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Disco Elysium developer ZA/UM announces layoffs after Zero Parades flounders
ZA/UM says that Zero Parades: For Dead Spies failed to perform commercially
Irvine video game maker Obsidian Entertainment lays off 52
Irvine-based video game development studio Obsidian Entertainment is laying off 52 workers as part of a larger restructuring to reset Microsoft’s Xbox video game business.
Bethesda teases Fallout 5 soon after Xbox’s mass layoffs
Microsoft’s gaming division attempts to share some good news amid the fallout of its large-scale ‘reset.’
2026 NFL Season Predictions
NFL training camps are beginning to open this weekend, and a lot can happen between now and the start of the 2026 regular season. Still, the editors of Athlon Sports' 2026 NFL Preview magazine have already made their predictions for who will be in the playoffs and who takes home individual player awards. The following picks are from the magazine, which is on sale now.
Doom Director Addresses The State Of id After Xbox Bloodbath
id Software was hit hard in the latest round of Xbox mass layoffs
Early date with Ducks, Black Friday home game and more on Flyers' 2026-27 schedule
Here’s a complete breakdown of the Flyers’ 2026-27 schedule.
ZeniMax Online Studios leadership to exit as part of Xbox cuts
There are major changes happening atop Maryland-based ZeniMax Online Studios, developer of the Elder Scrolls Online, Game File has learned. Joe Burba, a 14-year veteran of the studio who was appointed to run it last July, is departing, along with ESO executive producer Susan Kath, studio game director Rich Lambert and production director Ala Diaz. Their roles were listed among hundreds of others cut last week from the Maryland offices of ZeniMax, in a WARN letter sent to the state by ZeniMax and obtained today by Game File. Tonight, BUrbam Kath, Lambert and Diaz notified Zenimax Online Studios workers of plans to “transition” to a new leadership team consisting of promoted ZOS veterans. That transition will occur “over the next few months,” they told workers, according to a copy of the notice reviewed by Game File. “We will remain in place during the transition period to help ensure a smooth handoff.” Last week, Microsoft laid off of 1,600 workers across its vast gaming teams in locations around the U.S. and abroad. Just who has been impacted and how hard various studios have been hit has been emerging day by day. Game File reported last week that Microsoft/ZeniMax notified officials in Maryland that 379 gaming jobs were being cut across the state. They tallied cuts in two locations: one for ZeniMax Media Inc. (covering Elder Scrolls/Starfield/Fallout-maker Bethesda Game Studios and central Bethesda game publishing) and one for ZeniMax Online Studios (Elder Scrolls Online). More than 200 jobs were cut at the latter. Last week’s totals did not reveal job titles, nor did Microsoft announce any leadership changes in the ZeniMax group. That has now happened. Earlier today, Game File obtained from Maryland officials a breakdown of the 379 impacted roles, which, extraordinarily, included “studio head.” Microsoft later confirmed to Game File which studio head that referred to: ZeniMax Online Studios’. Microsoft has since has notified studio employees and internally announced new leadership. ZOS will now be run by Josh Henderson, previously head of business operations at the studio, and Nick Giacomini, who was promoted to game director for ESO last August. Game File is a reader-supported publication. To receive new posts and support my journalism, please consider becoming a free or paid subscriber. Subscribe Last week’s news of 200+ cuts at ZeniMax Online Studios generated public sympathy for those workers and questions about the long-term viability of the Elder Scrolls Online. ESO is a massively multiplayer online game that inherently persists on the strength of new content being developed for it. Earlier today, fans and workers in Maryland protested the cuts at the ZeniMax teams in a rally organized by the Communication Workers of America, the union that represents many of the impacted employees. Regarding concerns around the game, a community manager stated on Saturday: “The plan is still to deliver great content, and we will hopefully have an update soon.” In their note to the studio today, the outgoing leaders of ZeniMax Online Studios predicted “growth” for the game: We have tremendous confidence in Josh and Nick, the future of this studio, and the continued growth of ESO. With exciting experiences still ahead for our players as we wrap up work for Update 51 and beyond, we believe that your passion, creativity, and commitment to each other and the community will continue serving as the heartbeat of ESO. The list of jobs cut in the ZeniMax WARN notice in Maryland includes several very senior roles, including: Studio Head Studio Operations Director Studio Game Director Studio Audio Director Studio Art Manager Vice President and Controller VP, Global Sales & Business Development While some of those job descriptions match the exiting ZOS leadership team, Game File couldn’t verify if all were from that studio. The full list of cut roles shared by Maryland officials also covers workers at Bethesda Game Studios and its central publishing office. The following is an excerpt: The list of 379 eliminated ZeniMax jobs in Maryland also includes: four animators three bilingual CS (community service) leads for Chinese, Italian, and Japanese a creative director for the Elder Scrolls Online Player Life Cycle two food service workers seven producers more than 60 senior QA testers. and many others The WARN notice states that almost all of the 379 workers were notified of their layoff on July 6. In fine print, it states: “Approximately 9 employees were notified of the elimination of their position prior to July 6, 2026.” A 2021 mega-merger scaled back Microsoft announced in 2020 that it intended to buy ZeniMax and its network of game studios in 2020, and closed the $7.5 billion deal in March 2021. The purchase, which preceded Microsoft’s acquisition of Activision Blizzard, added several award-winning studios to Microsoft’s portfolio, including Bethesda (Elder Scrolls, Fallout), Arkane (Dishonored), and id Software (Doom). The studios’ output since then included a 2024 Game of the Year contented from MachineGames in the form of Indiana Jones and the Great Circle along with Starfield from Bethesda and the poorly-received Redfall from Arkane Austin. In recent years, a Microsoft repeatedly in cutback mode closed ZeniMax’s Tango Gameworks (which was reconstituted by Krafton) and closed Arkane Austin. The Xbox cuts last week have hit the ZeniMax group hard, with 158 jobs eliminated in Texas, many of them at id, and 379 from the ZeniMax teams in Maryland. Xbox also said last week that it would be entering a consultation process around Arkane Lyon, a process expected to end in a sale, shutdown or other form of divestment. The Lyon team has been working on a game tied to Marvel’s Blade vampire-hunting super-hero.
Hundreds rally at Bethesda HQ to protest Xbox layoffs, and Ars was there
Union wants to halt a "perpetual cycle" of layoffs, get back to contract bargaining.
ZeniMax Designer Morgan Goin Says Elder Scrolls Online Can’t Match Its Content Pace After Xbox Layoffs Gutted the Studio
ZeniMax designer Morgan Goin says The Elder Scrolls Online can't keep up its usual content pace after the Xbox layoffs gutted the studio.
47 revelatory hours with Assassin’s Creed Black Flag Resynced
To review this month’s supposed remake of 2013’s Assassin’s Creed IV: Black Flag, I must first correct the record. Assassin’s Creed Black Flag Resynced isn’t a game about pirates (and assassins) in the 18th century Caribbean. Sure, sure, that’s what the trailers would have you believe. They’ve go their clips of Edward Kenway swinging his swords and steering his pirate ship into cannon-blasting combat against British frigates. Is Resynced truly a pirate game? Of the 47 hours I spent playing Resynced over the past few weeks, I will admit I spent maybe 44 (?) of them collecting plunder with Blackbeard, drinking rum with Anne Bonny and debating the pros and cons of the lawless pirate-run settlement Nassau with Benjamin Hornigold. I may in fact have spent dozens of hours sailing to remote islands, reading treasure maps, opening messages left in bottles, sinking the odd Man o’ War with a well-timed broadside, collecting sea shanties for my crew, befriending a pet monkey, and hunting whales. I am nevertheless neither so Gullible nor so Narrow-Minded as to call the magnificent Resynced a “pirate remake.” Oh no. Forget any reviews of Assassin’s Creed Black Flag Resynced you may have read. Forget what you yourself may have played, if you’ve spent any time with the game since its launch. What Assassin’s Creed Black Flag Resynced is really about I’m here to give you the scoop (spoilers for Resynced’s Animus menu lore, which many players are probably not going to see): Assassin’s Creed Black Flag Resynced, the new game whose development was led by Ubisoft Singapore, is set in the year 2096. It’s about a societal split, about revolution, about an old Assassin’s Creed adventure repurposed in the series’ distant future as propaganda or samizdat. It’s about the overheated future of 2096, essentially conquered by the series’ well-established nefarious Templar-run company Abstergo. (In this future, Abstergo is, among other things, remaking a 2013 pirate movie called Devils of the Caribbean, but this time in VR. The VR version will be backed by a marketing plan that involves AI influencers, a 10,000-avatar “metaverse premiere event” and that manufacturing of memes aimed at “50 million VR nodes.” See what I mean about Abstergo being evil?) Resynced is about a late 21st-century population mollified by the widespread use of Abstergo’s Animus devices which let people experience the lives of historical figures culled from “genetic memories.” It’s about an insurgent faction of Assassins. And it’s about a plan to wake the population into revolutionary fervor by showing them the memories of 18th century pirate Edward Kenway, who—as depicted in the original Black Flag and again in Resynced—gradually comes to an understanding about the Assassins of his day and their centuries old fight for freedom. Resynced is also about an AI developed within the late 21st-century Animus, called Ego. It has found a way to alter genetic memories, to create and show Animus users false ones. The game is about Ego’s efforts to tell the people experiencing Edward Kenway’s memories that Kenway was wrong, that fighting against order is folly, that we should crave a world where “compliance is rewarded with power.” Who are we in this game? We’re an unnamed Animus user in 2096 who experiences Kenway’s journey virtually. At four moments during Kenway’s exploits in the Caribbean our virtual jaunt can be interrupted for 10-15 minutes, as we explore Animus “rifts” where Ego explicitly tries to tell us how wrong Kenway was. None of this is what 2013’s Assassin’s Creed IV: Black Flag was about, of course. That was a different game, even if you also spent dozens of hours pirating as Kenway in that game, across missions and a map that’s been faithfully reintroduced and rebuilt for Resynced. The 2013 Black Flag was about you playing as an unnamed researcher newly hired in 2013 by Abstergo Entertainment, the video game development wing of the Templars’ evil-corp. In that game, you were assigned to use the Animus to dive into the genetic memories of Desmond Miles, a man who died in Assassin’s Creed III and who was descended from a long line of Assassins (and at least one Templar) whose adventures were featured across the prior AC games. In 2013’s Black Flag, your mission was to plumb the Edward Kenway experience for material that Abstergo could use in productions such as the motion picture Devils of the Caribbean, though the Templars had some ulterior motives for the assignment. Resynced is therefore not a remake of 2013’s Black Flag. It’s a sequel. It is a new game about a new exploration of Edward Kenway’s pirate/assassin journey, set 83 years after the framing sequences of the original game. Resynced provides a new narrative framework that, thanks to the concept of an AI that wants to alter historical memories, arrives with creative justification to tweak a now-classic 13-year old game. That makes Resynced, already a hot seller, a tantalizing hint of where Ubisoft could go with a line of Assassin’s Creed remakes. They could remake the first game, the Ezio games, even the recent ones set in ancient Egypt and Greece. And for each, they could not just modernize the graphics and controls but expand and alter their sequences of events to use them as reference points for a conflict set in the late 21st century, as rival factions try to weaponize historical memories. Game File is a reader-supported publication. To receive new posts and support my work, even when that work consists of ravings about Assassin’s Creed’s modern day plot, please consider becoming a free or paid subscriber. Subscribe A story most players will probably miss If you didn’t know any of this, I’m not surprised. If you played the game and still didn’t catch it, I’m not a bit shocked. If Ubisoft has no plans to do more of this, I won’t fall down. Almost all of what I’ve described is optional and missable in Black Flag Resynced. I nearly missed it myself, as I planned for a breezy playthrough of an old Assassin’s Creed favorite. Instead, I found myself in a 40+ hour hunt for the “real” story, buried deeper in Resynced than any gold-filled chest. The story of 2096 is Resynced’s meta-story, told in two remote pockets of the game: 1) four optional playable “rifts” that players may find as they proceed through Resynced’s pirate fantasy , 2) in dozens of text files tucked three menus deep in the game’s barely-interactive Animus hub. Assassin’s Creed games have almost always had a meta-story about people in the 21st century (usually matching the game’s release year) and their connections to the main history portions you play. Those meta-stories have always been squeezed into the margins, though seldom as severely and as, uh, graphiaclly simple, as in recent games. Back in 2013, the modern-day exploits of you as an Abstergo Entertainment employee were prominent. They were portrayed via first-person portions that occasionally interrupted the third-person Kenway experience and could be explored for hours, complete with their own missions, side quests and puzzles. Resynced’s 2096 story—of Assassin “Watchers” vs. Abstergo/Tempar goons, of rogue AIs, of panicking scientists, of a woman wondering why her Animus-addicted husband is muttering about Mary Read (“What does he mean by Assassins?”), of a fight for the population’s hearts and minds via varying interpretations of Edward Kenway’s life choices—is mostly told through unlockable text files. The files are interesting. Offered via diary entries, intercepted chats and news reports, they present varied perspectives of a world in crisis. One set works as a narrative puzzle as it reveals the Rashomonic interpretations of a massacre, or was that a successful Assassin hit? Another favorite reveals the rising bitterness of a person who, through Edward Kenway’s journey, now shakes at the ignored evil around him. One surmises that Ubisoft is averse to putting the Assassin’s Creed’s meta-story in the way of more marketable pirate playgrounds and ninja/samurai epics. Instead, we get a better-than-nothing text-in-menus approach introduced in 2025’s Assassin’s Creed Shadows. In Shadows, players unlocked the meta-story text files largely via time-gated missions that called on the user to kill X number of enemy type Y, clear three enemy castles, re-win a three-phase fighting tournament, and other grinds. Time restrictions on accessing these missions and unlocking the files meant it could take players months to access the full story in-game. But even in the most hardcore Assassin’s Creed hangouts, the fanbase instead seemed to throw up their hands rather than grind to keep up. In Resynced, Ubisoft has shown some mercy, diminishing the amount of new text files that are tied to timed grinds. Now, most of the text-based 2096 lore are associated with “data file” collectibles that players can find in the world. That includes a batch of written entries that explain a historical link between the feudal Japan era in Shadows and the piracy adventures in Black Flag. Players who explore a lot will find dozens of data files, though the game does not appear to offer any in-game tracker for finding each one. You just need to keep looking for them. As of this writing, I have most of them, but not all. I can’t find any full guide for them online. And even Ubisoft’s optional $5 microtransaction that reveals lots of items in-game does not appear to reveal the locations of the text files (at least the official description omits them from its collectibles list). That’s not a huge bother, because tracking the data files down compelled me to re-explore the waves and islands of Black Flag. That was a thoroughly pleasant task to do for the first time in a dozen years. I expect many players, though, will be content to wait for the files to be reproduced in an online AC wiki somewhere, the easier to read on a web page. It may not seem enticing to play a video game in order to gradually unlock pages of text to read. Why not, you may ask, just read a book, where they put the pages in order? For one, they’ve not tucked this latest installment of Assassin’s Creed’s meta saga in a book. I also enjoy the unordered delivery, the dawning comprehension of a story about 2096’s desperate people and questionable tech, which I glimpsed first at its middle, then the end, then the front, then other moments in between1. I am also enamored with the idea of the Assassin’s Creed games I’ve previously played, including Black Flag, being repurposed for an information war. The ideas in Resynced’s meta-story, which builds off characters and ideas in Shadows’ chunks of text, are strong. The potential of where they could go with it is exciting. As for the pirate stuff? Looks great, controls pretty well, is fun to play and oh so speedy in terms of how much of a good time you can have with each sit-down. It never gets old to chase a new shanty page across a rooftop, bombard a fort with upgraded mortars or use a diving bell to explore sunken wrecks (hats off to the team at Ubisoft Barcelona that worked on the underwater portions in Resynced; that team is now facing layoffs, such is the misery of modern gaming and oft-troubled Ubisoft). New pirate missions in Resynced involving new ally characters are brief, dramatic and add more to Edward’s story, even if the gameplay perks they provide barely enhance the gameplay. A new denouement for high-class pirate Stede Bonnet is affecting; a new hunt for Blackbeard’s treasure is a welcome extra moment. A new epilogue to hunt down a pirate killer, on the other hand, over-complicates Kenway’s character. The ending credits remain my favorite of any game I’ve ever played. Black Flag provides great source material. The revisit is well-made and a great sign of what could be. It is offered in a different wrapper that hints at an opportunity for more interesting remakes to come, should Ubisoft choose to pursue such treasures—and as we brace to resist or comply with an Abstergo future. 1 The messages that Edward Kenway finds in bottles tell another out-of-order story, one about a man reckoning with the strange memories and voices he’s heard in his head since he was a boy. That tale was also in the 2013 game and develops into one of Black Flag’s most compelling character arcs. In Resynced, it has lost its climax, because the bottle story previously paid off in the halls of the first-person Abstergo Entertainment, which is exclusive to the older game. An altered resolution, written by the 2013 game’s lead writer is fine, doesn’t invalidate the 2013 version, but makes for an inferior final note.
The Elder Scrolls Online Is Planning A 'Revised Roadmap' Following Xbox Layoffs
"The plan is still to deliver great content"
Xbox cuts "not the end" for The Elder Scrolls Online, insists ZeniMax, despite a drastic reduction in size
Layoffs at ZeniMax Online had reportedly put MMORPG The Elder Scrolls Online in a difficult spot, but the developers are still confident in its future.
Obsidian Director Blasts People 'Running Their Mouths' About How the Studio Has Changed Following Xbox Layoffs
Obsidian Entertainment director Brandon Adler is tired of seeing "cold take artists" who are "running their mouths" about the studio following recent Xbox layoffs.
Hundreds of Vt. healthcare workers rally against UVM Health layoffs
Hundreds of unionized nurses and support staff took to Church Street Sunday, calling for a fair contract and an end to layoffs at UVM Health.
The AI era is bringing recurring layoffs
Tech layoffs are becoming a recurring feature of the AI era as companies repeatedly reshape their workforces while investing in the tech.
Kern County healthcare workers face layoffs at Dignity Health, Adventist Health
New state filings show significant staffing changes at two of Kern County’s largest hospital providers.
PlayStation and Xbox are both dead, they just don’t realise it yet
Following Xbox’s mass layoffs and PlayStation’s perplexing physical media annoucement, a reader argues that both formats are ill-equipped to survive the next 10 years.
Unionized Bethesda Workers Plan Strike Over Xbox Mass Layoffs
Following the recent confirmation that layoffs related to Asha Sharma's Xbox reset have resulted in significant layoffs at ZeniMax-run studios—amounting to 50% of Id Software's workers and 25% of Bethesda's—OneBGS, the CWA-affiliated Bethesda Game Studios Union, has announced that its workers has...
id Software Issues Statement Following Xbox Layoffs, Says It's Back to the Size It Was When It Made 2016's Doom
id Software has issued a statement following layoffs at Xbox that saw roughly half the staff at the legendary first-person shooter studio lose their jobs.
What Xbox's layoffs, massive reboot says about the gaming industry
Microsoft plans to reduce Xbox by 3,200 jobs over the next fiscal year, calling it “the most significant restructuring in Xbox history.” While the gaming industry has seen many boom and bust cycles, experts say this moment is different.
"We mean business" - Bethesda union members to march in protest of sweeping Xbox job cuts
In the wake of Microsoft's devastating layoffs, set to impact 3,200 Xbox employees, Bethesda union workers have announced plans to fight back.
"They want us to accept this as a done deal and quietly disappear" – Bethesda union members organise protest in response to Xbox layoffs
440 OneBGS devs were affected by cuts at Bethesda Game Studios, Id Software, and ZeniMax Online Studios
The Wasteland Calls Again: Obsidian Entertainment Reportedly Working on New Fallout Title
Bloomberg reports that Obsidian Entertainment is in early development on a new Fallout game, with New Vegas director Josh Sawyer leading the project. The move comes as Xbox restructures its studios and pivots toward major franchises, reportedly cancelling an Avowed sequel and implementing layoffs at Obsidian.
John Carmack responds to Id Software layoffs, admits Microsoft stewardship claim aging badly
The Doom and Quake programmer is saddened by this week’s news of layoffs…
Layoffs begin at Ubisoft Barcelona following Assassin's Creed Black Flag Resynced launch
"There will not be further mandates for Ubisoft Barcelona, despite the team focusing proposing new AC projects," says affected employee
Layoffs Hit GameSpot Again
It's the fifth round of layoffs since the company was purchased by Fandom
AC: Black Flag Resynced Devs Celebrating Launch With Layoffs
Ubisoft Barcelona faces cuts at the end of July
New York area lawmakers rally behind longtime head of WTC Health Program
The program has grappled with staffing shortages over the past year amid the federal layoffs and buyouts.
The Elder Scrolls 6 Heavily Impacted by Xbox Layoffs, Team Morale at Rock Bottom
Over 50 people working on the RPG now gone
Ubisoft Barcelona Celebrates Successful Assassin's Creed Black Flag Resynced Launch With Layoffs
51 Employee's, many of whom worked on Assassin's Creed Black Flag Resynced will celebrate its launch with being laid off.
Report: Obsidian Cancels Avowed Sequel To Begin Work On A New Fallout Game
The studio has also lost roughly a quarter of its staff in the Xbox layoffs.
The Elder Scrolls 6 Will Suffer Because of Xbox Layoffs, Bethesda Staff Say, Fearing Delays, Crunch, and Generational Talent Being Replaced by Contractors
This week's devastating Xbox layoffs will have a "substantial and cascading effect" on Bethesda's development of The Elder Scrolls 6, multiple staff at the studio have told IGN.
UnityPoint Health confirms layoffs as part of Revenue Cycle outsourcing
UnityPoint says it will transition "certain Revenue Cycle functions" to Omega Healthcare.
DOOM's Developer id Software Has Supposedly Lost Around 50% Of Its Team
The Xbox layoffs have been absolute hell
Netflix Games Suggest a Flat Future for Entertainment
Xbox layoffs, PlayStation's digital-only future, and Netflix video game forecast an increasingly flattened entertainment economy. Unhinged, review.
Bethesda, id Software reportedly hit hard by Microsoft layoffs
As much as 50 percent of some teams affected by reductions, and more could be coming.
Doom developer id reportedly cut in half as part of Xbox layoffs
A legendary studio is losing a lot of staff.
How is id Software supposed to keep making DOOM after Xbox reportedly laid off half the studio?
Xbox's reported layoffs have reportedly cut around half of id Software, raising serious questions about the future of DOOM and id Tech.
Doom co-creator John Romero weighs in on Xbox's cuts to id Software, underlines the importance of digital preservation and the studio's history
One of the minds behind the original Doom games and id Software has commented on the layoffs executed by Xbox and the importance of the studio's history.
Everyone's Talking About Meta's Layoffs. They're Asking the Wrong Question.
The best founders focus less on managing people and more on building systems that consistently deliver customer value.
Microsoft's Xbox business reset
Microsoft's latest Xbox layoffs show the pressures facing one of gaming's biggest names and how the new CEO plans to change course.
The Elder Scrolls Online Team Seemingly Gutted By Xbox Layoffs, Says Game's Roadmaps 'Will Be Shifting'
However, its community manager has said those remaining want to 'reaffirm our commitment' to the game
‘Our business today is not healthy’: 1,600 Xbox employees among the 4,800 laid off by Microsoft as it looks to ‘reset’ gaming division
A third of Microsoft's global layoffs were Xbox employee as the company reduced its workforce by 2.1% globally.
Xbox layoffs hit thousands, 4 studios dropped
Xbox layoffs begin. The gaming brand will lay off thousands and drop 4 studios in ‘the most significant restructure in Xbox history.’
Xbox Laying Off 3,200 Staffers, CEO Confirms: "Our Business Today Is Not Healthy"
The CEO of Microsoft's Xbox video game unit has announced "the most significant restructure" in its 25-year history, with 3,200 workers facing layoffs.
Xbox cuts 1,600 employees, with plans to shed 20% of its workforce
Microsoft announced plans to lay off around 4,800 employees on Monday. Of those, 1,600 come from Xbox layoffs and studio spinouts. More will follow.
LiUNA Local 955 to picket following MU Health Care layoffs
Following layoffs that affected 74 MU Health Care employees, labor union LiUNA Local 955 plans to picket and march on Monday.
Xbox at a crossroads: 25 years later, Microsoft is done playing around
Microsoft is pressing its Xbox business for growth and stronger profits after 25 years of losses and thin margins. Here's the math and the strategy behind the reset, with Xbox layoffs expected as soon as next week.
Two major Xbox Game Studios teams reportedly safe from closure discussions
While several Xbox Game Studios teams are expected to see layoffs or close during the 'Xbox Reset,' two key studios have reportedly avoided closure talks.
Thick as Thieves dev OtherSide Entertainment impacted by further layoffs
18 employees affected as "the continuation of the studio in its current shape is no longer a commercially viable path"
Cape Fear Valley Health layoffs leave 138 employees searching for work
Cape Fear Valley Health employs more than 9,000 people. Officials said about 2% of staff at each hospital were impacted.
Obsidian Entertainment is NOT in ‘Deep in Negotiation’ with Microsoft, per new Report *Updated
Update: Everyone’s favourite video game journalist, Bloomberg’s Jason Schrier has shared a brief post on social media that refutes the report detailed below: Despite a report this morning, I can confirm that Obsidian is not in negotiations to avoid shutting down. Plenty of details are still up in the air surrounding the layoffs (picture will […]
U.S. filings for jobless aid fall to 215,000 as layoffs remain at historically healthy levels
WASHINGTON (AP) — U.S. applications for jobless aid inched down last week as layoffs remain at historically healthy levels. The number of Americans filing for unemployment benefits in the week ending…
SC behavioral health agency cuts 47 jobs in administrative overhaul, workers say they had no warning
Nearly 50 people are now without jobs after layoffs within the South Carolina Department of Behavioral Health and Developmental Disabilities.
Microsoft to cut 2.5% of its workforce in yet another round of layoffs
More than 5,000 people will likely lose their jobs pretty soon. It seems like Microsoft continues its series of layoffs, with the last one being in July...
AI-Driven Restructuring Accelerates Layoffs Across U.S. Technology Sector
Artificial intelligence is rapidly reshaping the U.S. technology industry, with major companies accelerating workforce reductions.
Microsoft set to cut thousands of jobs next week, spanning Xbox, sales and consulting
Microsoft is preparing another round of layoffs, spanning Xbox, sales and consulting, as it holds down operating costs while pouring more than $100 billion into AI infrastructure.
Microsoft to cut under 2.5% of workforce in latest layoffs, Business Insider reports
Microsoft is planning to cut under 2.5% of its workforce in the latest round of layoffs that could be announced as early as next week, Business Insider reported on Tuesday, citing people familiar with the matter.
Microsoft to cut under 2.5% of workforce in latest layoffs, Business Insider reports
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Xbox weighs canceling Blade game and shuttering Arkane
Microsoft could shut at least five studios as part of big Xbox layoffs starting next week.
Concern Mounts About Rumored ‘State Of Decay 3’ Cancellation At Xbox
Xbox fans are now worried about reports that State of Decay 3 may be cancelled, despite recent previews, ahead of big layoffs.
Is AI causing layoffs? This report says it's complicated.
New research has found that companies spending the most on AI aren't slashing jobs; they're actually hiring faster than their peers.
CWA union says Xbox workers are not "disposable" as layoffs loom
"The money is there. Leadership is simply choosing where it goes and who pays"
Xbox has been promising 'State of Decay 3' for years — and now it faces cancellation, despite its trailers and alpha. What are we even doing here?
Increasingly it looks like Xbox's layoffs are going to be catastrophic.
Chiefs Honor Former Running Back Joe Delaney on Death Anniversary
Kansas City missed the playoffs for the first time in the Patrick Mahomes era last season, finishing 6-11. Before last season, Mahomes had led the Chiefs to at least the AFC championship game every year prior.
The CWA and 3,500+ Unionized Xbox Employees Are Ready to Fight Back Against Xbox’s Reported Imminent Mass Layoffs
The CWA and over 3,500 unionized Xbox employees are ready to fight against the reported layoffs coming from Microsoft yet again.
With the Threat of Layoffs Looming, Quantic Dream Staff Say They're Going on Strike to Save Star Wars Eclipse From Cancelation
A new report has shed light on the goings on at French studio Quantic Dream and revealed concern about the future of Star Wars Eclipse.
Suns Face Miles Bridges Decision After Trade With Hornets
The Phoenix Suns made a change on Sunday after getting swept in the first round of the playoffs.
Hornets reportedly trading Miles Bridges to Suns for Grayson Allen, Royce O'Neale, 1st-round pick
Charlotte continues its offseason overhaul after nearly making the NBA playoffs this past season.
Johns Hopkins Layoffs Reach Carey Business School As Federal Cuts Deepen
JHU is shedding about 110 jobs, Carey School included, just 6 weeks after Carey banked a $50 million gift.
Houston Rockets Star Alperen Sengun Catches Stray From NBA Rookie
One of the NBA’s best young stars today is Houston Rockets center Alperen Sengun.The 23-year-old big man is already a two-time All-Star, averaging 20.4 points, 8.9 rebounds, 6.2 assists, 1.2 steals and 1.1 blocks last season. He helped the Rockets make the playoffs as the fifth seed.However, the Rockets suffered a disappointing exit at the […] The post Houston Rockets Star Alperen Sengun Catches Stray From NBA Rookie appeared first on HEAVY.
Star Wars Eclipse "literally cannot be finished" without more staff, insist striking Quantic Dream developers
Striking staff at Quantic Dream have warned that if the studio proceeds with layoffs, its upcoming Star Wars Eclipse game "literally cannot be finished".
Star Wars Eclipse "literally cannot be finished" if layoffs go through, its devs reportedly say
"We absolutely need the 115 people who have been inactive (or almost) for a month already."
Star Wars Eclipse in danger of cancelation, claim striking Quantic Dream developers
Workers protested in Paris over proposed layoffs at the Star Wars Eclipse studio…
Quantic Dream Developers Strike to Save Star Wars Eclipse, Warning that 115 Layoffs Would Doom the Unfinished Game
Quantic Dream developers are striking to save Star Wars Eclipse, warning that 115 layoffs would leave the unfinished game without a future.
Bungie layoffs revealed to have affected nearly 300 jobs at Destiny 2 maker
Sony said this week it had cut nearly the entire Destiny 2 development team…
KXNO layoffs leave Iowa sports community too quiet
This week's layoffs of local sports radio talkers leaves our sports community worse off, columnist Travis Hines writes.
iHeart-broken: Listeners react to mass layoffs at local sports radio station
iHeart lays off radio hosts at three of its four stations in Des Moines.
It's Xbox's turn (again), as console prices keep going up
Microsoft announced a price hike for the Xbox Series consoles today, the third in little over a year. Effective August 1, the Xbox Series S, which launched in 2020 for $300, will cost $500 in the U.S. The Xbox Series X, which launched in 2020 at $500, will go for $800. This follows a round of PlayStation 5 price increases from Sony this spring, and a slow-motion increase for Nintendo’s Switch 2, which will kick in in the U.S. in September. (Mind you, there were also eight video game industry price hikes in six months of 2025). The chart up top shows the sudden ascent of console prices over the past year, a sudden surge in an already unusual hardware generation. Prices had been flat for years, now “up” is the new “flat.” Game console prices used to go down across the length of a console generation, but not this time around. Microsoft’s explanation for the new price hike today: We hoped another price increase would not be necessary, and we have spent the last several months working with suppliers on options. Unfortunately, console storage and memory prices have increased by more than 2.5x and we expect another doubling by the fall of 2027. The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles. Unlike phones, computers, speakers, and other consumer devices, consoles are typically not sold at a profit, but instead for less than they cost to make. This is an issue well beyond game consoles. Apple announced price hikes on its computers and tablets today as well. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Brutal Bungie cuts Bungie laid off “most” of its Destiny development team and some developers who worked on Marathon, the newest game from the struggling Sony-owned studio. A WARN notice issued by Sony to Washington State, where Bungie is based, tallied cuts impacting 292 workers, effective next month. That’s strictly for Bungie/Sony jobs in Washington and wouldn’t account for any elsewhere. The video I clipped below shows the redacted list of Bungie cuts filed to Washington State officials. As you’ll see, I had to scroll for a while… In a note emailed to PlayStation workers and published online, PlayStation game studios chief Hermen Hulst offered the following explanation for these latest cuts at Bungie: This is painful news, especially for talented colleagues whose roles have been eliminated. This decision was made only after extensive discussion and careful consideration, and I want to provide some context on how we arrived here. Over the past several months, together with Bungie leadership, we reviewed the studio’s long-term direction, development priorities, resource needs, and role within our broader portfolio strategy. We explored multiple alternatives before concluding that a reduction was necessary to align the studio’s resources with its current priorities and long-term goals. In 2022, Sony bought Bungie for $3.7 billion. The studio’s marquee game, the multiplayer live service shooter Destiny 2 was losing popularity at the time. Its next game Marathon, released earlier this year, has been well-reviewed but had a slow start. Bungie is renowned for making great shooter games, and Destiny fans have mourned the wind-down of Destiny 2. They’ve also expressed bewilderment over reports that Destiny 3 is not, per Bloomberg, immediately in the cards.
Sony files WARN notice for layoffs at Bungie in Bellevue
Sony Interactive Entertainment is reducing the workforce at Bungie, with layoffs affecting a significant number of employees.
Golden State Valkyries employee named in Sports Business Journal's Forty under 40 list
The Golden State Valkyries have created a winning culture on and off the court. After making WNBA history last season becoming the first expansion team to reach the playoffs, the success is also extending throughout the organization.
Bungie hit with ‘significant’ layoffs after ending Destiny 2
More bad news for the Marathon studio.
Bungie Hit With Widespread Layoffs As ‘Destiny 2’ Ends And ‘Marathon’ Continues
Destiny 2's end has led to inescapable layoffs at Bungie, which are beginning today as the rest of the studio will now work on Marathon.
David P. O'Brien
About five years ago, David P. O'Brien had a comfortable position at Marsh & McLennan Cos., where he held the top post at the financial giant's Louisville, Ky., office. Despite the lofty rank, Mr. O'Brien found himself longing to be at a smaller company that had to work a little harder to land business. That desire led him away from Kentucky five years ago and to Cleveland, where he serves as executive vice president at business insurance agency Oswald Cos. "I left Marsh before it was en vogue," he said, referring to layoffs and defections at Marsh over the course of this year that followed accusations of bid rigging at the big firm. Above all, Mr. O'Brien, 38, wanted to work at a company that relied on its inventiveness, rather than its name, for business. He said he has found that at Oswald. "It causes you to be more creative, to be more resourceful," Mr. O'Brien said. For instance, an Oswald client seeking to do business internationally might be directed to the network of offices abroad run by competitors such as Marsh and Aon Risk Services Inc. "We're going to use whatever access into the market that makes the most sense for our clients," he said. Of course, using such a strategy can be dangerous for Oswald if its client decides to further a business relationship with one of the firms Oswald recommended. "That's the obvious question and why it's nontraditional," he said. "I think if we're good, and if we're bringing value to the client, then there's no risk. I'm not threatened by it." Imaginative business solutions of that type made his career move to Oswald from Marsh worthwhile. "It's very much a challenge," he said. "It helps you keep your edge. I'm all for the competition." John Jacunski, currently vice president and corporate controller at York, Pa., paper company PH Gladfelter Co., met Mr. O'Brien four years ago when Mr. Jacunski was at WCI Steel Inc. in Warren. So impressed was he with Mr. O'Brien's work for WCI that Mr. Jacunski has retained the Oswald executive at PH Gladfelter. "He's a young guy for the position he has, but he's done a great job for us," Mr. Jacunski said. Among his roles at Oswald, Mr. O'Brien leads the firm's client retention efforts and also serves as director of its property and casualty group. "You don't have the same human resources," he said of the job jump to Oswald. "You don't have, obviously, the safety net a big company has." But sometimes, it can be difficult to ascertain individual contributions when working at a big company. "I wanted to be able to see the end results of my work and my efforts," Mr. O'Brien said.
Meta's reckoning has arrived
After years of layoffs, restructuring, and hard-charging management tactics, Meta's leaders are acknowledging a collapse in employee trust and morale.
Becky Hammon Refuses To Apologize For 'Disrespecting' Jalen Brunson
Las Vegas Aces coach Becky Hammon made it clear that she isn't interested in apologizing to New York Knicks star Jalen Brunson. Back in 2023, Hammon said the Knicks were stuck in the middle of the Eastern Conference because they don’t have a "dude" who can lead them in the playoffs. When Brunson's ...
Lucid eliminates COO role, plans layoffs impacting 18%
Lucid is conducting layoffs as it looks to "simplify the company" and "sharpen execution," a spokesperson said in a statement.
EA Lays Off Unknown Number Of Individuals In Fan Care And Recruitment
This is at least the third round of layoffs from EA just this year
CJ McCollum agrees to return to Hawks on 1-year, $21 million deal
McCollum was responsible for two of the New York Knicks' losses in the 2026 NBA playoffs during a first-round series with the Atlanta Hawks.
Overemployment survives RTO mandates, layoffs, and employee monitoring
Return-to-office mandates, layoffs, and employee tracking have made overemployment harder. These workers say they're still making it work.
MU Health Care officials cite financial challenges amid layoffs, clinic closures
The MU Board of Curators Public Health Affairs Committee held a meeting on Thursday, one day after it was announced that 74 employees were laid off.
Layoffs at Baystate Health spark nurses’ union concern
The state’s largest nurses’ union is expressing concern about recent layoffs in the Baystate Health system.
Amid Concern Over Xbox Studio 'Bloodbath,' New Report Says Developers Are Being 'Punished Today for Following Orders'
A new report suggests Xbox layoffs will likely result in a "bloodbath" of job losses and studio closures, leaving developers "punished" simply for following Microsoft's orders.
'It's Going To Be Pretty Brutal' - Jason Schreier Reveals More On Upcoming Xbox Layoffs
The Bloomberg reporter has published a new 30-minute video
NHL says the 2026 playoffs is the most-watched on record
That surpassed the previous record of 1.56 million in 1996 and is up 68% over last year.
This $91 Billion Fintech Startup Is Laying Off 10% of Workers Even Though the Business 'Has Never Been Stronger'
Here’s why layoffs happened anyway, despite business being strong.
Stanley Cup playoffs: NHL draws highest-ever postseason ratings, best Final since 2019
Bungie Set To Lose Roughly 400 Staff In Summer Layoffs, It's Claimed
According to claims online, Bungie are set to lose roughly 50% of its staff, which would equate to around 400 employees.
Neshaminy named Bucks County high school baseball team of year
Third straight season in state baseball playoffs results in Neshaminy winning first PIAA championship