 • 2:59 PM EDT • Business • markets.businessinsider.com
Apple's 2026 Studio Display Hits New Low Prices on Amazon at Up to $100 Off

Apple just launched the new line of Studio Displays this month, and today Amazon has introduced the first discount on the Standard Glass model with Tilt-Adjustable Stand. You can get this Studio Display for $1,499.00, down from $1,599.00, a new all-time low price. Note: MacRumors is an affiliate partner with Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

macrumors.com logo
Mar 15 • 11:50 AM EDT • Technology • macrumors.com
'SNL' recap: Harry Styles pulls double duty for the second time

Harry Styles is back in Studio 8H as host and musical guest, almost seven years after first pulling double duty on 'Saturday Night Live.'

ew.com logo
Mar 14 • 11:30 PM EDT • Entertainment • ew.com
Woman Sleeps in Closet for 2 Years While Building Jewelry Business Out of Studio Apartment (Exclusive)

Jessica Holiday has been living in her closet while building her business out of her studio apartment

nz.news.yahoo.com logo
Mar 14 • 5:00 PM EDT • Business • nz.news.yahoo.com
Forbes Business Council Accepts Komodo Luxury Founder Agung Afif as Member

Agung Afif, founder and CEO of Bali-headquartered yacht charter company Komodo Luxury, has been accepted into Forbes Business Council. The compa...

markets.businessinsider.com logo
Mar 14 • 3:12 PM EDT • Business • markets.businessinsider.com
I overcame addiction and opened my own candle business

I was arrested, relapsed, and hit rock bottom. After getting sober, I rebuilt my life and opened a thriving candle studio in New York.

businessinsider.com logo
Mar 14 • 2:07 PM EDT • Business • businessinsider.com
🙂 Positive (50%)
Woman Sleeps in Closet for 2 Years While Building Jewelry Business Out of Studio Apartment (Exclusive)

Jessica Holiday shares that she's been living in her closet while building her jewelry business. The 25-year-old tells PEOPLE she used to live in her van before moving into a studio apartment, which also functions as her office.

people.com logo
Mar 14 • 6:06 AM EDT • Business • people.com
Starfield's Future Will Be Unveiled Next Week by Bethesda

Bethesda Game Studios is preparing to unveil the future of Starfield next week, letting us know about the game's next expansion.

insider-gaming.com logo
Mar 14 • 4:35 AM EDT • Technology • insider-gaming.com
Madrid Hosts Best CEO Awards 2026 Gathering Global Business Leaders at Mandarin Oriental

New York, United States, March 13, 2026 -- Best CEO Awards 2026 will take place on 16 May 2026 in Madrid at the Mandarin Oriental Ritz, bringing...

markets.businessinsider.com logo
Mar 13 • 5:24 PM EDT • Business • markets.businessinsider.com
Drew Comins’ Creative Engine Entertainment Inks Deal With A24

'Yellowjackets' EP Drew Comins has signed an exclusive, overall television deal with indie film and TV studio A24 for his Creative Engine Entertainment.

deadline.com logo
Mar 13 • 2:35 PM EDT • Entertainment • deadline.com
Five Takeaways From the 2026 Game Developers Conference

GDC in San Francisco this week was full of job-seekers, co-development studios and AI

bloomberg.com logo
Mar 13 • 2:00 PM EDT • Technology • bloomberg.com
MHA Members and Business Leaders Join Crain’s for Healthcare Affordability Roundtable

The MHA partnered with Crain’s Content Studio to facilitate a healthcare affordability discussion, which was highlighted in its Detroit and Grand Rapids publications.

mha.org logo
Mar 13 • 1:18 PM EDT • Business • mha.org
😐 Neutral (21%)
wow
50%
love
25%
sad
25%
CAA Adds Executives to Entertainment Partnerships Team (Exclusive)

The major agency has hired studio vets Casey Leddy, Jim Morris and Kris Wallis for content collaborations with major talent and brands across media platforms.

yahoo.com logo
Mar 12 • 11:30 AM EDT • Entertainment • yahoo.com
CAA Adds Executives to Entertainment Partnerships Team (Exclusive)

The major agency has hired studio vets Casey Leddy, Jim Morris and Kris Wallis for content collaborations with major talent and brands across media platforms.

hollywoodreporter.com logo
Mar 12 • 11:30 AM EDT • Entertainment • hollywoodreporter.com
Deep dive
😐 Neutral (19%)
wow
38%
love
37%
ahah
25%
Fox Entertainment Studios signs development commitment with Frankie Quiñones

LA-based Fox Entertainment Studios has signed a development deal with stand-up comedian, writer and actor Frankie Quiñones for a new as-yet untitled comedy.

c21media.net logo
Mar 12 • 6:23 AM EDT • Entertainment • c21media.net
Deep dive
😐 Neutral (17%)
love
50%
wow
50%
Microsoft will start providing game studios with Project Helix consoles in 2027

Microsoft plans to begin shipping early units of its next generation console to game studios starting sometime next year.

engadget.com logo
Mar 11 • 2:03 PM EDT • Technology • engadget.com
Adam Scherr, FKA Braun Strowman in WWE, Launches Production Company

Meat Castle Media will be run by the 'Everything on the Menu' host and his producing partner Nick Antonicelli, in partnership with the 'Beachfront Bargain Hunt' studio.

hollywoodreporter.com logo
Mar 11 • 11:45 AM EDT • Entertainment • hollywoodreporter.com
Squid Game: Unleashed dev Boss Fight Entertainment relaunches as indie studio Bossfight

Boss Fight Entertainment’s original founders have relaunched as an independent studio under a similar name. Now called Bossfight, the studio is operat...

pocketgamer.biz logo
Mar 11 • 11:35 AM EDT • Entertainment • pocketgamer.biz
Original founders of Bossfight Entertainment relaunch studio

After Netflix shut it down in October of last year, the original founders of Bossfight Entertainment are relaunching the studio as Bossfight.

gamedeveloper.com logo
Mar 11 • 10:25 AM EDT • Entertainment • gamedeveloper.com
Studio Display vs. Studio Display XDR Buyer's Guide

Apple's refreshed Studio Display arrives alongside the all-new Studio Display XDR, which replaces the previous Pro Display XDR. The Studio Display XDR is more than twice the price of the Studio Display, so which should you choose? Both Studio Display models offer a wide range of the same core features and are designed to provide a very similar overall experience for everyday use.

macrumors.com logo
Mar 11 • 10:06 AM EDT • Technology • macrumors.com
The in-house entertainment studio is having its social media team moment

The last time CMOs faced a moment like this, the ones that hired seriously early built advantages that took competitors years to close.

digiday.com logo
Mar 11 • 12:01 AM EDT • Entertainment • digiday.com
MacBook Neo, iPhone 17e, iPad Air with M4, MacBook Air with M5, MacBook Pro with M5 Pro and M5 Max, and a new Studio Display family are available today

Customers can now shop for MacBook Neo, iPhone 17e, MacBook Air with M5, MacBook Pro with M5 Pro and M5 Max, iPad Air with M4, and two new displays.

apple.com logo
Mar 10 • 8:00 PM EDT • Technology • apple.com
Original founders of Bossfight Entertainment re-launch studio as Bossfight

Developer was shuttered in 2024 by Netflix, which acquired the studio in 2022

gamesindustry.biz logo
Mar 10 • 5:00 PM EDT • Entertainment • gamesindustry.biz
Fox Entertainment Hires Billy Parks as Head of Fox Creator Studios

Fox Entertainment has recruited Billy Parks, a seasoned media and investment exec, as head of Fox Creator Studios.

variety.com logo
Mar 10 • 3:00 PM EDT • Entertainment • variety.com
Fox Entertainment Taps Billy Parks as Head of Fox Creator Studios

Previously, Parks served as an executive vice president at The Chernin Group

yahoo.com logo
Mar 10 • 3:00 PM EDT • Entertainment • yahoo.com
Watertown business owner speaks out about knife threat

“I’m no hero. I was just protecting the kids.” That’s what the owner of a Watertown dance studio is saying about being threatened with a knife near her business.

wwnytv.com logo
Mar 10 • 2:08 PM EDT • Business • wwnytv.com
Studio Display XDR White Paper Reveals New Color System and Future Calibration Feature

Apple's newly published Studio Display XDR Technology Overview white paper reveals two notable display technologies: a forthcoming Full Calibration feature and a new color measurement model called Apple CMF 2026. According to the document, a future macOS update will introduce Full Calibration, a feature that allows users to recalibrate key display characteristics using professional measurement equipment.

macrumors.com logo
Mar 10 • 11:21 AM EDT • Technology • macrumors.com
First Apple Studio Display XDR unboxing videos and reviews arrive ahead of release

Last week, Apple announced two new desktop monitors: the updated Studio Display, and the all-new Studio Display XDR. Now the...

9to5mac.com logo
Mar 9 • 4:15 PM EDT • Technology • 9to5mac.com
I tried the new Studio Display XDR and it’s Apple’s most impressive (and brightest) monitor yet — but there’s a catch

Almost the upgrade we were waiting for

tomsguide.com logo
Mar 9 • 4:00 PM EDT • Technology • tomsguide.com
Fitness Meets Franchise: The Business Model Behind Iron Bodyfit’s 25-Minute Workout

Today, Iron Bodyfit’s black-and-red studios are not just places to train but also an emerging opportunity for small business ownership in a competitive market.

usatoday.com logo
Mar 9 • 1:20 PM EDT • Business • usatoday.com
Hyper Light Drifter studio workers form union after rounds of layoffs

The workforce at Heart Machine gaming studio has unionized.

engadget.com logo
Mar 9 • 12:58 PM EDT • Technology • engadget.com
Electronic Arts is laying off workers at the Battlefield 6 studios

"We’ve made select changes within our Battlefield organization to better align our teams around what matters most to our community"

gamesindustry.biz logo
Mar 9 • 12:50 PM EDT • Technology • gamesindustry.biz
EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

ign.com logo
Mar 9 • 11:45 AM EDT • Technology • ign.com
Apple Studio Display Gets First Pre-Order Discounts at Up to $300 Off

Amazon today has introduced the first big pre-order discounts on the brand new Apple Studio Display lineup, with up to $300 off these monitors. The Studio Display deals join pre-order discounts on M4 iPad Air, MacBook Neo, and more on Amazon and other retailers. Note: MacRumors is an affiliate partner with Amazon. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

macrumors.com logo
Mar 9 • 11:00 AM EDT • Technology • macrumors.com
How healthcare affordability is driving health and business leaders to call for structural change

During a recent roundtable hosted by Crain’s Content Studio in partnership with the Michigan Health & Hospital Association, executives agreed: structural change is needed to solve healthcare affordability in the state.

crainsdetroit.com logo
Mar 9 • 5:01 AM EDT • Business • crainsdetroit.com
Lisa McAteer Receives a 2026 Global Recognition Award for Real Estate Leadership and Building a Community-Rooted Business

Lisa McAteer's decades of high-level sales expertise and nearly $500 million in closed transactions earned her a 2026 Global Recognition Award, ...

markets.businessinsider.com logo
Mar 8 • 11:47 PM EDT • Business • markets.businessinsider.com
Apple Studio Display XDR vs. Apple Studio Display (2026): What's the Difference?

Apple’s 2026 display shakeup replaces the elite 32-inch 6K Pro Display XDR with a 27-inch 5K Studio Display XDR, while also updating the standard Studio Display. Here’s how Apple's two new creator monitors stack up.

pcmag.com logo
Mar 8 • 6:15 PM EDT • Technology • pcmag.com
Pixar’s ‘Hoppers’ bounds to No. 1 as Warner Bros.' ‘The Bride!’ is on life support

Disney and Pixar’s new film “Hoppers” is leading the North American box office with a strong debut, while Warner Bros.’ “The Bride!” is stumbling. Studio estimates on Sunday show...

greenwichtime.com logo
Mar 8 • 12:35 PM EDT • Entertainment • greenwichtime.com
Apple Still Has More New Macs Planned for 2026

Apple is planning more Mac refreshes for the rest of the year, according to Bloomberg's Mark Gurman. In the latest edition of his "Power On" newsletter, Gurman said that, following the introduction of the M5 MacBook Air, M5 Pro and M5 Max MacBook Pro, and MacBook Pro, Apple is preparing for further Mac refreshes to complete the 2026 lineup. These include an upgraded Mac Studio, which Gurman expects to arrive in the middle of 2026, followed by new iMac and Mac mini models.

macrumors.com logo
Mar 8 • 9:15 AM EDT • Technology • macrumors.com
Apple's upcoming Mac desktops may cost more, but not for the reason you might think

This week, Apple unveiled a plethora of new Macs with M5 chips – and it revealed an interesting new trend....

9to5mac.com logo
Mar 7 • 6:25 PM EST • Technology • 9to5mac.com
Top Stories: MacBook Neo, iPhone 17e, Studio Display XDR, and More

What a week for Apple news! Across Monday, Tuesday, and Wednesday of this week, Apple unveiled a total of seven new products, including low-cost iPhone and MacBook options, new displays, and refreshes for the MacBook Air, MacBook Pro, and iPad Air.

macrumors.com logo
Mar 7 • 9:00 AM EST • Technology • macrumors.com
NetEase to Stop Funding Nagoshi Studio as It Cuts Back on Gaming

NetEase Inc. will cut off funding to the studio led by Yakuza franchise creator Toshihiro Nagoshi, the latest to be affected by the Chinese company’s broader strategy to shrink game development activities.

bloomberg.com logo
Mar 7 • 2:55 AM EST • Technology • bloomberg.com
'Ponyboi's River Gallo Inks First-Look With Fox Entertainment Studios

River Gallo, star and writer of the 2024 Sundance pic Ponyboi, has inked a first look deal with Fox Entertainment Studios for scripted TV & film.

deadline.com logo
Mar 6 • 2:49 PM EST • Entertainment • deadline.com
'Today' anchors reveal new details of Savannah Guthrie's visit: She said 'the most perfect words'

'Today' anchors Dylan Dreyer, Carson Daly, Laura Jarrett, Craig Melvin, and Al Roker discussed Savannah Guthrie's surprise visit to Studio 1A amid Nancy Guthrie's disappearance.

ew.com logo
Mar 6 • 2:39 PM EST • Entertainment • ew.com
Slay the Spire 2's launch has been so incredibly successful, the studio had to apologise for a joke about Marathon that now "seems a bit meaner than it was intended"

Game developer behind Slay the Spire 2 has assured people that their congratulations message to the Marathon team wasn't meant to read as mean.

eurogamer.net logo
Mar 6 • 12:34 PM EST • Technology • eurogamer.net
Apple's M5 Max Chip Achieves a New Record in First Benchmark Result

The first Geekbench 6 result for a 16-inch MacBook Pro with the M5 Max chip surfaced today, and Apple has achieved record-breaking performance. In this unconfirmed result, the M5 Max with an 18-core CPU achieved a score of 29,233 for multi-core CPU performance, which tops the 27,726 score achieved by the Mac Studio's M3 Ultra chip with a 32-core CPU. M5 Max is now the fastest Apple silicon chip ever, and it even topped every other consumer PC processor in the Geekbench database.

macrumors.com logo
Mar 5 • 6:50 PM EST • Technology • macrumors.com
Apple no longer offers M3 Ultra Mac Studio with original highest RAM configuration

A year ago today, Apple unveiled the M4 Max and M3 Ultra Mac Studio desktop computer. In addition to Thunderbolt...

9to5mac.com logo
Mar 5 • 3:12 PM EST • Technology • 9to5mac.com
Mac Studio 512GB RAM Option Disappears Amid Global DRAM Shortage

Apple quietly updated Mac Studio configuration options this week, removing the 512GB memory upgrade. As of yesterday, there is no option to purchase a Mac Studio with 512GB RAM, with the machine now maxing out at 256GB. The Mac Studio starts with 36GB RAM, but there were upgrades ranging from 48GB to 512GB, with the higher tier upgrades limited to the M3 Ultra chip. Now there are options ranging from 48GB to 256GB, with wait times into May for the 256GB upgrade.

macrumors.com logo
Mar 5 • 2:49 PM EST • Technology • macrumors.com
Millsap says business attacked by Antifa in campaign ad. What happened?

Georgia congressional candidate Ryan Millsap claims 'Antifa' attacked his business. Here's what happened at his studio.

usatoday.com logo
Mar 5 • 2:10 PM EST • Business • usatoday.com
Deep dive
😐 Neutral (6%)
wow
64%
ahah
36%
Apple's New $3,299 Studio Display XDR Comes With Some Caveats

Sorry, Mac Pro (2019) owners.

petapixel.com logo
Mar 4 • 6:05 PM EST • Technology • petapixel.com
Apple's iOS 26.3.1 Brings Bug Fixes, Studio Display Support

The small update arrives a few weeks after iOS 26.3 and focuses on security patches and stability improvements.

cnet.com logo
Mar 4 • 4:14 PM EST • Technology • cnet.com
Apple's Two New Studio Display Models Feature Different Chips

Apple's press release and marketing materials for the new Studio Display and Studio Display XDR models do not mention which chips are inside the monitors, but MacRumors has confirmed this information in the latest Studio Display firmware. The firmware reveals that the second-generation Studio Display is equipped with an A19 chip, while the Studio Display XDR has an A19 Pro chip, according to code reviewed by MacRumors contributor Aaron Perris.

macrumors.com logo
Mar 4 • 3:54 PM EST • Technology • macrumors.com
Iconic Ski Movie Studio Warren Miller Entertainment Names New On-Screen Host

With a razor-sharp wit, the new host, Katie Burrell, is one of the funniest people in skiing.

powder.com logo
Mar 4 • 2:52 PM EST • Entertainment • powder.com
Apple Releases macOS Tahoe 26.3.1 With Support for Studio Display and Studio Display XDR

Apple today released macOS Tahoe 26.3.1, a minor update to the macOS Tahoe operating system that came out last September. macOS Tahoe 26.3.1 comes three weeks after Apple launched macOS Tahoe 26.3. Mac users can download the new software by opening up the System Settings app and navigating to the Software Update section. According to Apple's release notes for the update, it adds support for the new Studio Display and Studio Display XDR. Apple has also released a firmware update for the new displays.

macrumors.com logo
Mar 4 • 1:54 PM EST • Technology • macrumors.com
Hands-On: Apple’s New iPhone 17e and Other New Products

Apple Inc. this week unveiled a slate of new products, including the $599 MacBook Neo — its first true low-end laptop — and the iPhone 17e. The company also announced updated versions of the MacBook Pro, MacBook Air, Studio Display and iPad Air.

bloomberg.com logo
Mar 4 • 10:14 AM EST • Technology • bloomberg.com
Apple Opens Pre-Orders for MacBook Neo, iPhone 17e, M5 Pro/Max MacBook Pro, New Studio Displays and More

Apple is now accepting pre-orders for all of the new products that it announced this week. Everything can be ordered from the online Apple Store following the debut of the new low-cost MacBook earlier this morning, with deliveries starting on Wednesday, March 11. Here's a list of what you can order now, with pricing details included. MacBook Neo - The 13-inch MacBook Neo has an A18 Pro chip and it's priced starting at $599. It comes in Silver, Indigo, Blush, and Citrus.

macrumors.com logo
Mar 4 • 9:17 AM EST • Technology • macrumors.com