SCROLL NEWS / DISCOVERY

Search headlines

Find the stories shaping the conversation.

Search mode
Refine results
Active filters Keyword All time

Results for " Interactive " 100 found 🔀 AI-powered Shuffle

Sign in to save shuffle history.

NJ Health Commissioner Dr. Raynard Washington Leads Cooking Class at Harvest

New Jersey Health Commissioner Dr. Raynard E. Washington joined RWJBarnabas Health at Harvest: A Farm to Community Center where we joined a wonderful group of seniors for an interactive cooking class. Commissioner Washington and registered dietitian Alyssa chopped and mixed Rainbow Grain Bowls using colorful, nutritious, local Jersey-grown ingredients.

rwjbh.org logo
Oct 7 • 3:12 PM EDT • Health • rwjbh.org
Georgia Institute of Technology professor Munmun De Choudhury discusses AI, mental health and humanity

On Wednesday evening, students, faculty and community members gathered in Mills Hall to hear Munmun De Choudhury, a computer scientist, social scientist and professor of interactive computing at the Georgia Institute of Technology, speak as part of the Hastings Initiative lecture series. De Choudhury’s research focuses on digital mental health and the effects of emerging […]

bowdoinorient.com logo
Sep 25 • 2:32 AM EDT • Health • bowdoinorient.com
Halloween-themed science exhibit in Pocatello seeking volunteers

POCATELLO – An annual science exhibit that offers students a fun, spooky-themed, hands-on learning experience needs more volunteers to staff it. The 2026 Haunted Science Laboratory, a family-friendly, interactive science exhibit full of interactive demonstrations, will have its public day on Oct. 24, but field trips will begin on Thursday, Oct. 15. With this day […]

eastidahonews.com logo
Oct 9 • 6:46 PM EDT • Science • eastidahonews.com
007 First Light On Switch 2 Delayed Until March 2027

The move will help tighten up performance, IO Interactive says

nintendolife.com logo
Sep 15 • 2:49 AM EDT • Technology • nintendolife.com
PENN Entertainment holds steady with $18 target amid mixed earnings and debt concerns.

PENN Entertainment maintains a Hold rating with an $18 price target due to mixed Q2 earnings and limited valuation upside compared to peers. The retail segment showed solid growth with a 5.6% increase in adjusted EBITDAR, especially strong in the Midwest and West regions. However, the Interactive segment's revenue growth has slowed sharply despite improving profitability, raising concerns about long-term competitiveness. The company remains highly leveraged with net debt around 5.2x–5.5x, making proactive debt reduction and consistent Interactive profitability key factors to watch going forward.

pluang.com logo
Sep 13 • 8:00 PM EDT • Entertainment • pluang.com
Interactive: Could the No Surprises Act be driving up health insurance costs?

The No Surprises Act ended many unexpected medical bills, but critics say costly arbitration awards may be adding pressure to insurance premiums.

scrippsnews.com logo
Oct 15 • 10:02 AM EDT • Health • scrippsnews.com
Game on for Science Stadium at Buffalo Museum of Science

The Buffalo Museum of Science has opened its $3 million Science Stadium interactive exhibit. Developed in partnership with the Buffalo Bills, Buffalo Sabres, and Buffalo Bandits, the permanent exhibit brings

lockportjournal.com logo
Sep 25 • 2:05 PM EDT • Science • lockportjournal.com
'99 Quna Festival' Wraps Up as Qunabox's Physical AI Entertainment Debut Draws Crowds, Giving Its Second Growth Curve Early Market Validation

/PRNewswire/ -- Qunabox Group's "99 Quna Festival" drew to a close on the evening of Sept. 13, when the last AI interactive terminal in Shanghai shut down its...

prnewswire.com logo
Sep 13 • 10:08 PM EDT • Entertainment • prnewswire.com
Polaris bowling alley installs central Ohio's second largest screen

Star Lanes Polaris installed an 83-foot-wide, 13-foot-high interactive LED screen that is now the second-largest in Columbus.

dispatch.com logo
Oct 14 • 5:06 AM EDT • Entertainment • dispatch.com
Science popularization center in Heilongjiang offers interactive experience of Siberian tigers, Amur leopards

People visit the Northeast China Tiger and Leopard National Park Dongning Science Popularization an

en.people.cn logo
Oct 12 • 10:57 PM EDT • Science • en.people.cn
God of War Laufey pre-orders open September 29, editions detailed

Physical and digital pre-orders for God of War Laufey will begin on September 29 at 10:00 a.m. local time, publisher Sony Interactive Entertainment and developer Santa Monica Studio announced.

gematsu.com logo
Sep 28 • 8:05 AM EDT • Technology • gematsu.com
SellYourWay.org Launches New Resource Helping Business Owners Understand the Benefits of Working with a Certified Business Intermediary®

Today, SellYourWay.org announces the launch of a new, dynamic feature on their website, defining the Certified Business Intermediary® (CBI) designation. This interactive tool educates small business owners on the advantages of working with these highly qualified and ethical Business Brokers when preparing to sell their business. This new resource emphasizes the benefits of selecting a CBI® — a professional who has met educational and performance requirements — and remains committed to ongoing ed

finance.yahoo.com logo
Sep 16 • 4:00 AM EDT • Business • finance.yahoo.com
VirtuPlay Zone coming to League City in late 2026

VirtuPlay Zone will open on Calder Road in League City in late 2026, offering virtual reality, sports simulators, interactive games and food.

communityimpact.com logo
Sep 18 • 2:10 PM EDT • Entertainment • communityimpact.com
Supercharged Entertainment New Jersey, The World's Largest Indoor Multi-Level Karting Track, Launches Time Mission - An All-New Interactive Adventure

/PRNewswire/ -- Supercharged Entertainment New Jersey, the world's largest indoor, multi-level karting track and premier entertainment destination, yesterday...

prnewswire.com logo
Oct 8 • 11:13 AM EDT • Entertainment • prnewswire.com
😐 Neutral (12%)
wow
100%
Kena: Scars of Kosmora delayed to 2027

Publisher Sony Interactive Entertainment and developer Ember Lab have delayed Kena: Bridge of Spirits sequel Kena: Scars of Kosmora from its previously planned 2026 release window to 2027. It will …

gematsu.com logo
Oct 1 • 8:20 AM EDT • Technology • gematsu.com
BizTrip AI Brings Business Travel Booking Directly Into Claude and ChatGPT

SAN FRANCISCO, September 23, 2026--BizTrip AI, makers of agentic AI for corporate travel management, today announced that its core trip-planning and booking experience is now available natively inside both Claude and ChatGPT. The integration uses the Model Context Protocol (MCP) — specifically MCP "apps," which support rich, interactive rendering directly in a chat conversation — allowing travelers to search, compare, and book business travel without switching to a separate app or website.

finance.yahoo.com logo
Sep 23 • 6:00 AM EDT • Business • finance.yahoo.com
Best Entertainment Stocks To Follow Now

Verizon Communications, Walt Disney, Spotify Technology, Autodesk, and Take-Two Interactive Software are the five Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies involved in producing, distributing, or

marketbeat.com logo
Oct 15 • 12:03 PM EDT • Entertainment • marketbeat.com
Melbourne Square held a free science event for children

Mad Science held an interactive event at Melbourne Square featuring optical illusions and detective science for kids.

wftv.com logo
Sep 19 • 10:53 PM EDT • Science • wftv.com
‘Hellraiser: Revival’ Review: A Sadistic Flesh-Ripping Horror Shooter That Understands Clive Barker

Saber Interactive nails the 'Hellraiser' experience with satisfyingly brutal combat and depraved visuals that will no doubt please fans.

bloody-disgusting.com logo
Oct 8 • 8:00 AM EDT • Technology • bloody-disgusting.com
DOL Provides Guidance on Mental Health Parity, but Gaps Remain

Although the Department of Labor identified three high-priority areas of enforcement, what constitutes a violation is still unclear.

planadviser.com logo
Sep 14 • 3:43 PM EDT • Health • planadviser.com
PENN Entertainment, Inspired, Lovesac, Rush Street Interactive, and Marriott Vacations Stocks Trade Down, What You Need To Know

A number of stocks fell in the afternoon session after rising Treasury yields and higher interest rates intensified worries over household finances and discretionary consumption, creating headwind conditions for consumer-facing companies. According to Reuters, as borrowing costs on mortgages, auto loans, and credit cards climb, household budgets are increasingly squeezed, encouraging consumers to prioritize saving and basic necessities over non-essential purchases. In addition, recent economic d

finance.yahoo.com logo
Sep 18 • 8:16 PM EDT • Entertainment • finance.yahoo.com
The Next Chapter of Entertainment and Fandom

At Character.ai, our goal has always been to power new formats for users to interact with their favorite characters, stories, and communities. While leading the industry in AI safety, we’ve focused on building a leading platform for entertainment and fandom—pioneering interactive features like Books, studio-made microdramas

blog.character.ai logo
Sep 18 • 11:50 AM EDT • Entertainment • blog.character.ai
New “Science Stadium” exhibit opens at the Buffalo Museum of Science

Empire State Development celebrated the grand opening of the $3 million Science Stadium interactive exhibit at the Buffalo Museum of Science (BMS). Developed in partnership with the Buffalo Bills, Buffalo

beenews.com logo
Sep 29 • 2:07 PM EDT • Science • beenews.com
Classic Chronicle: Norwich, Vermont, showcases sustainability and hands-on science

A 2006 Classic Chronicle explores how Norwich, Vermont, embraces sustainable living and interactive science education

wcvb.com logo
Oct 5 • 3:52 PM EDT • Science • wcvb.com
Binzhou opens aerospace centre for science tourism

The Binzhou Aerospace Exploration Centre in China, opening on 25 September, combines interactive space experiences with education and cultural tourism, aiming to inspire visitors and celebrate China's aerospace achievements.

traveldailymedia.com logo
Sep 27 • 7:00 PM EDT • Science • traveldailymedia.com
007 First Light for Switch 2 delayed to March 2027

IO Interactive has delayed the Switch 2 version of 007 First Light from its previously planned summer 2026 release window to March 2027.

gematsu.com logo
Sep 15 • 2:15 AM EDT • Technology • gematsu.com
USC’s Themed Entertainment Program Hires Epic Universe Creative Exec Steve Tatham as Director

The program, part of USC School of Cinematic Arts’ Interactive Media & Games Division, is a proving ground for future theme park creatives.

yahoo.com logo
Oct 13 • 10:47 AM EDT • Entertainment • yahoo.com
Statewide assessments demonstrate ELA and math recovery accelerate as science reaches record high

The Utah State Board of Education release 2025-2026 statewide assessment results in Utah show English Language Arts (ELA) and mathematics recovery accelerating, and science results reaching record highs. The Big Picture The 2025–2026 Utah statewide assessment results demonstrate continuous multi-year academic growth following pandemic-related disruptions. Across all core subjects, student performance increased year-over-year, reflecting sustained multi-year gains.Most notably, Science performance has exceeded pre-pandemic baseline levels, while English Language Arts (ELA) and Mathematics are closing in on full recovery. Assessment results are available interactively […]

utahpolicy.com logo
Sep 14 • 12:40 AM EDT • Science • utahpolicy.com
Globant (GLOB) Following The TCI Entertainment Deal And The Undervalued Narrative

Globant (NYSE:GLOB) has become a development partner for TCI Entertainment through a new Master Services Agreement, establishing the legal and commercial framework for projects related to interactive commerce technology. Despite the new TCI Entertainment agreement, Globant’s recent share price performance has been weak, with the stock down 12.69% over the past week and 44.49% year to date, while the 1-year total shareholder return has declined 38.29%. This suggests sentiment has been under...

simplywall.st logo
Sep 23 • 4:25 PM EDT • Entertainment • simplywall.st
Deep dive
😐 Neutral (17%)
wow
65%
love
35%
Celebrate Science Indiana returns to State Fairgrounds with hands-on STEM festival

Celebrate Science Indiana returns to the Indiana State Fairgrounds on Oct. 10 with free STEM activities and over 50 interactive booths.

wishtv.com logo
Oct 8 • 12:12 PM EDT • Science • wishtv.com
PS5 Digital Edition Midnight Black Japan-only model launches November 19

Sony Interactive Entertainment Japan Asia will release “PlayStation 5 Digital Edition Midnight Black (Console Language: Japanese Only)” on November 19 in Japan for 55,000 yen (tax inclu…

gematsu.com logo
Oct 12 • 9:24 PM EDT • Technology • gematsu.com
Beacon CEO ML Mackey Named to Massachusetts Small Business Development Center Statewide Advisory Council

Beacon Interactive Systems announced today that CEO and Co-founder ML Mackey has been named to the newly formed Massachusetts Small Business Development Center (MSBDC) Statewide Advisory Council.

finance.yahoo.com logo
Oct 14 • 1:43 PM EDT • Business • finance.yahoo.com
DISCOVER THE SCIENCE BEHIND THE STORIES: PHILLIP AND PATRICIA FROST MUSEUM OF SCIENCE BRINGS THE SCIENCE BEHIND PIXAR TO SOUTH FLORIDA

Getting your Trinity Audio player ready... Interactive Exhibition Opens Saturday, October 10, 2026 The Phillip and Patricia Frost Museum of Science is excited to bring The Science Behind Pixar to South Florida on Saturday, October 10, inviting guests to step behind the scenes of some of Pixar’s most beloved films and discover the science, technology, […]

communitynewspapers.com logo
Oct 13 • 10:45 AM EDT • Science • communitynewspapers.com
Deep dive
😐 Neutral (17%)
love
64%
ahah
36%
Science Museum of Virginia Opens Interactive “Rescue” Exhibit

Watch Virginia This Morning each weekday from 9 to 10 a.m. Find the show on Facebook and Instagram at @VirginiaThisMorning.

wtvr.com logo
Sep 28 • 1:26 PM EDT • Science • wtvr.com
Intergalactic: The Heretic Prophet to be fully revealed in 2027

Publisher Sony Interactive Entertainment and developer Naughty Dog will lift the veil on science-fiction adventure game Intergalactic: The Heretic Prophet in 2027, Naughty Dog studio head Neil Druc…

gematsu.com logo
Sep 28 • 8:23 PM EDT • Technology • gematsu.com
007 First Light for Switch 2 launches March 18, 2027

The Switch 2 version of 007 First Light will launch on March 18, 2027, developer IO Interactive announced. Pre-orders are available now.

gematsu.com logo
Oct 14 • 2:38 PM EDT • Technology • gematsu.com
2 new tenants coming to Roseville Galleria, including Skims. What we know

Skims and Great Big Game Show are coming to the Roseville mall, bringing a new fashion brand and interactive entertainment experience.

sacbee.com logo
Oct 1 • 10:25 AM EDT • Entertainment • sacbee.com
Dragon Lights Reno | Giant Lanterns, Dinosaurs & Interactive Family Fun

Dragon Lights is back in Reno with an all-new nighttime experience! Yu Tong Chen, Event Manager for Dragon Lights, joins Sarah Johns at the Wilbur D. May Arboretum for a

2news.com logo
Oct 2 • 6:33 PM EDT • Entertainment • 2news.com
'Dune' Brings Interactive Experience to Downtown L.A.

Dune: The Experience brings Arrakis to downtown L.A. with interactive games, movie props, photo ops and themed food this November.

lamag.com logo
Oct 1 • 4:20 PM EDT • Entertainment • lamag.com
NDSCS Science of Leadership program helps students build leadership skills

Students receive $4,000 scholarships and gain experience through mentoring, interactive sessions and community service.

wahpetondailynews.com logo
Oct 21 • 7:00 AM EDT • Science • wahpetondailynews.com
Entertainment Stocks To Add to Your Watchlist

Verizon Communications, Spotify Technology, Walt Disney, Skydance, Take-Two Interactive Software, GameStop, and SEA are the seven Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies involved in producing, d

marketbeat.com logo
Oct 14 • 12:02 PM EDT • Entertainment • marketbeat.com
FAA Unveils New Tool to Gauge Fitness to Fly

MedGuide is an online, interactive resource that enables users to search medical conditions, prescriptions drugs and over-the-counter medications to determine whether a medication is acceptable for safety-related duties and whether an initial or subsequent-dose waiting period applies.

nbaa.org logo
Oct 15 • 11:38 AM EDT • Business • nbaa.org
PlayStation Plus Game Catalog and Classics Catalog lineup for October 2026 announced

Sony Interactive Entertainment has announced the October 2026 Game Catalog lineup for PlayStation Plus Extra and Premium subscribers, and Classics Catalog titles for Premium subscribers.

gematsu.com logo
Oct 14 • 11:42 AM EDT • Technology • gematsu.com
Stark Museum of Art to present The Art & Science of Personal Color Talk with Emily Lopez

The Stark Museum of Art is pleased to present The Art & Science of Personal Color Talk, an interactive presentation by guest speaker Emily Lopez. The program will be held at 6:00 p.m. on Thursday, September 24 as a special offering of the Museum's Art After 5 Series. Admission is free of charge. Emily Lopez is an educator, entrepreneur and founder...

therecordlive.com logo
Sep 15 • 11:33 AM EDT • Science • therecordlive.com
Buffalo Museum of Science unveils permanent Bills, Sabres and Bandits exhibit

The Buffalo Museum of Science opened the $3M Science Stadium interactive, a permanent exhibit that focuses on the Bills, Sabres and Bandits and brings the science and engineering behind professional sports to life.

sportsbusinessjournal.com logo
Sep 28 • 11:54 AM EDT • Science • sportsbusinessjournal.com
USC Hires Epic Universe Create Director Steve Tatham

The program, part of USC School of Cinematic Arts’ Interactive Media & Games Division, is a proving ground for future theme park creatives.

hollywoodreporter.com logo
Oct 13 • 10:47 AM EDT • Entertainment • hollywoodreporter.com
Deep dive
😐 Neutral (18%)
wow
46%
ahah
27%
love
27%
Crunchyroll dedicated hub announced for PS5

Sony Interactive Entertainment and Crunchyroll will release a dedicated anime hub for the PlayStation 5 home screen in spring 2027, the companies announced.

gematsu.com logo
Oct 7 • 5:48 PM EDT • Technology • gematsu.com
OpenAI expands ChatGPT's plugins with app-like interfaces and automations

OpenAI is expanding ChatGPT plugins with dedicated sidebar homes, interactive panels, file viewers, improved discovery, and support for automations.

techcrunch.com logo
Sep 29 • 1:15 PM EDT • Technology • techcrunch.com
Cedar Crossing Casino announces space exhibit, expanded entertainment lineup

Cedar Crossing Casino & Entertainment Center announced Wednesday that its Compass Center will open with an interactive space exploration exhibit.

cbs2iowa.com logo
Sep 30 • 6:03 PM EDT • Entertainment • cbs2iowa.com
White House Invites Alpha1 AI Founder Shubham Pandey to Science Summit

Alpha1's participation highlights its work connecting AI and SI (super intelligence)-powered learning with interactive enterprise problem-solving through Spark, Scholar and Resolve.

newspressnow.com logo
Oct 8 • 8:37 PM EDT • Science • newspressnow.com
76,000 lighthouses shine in interactive atlas

No sailing experience required.

popsci.com logo
Oct 2 • 3:30 PM EDT • Science • popsci.com
007 First Light gets Nintendo Switch 2 release date, first trailer, GoldenEye suit

After months of wondering about 007 First Light on Nintendo Switch 2, IO Interactive just announced a March 18, 2027 release date and dropped a specific trailer for the console. Additionally, a new GoldenEye has been revealed, which is a callback to GoldenEye 007 on the N64. This will be made available as a pre-order bonus. Today’s trailer also offers...

nintendoeverything.com logo
Oct 14 • 2:43 PM EDT • Technology • nintendoeverything.com
Pixar exhibit brings movie magic to Frost Science

Discover The Science Behind Pixar at Phillip and Patricia Frost Museum of Science in Miami — interactive exhibits that explain animation, rigging, simulations and STEM.

miamiherald.com logo
Oct 6 • 6:27 PM EDT • Science • miamiherald.com
Hope Booth brings 24/7 mental health support to Spelman College students

Atlanta-based nonprofit Hope Booth installed a mental health kiosk at Spelman College. Housed in a retro telephone booth, the interactive kiosk offers free, 24/7 mental health support services for students.

roughdraftatlanta.com logo
Oct 14 • 6:30 AM EDT • Health • roughdraftatlanta.com
PENN Entertainment, Inspired, Lovesac, Rush Street Interactive, and Marriott Vacations Stocks Trade Down, What You Need To Know

What Happened? A number of stocks fell in the afternoon session after rising Treasury yields and higher interest rates intensified worries over household fin...

stockstory.org logo
Sep 18 • 3:10 PM EDT • Entertainment • stockstory.org
Ace Combat 8 players in Japan are affectionately headcanoning its ace pilot protagonist as a helpless "airhead" outside the cockpit, thanks to clumsy story moments and awkward QTEs

In ACE COMBAT 8: WINGS OF THEVE, players take on the role of silent protagonist Rex, an ace pilot who racks up impressive achievements in aerial combat. However, a popular headcanon has recently been making the rounds among Japanese Ace Combat players, proposing (affectionately) that outside of the cockpit, Rex is actually a complete airhead. The idea was fueled by how the game’s interactive scenes work as well as certain moments in the story, with Rex gradually becoming the fandom’s beloved anemic baby. Note that this article discusses some details of Ace Combat 8’s main story. Ace Combat 8 is set in the franchise’s shared fictional world of Strangereal. In […]

automaton-media.com logo
Oct 9 • 3:35 AM EDT • Technology • automaton-media.com
Interactive sports exhibit set to open at Buffalo Museum of Science

The new $3 million exhibit at the Buffalo Museum of Science includes a new sports simulator, an anchor desk that allows visitors to record their own highlight reel as a broadcaster, a sports medicine lab, and a mascot design studio.

btpm.org logo
Sep 24 • 3:28 PM EDT • Science • btpm.org
Revamped Data Tool IDs Trends In Mental Health, Substance Use Among CT Residents

The portal is designed to provide researchers, journalists, and community members statewide with streamlined access to mental health and substance use data through interactive visualizations and centralized resources.

ctnewsjunkie.com logo
Sep 25 • 5:00 AM EDT • Health • ctnewsjunkie.com
Jersey City Science Center Kicks Off $40M Expansion That Will Include Goats, Otters, Mini Golf

Liberty Science Center kicked off a $40M expansion of its interactive exhibits on Thursday. See what's coming.

patch.com logo
Sep 14 • 11:42 AM EDT • Science • patch.com
007 First Light free DLC ‘Extended Operations’ now available

IO Interactive has released 007 First Light free downloadable content “Extended Operations,” which adds new activity “Valhalla Protocol,” new operation “Jungle Heist,&…

gematsu.com logo
Oct 1 • 8:12 AM EDT • Technology • gematsu.com
Science popularization center in Heilongjiang offers interactive experience of Siberian tigers, Amur leopards

Science popularization center in Heilongjiang offers interactive experience of Siberian tigers, Amur leopards-

english.news.cn logo
Oct 12 • 8:52 AM EDT • Science • english.news.cn
Glory Days Grill Launches Weekly Football Pick’em Challenge

Glory Days Grill & Sports House has launched GDG Pick’em, a new weekly professional and college football prediction challenge that gives guests a new way to compete with fellow fans, engage with their local Glory Days Grill and earn food and discounts for getting their picks right. The interactive game is part of Glory Days […]

sports.yahoo.com logo
Oct 2 • 12:58 PM EDT • Sports • sports.yahoo.com
They're blowing up pumpkins at Utah Tech

To celebrate National Chemistry Week, the Utah Tech University Chemistry & Biochemistry Department and Chemistry Club are teaming up to help the community learn in fun and interactive ways.

stgeorgeutah.com logo
Oct 17 • 9:00 AM EDT • Science • stgeorgeutah.com
TCI Entertainment Aligns with Globant to Advance its Patented Interactive Commerce Technology

/PRNewswire/ -- TCI Entertainment ("TCI"), a technology company developing a proprietary platform designed to connect commerce with gaming and interactive...

prnewswire.com logo
Sep 16 • 5:41 PM EDT • Entertainment • prnewswire.com
Deep dive
😐 Neutral (3%)
love
56%
ahah
22%
wow
22%
Audible Adds AI Character Conversations to Audiobooks Starting This Fall

Audible's new Interactive Stories feature lets listeners speak with audiobook characters in real time, starting with Dracula's Renfield…

northeasttimes.com logo
Oct 1 • 11:52 AM EDT • Entertainment • northeasttimes.com
Ubisoft plans cuts at German studios, adding to wave of workforce reductions

Ubisoft is planning to reduce its workforce in Germany, where it operates a trio of studios, by about 100 workers, Game File has learned. The company wants to offer employees buyouts to, should enough people accept, avoid having to lay anyone off. “In Germany, we initiated discussions with the Works Council last week regarding a proposed voluntary departure plan across Ubisoft Dusseldorf, Ubisoft Berlin & Ubisoft Mainz,” a company rep told Game File. A “works council” is a union-like group representing employees. “The voluntary plan is the primary measure being proposed to support the intended organizational changes,” the Ubisoft rep added. The company declined to confirm the scale of the potential headcount cut. Of the impacted studios, Mainz might be the best known to the public. It leads development of the Anno series and shipped the well-reviewed strategy game Anno 117: Pax Romana in November 2025. Berlin and Dusseldorf operate as support studios within Ubisoft’s creative network. Berlin recently supported the development of Rainbow Six Siege and the Rayman Legends Retold remake. Dusseldorf also contributed to those projects, as well as The Settlers and Ubisoft-branded escape rooms. Dusseldorf is the biggest of the three studios, with some 400+ workers, compared to just over 100 at the other two, a source familiar with the reductions and the teams told Game File. More than half of these new reductions of about 100 people are expected to happen at Dusseldorf. The planned cuts were announced at a town hall for the German studios on Tuesday of last week. In an email follow-up, the studio group’s managing director, Benedikt Grindel, said the cuts were intended to “best position our German studios for the future... with a clearer focus on their role, capabilities and organizational setup needed for the work ahead.” The email was an echo of the past. In January 2025, Grindel had emailed the Ubisoft developers in his region (or studio “zone”) to explain that a round of 185 cuts at the time, including about 65 at Dusseldorf, were “essential to improve our operational efficiency and ensure the long-term sustainability of our studios, the zone and the company.” A half-decade of continued job cuts Ubisoft has been aggressively cutting its headcount for years. At the end of September 2022, it had 20,729 workers. By the end of March 2026, that total was down to 16,590. Studio management is trying to trim costs as it grapples with a changing industry and a drought of releases, let alone hits. The company announced earlier this year that it had reduced its costs since 2022 by “nearly €325 million” ($362m) and planned to lower them through 2028 by another €180 million ($200m). In June the company said it was closing down its Winnipeg and Belgrade studios and cutting roles in its Barcelona team. Even commercial and creative success hasn’t spared studios from this ongoing company-wide contraction. As Game File was nailing down details around the proposed cuts in Germany, Ubisoft management was informing workers of cuts in its Singapore studio, which shipped a hit remake of Assassin’s Creed IV: Black Flag this past July. Some 70 positions in Singapore are being eliminated “to align the studio with upcoming production needs,” per a company rep’s statement to Game File. In early 2024, a large team in the Singapore studio launched the multiplayer pirate game Skull & Bones. It performed poorly but has been supported with regular content updates since. Many of Ubisoft’s studios around the world are heavily subsidized via regional grants and tax breaks. Singapore had been among them for years, but received no such local assistance in the 12 months ending this past March. News of the Singapore cuts broke today alongside word that Ubisoft is also proposing the closure of RedLynx, pending negotiations with officials. The Finnish studio behind the motorbike series Trials was founded in 2000 and sold to Ubisoft in 2011. As reported by VGC (and corroborated by Game File), Ubisoft management told employees it could not come up with a new, sustainable assignment for RedLynx. The 2025 workforce at Ubisoft Dusseldorf were straight-up cuts. This time, Ubisoft is hoping the reductions at its trio of German studios will largely come from workers taking a payout to leave. The company offered such voluntary dismissals at its Massive Entertainment studio (The Division) a year ago. For the German studios’ buyouts this time around, Ubisoft and the Works Council had discussed a formula that’d pay a worker’s monthly salary multiplied by 1.5 and by the number of years they’ve worked at the company, according to Game File sources. The formula is still subject to negotiations with the Works Council and has not yet been part of an official offer to workers. It could be adjusted up or down, and it could be supplemented with additional bonuses. Asked about the floated payout formula, a Ubisoft rep told Game File, “The terms of a potential voluntary departure program remain subject to negotiation with employee representatives. No final agreement has been reached, and we won’t comment on specific proposals while discussions are ongoing.” Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Epic’s AI adventures Epic Games (Fortnite, the Unreal engine) is all-in on using AI to try to transform the way it makes video games and game-making tools. It’s leaders appear to be undeterred by any resistance among gamers and some game developers around generative AI—and instead emboldened by advances, particularly in AI-assisted programming. A recap of the last three days: On Monday, Bloomberg reported that Epic management told workers last week that development of an upcoming game combining Star Wars and Marvel characters would be “AI first.” Employees would be expected to use AI models such as Claude to code the game. A manager told Epic’s developers there would be “[n]o more hand-written code” and that art for the game would be “generated with full AI workflows,” per the outlet. Just ahead of that story running, Epic founder Tim Sweeney tweeted: “We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration. The aim isn’t to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.” In a follow-up, Sweeney predicted that most game development processes would be at least three times faster a year from now than they were in January 2026, thanks to AI. To a person on X who told him he was failing to read the room, Sweeney said: “Much of the room wants it to be 2016 again, but it’s not. Our job, as the provider of tools and technology to much of the industry, is to design for the present that is and the future that will soon be.” On Wednesday, Epic announced it was releasing a faster launcher for its Epic Games Store marketplace. It did so by stating in a blog post as clear as could be that the launcher is an AI-enabled, vibe-coded project: Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look. Programming is hard? That was unexpected phrasing from a company founded by a legendarily great programmer. Back in 2011, Sweeney told me that he’d picked up programming quickly as a kid and rejoiced at the power it gave him. “I could look at any program that anybody else had written and, with enough effort, build something cooler.” Item 3: The Xbox Labs experiment (and one of the people behind it) Microsoft’s Xbox division, which is flooding the zone with announcements lately, yesterday revealed a new internal tech-tinkering team called Xbox Labs. In the words of Xbox boss Asha Sharma Labs is “a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience.” Conventional wisdom coming out of the announcement is that Labs is a team that’ll focus on ideas driven by generative AI. In her announcement, Sharma cited some of the dizzying achievements in tech and gaming over the past month as AI agents and other AI tools have been deployed to swiftly figure out how popular games work, then rebuild them and mix them up. She mentioned seeing ”games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support” and said “[p]erhaps more surprisingly, we’ve seen many of the biggest games in the world have been remixed into the source code of another.” (Minecraft plus Elden Ring, for example, or Fortnite + Super Monkey Ball + Overwatch + Diablo + others.) Sharma also cited the work of Windows PC games being ported to run in browsers, a seeming reference to a recent AI-assisted fan port of Halo. Or perhaps Call of Duty or GTA. Sharma didn’t use the specific term “AI” in her memo, but she came close, citing AI “agents” and their potential for game-making tools that Labs could help craft: I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We’ve spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. When I asked an Xbox rep if Labs was an AI-centric team, they said genAI was not the focus, describing it as having a broader mandate for using new tech in new ways in gaming. As an example, they pointed to Xbox’s recently launched disc-to-digital gaming usage rights program. Microsoft didn’t specifically name anyone involved full-time in Xbox Labs yesterday, but on social media and LinkedIn, I spotted Adrian Mato IDing himself as leading the creatio of tools at Labs and talking up the launch. Mato first caught my attention in late September, when he said on X that he was “starting to build a new team at Xbox focused on products and tools for how games get built and distributed as agentic tools become more capable.” At the time, he framed AI-based tools as a supplement to traditional game dev tools. “I don’t think we need to replace them,” he said. Since then, he’s publicly shown interest in AI and in games. He’s recently spent some of his X feed marveling at the power of AI agents and praising the lighting in the latest Gears of War. Following the Labs announcement yesterday, he enthused about the Xbox Labs’ stylish landing page. He wrote: “We built some fun tools to art-direct shaders in real time, experimented with interactive ASCII art, and sprinkled in lots of tiny details. “Move your mouse to leave a colorful trail that reveals the original footage, or interact with the video to trigger bursts of particles. “A lot of love went into making it all feel just right. “More to come”

gamefile.news logo
Oct 14 • 4:31 PM EDT • Technology • gamefile.news
SPH researchers publish new tracker to map private equity involvement in healthcare nationwide

The interactive tracker shows private equity consolidation of hospitals and specialty practices across the U.S.

browndailyherald.com logo
Sep 28 • 11:25 PM EDT • Health • browndailyherald.com
An immersive 'Dune' experience is coming to downtown Los Angeles

LOS ANGELES — An interactive, floor-to-ceiling walk-through "Dune" attraction is coming to Los Angeles in November, and it promises spectacle, as well as a bit of mystery. Step around, and

recorderonline.com logo
Sep 30 • 4:34 PM EDT • Entertainment • recorderonline.com
Showcase your research at Science is Wonderful! 2027

Science is Wonderful! is the annual science fair organised by the Marie Skłodowska-Curie Actions (MSCA). It invites EU-funded researchers from around the world to come to Brussels and explain their work to children and youngsters. MSCA is calling on its fellows and alumni to apply and present their research project to over 4,000 pupils coming from all corners of Belgium to see science come alive. The 2027 edition will take place in Brussels, from 17 to 19 March 2027. Teams of researchers will showcase their work at booths through live experiments, interactive presentations, floor games, physical challenges, and many other

euneighbourseast.eu logo
Sep 23 • 7:31 AM EDT • Science • euneighbourseast.eu
Saturday Science Gets Spooky: 100-Plus Hands-On Experiences Return to Alexandria

Alexandria's free Spooky Mad Science Expo returns Saturday with hands-on STEM activities, costumes and more than 100 interactive experiences.

thezebra.org logo
Oct 16 • 1:55 PM EDT • Science • thezebra.org
I created an interactive digital avatar of myself — and you can talk to it

After obtaining an interactive avatar and training it to discuss venture fraud, I have mixed feelings about making AI clones of ourselves.

techcrunch.com logo
Sep 26 • 10:00 AM EDT • Technology • techcrunch.com
ERIC, Business Groups Back AT&T in 401(k) Forfeiture Appeal

The groups’ amicus brief argues that AT&T’s use of forfeitures to reduce future employer contributions is consistent with ERISA and regulatory guidance.

planadviser.com logo
Sep 28 • 4:29 PM EDT • Business • planadviser.com
The Last of Us Part 2 Multiplayer Mod Cancelled at Sony’s Request

A PvP multiplayer mod for The Last of Us Part 2 on PC is no longer going to be released after the mod maker says it was contacted by Sony Interactive Entertainment and asked not to release the project to the public.

ign.com logo
Sep 13 • 10:44 PM EDT • Technology • ign.com
Spooky Science Event at the Florence Farmers Market

(Mass Appeal) – Are your kiddos looking for a fun, interactive STEM activity that incorporates Halloween? Then we have Spooky Science at the Florence Farmers Market on Wednesday, October 14th from 2:00pm-6:00pm.Here to tell us more is Dr. Megan Allen, Founder & Owner of The Community Classroom Tutoring and Cora Rose Allen-Flynn, Megan’s daughter & […]

wwlp.com logo
Oct 12 • 4:09 PM EDT • Science • wwlp.com
Gydel Launches a New Form of Interactive Entertainment That Replaces the Screen With the Audience Itself

Just another WordPress site

wboc.com logo
Sep 15 • 8:55 PM EDT • Entertainment • wboc.com
Gydel Launches a New Form of Interactive Entertainment That Replaces the Screen With the Audience Itself

Gydel Launches a New Form of Interactive Entertainment That Replaces the Screen With the Audience Itself

The Everglades matter: Miccosukee Arts & Science Symposium takes place October 2

Getting your Trinity Audio player ready... Free interactive event includes presentations, workshops, field trips, film festival, and more, including Spanish-language programming at the Miccosukee Casino and Resort The Miccosukee Arts & Science Symposium (MASS) is a biennial collaborative event between the Miccosukee Tribe of Indians of Florida and the South-Florida based arts and conservation organization, […]

communitynewspapers.com logo
Sep 28 • 9:30 AM EDT • Science • communitynewspapers.com
Deep dive
😐 Neutral (16%)
love
100%
Cedar Crossing announces space exhibit at Compass Center, adds 16 shows to entertainment lineup

Cedar Crossing Casino & Entertainment Center will open its Compass Center with an interactive space exploration exhibit and has added 16 concerts and comedy shows to its entertainment schedule, casino leaders announced Sept. 30. “The property has truly come alive over the past several weeks,” said Kim Pang, executive vice president and general manager at […]

corridorbusiness.com logo
Sep 30 • 7:43 PM EDT • Entertainment • corridorbusiness.com
Kids Summer Entertainment Comes to Arts Centre Melbourne

Arts Centre Melbourne will present theatrical productions including THE VERY CRANKY BEAR, ERTH'S DINOSAURS, and the free interactive experience BEES…

broadwayworld.com logo
Sep 14 • 5:18 AM EDT • Entertainment • broadwayworld.com
White House Invites Alpha1 AI Founder Shubham Pandey to Science Summit

Alpha1's participation highlights its work connecting AI and SI (super intelligence)-powered learning with interactive enterprise problem-solving through Spark, Scholar and Resolve.

newswire.com logo
Oct 8 • 8:35 PM EDT • Science • newswire.com
Deep dive
😐 Neutral (17%)
love
47%
ahah
33%
wow
20%
Promising Entertainment Stocks To Follow Today

Walt Disney, Spotify Technology, Verizon Communications, Take-Two Interactive Software, and Caesars Entertainment are the five Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies that produce or distribute

marketbeat.com logo
Oct 18 • 12:01 PM EDT • Entertainment • marketbeat.com
Interactive Health Fest brings residents to Flinthills Mall

If you wanted information about just about anything health-related, the annual Interactive Health Fest was the...

kvoe.com logo
Oct 4 • 2:16 AM EDT • Health • kvoe.com
Interactive: Workers brace for biggest health insurance cost spike since 2003

Employers expect the biggest rise in health insurance costs in decades, increasing pressure on wages, premiums and benefits for workers.

scrippsnews.com logo
Sep 22 • 11:41 AM EDT • Health • scrippsnews.com
Orlando Science Center opens Extreme Sports: Beyond Human Limits exhibit

Orlando Science Center opens its Extreme Sports: Beyond Human Limits exhibit today, featuring interactive activities.

wftv.com logo
Sep 26 • 6:08 PM EDT • Science • wftv.com
DOL Prevails in Circuit Court Appeal Over Diverted Contributions, Unpaid Health Claims

The US 5th Circuit Court of Appeals affirmed a Louisiana district court’s decision to grant summary judgment on claims a company president breached his fiduciary duties.

planadviser.com logo
Oct 9 • 5:13 PM EDT • Health • planadviser.com
Clock ticking for leap second: Why timekeeping could change forever

Timekeepers add a leap second occasionally to keep our clocks and the Earth's rotation in tune. That could now change.

aljazeera.com logo
Oct 15 • 3:16 AM EDT • Science • aljazeera.com
New interactive tool tracks private equity investments in health care across U.S.

A new interactive tool launched on Tuesday, Sept. 8, offers policymakers, researchers, journalists and the public a state-by-state look at private equity investments in U.S. health care.

phys.org logo
Oct 3 • 8:40 AM EDT • Health • phys.org
What The PENN Entertainment Bears Got Right, And Where It Is Playing Out Again

If you backed PENN Entertainment on the promise of ESPN integration and riverboat-to-land projects transforming the business, the ride since last autumn has been rough. For PENN Entertainment shareholders, the loss over the past year was 23.5%, including dividends. If you were weighing a purchase in late September 2025, with analysts split between upbeat ESPN-led growth and caution over regulation, debt and weak Interactive economics, which of those specific assumptions most clearly missed...

simplywall.st logo
Oct 1 • 5:17 AM EDT • Entertainment • simplywall.st
Lambeau Field set to host annual ‘Spooktacular’ event Saturday

Event will feature interactive stage entertainment and activities for children

packers.com logo
Oct 19 • 6:22 PM EDT • Entertainment • packers.com
Delta County students immerse themselves in the sciences for Mind Trekkers

Students turned the U.P. State Fairgrounds into a hands-on science lab on Wednesday with an interactive learning experience.

uppermichiganssource.com logo
Oct 14 • 6:21 PM EDT • Science • uppermichiganssource.com
DarkIris Inc. Provides Business Update on Cine3.AI Global Expansion and Entertainment Technology Ecosystem

HONG KONG, Sept. 30, 2026 (GLOBE NEWSWIRE) -- DarkIris Inc. (Nasdaq: DKI) (the “Company” or “DarkIris”), an innovative technology provider in the digital media and entertainment sector, today provided a business update highlighting recent progress in the development and global deployment of its flagship AI video production platform, Cine3.AI, as well as the Company’s North American expansion and interactive entertainment initiatives. Advancing Cine3.AI for the “Cinema 3.0” Era Following continue

finance.yahoo.com logo
Sep 30 • 8:00 AM EDT • Entertainment • finance.yahoo.com
Iowa’s newest casino, opening in November, announces space-exploration exhibit, entertainment lineup

Cedar Crossing Casino & Entertainment Center announced Wednesday that its Compass Center will open with an interactive space exploration exhibit, while the

cdcgaming.com logo
Sep 30 • 10:35 PM EDT • Entertainment • cdcgaming.com
😐 Neutral (11%)
ahah
75%
wow
25%
Is PENN Entertainment (PENN) Undervalued After Its Rebound And Recent Pullback?

PENN Entertainment (PENN) has drawn investor attention after recent trading left the stock around $17.69, with returns mixed over the past year and multi year period across its regional and interactive gaming operations. Recent trading in PENN Entertainment reflects a mixed picture, with the share price up 19.12% year to date, but the 90-day share price return down 16.95%. Meanwhile, the 1-year total shareholder return has declined 6.45%, and the 5-year total shareholder return has dropped...

finance.yahoo.com logo
Sep 16 • 6:12 PM EDT • Entertainment • finance.yahoo.com
Episcopal Health Foundation Launches Interactive Texas Health Tracking Poll

EHF’s new interactive Texas Health Tracking Poll website brings together eight years of statewide polling data conducted by SSRS. Results can be viewed across different populations, regions, income levels, health insurance coverage, and other factors to help better understand who faces barriers and how those challenges overlap.

ssrs.com logo
Sep 29 • 1:22 PM EDT • Health • ssrs.com
Entertainment Stocks To Add to Your Watchlist

Warner Bros. Discovery, Walt Disney, Verizon Communications, Take-Two Interactive Software, and Spotify Technology are the five Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies involved in producing, dis

marketbeat.com logo
Oct 1 • 1:02 PM EDT • Entertainment • marketbeat.com
Promising Entertainment Stocks To Watch Now

Verizon Communications, Spotify Technology, Walt Disney, Roblox, Take-Two Interactive Software, SEA, and GameStop are the seven Entertainment stocks to watch today, according to MarketBeat's stock screener tool. Entertainment stocks are shares of publicly traded companies involved in producing, dis

marketbeat.com logo
Oct 9 • 1:02 PM EDT • Entertainment • marketbeat.com
Femme in STEM event brings hands-on science to Wilmington mall

Exhibitors from UNCW, local colleges and WECT’s First Alert Weather Team offered interactive experiments to spark curiosity.

wect.com logo
Sep 26 • 6:22 PM EDT • Science • wect.com
Can AI solve our mental health access problem?

Last week I asked you what worries you most about AI in health. It was close, but your top answer was “AI giving bad health advice.” Last week’s poll results: You’re in good company. This concern was top of mind at a conference I joined at Stanford last week, where researchers, clinicians, and people who build AI systems spent a day debating trust and safety in health AI. Stepping back, I’m also hearing your emerging concerns about AI’s impact on our well-being generally. I see this as a matter of public health, and we’ll take it in pieces as we learn together. Today we’ll focus on AI chatbots used for therapy for mental health. Early this month, Governor Newsom vetoed Senate Bill 903, California’s most ambitious attempt to regulate AI use for mental health. It’s at the center of active debate, and raises the questions patients, family members, citizens, and voters will face as AI moves deeper into health care. Let’s work through it. What is “AI-based therapy”? It’s really two things: purpose-built mental health apps designed to deliver structured support, and general chatbots like ChatGPT, Claude, and Gemini that people increasingly use for emotional support—even if they weren’t built for it. Spoiler alert: I don’t know whether the shift toward AI therapy is good or bad. The evidence isn’t there yet. But I do know it’s already happening, and I have some ideas about how we can roll it out with safety in mind. The therapy dilemma, in a nutshell Mental health challenges are common, and strain health and well-being across populations. Therapy (interactive dialogue with a trained, empathetic practitioner) helps many people heal. The demand for licensed therapists far exceeds the supply in California, and AI-based therapy can narrow that gap. AI-based therapy remains novel, unproven, and not well tested. Right off the bat, we can see we’re dealing with trade-offs here. Since the main driver of demand for therapy from a robot is lack of access to therapy from a human, we’ll start there. It’s too hard to find and afford a human therapist California is short roughly 55,000 licensed, non-prescribing therapists and counselors, about 40% of what we need. Psychiatrists, who rely on talk therapy as a complement to prescribed medications, are even more scarce. Eight counties have none, and density ranges from 1.7 per 100,000 residents in San Benito County, to 68.1 in Marin County. My wife is a psychiatrist in Marin, and even here access is tight. If it’s hard in the best-supplied county, imagine rural Sierra County, or the San Joaquin Valley. In 2024, more than half of Californians who tried to make a mental health appointment struggled to find a provider who took their insurance, compared with 14% for physical health care. When Senate staff posed as “secret shopper” patients and called 120 mental health providers in Medicare Advantage networks, they landed an appointment less than once for every five tries. Insurers pay behavioral health clinicians about 22% less than medical and surgical clinicians for comparable office visits. On top of that, billing denials and prior authorizations hit hardest at the solo and small practices common in mental health. Psychiatrists opt out of Medicare at the highest rate of any specialty. In many places, a cash practice for therapy fills quickly with patients paying $250 or more an hour, with no insurance paperwork at all. Families who can pay cash find providers more easily. Those who rely on insurance, including Medi-Cal enrollees, older adults, rural residents, and non-English speakers, compete for what’s left. So we can’t pretend the human system works, and we can’t blame people for turning to AI for support when they’re in distress. AI is filling the gap It’s estimated that roughly a quarter of AI users use it for mental health support. If you have internet, it’s available 24/7, it’s cheap, and it speaks your language. Uninsured adults are about twice as likely as insured adults to do it (30% vs. 14%). It feels anonymous in ways that may enable people to ask things they’re unsure or embarrassed about. The largely hidden, personal use makes it hard to study whether it’s actually helping people with their mental health issues, but researchers are trying. Does AI therapy work? A 2026 analysis of nearly 40 randomized trials found chatbots showed a real but small reduction in depression symptoms. But most of these trials were compared to an alternative of no therapy, not a human therapist. So the benefit of AI therapy is probably real, but modest, and mostly untested against the alternative of human contact. We need more studies. Serious concerns OpenAI’s own estimate is that more than a million ChatGPT users each week show signs of suicidal planning or intent. These are high stakes encounters, and AI doesn’t always get it right. That’s partly because a chatbot can sound like a therapist, but it has no license, no duty of care, and it’s not clear who to hold accountable when it gets things wrong. AI is also designed to help users in whatever task they’re seeking to accomplish. People may feel like they’re getting therapy, but they’re mainly getting a convincing conversation. It’s easy for an AI companion to wander into gray areas, like playing along with “creative writing” that may be about the user’s own suicidal intent. Courts are driving safety conversations A wave of lawsuits have been filed on behalf of families claiming that chatbots pushed people they loved toward self-harm, including teens who died by suicide. The first settlements came this year. OpenAI is headquartered in San Francisco, and dozens of cases alleging that ChatGPT drove users to suicide or self-harm are now before a San Francisco judge. Character.ai has filed for bankruptcy after several states brought lawsuits accusing the chatbot of pushing dangerous content to kids. But the technology seems to be improving. Last month, an independent evaluation found that newer AI models “almost never endorse suicide.” That’s progress, but our societal appetite for even one preventable death is very low. So how do we move forward? Finding a middle ground Earlier this month the governor vetoed Senate Bill 903, a bill designed to place guardrails on the use of AI for therapy. The bill would have prohibited any AI-based platform from being advertised as psychotherapy, and would have required a licensed professional to review and approve each encounter where AI was used to support therapeutic decisions. Newsom called it overly broad, since even routine screening questions would have needed clinician sign-off. Knowing we’re already short on mental health providers, requiring human review of AI encounters may not relieve our access problems. Still, the answer isn’t no oversight. Here’s one feasible short term solution. Rather than reviewing each encounter, a licensed clinician can design the guardrails: what counts as a crisis, what triggers an immediate handoff to a human, and what gets sampled for audit each month. The AI runs inside that structure. Conversations get checked, failures get reported, and a real clinician owns the framework. Medicine already has models to learn from. The FDA process for rolling out newly approved medications is an example. After a product reaches patients, we keep watching for adverse events. Patient-facing AI needs the same “digital pharmacovigilance”: systematic tracking of harms, near misses, and the types of groups that get hurt and why. It’s also critical that users know that they can reach a human if they’re in crisis. Most chatbots now include messages like these: Bottom line The rush to use unproven AI tools for mental health support is mostly a workaround, a sign of a health system people can’t get into. We need better access to proven care from licensed clinicians. That takes reimbursement that makes accepting insurance viable, and a bigger workforce. But, built and tested well, AI could be part of the answer. It could be the 2 a.m. check-in when no one else is awake, or a way for patients to practice skills their therapist taught them. It could be the first step to get someone the right level of care, and take paperwork off clinicians’ plates so they spend more time with patients. None of this is simple. The SB 903 veto doesn’t end the debate, and the legislature will be back. In the meantime, those of us using these tools need to stay informed, ask hard questions, and hold the companies building them accountable. I’ll try to do my part, and we’ll keep learning together. Love,Matt P.S. If you or someone you know is struggling with mental health challenges, emotional distress, substance use problems, or just needs to talk, call or text 988- you’ll reach a real person— or chat at 988lifeline.org 24/7. Dr. Matt Willis is the author of Your Local Epidemiologist in California. A California native, he’s served as a primary care physician, CDC epidemiologist, and public health officer for Marin County, where he guided the pandemic response. He lives in Marin with his family and their dogs, Teddy and Ramona. Thank you Cynthia He, MD, PhD, and Parnika Saxena, MD, for their guidance in preparing this article. Cynthia works in an outpatient mental health clinic, treating patients who have Medi-Cal or, sometimes, no insurance. Parnika works in an inpatient psychiatric unit, treating patients with public or private insurance or self-pay ability. All opinions are their own and do not represent their employers.

FSU becomes first college campus to install interactive Hope Booth to support student mental health

Florida State University has become the first college campus in the nation to install a Hope Booth, an innovative resource designed to expand access to

news.fsu.edu logo
Oct 5 • 3:52 PM EDT • Health • news.fsu.edu
Melbourne Square held a free science event for children

Mad Science held an interactive event at Melbourne Square featuring optical illusions and detective science for kids.

yahoo.com logo
Sep 19 • 10:53 PM EDT • Science • yahoo.com