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Warhorse Studios trademarks Kingdom Come Salvation
Kingdom Come: Deliverance and Kingdom Come: Deliverance II developer Warhorse Studios filed a trademark for “Kingdom Come Salvation” in Europe on July 23.
Tomb Raider Chronicles - AMAZON GAME STUDIOS REPORTEDLY DELAYS TOMB RAIDER CATALYST TO 2028
Amazon Game Studios has reportedly delayed Tomb Raider Catalyst until 2028, according to comments made by Amazon Games boss, Jeffrey Gattis, during an interview with The Game Business on the topic of Amazon's cloud streaming service, Luna, coming to Prime Video.
Studio 13 Live entertainment headlines with Jodi and Bender from Mornings on 95.7 The Jet
Studio 13 Live host Mireya Garcia talks with Jodi and Bender from Mornings on 95.7 The Jet about all things entertainment—from a "13 Going on 30" reboot, to talks of a Snoop Dogg biopic, they discuss all the top entertainment headlines.
Inside's Variety's Sports and Entertainment Studio With Russell Wilson
Variety held its inaugural Sports & Entertainment Studio on July 16, featuring former NFL player Russell Wilson and NASCAR's Jimmie Johnson.
CNN, Variety expand partnership for entertainment programming
CNN and Variety are expanding their relationship through a long-term partnership covering entertainment programming, live ... Read More
Entertainment for everyone
Sarah Gross, fresh off releasing her fourth studio album earlier this month, leads the entertainment coming to local and regional venues over the next couple of weeks. The folk/Americana singer-songwr...
Halloween Horror Nights drops new scare zone inspired by 'Fortnitemares'
It will debut this fall at Universal Orlando Resort, beginning Aug. 28, and at Universal Studios Hollywood on Sept. 3.
AMC Entertainment CEO says one long-running entertainment debate is finally over
For six years, the entertainment industry has been locked in a debate that touched everything from studio strategy to real estate valuations to the future of a 106-year-old American institution. The question was simple and existential: did streaming permanently replace movie theaters? July 20, AMC ...
Canadian Entertainment Biz Veterans Team To Launch Paper Route Studios
Four Canadian TV industry veterans have pooled resources to launch a production house, Paper Route Studios.
Langrisser: Sea of Sword first gameplay trailer, details, and screenshots
BlackJack Studio has released the first gameplay trailer, information, and screenshots for the newly announced “next-generation fantasy tactical RPG” Langrisser: Sea of Sword.
Disney cuts several hundred jobs across entertainment divisions
The Walt Disney Company is eliminating several hundred positions across its entertainment businesses in its ... Read More
Dixon Q. Dern Dead: Desilu, CAA Lawyer Was 97
He also worked for the animation studio UPA, CBS and United Artists Television, and his clients included Bob Hope, Jackie Gleason and The Jackson 5.
Pixar reportedly loses 150 jobs in new round of Disney layoffs
Pixar absorbed a large share of Disney’s latest studio layoffs, according to industry reports, even as “Toy Story 5” approaches another major box-office milestone.
Darkest Dungeon is getting its first dollop of DLC in several years, as the gloomy old RPG celebrates its 10th birthday
Red Hook Studios has surprised fans of the first Darkest Dungeon with a new DLC pack that will add two heroes from the sequel and more.
Mercedes reveals ultra-luxe SUV and U.S. studio for custom vehicles
The automaker pulled the wraps off a 2027 Mercedes-Maybach GLS and introduced American customers to its Manufaktur customization program.
Reporter Claims Game Pass Is 'Absolutely Detested' By Some Xbox Studio Leaders
Could it change in the future?
By Scrapping Studios and Doubling Down on Decades-Old Franchises, Xbox Is Dismantling Its Future To Rebuild a Past It Can Never Recapture
Xbox's big reset has scrapped studios building original ideas in favour of doubling down on legacy IP - but how will it find its next big franchise if it only focuses on the old?
Gears of War Designer Cliff Bleszinski Reveals Struggle With Alcoholism, Discusses the Failure of LawBreakers and Potential Return to Video Game Development
Video game developer Cliff Bleszinski has revealed his struggle with alcoholism and how it affected not just his work on Gears of War but contributed to the failure of hero shooter LawBreakers and his studio, Boss Key Productions.
'Shrimad Bhagavatam' Leads Sagar Pictures Global Studio Push
India's Sagar Pictures Entertainment launches a global studio business, unveiling 'Shrimad Bhagavatam,' its seven-part franchise.
‘Shrimad Bhagavatam’ Anchors Sagar Pictures Entertainment’s Global Push, Indian Studio Confirms (EXCLUSIVE)
Sagar Pictures Entertainment (SPE) has confirmed the launch of a global studio business, moving beyond film and television production into an intellectual property-led growth strategy spanning gaming,...
Keeping On the Move
Karen Lord set her eyes on the horizon from day one as the founder of her eponymous Pilates studio. Having started out in New York’s Meatpacking District
New Jersey aims to turn science into startups
The investment manager of the NJII Venture Studio says new venture infrastructure aims to turn research into startups and jobs.
Neosphere of The Deep-blue Sky: Legacy announced for Switch, PC
Kogado Studio has announced Neosphere of The Deep-blue Sky: Legacy, its second remastered title in the Aoi series following Tristia: Legacy. It will launch for Switch and PC via Steam and Windows i…
Fox may have already lost its World Cup breakout star in Zlatan Ibrahimović
Zlatan Ibrahimović appeared to bid farewell to Fox Sports after the 2026 FIFA World Cup final, suggesting his time in the network’s studio was a one-tournament experiment. “You made it easy for me. I hope, America, you enjoyed it as much as I did, and this is also my farewell to the studio,” Ibrahimović said…
Wall of Entertainment taps Chronicle for YouTube
The collaboration will see Chronicle's AI platform identify and expand organic audiences for Substitute Teacher and House Rules, two series produced by the UK-based digital entertainment studio as it expands its presence in the United States.
Cliff Bleszinski Blames Ego And Alcohol For Boss Key’s Failure
Following a seizure this year, the former rock star of game development opens up about his infamous exit from the industry, taking responsibility for the studio’s inability to create a hit
Xbox Studio Leaders Reportedly Detest Game Pass, Arguing it Destroyed the Value of Their $40+ Games Now Available for Pennies
Xbox studio heads reportedly detest Game Pass, arguing it devalued their games by making them available for pennies through the subscription.
Some Xbox studio leads reportedly "detest" Game Pass — so why did Xbox push ahead with it? "It felt like a race to zero."
In a new podcast, Bloomberg's Jason Schreier shared thoughts from Xbox Game Studios leaders, who reportedly "detest" Game Pass and its impact on perception of value.
Disco Elysium Studio Says Game About People Forced Into Impossible Situations Didn't Sell Well Enough To Prevent Layoffs
In a post on social media, ZA/UM wrote that it would lay off 32 developers two months after releasing Zero Parades: For Dead Spies
Todd Howard Dismisses 'Fan Chatter' About Purported Rivalry Between Bethesda and Obsidian as the New Vegas Developer Starts Work on a New Fallout Game
Todd Howard has dismissed what he described as “fan chatter” about a supposed rivalry between Fallout developers Bethesda Game Studios and Obsidian Entertainment.
Irvine video game maker Obsidian Entertainment lays off 52
Irvine-based video game development studio Obsidian Entertainment is laying off 52 workers as part of a larger restructuring to reset Microsoft’s Xbox video game business.
Bethesda Reveals Roadmap: The Elder Scrolls 6, Fallout 5, Obsidian's New Fallout Game, Several Remaster Projects, and More All Confirmed
Bethesda Game Studios has laid out its roadmap for the foreseeable future. It includes The Elder Scrolls 6, Fallout 5, a new Fallout game from Obsidian, multiple other Fallout projects, several remaster projects, and a live "Fallout Day" in Washington, D.C. in 2027.
Fallout 5, Elder Scrolls 6 Game Updates From Bethesda's Todd Howard
Bethesda Game Studios' Todd Howard confirms "Fallout 5" is in the works and "The Elder Scrolls 6" is the studio's top priority.
Kartoon Studios Advances IP-Focused Strategy with Sale of Frederator Channel Network Business
Company Retains Key Frederator Studios IP For Licensing Opportunities Strategic Transaction Continues Company’s Realignment Towards the Monetization of Premium Intellectual Property BEVERLY HILLS, Calif., July 17, 2026 (GLOBE NEWSWIRE) -- Kartoon Studios, Inc. (NYSE American: TOON) ("Kartoon Studios" or the "Company"), a global entertainment company creating, producing, distributing and licensing children's and family content, today announced the strategic sale of Frederator Networks' Channel Ne
Altitude Sports & Entertainment’s Tim De Lay on New SkyCam Digital Feed, Upgraded Studio Space
Along with a new studio at Ball Arena, the Colorado-based RSN is working with XR workflows to enhance coverage Altitude Sports & Entertainment has been fortunate to cover back-to-back championship...
‘Today’ show intruder arrested after allegedly lunging and yelling slur at host Craig Melvin
Chaos momentarily took over the ‘Today’ show studio in New York City when an intruder broke into the studio and confronted co-host Craig Melvin, yelling racial slurs.
Inside You42 Studios: Roswell's New Destination for Dining, Entertainment and Experiences
From chef-driven dining and live entertainment to immersive spaces, events, and creator studios, You42 Studios brings a new kind of destination to North Fulton.
Inside the Art of Campaign Evolved
To learn more about the art of Halo: Campaign Evolved, we sat down with Halo Studios Art Director Chris Matthews and Donnie Taylor, Halo: Campaign Evolved Art Director, to talk shop!
How one creative director became a content creator—and started bringing in new business
Cole Poska, partner and creative director at Beyond Studios, is winning new clients by pitching irreverent merch concepts to brands as @spaceboycole on social media.
Langrisser: Sea of Sword announced for PC, iOS, Android, and more
BlackJack Studio has announced Langrisser: Sea of Sword, a “next-generation fantasy tactical RPG” in the Langrisser series, coming to PC, iOS, Android, and other platforms. Pre-registra…
ZeniMax Online Studios leadership to exit as part of Xbox cuts
There are major changes happening atop Maryland-based ZeniMax Online Studios, developer of the Elder Scrolls Online, Game File has learned. Joe Burba, a 14-year veteran of the studio who was appointed to run it last July, is departing, along with ESO executive producer Susan Kath, studio game director Rich Lambert and production director Ala Diaz. Their roles were listed among hundreds of others cut last week from the Maryland offices of ZeniMax, in a WARN letter sent to the state by ZeniMax and obtained today by Game File. Tonight, BUrbam Kath, Lambert and Diaz notified Zenimax Online Studios workers of plans to “transition” to a new leadership team consisting of promoted ZOS veterans. That transition will occur “over the next few months,” they told workers, according to a copy of the notice reviewed by Game File. “We will remain in place during the transition period to help ensure a smooth handoff.” Last week, Microsoft laid off of 1,600 workers across its vast gaming teams in locations around the U.S. and abroad. Just who has been impacted and how hard various studios have been hit has been emerging day by day. Game File reported last week that Microsoft/ZeniMax notified officials in Maryland that 379 gaming jobs were being cut across the state. They tallied cuts in two locations: one for ZeniMax Media Inc. (covering Elder Scrolls/Starfield/Fallout-maker Bethesda Game Studios and central Bethesda game publishing) and one for ZeniMax Online Studios (Elder Scrolls Online). More than 200 jobs were cut at the latter. Last week’s totals did not reveal job titles, nor did Microsoft announce any leadership changes in the ZeniMax group. That has now happened. Earlier today, Game File obtained from Maryland officials a breakdown of the 379 impacted roles, which, extraordinarily, included “studio head.” Microsoft later confirmed to Game File which studio head that referred to: ZeniMax Online Studios’. Microsoft has since has notified studio employees and internally announced new leadership. ZOS will now be run by Josh Henderson, previously head of business operations at the studio, and Nick Giacomini, who was promoted to game director for ESO last August. Game File is a reader-supported publication. To receive new posts and support my journalism, please consider becoming a free or paid subscriber. Subscribe Last week’s news of 200+ cuts at ZeniMax Online Studios generated public sympathy for those workers and questions about the long-term viability of the Elder Scrolls Online. ESO is a massively multiplayer online game that inherently persists on the strength of new content being developed for it. Earlier today, fans and workers in Maryland protested the cuts at the ZeniMax teams in a rally organized by the Communication Workers of America, the union that represents many of the impacted employees. Regarding concerns around the game, a community manager stated on Saturday: “The plan is still to deliver great content, and we will hopefully have an update soon.” In their note to the studio today, the outgoing leaders of ZeniMax Online Studios predicted “growth” for the game: We have tremendous confidence in Josh and Nick, the future of this studio, and the continued growth of ESO. With exciting experiences still ahead for our players as we wrap up work for Update 51 and beyond, we believe that your passion, creativity, and commitment to each other and the community will continue serving as the heartbeat of ESO. The list of jobs cut in the ZeniMax WARN notice in Maryland includes several very senior roles, including: Studio Head Studio Operations Director Studio Game Director Studio Audio Director Studio Art Manager Vice President and Controller VP, Global Sales & Business Development While some of those job descriptions match the exiting ZOS leadership team, Game File couldn’t verify if all were from that studio. The full list of cut roles shared by Maryland officials also covers workers at Bethesda Game Studios and its central publishing office. The following is an excerpt: The list of 379 eliminated ZeniMax jobs in Maryland also includes: four animators three bilingual CS (community service) leads for Chinese, Italian, and Japanese a creative director for the Elder Scrolls Online Player Life Cycle two food service workers seven producers more than 60 senior QA testers. and many others The WARN notice states that almost all of the 379 workers were notified of their layoff on July 6. In fine print, it states: “Approximately 9 employees were notified of the elimination of their position prior to July 6, 2026.” A 2021 mega-merger scaled back Microsoft announced in 2020 that it intended to buy ZeniMax and its network of game studios in 2020, and closed the $7.5 billion deal in March 2021. The purchase, which preceded Microsoft’s acquisition of Activision Blizzard, added several award-winning studios to Microsoft’s portfolio, including Bethesda (Elder Scrolls, Fallout), Arkane (Dishonored), and id Software (Doom). The studios’ output since then included a 2024 Game of the Year contented from MachineGames in the form of Indiana Jones and the Great Circle along with Starfield from Bethesda and the poorly-received Redfall from Arkane Austin. In recent years, a Microsoft repeatedly in cutback mode closed ZeniMax’s Tango Gameworks (which was reconstituted by Krafton) and closed Arkane Austin. The Xbox cuts last week have hit the ZeniMax group hard, with 158 jobs eliminated in Texas, many of them at id, and 379 from the ZeniMax teams in Maryland. Xbox also said last week that it would be entering a consultation process around Arkane Lyon, a process expected to end in a sale, shutdown or other form of divestment. The Lyon team has been working on a game tied to Marvel’s Blade vampire-hunting super-hero.
Lubbock woman’s custom shoe business now selling internationally
Natalie Buxkemper, owner of The Sewing Studio on the South Loop, started Patchwork Kicks about a year ago.
The States Try to Topple WarnerMount…Thus Begins the Local Antitrust Era
(Welcome to the “Most Important Story of the Week”, my bi-weekly strategy column analyzing the most important (but often not buzziest) news story of the last two weeks. I’m the Entertainment Strategy Guy, a former streaming executive who now analyzes business strategy in the entertainment industry. Please subscribe.) Well, it looks like it’s time for another strategy column. Can I finally avoid writing about M&A? No, it seems I cannot. Admittedly, I’m a week early with this column, since I usually put it out every other week. But this news couldn’t wait. This will make three “Most Important Stories” in a row with a merger or acquisition as its centerpiece. First, Roku-Fox (an acquisition), then Comcast-NBCUniversal (a divestment!), and now the State AGs and the WGA’s lawsuits against Paramount’s pursuit of Warner Bros. Discovery (antitrust). M&A is usually the “most important” topic any given week, simply because a giant company merging or breaking up (or preventing those outcomes) can have the biggest impact on the streaming board. If you think about these companies as players in a game, changing the number of players is one of the biggest changes you can make. I shouldn’t really complain, either, since this lawsuit is very good news for customers and suppliers (econ speak for talent, workers and indie studios in Hollywood). So let me answer some questions about this potential trial, along with (shudder) making some heavily caveated predictions. I’ll also look at whether Hollywood must consolidate, whether or not the states can win, trouble at X-Box, Netflix’s YouTube binge, and more. Plus, I have five images that visualize this merger and the harm, including three brand new data looks you’ve never seen before. Subscribe Most Important Story of the Week - Can The States and the WGA Stop Hollywood’s Consolidation (Crisis)? If every other newsletter and news outlet is writing about the same story, I try to avoid writing about it as well, but I can’t ignore a story this consequential. The story of the last year was the fate of Warner Bros. Discovery, and this development potentially extends that saga into 2027. As I tried to figure out my angle, I realized, like my last column, I’m again faced with a series of questions. These questions, though, are much more forward-looking. Will the states win? Will the WGA win? If so, what happens to Warner Bros. Discovery? Either way, will this chill the market for future mergers? So you know what that means: predictions. About the future, no less, the hardest thing to predict.1 Just remember: nothing here comes with a guarantee. And the more confident someone is in their predictions, the less you should trust them. This situation is incredibly fluid, nuanced, uncertain and tenuous. So let’s try to explain what may happen. Question: Why File this Lawsuit? I’ll admit, a few months back, I was fairly pessimistic about the fate of this lawsuit. Rumors had started bubbling up that the state Attorneys General (in particular California) wanted to settle with either some minor divestments (usually CNN) or behavioral remedies. And that tracked for me: the states usually settle lawsuits, like the recent John Deere right-to-repair suit. Yet, they plan to fight this. (As they did the LiveNation-Ticketmaster monopolization trial and the Nexstar-Tegna merger.) Honestly, that also makes a ton of sense. Frankly, this move is just good politics for these State AGs. Most are still running for higher and higher office in blue states—some folks have emphasized that only Democratic AGs joined this suit, but given the Ellison/Trump ties, and fears of retribution, that tracks—and a high profile case like this will help them move up the electoral ladder, especially since Paramount and its leadership (the Ellisons, father and heir) have sided with the other side of the political aisle. That makes them unsympathetic to Democratic voters and Hollywood workers in particular. Why did this lawsuit happen? In addition to the very real concerns about industry consolidation, this is why. That said, I don’t think we would have seen this lawsuit for Netflix and Warner Bros., simply because they’re more sympathetic and aligned with Democrats. But those consolidation concerns are real. The “town”—meaning Hollywood and such—really is seeing the damage of mergers on this industry. That’s why the WGA also filed its own lawsuit in defense of workers as well. (Wildcard: What about Europe? Will they try to stop the deal, too? There have been some rumors out of the UK they may try to fight the deal, and UK enforcers just stopped a Getty Images-Shutterstock tie up, so there is precedence. This argument could go either way, though. On one hand, the EU doesn’t need to step in, cause they states are handling it. On the other hand, this could make the EU’s case easier. Just imagine if both sides coordinated. I’ll simply say, “We’ll see!”) Question: Will The State AGs or the WGA Win? Can the state AGs play David to Paramount-Skydance’s Goliath here? That’s really the whole thing, isn’t it? If you know this result, you could make a lot of money. When things are uncertain, it’s tempting to shrug and say, “Eh” meaning it’s a 50/50 proposition. I wouldn’t, though. When in doubt, you should expect that the merging parties succeed. AT&T did successfully buy Warner Bros., after all, and Disney bought Fox without any challenges. Many judges are extremely sympathetic to mergers, and I’d bet the state AGs get a judge who will allow the merger. (Even Obama-appointed judges often allow mergers.) As I understand it, we’ll see two main attacks. First, theatrical films. The AGs are arguing that, when it comes to share of box office and the number of both “wide releases” and blockbuster (or “tentpole”) films, the merging parties will have over 27% market share. Now, the Supreme Court once ruled from on high that any merger that exceeds 30% is presumptively illegal, but that’s guidance, not an ironclad bar. Still, the states will have to argue that this is close to having too much power, and with that power, this will likely further worsen the theater/studio splits in particular. Indeed, as Matthew Stoller pointed out, “just five studios are responsible for 95% of all blockbusters; if this merger goes through, then Paramount and Disney will control 60% of that.” So yes, movie studios will be very concentrated after this merger. Want me to visualize some of that? Well, here’s the share of films that grossed over $200 million at the domestic box office since 2022. (Note: this isn’t all films released in over 3,000 screens, but it is a good look at market power.) First, here are the 43 films by studio: Notice all the blue (Disney), orange (Universal), and purple (Warner Bros)? Yeah, those studios are powerful, and this combines Paramount with one of them. Here’s the look by studio and share of the films that grossed over $200 million: Now, if you look at that and also think, “Huh, should we break up Disney?” I’m with you. I’ve seen some folks poo-poo this idea that this is a real category, but it is! For an upcoming article, I’ve been pulling data on the share of top 100 films at the box office as a share of total box office, and it’s massive. Here’s the chart: (This analysis looks at The-Number’s top 100 films and total domestic box office each year.) To be clear, tentpoles make up 80.7% of the box office each year, so I do think it’s a genuine market. (To be clear, films grossing over $50 million make up 80% of the domestic box office, and films grossing over $100 million make up 64.1%.) I mean, the top 100 films at the box office make up 95% of each year’s grosses. Worse, the combined studios will likely cut output to flex that market power. Everyone can just look at what happened to Disney and Fox to see the precedent. (With fewer films, the remaining theaters have to give more for those few films that remain.) Here’s an image I’ve used a lot, the share of wide-release films from Disney and Fox over time: The AGs will also argue that this consolidation will also impact the cable industry. In this case, the consolidation is actually worse, but that environment is…complicated. Paramount will argue that the cable industry is shrinking. That said, predictions that cable will “go to zero” also don’t look very well supported by the data, as the declines are shrinking, meaning “cable” or “vMVPDs” will likely stabilize at some point. Can the state Attorneys General win on those two main arguments? I honestly don’t know. Again, I’d bet no, since history in general supports that, but it depends on the judge/jury and how they interpret the arguments. Notably, Paramount won’t face accusations about monopoly power in other areas, like streaming, news, sports rights, or vertical integration. I tend to disagree with leaving out sports rights, but I also see the appeal for a simpler case. The states also aren’t really pushing novel theories about labor harm either, which should help. (By the way, Sean McNulty at The Ankler wrote a great run through of potential options, and Capitol Forum also wrote a great paper on theatrical consolidation. Both these pieces predated the lawsuit. Matthew Stoller is also out with his analysis of the pros and cons of the case too.) In some ways, the WGA’s case is even stronger. Quoting Sean McNulty’s summary: “The WGA is citing WARNAMOUNT as crossing a 30% market share in multiple sectors, a number that the Supreme Court has precedent for deeming “presumptively anticompetitive” in a market. According to the WGA numbers, WARNAMOUNT would have represented: - 35% of film writing jobs between 2021 and 2024 - 36% of TV writing projects between 2022 and 2025 - 38% of overall deals between 2021 and 2024” Notably, antitrust enforcers did win recently in the Penguin-Simon & Schuster merger by focusing on labor impact, so don’t count this thinking out. (Wildcard: Will the states try to get a jury trial? Most likely no, they’ll let a judge handle it. If I’m them, though, I’d try to put this in front of a jury. Juries tend to understand monopoly power in a more realistic way than judges faced with legions of economists.) Question: What if They Win? What if They Lose?
Jalen Brunson to Join Variety’s Inaugural Sports & Entertainment Studio in New York
Variety is bringing its acclaimed Sports & Entertainment franchise to New York City in its first-ever interview studio featuring conversations with the voices shaping the future of the sports and ente...
Jalen Brunson to Join Variety Sports & Entertainment Studio
Kristyn Cook, Jay Williams, Russell Wilson, Jimmie Johnson & Dani Cushion among additional speakers at the studio on July 16.
Hit Superhero Comedy Game Dispatch Finally Lands on Xbox This Month, Uncensored Scenes and All
Hit superhero workplace comedy game Dispatch will finally land on Xbox this month, developer AdHoc Studio has announced.
ZeniMax Designer Morgan Goin Says Elder Scrolls Online Can’t Match Its Content Pace After Xbox Layoffs Gutted the Studio
ZeniMax designer Morgan Goin says The Elder Scrolls Online can't keep up its usual content pace after the Xbox layoffs gutted the studio.
Skullgirls Dev Accused Of Misconduct Working On Avatar Fighter
Paramount confirmed that the former Skullgirls and Indivisible CEO 'holds a position as an individual contributor' on its upcoming game
Halo: Campaign Evolved Skulls confirmed for LASO Xbox achievement
Halo Studios has now confirmed exactly which of the 42 Skulls in Halo: Campaign Evovled are needed to unlock the game's LASO achievement.
47 revelatory hours with Assassin’s Creed Black Flag Resynced
To review this month’s supposed remake of 2013’s Assassin’s Creed IV: Black Flag, I must first correct the record. Assassin’s Creed Black Flag Resynced isn’t a game about pirates (and assassins) in the 18th century Caribbean. Sure, sure, that’s what the trailers would have you believe. They’ve go their clips of Edward Kenway swinging his swords and steering his pirate ship into cannon-blasting combat against British frigates. Is Resynced truly a pirate game? Of the 47 hours I spent playing Resynced over the past few weeks, I will admit I spent maybe 44 (?) of them collecting plunder with Blackbeard, drinking rum with Anne Bonny and debating the pros and cons of the lawless pirate-run settlement Nassau with Benjamin Hornigold. I may in fact have spent dozens of hours sailing to remote islands, reading treasure maps, opening messages left in bottles, sinking the odd Man o’ War with a well-timed broadside, collecting sea shanties for my crew, befriending a pet monkey, and hunting whales. I am nevertheless neither so Gullible nor so Narrow-Minded as to call the magnificent Resynced a “pirate remake.” Oh no. Forget any reviews of Assassin’s Creed Black Flag Resynced you may have read. Forget what you yourself may have played, if you’ve spent any time with the game since its launch. What Assassin’s Creed Black Flag Resynced is really about I’m here to give you the scoop (spoilers for Resynced’s Animus menu lore, which many players are probably not going to see): Assassin’s Creed Black Flag Resynced, the new game whose development was led by Ubisoft Singapore, is set in the year 2096. It’s about a societal split, about revolution, about an old Assassin’s Creed adventure repurposed in the series’ distant future as propaganda or samizdat. It’s about the overheated future of 2096, essentially conquered by the series’ well-established nefarious Templar-run company Abstergo. (In this future, Abstergo is, among other things, remaking a 2013 pirate movie called Devils of the Caribbean, but this time in VR. The VR version will be backed by a marketing plan that involves AI influencers, a 10,000-avatar “metaverse premiere event” and that manufacturing of memes aimed at “50 million VR nodes.” See what I mean about Abstergo being evil?) Resynced is about a late 21st-century population mollified by the widespread use of Abstergo’s Animus devices which let people experience the lives of historical figures culled from “genetic memories.” It’s about an insurgent faction of Assassins. And it’s about a plan to wake the population into revolutionary fervor by showing them the memories of 18th century pirate Edward Kenway, who—as depicted in the original Black Flag and again in Resynced—gradually comes to an understanding about the Assassins of his day and their centuries old fight for freedom. Resynced is also about an AI developed within the late 21st-century Animus, called Ego. It has found a way to alter genetic memories, to create and show Animus users false ones. The game is about Ego’s efforts to tell the people experiencing Edward Kenway’s memories that Kenway was wrong, that fighting against order is folly, that we should crave a world where “compliance is rewarded with power.” Who are we in this game? We’re an unnamed Animus user in 2096 who experiences Kenway’s journey virtually. At four moments during Kenway’s exploits in the Caribbean our virtual jaunt can be interrupted for 10-15 minutes, as we explore Animus “rifts” where Ego explicitly tries to tell us how wrong Kenway was. None of this is what 2013’s Assassin’s Creed IV: Black Flag was about, of course. That was a different game, even if you also spent dozens of hours pirating as Kenway in that game, across missions and a map that’s been faithfully reintroduced and rebuilt for Resynced. The 2013 Black Flag was about you playing as an unnamed researcher newly hired in 2013 by Abstergo Entertainment, the video game development wing of the Templars’ evil-corp. In that game, you were assigned to use the Animus to dive into the genetic memories of Desmond Miles, a man who died in Assassin’s Creed III and who was descended from a long line of Assassins (and at least one Templar) whose adventures were featured across the prior AC games. In 2013’s Black Flag, your mission was to plumb the Edward Kenway experience for material that Abstergo could use in productions such as the motion picture Devils of the Caribbean, though the Templars had some ulterior motives for the assignment. Resynced is therefore not a remake of 2013’s Black Flag. It’s a sequel. It is a new game about a new exploration of Edward Kenway’s pirate/assassin journey, set 83 years after the framing sequences of the original game. Resynced provides a new narrative framework that, thanks to the concept of an AI that wants to alter historical memories, arrives with creative justification to tweak a now-classic 13-year old game. That makes Resynced, already a hot seller, a tantalizing hint of where Ubisoft could go with a line of Assassin’s Creed remakes. They could remake the first game, the Ezio games, even the recent ones set in ancient Egypt and Greece. And for each, they could not just modernize the graphics and controls but expand and alter their sequences of events to use them as reference points for a conflict set in the late 21st century, as rival factions try to weaponize historical memories. Game File is a reader-supported publication. To receive new posts and support my work, even when that work consists of ravings about Assassin’s Creed’s modern day plot, please consider becoming a free or paid subscriber. Subscribe A story most players will probably miss If you didn’t know any of this, I’m not surprised. If you played the game and still didn’t catch it, I’m not a bit shocked. If Ubisoft has no plans to do more of this, I won’t fall down. Almost all of what I’ve described is optional and missable in Black Flag Resynced. I nearly missed it myself, as I planned for a breezy playthrough of an old Assassin’s Creed favorite. Instead, I found myself in a 40+ hour hunt for the “real” story, buried deeper in Resynced than any gold-filled chest. The story of 2096 is Resynced’s meta-story, told in two remote pockets of the game: 1) four optional playable “rifts” that players may find as they proceed through Resynced’s pirate fantasy , 2) in dozens of text files tucked three menus deep in the game’s barely-interactive Animus hub. Assassin’s Creed games have almost always had a meta-story about people in the 21st century (usually matching the game’s release year) and their connections to the main history portions you play. Those meta-stories have always been squeezed into the margins, though seldom as severely and as, uh, graphiaclly simple, as in recent games. Back in 2013, the modern-day exploits of you as an Abstergo Entertainment employee were prominent. They were portrayed via first-person portions that occasionally interrupted the third-person Kenway experience and could be explored for hours, complete with their own missions, side quests and puzzles. Resynced’s 2096 story—of Assassin “Watchers” vs. Abstergo/Tempar goons, of rogue AIs, of panicking scientists, of a woman wondering why her Animus-addicted husband is muttering about Mary Read (“What does he mean by Assassins?”), of a fight for the population’s hearts and minds via varying interpretations of Edward Kenway’s life choices—is mostly told through unlockable text files. The files are interesting. Offered via diary entries, intercepted chats and news reports, they present varied perspectives of a world in crisis. One set works as a narrative puzzle as it reveals the Rashomonic interpretations of a massacre, or was that a successful Assassin hit? Another favorite reveals the rising bitterness of a person who, through Edward Kenway’s journey, now shakes at the ignored evil around him. One surmises that Ubisoft is averse to putting the Assassin’s Creed’s meta-story in the way of more marketable pirate playgrounds and ninja/samurai epics. Instead, we get a better-than-nothing text-in-menus approach introduced in 2025’s Assassin’s Creed Shadows. In Shadows, players unlocked the meta-story text files largely via time-gated missions that called on the user to kill X number of enemy type Y, clear three enemy castles, re-win a three-phase fighting tournament, and other grinds. Time restrictions on accessing these missions and unlocking the files meant it could take players months to access the full story in-game. But even in the most hardcore Assassin’s Creed hangouts, the fanbase instead seemed to throw up their hands rather than grind to keep up. In Resynced, Ubisoft has shown some mercy, diminishing the amount of new text files that are tied to timed grinds. Now, most of the text-based 2096 lore are associated with “data file” collectibles that players can find in the world. That includes a batch of written entries that explain a historical link between the feudal Japan era in Shadows and the piracy adventures in Black Flag. Players who explore a lot will find dozens of data files, though the game does not appear to offer any in-game tracker for finding each one. You just need to keep looking for them. As of this writing, I have most of them, but not all. I can’t find any full guide for them online. And even Ubisoft’s optional $5 microtransaction that reveals lots of items in-game does not appear to reveal the locations of the text files (at least the official description omits them from its collectibles list). That’s not a huge bother, because tracking the data files down compelled me to re-explore the waves and islands of Black Flag. That was a thoroughly pleasant task to do for the first time in a dozen years. I expect many players, though, will be content to wait for the files to be reproduced in an online AC wiki somewhere, the easier to read on a web page. It may not seem enticing to play a video game in order to gradually unlock pages of text to read. Why not, you may ask, just read a book, where they put the pages in order? For one, they’ve not tucked this latest installment of Assassin’s Creed’s meta saga in a book. I also enjoy the unordered delivery, the dawning comprehension of a story about 2096’s desperate people and questionable tech, which I glimpsed first at its middle, then the end, then the front, then other moments in between1. I am also enamored with the idea of the Assassin’s Creed games I’ve previously played, including Black Flag, being repurposed for an information war. The ideas in Resynced’s meta-story, which builds off characters and ideas in Shadows’ chunks of text, are strong. The potential of where they could go with it is exciting. As for the pirate stuff? Looks great, controls pretty well, is fun to play and oh so speedy in terms of how much of a good time you can have with each sit-down. It never gets old to chase a new shanty page across a rooftop, bombard a fort with upgraded mortars or use a diving bell to explore sunken wrecks (hats off to the team at Ubisoft Barcelona that worked on the underwater portions in Resynced; that team is now facing layoffs, such is the misery of modern gaming and oft-troubled Ubisoft). New pirate missions in Resynced involving new ally characters are brief, dramatic and add more to Edward’s story, even if the gameplay perks they provide barely enhance the gameplay. A new denouement for high-class pirate Stede Bonnet is affecting; a new hunt for Blackbeard’s treasure is a welcome extra moment. A new epilogue to hunt down a pirate killer, on the other hand, over-complicates Kenway’s character. The ending credits remain my favorite of any game I’ve ever played. Black Flag provides great source material. The revisit is well-made and a great sign of what could be. It is offered in a different wrapper that hints at an opportunity for more interesting remakes to come, should Ubisoft choose to pursue such treasures—and as we brace to resist or comply with an Abstergo future. 1 The messages that Edward Kenway finds in bottles tell another out-of-order story, one about a man reckoning with the strange memories and voices he’s heard in his head since he was a boy. That tale was also in the 2013 game and develops into one of Black Flag’s most compelling character arcs. In Resynced, it has lost its climax, because the bottle story previously paid off in the halls of the first-person Abstergo Entertainment, which is exclusive to the older game. An altered resolution, written by the 2013 game’s lead writer is fine, doesn’t invalidate the 2013 version, but makes for an inferior final note.
Wall of Entertainment Taps Chronicle Media to Power Audience Discovery and Growth for Its First U.S. Series
SAN FRANCISCO & LONDON, July 14, 2026--How do you find the exact viewers a new show is built for and turn them into a loyal, growing audience? That question is at the heart of a new multi-series partnership announced today between UK digital entertainment studio Wall of Entertainment and audience simulation platform Chronicle Media.
UCLA Site Planning Studio Reimagines Santa Monica Airport and Business Park Redevelopment
Students collaborate with city officials, developers, and community groups to explore future land use and open space possibilities for a major Los Angeles site.
Former Xbox Dev Compulsion Games Shares Open Letter To 'Studios Across The Industry'
South of Midnight dev is back in business
The Quintessential Trump-era Politician
In 2020, I wrote an article about collaboration and collaborators. The title was History Will Judge the Complicit, and it started with the story of two famous East Germans, Markus Wolf and Wolfgang Leonhard, who both landed in East Berlin just after the end of the war. Although they came from very similar backgrounds, the former stuck with the regime, eventually becoming its spy boss; the latter, horrified by the brutal reality of Soviet-style communism, escaped. By way of juxtaposition, I also wrote about Lyndsey Graham and Mitt Romney. These two men also made very different decisions when confronted by Donald Trump’s assault on the ideals that they had both grown up believing: A glance at their biographies would not have led many to predict what happened next. On paper, Graham would have seemed, in 2016, like the man with deeper ties to the military, to the rule of law, and to an old-fashioned idea of American patriotism and American responsibility in the world. Romney, by contrast, with his shifts between the center and the right, with his multiple careers in business and politics, would have seemed less deeply attached to those same old-fashioned patriotic ideals. Most of us register soldiers as loyal patriots, and management consultants as self-interested. We assume people from small towns in South Carolina are more likely to resist political pressure than people who have lived in many places. Intuitively, we think that loyalty to a particular place implies loyalty to a set of values. But in this case the clichés were wrong. It was Graham who made excuses for Trump’s abuse of power. It was Graham—a JAG Corps lawyer—who downplayed the evidence that the president had attempted to manipulate foreign courts and blackmail a foreign leader into launching a phony investigation into a political rival. It was Graham who abandoned his own stated support for bipartisanship and instead pushed for a hyperpartisan Senate Judiciary Committee investigation into former Vice President Joe Biden’s son. It was Graham who played golf with Trump, who made excuses for him on television, who supported the president even as he slowly destroyed the American alliances—with Europeans, with the Kurds—that Graham had defended all his life. By contrast, it was Romney who, in February, became the only Republican senator to break ranks with his colleagues, voting to impeach the president. “Corrupting an election to keep oneself in office,” he said, is “perhaps the most abusive and destructive violation of one’s oath of office that I can imagine.” In the wake of Graham’s unexpected death on Saturday, I wrote about him again. He was, in many ways, the quintessential politician of Trump’s Washington, a man who shifted 180 degrees. Graham had been a fervent American patriot, proud reserve officer and military lawyer; he became one of the most important defenders of a president who believes soldiers are “suckers and losers” and shows no respect for law of any kind. As his politics changed, his language grew coarser and his behavior grew worse: He urged Israel to “level the place” in Gaza, and insulted the Danish prime minister in Munich, prompting a colleague, Senator Elissa Slotkin, to issue an apology. Here’s an excerpt from the article, which you can read in The Atlantic (gift link here) Like his close friend John McCain, Graham believed that America should stand at the center of a broad democratic alliance. The few times I met him were in that context, at the Munich Security Conference or at other European-American gatherings, which he once attended with great regularity. He also took seriously the practice of American democracy at home. In a 2014 conversation with The Atlantic, he described himself as a pragmatic politician who eschewed populist slogans. “I know Washington is broken, but what’s broken about it is everybody yelling and nobody trying to fix it,” he said. “I’m trying.” When Donald Trump first appeared in U.S. politics, Graham recognized him immediately for what he was: the spokesman for an alien ideology, one radically different from the idealistic patriotism that Graham had practiced and preached since childhood. Trump privately mocked the military that Graham loved as nothing but “suckers and losers.” He put falsehoods, cynicism, and personal greed at the center of his politics, while expressing disdain for transparency, accountability, and democracy itself. In 2015, Graham described Trump as a “race-baiting, xenophobic, religious bigot” who should “go to hell.” Also as a “nutjob.” When Trump won, Graham understood, as did so many others, that he would have to make some important choices. For a while, he went silent. In the spring of 2016, I saw him at one of those conferences in Europe. He seemed too depressed to speak. But then, like many other Republicans—and, more important, like many other people who have lived under political occupation or experienced radical regime change—he made the decision to abandon his previous ideals, to bury the patriotism that was once so important to him, and to become, instead, a loud, opportunistic collaborator. As I wrote in 2020, it’s very hard to look in to anyone’s heart and to understand their motivations from the outside. But it does seem that Graham had a deep need to be relevant, to be in the game, to be a player, at any cost. And that, rather than any particular achievement, is what he will be remembered for. Continuing to monitor conflicts of interest, ostentatious emoluments, outright corruption and policy changes that will facilitate outright corruption. (Read my original article, Kleptocracy Inc and check out the SNF Agora Institute chart) June 27 Trump diverted funds from more than 900 projects nationwide—including safety upgrades at national parks—to finance beautification projects around Washington, including $700,000 used to fix a White House walkway. June 28 After a years-long Department of Justice investigation into Abbott Laboratories over its management of a baby formula facility where potentially deadly bacteria turned up enough evidence to criminally charge the firm, top department officials instead opted for a financial penalty—illustrating the department’s move away from strict corporate enforcement under the Trump administration. June 29 Defense Secretary Pete Hegseth stacked the Defense Policy Board—which is charged with providing independent national security recommendations to the Office of the Secretary of Defense—with Trump allies, including tech billionaire Marc Andreessen, who has invested in defense contractors like OpenAI and SpaceX, after purging the panel last year. Trump purchased between $1 million and $5 million worth of stock in Axon—which makes about 90% of US tasers—two weeks before ICE solicited bids for a $220 million taser contract. The White House unveiled limited-edition US passports for America’s 250th birthday, featuring a portrait of Trump overlaid on the Declaration of Independence. June 30 Trump made around $1.2 billion from his various crypto companies last year, including more than $500 million from World Liberty Financial and $600 million from sales of his meme coin. Trump is considering issuing 250 pardons to commemorate America’s 250th birthday. These are expected to be largely doled out through the Office of the Pardon Attorney’s informal network of intermediaries. White-collar defense attorneys say they can typically win pardons for clients for $2 million. Last year, Trump administration officials awarded a no-bid contract worth up to $500 million to Clark Construction for the White House ballroom—negotiations in which the president was directly involved. July 1 The Amazon MGM Studios documentary about Melania Trump earned the First Lady more than $10 million. Trump made hundreds of individual stock purchases worth as much as $12.8 million the day before his announcement pausing “Liberation Day” tariffs for 90 days sent the S&P 500 soaring nearly 10%—one of the largest single-day gains ever. Mar-a-Lago and Trump National Doral saw record surges in revenue during Trump’s first year in office, earning $77.5 million and $121.9 million respectively, compared to average annual revenues of $25 million and $75 million during Trump’s first term. Entities across the Persian Gulf paid more than $300 million to Trump’s businesses last year, including $263 million from the sale of half his stake in World Liberty Financial to a firm backed by Sheikh Tahnoon bin Zayed Al Nahyan, a top UAE royal and brother of the country’s president. Kash Patel failed to properly disclose his stock purchase of a Department of Justice contractor, MicroStrategy, worth up to $250,000 last year, despite laws requiring disclosure within 45 days of the trade. July 2 Trump has been directing administration officials to steer more government contracts—so far worth more than $2.4 billion—to Jeff Bezos’s Blue Origin aerospace firm, after Amazon gave $1 million to Trump’s inaugural fund, donated to the White House ballroom project, and reached a $40 million deal to license a Melania Trump documentary. Alongside the billions he made from cryptocurrency last year, Trump earned millions of dollars from real estate licensing fees, including $21 million from organizations in the UAE and $9.2 million in Saudi Arabia, along with smaller sums from merchandise sales, including $4.7 million from Trump Watches and $35,920 from 45 Guitar, a guitar brand endorsed by the president. House Democrats accused consultants tied to the Trump administration of financial fraud, alleging they gave prospective donors to America250—the bipartisan committee created by Congress to celebrate the nation’s semiquincentennial—the banking and routing numbers for Freedom 250, the White House’s fund for events like the UFC cage fight. Democrats also allege that Freedom 250’s CEO traveled to the World Economic Forum in Davos to solicit donations from foreign government officials and business leaders. The Trump administration’s proposed rollback of gun regulations would lift the prohibition on mailing handguns to individuals, a significant win for GrabAGun—the direct-to-consumer firearm retailer on whose board Donald Trump Jr. sits and in which he holds a 1.1% ownership stake. GrabAGun currently must rely on a middleman to transfer firearms to customers. Trump’s financial disclosure revealed that he made more than 21,000 securities trades during his first year back in office, growing his investment account to at least $858 million across stakes in around 1,600 companies, compared to the 13 total trades Joe Biden made during his entire presidency. July 4 Nearly 1 million people who bought the president’s meme coin—Trump Coin—collectively lost $3.8 billion on the token, while he walked away with $636 million. July 6 Shares of Dell closed up 4.4% after Trump recommended people buy the firm’s computers during a speech announcing the launch of Trump investment accounts for children, boosting the more than $1 million worth of shares the president owns in the company. July 9 Federal Reserve Chair Kevin Warsh named crypto investor and Trump ally Marc Andreessen to a task force aimed at modernizing the Federal Reserve, including rethinking its approach to inflation—a key factor keeping interest rates elevated. Palm Beach International Airport has officially changed its name to Trump International Airport—a move that will require Florida to pay royalties to the president’s family for licensing his name. I was there a few months ago, during a trip to Barcelona. The sculptures were a revelation, I’d never seen so many together before. Each one has its own personality. Enjoy the good weather, if you are lucky enough to have it. History Will Judge the Complicit The Quintessential Politician Autocracy Inc Open Letters, from Anne Applebaum is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe
Creative Studio: Art, Nature, Science At Library July 14
Creative Studio: art, nature, and science, 2-5 p.m. Tuesday in The Zone at Mesa Public Library. Courtesy/LAC COUNTY News: The next Creative Studio: art, nature, and science for budding artists and engineers of all ages and ideal for ages 6-11 is 2-5 p.m. Tuesday, July 14 in The Zone at Mesa Public Library. The event […]
"I was verbally blasted by Pierre." Xbox and Halo Studios' Pierre Hintze has reportedly 'repeatedly' been referred to HR. Is he the right person to lead Halo?
Xbox has a new CEO, Asha Sharma, and one of her stated goals is to boost the Halo franchise. Is Pierre Hintze the right person for the job?
Lunarium launches July 29
Hand-drawn isometric action RPG Lunarium will launch for PC via Steam on July 29 for $17.99 / €17.99 / £15.99, publisher Imperfect Games and developer Lunarium Game Studio announced. It will suppor…
Pierre Hintze Berated Halo Teams and Dismissed Work-Life Concerns, Sources Claim, as Xbox Leadership Stayed Silent
Sources allege Halo Studios head Pierre Hintze berated teams and dismissed work-life concerns, and HR failed to address complaints.
MyFlyYatra is expanding its business class flight travel to Australia, Africa, Japan, Europe, Dubai by introducing enhanced coverage for global destinations as part of its ongoing growth strategy.
MyFlyYatra announces expanded business class flight booking options from the United States to Australia, Africa, Japan, Europe and Dubai.Germant...
Obsidian Director Blasts People 'Running Their Mouths' About How the Studio Has Changed Following Xbox Layoffs
Obsidian Entertainment director Brandon Adler is tired of seeing "cold take artists" who are "running their mouths" about the studio following recent Xbox layoffs.
Halo Studios Head Accused Of Abuse And Mismanagement
Halo Studios head Pierre Hintze is accused of verbally abusing employees and rampant mismanagement, having been reported to HR numerous times.
It's Your Business | Champaign yoga, fitness studio adding more space
“We’re really hoping that a four- to six-month timeline will be realistic (for completion),” said Dr. Suzanne Trupin, owner of Hatha Yoga & Fitness. “So sometime this fall.”
Makers market brings ‘small business love’ to Pottsville
Heather Schlein hopes her new pop-up makers market — a summer-long series of gatherings by women, for women — is a future Pottsville tradition in the making.
Obsidian game director reacts to people "spouting off" about the studio and how it's not what it "used to be"
A director at Obsidian shared their thoughts about the "extremely difficult week" at the studio.
John Carmack responds to Microsoft laying off id Software staff, and his comments hit hard for fans who watched him help build DOOM from the ground up
Carmack speaks out after Microsoft cuts jobs at id Software, raising questions about the studio’s future under Xbox.
Unionized Bethesda Workers Plan Strike Over Xbox Mass Layoffs
Following the recent confirmation that layoffs related to Asha Sharma's Xbox reset have resulted in significant layoffs at ZeniMax-run studios—amounting to 50% of Id Software's workers and 25% of Bethesda's—OneBGS, the CWA-affiliated Bethesda Game Studios Union, has announced that its workers has...
IndyCar and iRacing Studios spill details on series' first video game in twenty years
"IndyCar Racing The Game" will be released in early 2027 on PlayStation 5, Xbox Series X|S, Xbox One and PC via Steam, developed by iRacing Studios.
God of War Laufey Physical Disc Release Confirmed, Suggesting 2027 Launch
Santa Monica Studio has confirmed God of War Laufey will "be available on a physical disc," suggesting its launch will arrive in 2027.
id Software Issues Statement Following Xbox Layoffs, Says It's Back to the Size It Was When It Made 2016's Doom
id Software has issued a statement following layoffs at Xbox that saw roughly half the staff at the legendary first-person shooter studio lose their jobs.
"They want us to accept this as a done deal and quietly disappear" – Bethesda union members organise protest in response to Xbox layoffs
440 OneBGS devs were affected by cuts at Bethesda Game Studios, Id Software, and ZeniMax Online Studios
The Wasteland Calls Again: Obsidian Entertainment Reportedly Working on New Fallout Title
Bloomberg reports that Obsidian Entertainment is in early development on a new Fallout game, with New Vegas director Josh Sawyer leading the project. The move comes as Xbox restructures its studios and pivots toward major franchises, reportedly cancelling an Avowed sequel and implementing layoffs at Obsidian.
Report: Obsidian Cancels Avowed Sequel To Begin Work On A New Fallout Game
The studio has also lost roughly a quarter of its staff in the Xbox layoffs.
The Elder Scrolls 6 Will Suffer Because of Xbox Layoffs, Bethesda Staff Say, Fearing Delays, Crunch, and Generational Talent Being Replaced by Contractors
This week's devastating Xbox layoffs will have a "substantial and cascading effect" on Bethesda's development of The Elder Scrolls 6, multiple staff at the studio have told IGN.
HEALTH FIRST: Managing cardiac sarcoidosis and heart disease
Megan Clark, a clinical pharmacist practitioner with Novant Health’s Heart and Vascular Institute, was in the studio to discuss the disease and treatment options.
Gallery of Studio Gang and Henning Larsen Complete One Milestone Life Science Campus in Boston - 1
Image 1 of 23 from gallery of Studio Gang and Henning Larsen Complete One Milestone Life Science Campus in Boston. Photograph by Jason O'Rear
Sony Settles With Fired Bungie Dev, Adds Him To Marathon Credits
Christopher Barratt had accused the PS5 maker of trying to avoid paying him vested bonuses from the studio's sale
New location of Bronzeville business affected by surrounding construction | ChicagoLIVE
Teeth whitening and tooth gems studio MintyCo founder Marley Wint talks on ChicagoLIVE about how construction is negatively impacting her business.
Microsoft’s Xbox to Shift Obsidian Studio to New ‘Fallout’ Video Game
The game maker is also canceling a planned sequel to last year’s ‘Avowed’
Microsoft’s Xbox to Shift Obsidian Studio to New ‘Fallout’ Video Game
The game maker is also canceling a planned sequel to last year’s ‘Avowed’
Bethesda HR Forced Staff To Remove Small Memorial To Laid-Off Colleagues
The Bethesda Games Studios Union shared images of the now-removed display featuring photos of fired devs
BUSINESS SPOTLIGHT: Meet Marblehead Custom Jewelry
The following is an interview with Steven Manchini, co-owner and jeweler of Marblehead Custom Jewelry. Marblehead Custom Jewelry is a local studio located at 66 Washington St. Specializing in custom jewelry design, in-house gemstone cutting and expert repairs, the team works closely with clients to bring meaningful, personal designs to life. With everything done under one
INCUBASE Studio Accelerates Collectible Entertainment with GochaGocha's 23-Location Asia Debut of a New Photo Card Experience
INCUBASE Studio is expanding its IP entertainment ecosystem with the launch of GochaGocha, a new smart photo card machine platform developed by subsidiary INCUTix. Following a rapid rollout across 23 locations in Hong Kong, Taipei, Kuala Lumpur and Bangkok in early June, GochaGocha introduces a new channel connecting fans with officially licensed content through discovery, collectability and convenience.
Explaining The Comcast and NBCUniversal Divorce
(Welcome to the “Most Important Story of the Week”, my bi-weekly strategy column analyzing the most important (but often not buzziest) news story of the last two weeks. I’m the Entertainment Strategy Guy, a former streaming executive who now analyzes business strategy in the entertainment industry. Please subscribe.) I hope everyone had a happy Fourth of July in America, celebrating the country’s 250th birthday. Frankly, I am bummed the 250th wasn’t a bigger celebration, but that’s a different topic for a different Substack. While it was generally a quiet week on the entertainment/streaming/media business fronts, we still had some interesting news stories. Actually, that kinda undersells one of the stories, a huge, huge, huge divestment that could upend the entertainment landscape... So let’s get right to it. In today’s column, I’ll cover Comcast spinning off the rest of NBCUniversal, an entertainment company investing in an LLM company and an LLM-owner investing in a movie studio, the latest round of threats of digital tariffs, and more. Let’s dive in. Subscribe Most Important Story of the Week - Most: Comcast/NBCU Breakup!!!! If I had to describe my reaction to Comcast spinning out NBCUniversal, it feels like a relationship ending, either breaking up or divorcing. Comcast’s decision to spin off the rest of NBCUniversal, after spinning off some of its cable assets into Versant last year, really does feel like a family breaking up under “irreconcilable differences”. Of my stereotypes of the entertainment moguls, my go-to for Comcast CEO Brian Roberts—heir to the Comcast fortune, but a man who’s been at the helm for 24 years now, and president for twelve years before that—is that he likes building empires. He cut his teeth acquiring cable rivals in the 1990s and tried to buy Disney repeatedly, then settled for NBCUniversal after a long court battle. (Contrast this with Rupert Murdoch, a man who also loved to buy, but would also sell when the price is right. Murdoch made Fox out of nothing, but then sold 20th Century Fox to Disney, arguably at the top of the market. So I understood why he sold.) But I don’t understand Roberts’ motivation to sell now. I have some explanations but no single, super-satisfying explanation. Strategically, it would just make more sense to have kept NBCUniversal in-house, especially for a one-time empire builder like Comcast. Yet one powerful force—arguably the decider in modern capitalism—likely overwhelmed all other considerations. At first, I thought I’d arrange my thoughts as a “Five Why” analysis, digging through each layer of the puzzle. But instead, I found myself asking, “But…why?” (And I only ended up with four sections.) So let’s look at Comcast from that angle. Then, at the end, I’ll give my biggest strategic recommendation for every company in Hollywood. It’s obvious, but sometimes, the obvious strategy is the most ignored. But…Why? The Stock Market, Conglomerations, and Sum of the Parts Analysis We’re just getting started with this issue, but the rest is for paid subscribers of the Entertainment Strategy Guy, so if you’d like to find out… Why Comcast could never get a “tech company” valuation The not-so-secret motivation for Comcast What Versant has to do with all of this The key strategic advice I think every entertainment exec should follow (though it’s really obvious) Some big AI investment news… Whether we’ll see digital tariffs… And more… ...please subscribe! We can only keep doing this great work with your support.
Doom developer id reportedly cut in half as part of Xbox layoffs
A legendary studio is losing a lot of staff.
How is id Software supposed to keep making DOOM after Xbox reportedly laid off half the studio?
Xbox's reported layoffs have reportedly cut around half of id Software, raising serious questions about the future of DOOM and id Tech.
Doom co-creator John Romero weighs in on Xbox's cuts to id Software, underlines the importance of digital preservation and the studio's history
One of the minds behind the original Doom games and id Software has commented on the layoffs executed by Xbox and the importance of the studio's history.
Obsidian Entertainment Hit Hard by Xbox Cuts
As part of the huge cuts across Xbox that began yesterday, Avowed and Outer Worlds 2 developer Obsidian Entertainment has been hit pretty hard, with around 25% of staff cut from the Xbox Studio. That’s according to a report from Rebekah Valentine over at Kotaku, who shared that her sources advised around 60-70 members of […]
Comcast and NBCUniversal are splitting up. Now what?
Comcast's decision to spin off NBCUniversal into a separate, publicly traded company raised questions about the future of the studio.
Mollie Plotkin Group Responds to Rising Demand for Strategic Keynote Speaker Agency Support at Corporate Events
A growing number of companies now treat live events as strategic business tools, increasing demand for expert talent booking services that align...
Science SARU's 'The Ghost in the Shell' Has the Juice
The studio behind 'Dan Da Dan' pulls off the most faithful adaptation of Masamune Shirow's beloved cyberpunk manga to date, delivering a timelessly retro vibe that oozes sensuality, style, and goofiness inside its philosophical shell.
Microsoft cuts 4,800 jobs as Xbox studios spin off in gaming reset
The Xbox restructuring will involve divestment of four studios, Xbox's new head, Asha Sharma, said in a note to employees.
Xbox cuts 3,200 jobs as gaming business struggles
As Microsoft continues to invest majorly into AI, it's gaming division, Xbox, is making major cuts to its workforce and selling several of its studios.
Founder Asks 'How Much' As Xbox Looks To Cut Arkane Loose
A storied studio's future is more uncertain than ever
Xbox layoffs hit thousands, 4 studios dropped
Xbox layoffs begin. The gaming brand will lay off thousands and drop 4 studios in ‘the most significant restructure in Xbox history.’
Xbox CEO Asha Sharma wants the company to "entertain more than a billion people" every day: here's why that's a deeply unrealistic thing to say
The company will have to do so with four less studios under its belt.
Xbox cuts 1,600 employees, with plans to shed 20% of its workforce
Microsoft announced plans to lay off around 4,800 employees on Monday. Of those, 1,600 come from Xbox layoffs and studio spinouts. More will follow.
Apple Silicon Exec Explains Mac Mini AI Demand and On-Device Future
Apple's Mac mini and Mac Studio have become the machines of choice for running AI agents, according to Doug Brooks, Apple's senior product manager of Apple silicon. Brooks made the claim while discussing Apple's chip strategy in a newly published interview with The Deep View conducted just prior to WWDC 2026 in June. Brooks says that the company has seen "incredible demand" for the two desktop Macs.
Comcast’s Sky to Buy ITV’s Media and Entertainment Unit for Up to $2.14 Billion
Comcast’s Sky has agreed to buy ITV’s media and entertainment business in a deal that will see ITV spin ITV Studios off into a separate London-listed business.
Comcast's Sky to Acquire ITV Networks, Streaming Unit
The ITV Studios production arm will become a standalone business after the planned transaction.