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Results for " Resident Evil " 170 found 🔀 AI-powered Shuffle

Resident Evil: Requiem made more money on PlayStation discs than on Xbox in total, reportedly, as Sony's march to a discless future continues

Single-player blockbuster PlayStation games still sell in notable quantities on disc, statistics show. In Japan, the desire for physical is even higher.

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Oct 21 • 5:21 AM EDT • Technology • eurogamer.net
Resident Evil 4 Remake On Switch 2 Is Capcom’s First Disappointment This Year

At least in handheld mode

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Oct 13 • 5:00 PM EDT • Technology • polygon.com
Review: Resident Evil 2 Deluxe Edition (Switch 2) - Finally Gets The Treatment It Deserves

RPD-elightful

nintendolife.com logo
Oct 13 • 11:10 AM EDT • Technology • nintendolife.com
Review: Resident Evil 3 (Switch 2) - An Impressive Port Of A Subpar Remake

Stars don't shine

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Oct 13 • 11:05 AM EDT • Technology • nintendolife.com
Resident Evil 2 Deluxe Edition review for Nintendo Switch 2

Resident Evil 2 has arrived on Nintendo Switch 2 as a digital release, and we'll look at how the game performs in this review.

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Oct 13 • 11:00 AM EDT • Technology • nintendoeverything.com
Who Won August and September: Original Films or Franchises?

(Welcome to the Entertainment Strategy Guy, a newsletter on the entertainment industry and business strategy. I write a weekly Streaming Ratings Report and a bi-weekly strategy column, along with occasional deep dives into other topics, like today’s article. Please subscribe.) I just heard someone say that if you’re reading a pundit or data analyst, and they don’t tell you that they got anything wrong, they’re not a pundit but an “influencer”. I agree with that. You have to tell your audience when you get things wrong, or they won’t (or shouldn’t) trust you as much. Today, we’ve got another edition of “What I Got Right, What I Got Wrong”. In general, I’m patting myself on the back (and patting very hard) about a few things like IP at the box office, LIV golf, horror films, crowdfunding movies, superheroes, and old people going to the theaters. That said, I also made a couple of data mistakes on the streaming bubble popping and HBO’s datecdotes, so I’m not perfect. But first, I need your feedback... Subscribe Follow-Ups: What Should We Call Mid-Budget Movies Which Aren’t Cinematic Enough for Theaters But Are Too Expensive to Make Money on Streaming? After I asked for feedback on what we should call straight-to-streaming films that are too big to pencil out on streaming but not really big enough to resonate in theaters, I got some great suggestions from you all, including... “Moldilocks” from John Aboud “Little Big Indie” from Travis Frick1 “Midflicks” from Jonathan Funke. “Extra-Medium” from Jona Nwuke. (Read the explanation in the footnote.) Between these and Brandon Katz—who suggested “Bermuda Budget Triangle”, “The Platform Gap” and “The Distribution Deadzone”—we’ve got some excellent suggestions. And they’re better than my suggestion, the “Streaming Budget Dead Zone”, so let’s take a poll! The winning entry becomes the new term. Loading... RIGHT: LIV Golf is Fully Bankrupt…Is Anyone Else Next? A few years ago, I was always a bit perplexed at all the articles I’d read praising LIV Golf and their strategy to disrupt the PGA. LIV Golf, a brand new professional golf league, offered PGA stars ten times what they made on the PGA Tour to join their new league. And folks praised this strategy for its initial “success” in that a lot of big names did indeed leave the PGA. Yeah, of course the players came over. LIV Golf paid them so, so, so much more! But LIV Golf hadn’t discovered a way to increase potential revenue. So think about this in basic business terms… They paid much more in costs… …but had no real way to increase revenue. That’s not a strategy! That’s deficit financing. It won’t work unless you bankrupt the competition (and then turn around and pay those same golfers much, much less). It’s not a sustainable strategy and only lasts as long as the company/person/nation backing it decides they’re cool with losing money. For LIV Golf, that meant Middle East oil wealth, in particular Saudi Arabian money. Clearly, the current Iran War has hurt Middle East finances, so they need to trim their more exorbitant spending. And LIV Golf was part of that trimming. This should be a major warning for others. TGL’s parent company, TMRW Sports, just got a $1 billion valuation, despite TGL’s (the indoor golf league) horrible TV viewership of less than half a million viewers per match. Unrivaled, the women’s basketball league, just secured a $650 valuation, despite its horrible TV viewership and a new rival (Project B) entering the scene next year. To relate this to streaming, Hollywood should ask which streamers may have wealthy patrons funding their losses. (Let’s be clear: Google, Amazon and Apple.) Could those patrons lose their appetite? For Amazon, probably not. But Apple has a new boss, so maybe! WRONG: My Analysis of the Streaming Bubble Was Missing a Week I’m going to be congratulating myself a lot today, but I make mistakes too, like this data goof. When I last compiled the data on the decline in TV shows, I was missing one week at the end of June. If you look at the first image, you can see that one week was mislabelled as “July”. Mainly, this image got updated to show a 27% decline, not 29%: This change doesn’t really impact the overall analysis, but it is two percent better. By the way, through the third quarter, the decline increased and it’s now a 30% decrease since 2022. (I’ll write/visualize this in an upcoming article.) But I want you to trust me and my data. Especially these days, when many people are using LLMs that I know are inserting faulty data into their charts, I want to keep earning my audience’s faith. So that’s the accurate data. RIGHT: IP Remains Very, Very Popular In July, I wrote a giant (and I mean giant) article on Backrooms, Obsession, and the box office, going over what we know, what we don’t know about what works in theaters, looking at YouTubers, IP, the horror genre, comic book movies, and a whole lot more. The month of August really tested a lot of my theses and, being honest, mostly supported my arguments. Let’s start with IP. Looking at 8-Aug (the weekend after Spider-Man: Brand New Day came out) to 18-Sep (the weekend that Resident Evil came out, which I think provides a nice bookend to this time period), there were seven films based on pre-existing IP: Resident Evil (2026) ($126 million) Practical Magic 2 ($65 million) _Insidious: Out of the Furthe_r ($65 million) Coyote Vs. Acme ($59 million) Paw Patrol: The Dino Movie ($53 million) Tony ($15 million) Super Troopers 3 ($7 million) Compare those to the notable original films from the past month—I actually could have included more movies, but here are just thirteen, bringing us to an even twenty films—including.... The End of Oak Street ($54 million) Buddy ($26 million) Mutiny ($15 million) By Any Means ($15 million) The Dog Stars ($14 million) Runner ($14 million) One Night Only ($11 million) Hope ($8 million) Spa Weekend ($7 million) The Uprising ($6 million) Teenage Sex and Death at Camp Miasma ($6 million) Onslaught ($3 million) Eli Roth’s Ice Cream Man ($2.8 million) Here’s that in chart form: Five of the top six films in this time period were all based on IP. I made a big chart of films that grossed over $200 million at the box office before Spider-Man: Brand New Day and The Odyssey hit theaters. Let’s update that chart! By the way, if you want to see how I categorized each film—so another bar chart—here it is: I know that many of my fellow critics/pundits/analysts dislike films based on IP and how Hollywood is making so many of them. And I’m sympathetic to this point of view. As I’ve written many, many times before, you need a balance between existing franchises, new IP, and original films. And Hollywood clearly needs to make more films like Resident Evil (a well-made film from a visionary director) and fewer Practical Magic 2’s (which didn’t get critical or customer buzz). But at some point, critics and pundits need to contend with what audiences are telling them: Movie-goers aren’t showing up to original films. Audiences are speaking with their dollars, telling you they want more IP and franchises. You can try to convince studio heads to make fewer IP-based films and franchises, but the data and numbers aren’t there. Instead, critics need to work harder to convince audiences to show up for original films. Aim your ire/concern at the average person, not studio heads.2 Because they’re just making the films that audiences are telling them to make. WRONG: Original Horror Films Didn’t Break Out I’ll be honest, even though I wrote an article casting some skepticism on the horror genre in July, if you asked me to make a prediction, I would have predicted that, in August, a new, original horror film would have blown up. No, seriously, I just assumed that Obsession and Backrooms presaged a change in audience behavior. But none of the buzzy new original horror films from August—Teenage Sex and Death at Camp Miasma, Onslaught (not an action film in spite of the ads), The End of Oak Street, Eli Roth’s Ice Cream Man, or _Buddy—_broke out. To be clear, exactly one of those films (Buddy) had good “ROI”, but again—I try to be specific in my language—none were “popular” in any broad sense of the word. None of them will be “saving” movies theaters like Backrooms or _Obsession_helped save the summer. The new Insidious film and Resident Evil, both based on IP, were far and away the biggest horror films since July. (We’ll see if this changes in October/Halloween season.) RIGHT: Stay Skeptical about Crowdfunding... I’ve long been skeptical about crowd-investing platforms as one of Hollywood’s saviors, mainly because there’s so much hype/buzz. People need to stay more skeptical about more things, explaining both the potential upside but also the downsides. In particular, the media often hypes crowdfunding at the start and never checks in on the actual results after they’ve come in later. And August gave us our first update! _Ice Cream Man—_directed by Eli Roth—grossed $6 million off of a $5.5 million budget. This is a production of The Horror Section, which was one of the first “crowd investing” studios with 2,400 investors, which means that 2,400 investors probably lost money. They certainly aren’t getting as great of returns as if they had just invested their dollars in the stock market. Hopefully Stiletto (Tagline: “Someone’s Going to Make it Rain Blood!”) does better next month. WRONG: Another Data Goof Here’s another data error. When the first episode of House of the Dragon came out, HBO put out that it had 21.5 million viewers in the first three days, and I read that to mean in the US…but no, it was global. So my US-only datecdotes charts shouldn’t have included it. We never got US-only numbers for the first episode, but for the final episode, HBO put out that it had 11 million US viewers. (And that global dropped to 21 million viewers.) Here’s the updated chart (which I’ve since used in the Streaming Ratings Report): Still, this show is absolutely huge. RIGHT: Superhero Films Remain Very, Very Popular After Supergirl flopped, I read a few takes that “comic book movies are going the way of the Western”. Post-Spider-Man: Brand New Day, that take didn’t age well. To be fair, I have a very nuanced take on the superhero genre right now; it’s down right now, for a lot of reasons. But it’s not “dead”. Maybe _Spider-_Man is just a really popular character? I saw that take, and it’s a fair counter-argument. (But pundits arguing that superhero movies were dead should have mentioned this $1.5 billion counter-argument…) But is it just Spider-Man? The next Avengers film already has $50 million in pre-sales (and I was skeptical that that film would do well) and the Avengers: End Game re-release topped the box office two weekends ago (over three original films). And I wouldn’t bet against Batman or Superman. So maybe it’s just Spider-Man, Batman, Superman and the Avengers. Oh, and Deadpool, of course. And Black Panther. And Wolverine. And probably the X-Men. Plus a well-made Wonder Woman or the Hulk film could break out. But that’s it! It’s just those ten characters/teams. Oh, what’s that? Lanterns is also doing well on HBO? (See previous section…) To be fair, I’m actually pretty sympathetic to the argument that more popular characters—like Spider-Man and Batman—anchor more popular films. In fact, I made that exact argument three years ago when I first wrote about the “Marvel-cession”. In many ways, you can blame The Guardians of the Galaxy for fooling Marvel Studios (and the rest of us) into believing that any character could pop. It turns out, the list of iconic characters is probably smaller than most people think. But it’s probably too early to say that superhero films and comic book movies are dead unless “death” means a slight decline over a longtime. RIGHT: Who Killed Theaters? Old People I get frustrated whenever I see headlines or analysis about how young people are “returning” to theaters. As I’ve detailed(for years), young people have always powered the US box office, despite narratives about “kids these days” and their “phones”. Really, what’s changed post-2020/pandemic is that old people aren’t going to the movies nearly as much. This summer, I saw a movie (from an older director) in a theater near a retirement community, and multiple older people at the theater were talking about how this was their first time seeing a movie in years. I dislike personal anecdotes, so YouGov can fill in the data, best summarized by this headline: “Who killed movie theaters? Not the youths”. According to them, 64% of people aged 18-29 have seen a movie in the last year, but only 30% of 65-and-older. 20% of 18-29 have seen a movie in theaters in the last week and 42% in the last month. Here’s the polling data: Most concerning? Many Americans (17%) think theaters are a worse or much worse experience than watching films at home. Slight WRONG: Hadestown Opens Big A live theater capture of the Broadway musical, Hadestown, made $20 million at the US box office, which begs the question: was I wrong to be skeptical about musicals a few years ago? Yes and no. On the one hand, $20 million is a far cry from being “popular”, so yeah, the genre isn’t that popular overall and Hadestown is one of the more popular musicals from recent years (i.e. the “Taylor Swift Data Fallacy” in action). On the other, I doubt filming this cost all that much, and I don’t think that they spent much on marketing, so this is a good source of ancillary revenue. Smaller Updates WRONG: As I mentioned in a Streaming Ratings Report, I underestimated the budget for Enola Holmes 3. It probably cost more like $50 million, if not more. But... I’m not sure that it really matters? At sub-10 million hours, prices have to come down to make this work. WRONG: Netflix is giving Ink a 27-day in theaters! To quote the kids/YouTubers these days, let’s go! Now I might actually have a chance to see Danny Boyle’s latest in theaters. I’d complained about this in a “Coming Soon” section, but I was heartened to read that Netflix is giving multiple films longer theatrical windows this year. RIGHT: Netflix is sending 4-5 films per year to theaters. Netflix is slowly but surely sending more and more films to theaters, as I cautiously predicted earlier this year. For now, it’s just three big films and a number of awards contenders, but still, this is great news. And they’ll be releasing box office grosses! Just this week, Ted Sarandos confirmed that KPop Demon Hunters 2 will come to theaters (and my guess is it performs in the box office top ten at a minimum). WRONG: Angel has 3 million subscribers! How do I know this? Well, they told Deadline, who reported it. I marked this as “wrong”, since they’ve doubled their subscribers in one year but, you know, they don’t really have a hit film to speak of and they’re still losing money. WRONG: Furious was only renewed for one more season. I accidentally wrote “two more seasons” in my latest “Renewals, Cancellations, Un-Orders and Removals Update”. RIGHT: House of David is ending with its third season. In July, Prime Video renewed House of David for a third season, as I just wrote in my latest “Renewals and Cancellations” report. Well, now it’s ending after that third season. Why? As I’ve been writing, its viewership wasn’t great. I got feedback that this show didn’t cost very much, but it cost enough that its limited viewership didn’t save it. WRONG: Adults was a Hulu original! So I missed Adults when it first came out last year; I saw that it aired on FX and just assumed that it was a linear-first program. Turns out, it aired three episodes on FX, but binge-released the rest of its episodes the next day on Hulu. Huh. So I should have covered it last year! But I just wrote about it. 1 “When I was a kid in the 90s, if you wore a t-shirt to school that wasn’t too big and also wasn’t too small, but somehow didn’t quite fit, we’d say you were wearing an “extra-medium” shirt.” 2 As always, a huge exception is Disney, which barely makes anything original anymore.

Resident Evil Requiem's Writer Reveals What The Upcoming DLC Might Be About

Well, part of it at least

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Oct 7 • 7:15 AM EDT • Technology • nintendolife.com
Resident Evil Requiem Writer Teases DLC Plans, Immediately Says He Probably Shouldn't Have

Screenwriter Haris Orkin has teased plans for Resident Evil Requiem’s DLC.

ign.com logo
Oct 7 • 6:25 AM EDT • Technology • ign.com
Resident Evil Requiem Writer Accidentally Reveals DLC Plans

We finally have a story direction to latch onto for Capcom's in-development Resident Evil Requiem DLC, expected to release next year.

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Oct 7 • 6:20 AM EDT • Technology • insider-gaming.com
Resident Evil Dev Capcom Plans To Embrace AI In Game Development

The next iteration of RE Engine is being built so Capcom can make games "together with AI"

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Oct 3 • 10:31 AM EDT • Technology • polygon.com
Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine — ‘Our Goal Is a Future Where We Create Games Together With AI’

Resident Evil and Street Fighter developer Capcom revealed some big changes coming to its RE Engine, which they plan to gradually improve and transform into an "AI-generation game engine."

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Oct 2 • 9:33 PM EDT • Technology • ign.com
The Steam Autumn Sale Has Deals On Resident Evil Requiem And 007 First Light

Bye-bye, money.

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Oct 1 • 2:37 PM EDT • Technology • engadget.com
‘Gears of War: E-Day’ review: Prequel leans into horror, successfully

It’s as if the “Gears” characters were dropped into a “Resident Evil” game — and it works far more often than it doesn’t, writes our reviewer.

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Oct 1 • 9:00 AM EDT • Entertainment • yakimaherald.com
Resident Evil 5 and 6 Remakes Seemingly Confirmed by Capcom Exec

It seems as though the future of Resident Evil remakes is in flux, with it initially being reported that Resident Evil 5 and 6 would not be getting remakes following the expected Code Veronica and Resident Evil 1 remakes. However, comments by Jun Takeuchi, a franchise veteran who has served as...

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Sep 30 • 4:42 PM EDT • Technology • techpowerup.com
'We Have Been Gradually Preparing': Capcom Already Has a Plan for When Its Resident Evil Remakes Catch Up With Newer Games

Capcom has a plan for when its rollout of Resident Evil remakes eventually catches up with newer games in the series, and considers Resident Evil 7 as a "turning point."

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Sep 30 • 1:10 PM EDT • Technology • ign.com
Resident Evil Remakes Will Eventually "Catch Up" With The Main Series

Confirmation that Resident Evil's remake timeline will catch up to the numbered entries has convinced fans that an RE6 remake is coming. Eventually.

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Sep 30 • 7:18 AM EDT • Technology • thegamer.com
Review: 'Resident Evil' cuts decades of narrative into a lean, mean horror machine

Movie reviewer Joshua Hill says 'Resident Evil" director Zach Cregger doesn't just follow the game the film is based on, but he references it in noticeable ways and instead focuses on the main character's journey, which is full of mayhem and scares.

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Sep 27 • 7:00 AM EDT • Entertainment • wvgazettemail.com
“Resident Evil” (2026) Review and Film Franchise Retrospective

After years of poorly made adaptations, “Resident Evil” (2026), directed by Zach Cregger, attempts a new approach to a story that fans have witnessed many times. From 2002 to 2017, Sony released six action-horror movies based on the game series. Mostly directed by Paul W. S. Anderson, the films would create new characters and seemed...

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Sep 26 • 6:06 PM EDT • Entertainment • q30tv.com
As Resident Evil Requiem Passes $500m Revenue, Analysis Shows 8.6% Sales Were on Xbox, With Remaining 91% Shared Between PS5 and Steam

Resident Evil Requiem sold just 8.6% of its copies on Xbox, new sales analysis indicates.

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Sep 25 • 12:17 PM EDT • Technology • ign.com
Resident Evil is the best videogame movie because Bryan sucks

Not that the competition was steep.

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Sep 21 • 9:43 AM EDT • Entertainment • yahoo.com
‘Resident Evil’ scares up franchise-best $60 million premiere, pushing horror to new box office record

This year’s slate of horror films have put 2026 in contention for the highest grossing box office year in the genre’s history following the $60 million franchise-best open for Zach Cregger’s ‘Resident Evil.’

ew.com logo
Sep 20 • 11:16 PM EDT • Entertainment • ew.com
'Resident Evil' tops box office with franchise best debut of $60 million

Zach Cregger’s “Resident Evil” gave the North American box office a shot in the arm in its first weekend in theaters. The Sony Pictures release earned $60 million in ticket sales from 3,684 locations in the U.S. and Canada, according to studio estimates Sunday. That’s a best for the video…

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Sep 20 • 5:00 PM EDT • Entertainment • japantoday.com
Horror movie 'Resident Evil' tops N. American box office

"Resident Evil," a horror movie based on a video game franchise, swept the North American box office with a $60 million opening weekend, industry estimates showed Sunday."Resident Evil" displaced last...

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Sep 20 • 2:16 PM EDT • Entertainment • yahoo.com
‘Resident Evil’ Reboot Shatters Franchise Record With $60 Million Opening Weekend

It’s also the biggest opening so far for director Zach Cregger, whose film “Weapons” was a breakout hit in 2025.

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Sep 20 • 12:31 PM EDT • Entertainment • yahoo.com
Box Office: ‘Resident Evil’ tops box office with franchise best debut of $60 million

Zach Cregger’s “Resident Evil” is giving the North American box office a boost in its first weekend.

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Sep 20 • 12:19 PM EDT • Entertainment • seattletimes.com
Box Office: 'Resident Evil' tops box office with franchise best debut of $60 million

Zach Cregger’s “Resident Evil” is giving the North American box office a boost in its first weekend.

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Sep 20 • 12:19 PM EDT • Entertainment • wsls.com
Box Office: 'Resident Evil' tops box office with franchise best debut of $60 million

Zach Cregger’s “Resident Evil” is giving the North American box office a boost in its first weekend | WBBM Newsradio 780 AM & 105.9 FM

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Sep 20 • 12:19 PM EDT • Entertainment • audacy.com
🙂 Positive (30%)
ahah
100%
Box Office: \'Resident Evil\' tops box office with franchise best debut of $60 million

Zach Cregger’s “Resident Evil” is giving the North American box office a boost in its first weekend. Sony Pictures says Sunday that the film has earned an estimated $60 million

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Sep 20 • 12:19 PM EDT • Entertainment • lancasteronline.com
‘Resident Evil’ Scores a Bloody Good $60 Million Box Office Opening

Zach Cregger sets a franchise and personal opening weekend record with his gory Sony video game adaptation

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Sep 20 • 10:44 AM EDT • Entertainment • yahoo.com
Box Office: ‘Resident Evil’ Breaks Franchise Records With $60 Million Opening Weekend

“Weapons” director Zach Cregger has electrified the box office again, this time with his take on “Resident Evil.” His reboot of the ’90s zombie video game has collected $60 million in its opening week...

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Sep 20 • 10:42 AM EDT • Entertainment • yahoo.com
Resident Evil and Silent Hill Are Just as Cozy as Animal Crossing, According to Science

Why some gamers just love to be scared

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Sep 20 • 8:00 AM EDT • Science • polygon.com
Paul Walter Hauser has bizarre explanation for pin he wore to recent premiere

The “Resident Evil” star has been candid about his political beliefs on Instagram.

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Sep 17 • 5:13 PM EDT • Entertainment • yahoo.com
Paul Walter Hauser has bizarre explanation for pin he wore to recent premiere

Paul Walter Hauser explains the meaning behind the pin he wore to the ‘Resident Evil’ premiere in Los Angeles earlier this week.

ew.com logo
Sep 17 • 5:13 PM EDT • Entertainment • ew.com
Does 'Resident Evil' have a post-credit scene? Everything you need to know before watching.

Prepare yourself for this gory horror reboot.

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Sep 17 • 5:00 AM EDT • Entertainment • mashable.com
Paul Walter Hauser Explains Pin He Wore to Resident Evil Premiere

Paul Walter Hauser explains the pin that her wore Tuesday night while walking the red carpet at the "Resident Evil" premiere in Los Angeles.

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Sep 17 • 12:13 AM EDT • Politics • variety.com
First gameplay revealed for Resident Evil 2, 3, and 4 on Nintendo Switch 2

Some of the first gameplay has surfaced for the newly-announced Nintendo Switch 2 versions of Resident Evil 2, 3, and 4. For those that missed the news, Capcom announced during last week’s Nintendo Direct that ports of all three remakes are on the way to the platform. Now, however, we have a proper look with footage. A 30-minute video has...

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Sep 16 • 9:18 PM EDT • Technology • nintendoeverything.com
‘Resident Evil’ review: Zach Cregger’s masterful love letter to the games

The latest live-action film is a brilliant love letter to Capcom’s horror video game franchise that will delight (and terrify) fans and newcomers alike.

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Sep 16 • 5:00 PM EDT • Entertainment • yakimaherald.com
Sony Taps Acclaimed Video Game to Be Its Next Big Movie Adaptation After Resident Evil

Sony Pictures is turning to another acclaimed game for its next major movie adaptation after Resident Evil. The entertainment company’s new project brings an award-winning indie game to the big screen...

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Sep 2 • 5:55 PM EDT • Entertainment • yahoo.com
Resident Evil 2 Director Says Capcom Is Making Current Resident Evil Games Too Damn Scary

Mood, MOOD!

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Sep 2 • 5:15 PM EDT • Technology • kotaku.com
Capcom talks Onimusha: Way of the Sword for Nintendo Switch 2, says you may not feel a difference compared to PS5

Nintendo Switch 2 players don’t have anything to fear when it comes to the upcoming Onimusha: Way of the Sword, as Capcom has indicated that it’ll be pretty much like the PS5 version. Based on some of the publisher’s other recent games like Resident Evil Requiem and Pragmata, this isn’t overly surprising. The Nintendo Switch 2 version of Onimusha: Way...

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Aug 22 • 4:30 PM EDT • Technology • nintendoeverything.com
The Sinking City 2 ditches the thinky stuff for Resident Evil style horror, but I'm yet to decide if this expert mystery developer's latest is truly better for it

There's a bit, early on in The Sinking City 2, where you enter the waterlogged Miskatonic University. As you teeter aro…

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Aug 18 • 11:08 AM EDT • Technology • eurogamer.net
Saber's newest game trailer takes a shot at Gearbox's CEO, if you look closely

The first hint that something might be up with the recent debut trailer for Saber Interactive’s Rideshare Stimulator is an unusual choice of words—aside from that second one in the game’s title. “Don’t take your passengers too seriously,” the trailer’s narrator says, as he describes this upcoming game. It a car game about the gig work of driving eccentric people to their destinations, a riff on Crazy Taxi. And then, he says: “When I think I’ve met the randiest of passengers, someone even stranger gets in.” “Randiest”? That suggests “randy,” which usually means having strong sexual desire. Yet none of the oddball backseat occupants featured in the trailer seem particularly lustful. One is an old man who considers his grandson a failure, another shares the theory that birds might control traffic lights, another says he’s banned from an aquarium. A little later, there’s a license plate, shown 63 seconds into the trailer, on the front of an SUV: USB DRV It’s a Texas plate. The symbol between those letters is a cog wheel. If you know, you know. That’s a reference to Texas-based Borderlands game development studio Gearbox Software (their logo features a cog wheel). More specifically, it’s a reference to Gearbox’s CEO Randy Pitchford, who in 2018 found himself explaining the nature of video he’d saved on a USB drive that was found at a Medieval Times restaurant before being returned to the studio: “It was ‘barely legal’ porn. This girl’s handle was ‘Only 18.’” The “girl” in the video had committed a solo sex act that Pitchford, an avid practitioner of magic, found remarkable. “I realized, this is not a sex worker…This is a fucking magician.” Back then, the USB drive was central to competing lawsuits against Gearbox by the studio’s former lawyer and by Gearbox against him. A settlement in late 2019 “exonerated” Pitchford, per the Hollywood Reporter. The USB story has resurfaced at times, now in a trailer from a company that not long ago was corporate brethren with Gearbox. Saber vs. Gearbox The head of Saber told Game File that the reference is payback. “The dig is because Randy took shots at Embracer in Borderlands 4,” Saber CEO Matt Karch told me when I asked him about the license plate. “Without Embracer, Randy is performing magic tricks at birthday parties for a living.” Having interviewed Karch during a cross-country flight in late 2024, I can confirm that Karch was unimpressed with Pitchford during their time both working in the Embracer group. I’d approached him not out of surprise that there was animosity but that it was manifesting publicly now. Gearbox was founded in 1999, worked on a port of Halo early on, and developed hit series such as the loot-based sci-fi shooter Borderlands before it was purchased by The Embracer Group in early 2021 for $363 million (with a possible earn-out of over $1 billion, if certain targets were hit by 2027). Saber was founded in 2001, worked on a remaster of Halo early on, had a big hit with zombie shooter World War Z and was purchased by Embracer in early 2020 for $150 million, with a potential earn-out of up to $375 million. For a few years, the Embracer group was a voracious acquirer of game studios. Then, as investment dried up, it choked. In March 2024, Embracer sold Saber to an investment company controlled by Saber CEO Matt Karch, and it sold Gearbox in an all-stock deal to long-time Borderlands publisher Take Two Interactive. Other studios were shut down. Hundreds of developers were laid off. Gearbox didn’t say much about their Embracer experience, nothing too direct, at least. In the summer 2024, Pitchford told reporter and occasional Game File contributor Nicole Carpenter that Borderlands 4’s story was in some way thematically connected to Gearbox’s experience at Embracer: “There’s this cultural and emotional shift in me, personally, and at the studio. What does it mean to trade some autonomy for organization?” When Borderlands 4 came out, there was something stranger: the matter of “Embracer’s Bluff,” a location in the game featuring an AI-powered toilet and a large trash dump, according to a detailed Kotaku account of the place. Gearbox never commented on it; Take Two never got back to me about it when I asked them last year. By contrast, since Saber exited Embracer, Karch has been one of Embracer’s biggest defenders, casting their management as well-meaning and supportive despite the layoffs and studio closures that resulted from their excessive expansion. Like others, Saber’s Karch saw Embracer’s as a shot. With Rideshare Stimulator’s trailer, he’s returned fire. “It’s amazing to me how fast people forget those who went above and beyond for them,” Karch told Game File. A rep for Gearbox did not comment by press time. Game File is a reader-supported publication. Your backing makes my reporting—including any coverage of trailer-based beefs—possible. Good news! I’m currently running Game File’s first big sale of 2026. You can get a one-year subscription for 23% off. Click here to take advantage of the limited-time offer. And thank you for your support! Item 2: In brief… 🚫 Wal-Mart has laid off the staff of Restart, a games media outlet launched in 2024, Aftermath reports. 🟥 A GTA VI preview is on the way, at last, via an “extended look” that will premiere, unusually, on Netflix at 3pm ET on August 27, then officially go live elsewhere six hours later. Last week, Game File noted that Take Two label Rockstar Games is overdue for showing off GTA VI, based on the timing of the initial hands-off previews of GTA V and Red Dead Redemption 2. During a call with investors, Take Two CEO Strauss Zelnick said pre-orders for GTA VI were “unprecedented and astonishing,” but added the company can’t predict how many of those pre-orders represent bonus sales vs. sales that otherwise would have been made at launch. During the same call, Zelnick was noticeably bullish on the future of playing games over streaming cloud connections (predicting wider adoption in three or so years). He sounded unbothered by Sony’s plans to stop making discs for new games (he said the business is 90% digital already and predicted that there could still be limited edition physical editions of games “in the same way there’s still vinyl in the recorded music business.”) 👀 Take Two wrote off $43 million in their spring quarter after deciding “not to proceed with further development of an unannounced title in its pipeline from a third-party developer.” 🤔 Some rare age-demographics from a big publisher: Capcom recently told investors that “users in their 20s account for approximately half of the users of both Pragamata and Resident Evil Requiem.” Item 3: The week ahead Tuesday, August 11 Game releases: The Elder Scrolls IV: Oblivion Remastered (Switch 2; already out for PC, PS5, Xbox) continues the Bethesda strategy of putting Elder Scrolls games on everything; Royalty Free-For-All is a Smash Bros.-style fighting game featuring public domain characters such as Mother Goose brawling with Oliver Twist in a stage based on the original Little Shop of Horrors movie. Wednesday, August 12 Game release: Pro Jank Footy (PC, console) is an arcade-style Australian Rules Football game with increasingly ridiculous rules, the more you play (I enjoyed the Steam demo) Thursday, August 13 Game release: Super Mario Sunshine (Switch 2, originally released in 2002 on the GameCube) is released for Switch 2’s Nintendo Switch Online service. This game is the black sheep of 3D Mario games. It’s the successor to the breakthrough Super Mario 64 and the rare Mario game built around a single (vacation resort) theme. Mario’s got a water-spraying backpack, a Yoshi pal and a lot of blue coins to collect.

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Aug 10 • 4:27 PM EDT • Technology • gamefile.news
Resident Evil Requiem, Pragmata Get Updated Sales Figures as Capcom Stays Winning

What are ya buyin'?

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Jul 28 • 6:00 AM EDT • Technology • pushsquare.com
Pragmata and Resident Evil Requiem bolster a strong quarter for Capcom, as Monster Hunter and Street Fighter sales hit record highs

According to the latest quarterly report from Capcom, Pragmata has sold over 2.5m copies, while Resident Evil Requiem has sold over 8m.

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Jul 28 • 5:01 AM EDT • Technology • eurogamer.net
Capcom explains why it's putting out so many Resident Evil remakes and why there aren't a lot of spin-offs

Capcom’s Masachika Kawata has commented on why we’ve been seeing a bunch of Resident Evil remakes over the past few years, but not so much in the way of spin-offs. You could easily make the case that we’re in a golden age with Resident Evil right now. New games have been a hit with fans and critics alike. In between...

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Jul 25 • 6:00 PM EDT • Technology • nintendoeverything.com
PlayStation's Summer Sale Includes A Ton Of PS5 Games That Cost $15 Or Less

A lot of Resident Evil, Mortal Kombat, and Star Wars games are on sale for less than $20

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Jul 15 • 8:00 PM EDT • Technology • kotaku.com
Resident Evil Wesker Actor Dropped From Con After Abuse Allegations

Craig Burnatowski played antagonist Albert Wesker in Resident Evil 4’s remake

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Jul 9 • 1:15 PM EDT • Technology • kotaku.com
Resident Evil Requiem Officially Returns July 30 With New DLC

Resident Evil Requiem official new DLC arrives on July 30.

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Jul 6 • 4:00 PM EDT • Technology • screenrant.com
New Official Resident Evil Release Confirmed for July 30

Resident Evil fans have a fresh Resident Evil Requiem release to look forward to in the very near future.

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Jul 4 • 4:30 PM EDT • Technology • gamerant.com
Resident Evil Veronica Finally Gives Claire Redfield Her Due – the Horror Series’ Most Ignored Character Deserves the Spotlight

Despite being in plenty of spin-offs and crossovers, Claire Redfield is in barely any of the mainline Resident Evil games. After a long time away, RE Veronica is finally set to give Claire her due.

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Jun 29 • 10:00 AM EDT • Technology • ign.com
Yearslong Resident Evil mystery solved: Kyle MacLachlan revealed to be Jill Valentine's 'boyfriend'

Twin Peaks star has ties to STARS

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Jun 25 • 5:50 PM EDT • Technology • polygon.com
Resident Evil Creator Says Only Bad Games Can Be Spoiled By Streaming

According to Japanese comedian Hidetaka Kano, Dragon Quest creator Yuji Horii said 'exactly the same thing' as Mikami

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Jun 22 • 9:30 AM EDT • Technology • kotaku.com
Despite its trailer, Capcom says its Resident Evil - Code: Veronica remake is third-person and taking its cue from Resident Evil 2

Resident Evil Veronica's announcement trailer suggested there might be a significant shake-up in the remake, but that's seemingly not the case.

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Jun 10 • 11:00 AM EDT • Technology • eurogamer.net
CAPCOM Insider Shuts Down First-Person Fears for Resident Evil Veronica, Warns Fans a Lot Has Been Reimagined

Dusk Golem said Resident Evil Veronica won't adopt a first-person view, but warns fans that there are significant changes from the original.

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Jun 6 • 8:00 AM EDT • Technology • wccftech.com
Capcom Shines Bright With Massive Reveals at Summer Game Fest 2026

'Resident Evil Veronica' announcement, 'Monster Hunter Wilds: Ascendance', and who to look out for in 'Street Fighter 6' Year 4.

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Jun 5 • 8:00 PM EDT • Technology • gamespress.com
Capcom's Resident Evil: Code Veronica Remake Is Coming In 2027

It's just Resident Evil: Veronica now.

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Jun 5 • 5:31 PM EDT • Technology • engadget.com
Resident Evil Veronica Announced, Coming 2027

Capcom has revealed a Resident Evil: Code Veronica remake, delighting fans of the franchise watching this year's Summer Game Fest livestream.

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Jun 5 • 5:08 PM EDT • Technology • ign.com
How Did Summer Game Fest 2025's Biggest Games Do

Resident Evil Requiem and 007 Last Light were big hits while MindsEye and Splitgate 2 were not

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Jun 5 • 8:00 AM EDT • Technology • kotaku.com
Try One of 2026's Best PS5 Games in New Resident Evil Requiem Demo

Play the game's early stages

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May 26 • 10:00 PM EDT • Technology • pushsquare.com
Capcom Releases Resident Evil Requiem Demo On Switch 2

Experience the game's early stages

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May 26 • 8:55 PM EDT • Technology • nintendolife.com
Resident Evil Requiem demo now available

A demo for Resident Evil Requiem is now available for PlayStation 5, Xbox Series, Switch 2, and PC via Steam, Capcom announced.

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May 26 • 8:21 PM EDT • Technology • gematsu.com
Rumour: Capcom insider spills the beans

A Capcom insider who appears to be trusted by Resident Evil-insider Dusk Golem has spilled the beans on what’s been happening at the Japanese developer. The biggest news is that a remake of the…

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May 10 • 5:30 PM EDT • Technology • mynintendonews.com
'Resident Evil: Requiem' gets a cool and free new mode, out now

Leon Must Die Forever sounds fun as heck.

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May 9 • 12:37 PM EDT • Technology • mashable.com
Resident Evil Requiem Leon Must Die Forever DLC, explained

Enjoy more hours of Leon S. Kennedy killing zombies

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May 8 • 4:03 PM EDT • Technology • polygon.com
New Leon Mode Released for Resident Evil Requiem, Rather Than The Mercenaries Offering That Fans Were Expecting

Capcom has launched a new roguelike minigame for Resident Evil Requiem featuring fresh challenges for Leon S. Kennedy, rather than the series' usual Mercenaries mode that many fans were expecting.

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May 8 • 4:37 AM EDT • Technology • ign.com
Resident Evil Requiem Update Adds New Minigame Mode 'Leon Must Die Forever'

Try it out today on Switch 2

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May 7 • 10:00 PM EDT • Technology • nintendolife.com
Resident Evil Requiem update live, adds Leon Must Die Forever mini-game

The much-discussed mini-game for Resident Evil Requiem has just been made available as part of a new update for the game, which is revealed to be Leon Must Die Forever. Nintendo Switch 2 players can access it now. The mode can be unlocked after finishing the main story. According to Capcom, it includes “the nonstop combat action that players know...

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May 7 • 9:44 PM EDT • Technology • nintendoeverything.com
Resident Evil Requiem ‘Leon Must Die Forever’ update now available

Capcom has released a free update for Resident Evil Requiem, which adds the new minigame mode “Leon Must Die Forever.”

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May 7 • 9:34 PM EDT • Technology • gematsu.com
Capcom Responds to Resident Evil Requiem DLSS 5 Backlash: "We Got the Design Right"

When NVIDIA first revealed DLSS 5 and its neural rendering, a lot of the online backlash that was leveled at the feature centered around Capcom's Resident Evil character, Grace, and how DLSS 5 changed her facial features. Now, in a recent interview with Eurogamer, Koshi Nakanishi and Masato Kumzawa,...

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May 4 • 8:46 PM EDT • Technology • techpowerup.com
'It Was a Positive': Resident Evil Requiem Dev Is Pleased by Heated Reaction to DLSS 5 Grace

Fall from Grace

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May 4 • 3:00 PM EDT • Technology • pushsquare.com
Resident Evil Plans To Keep Favorites Like Leon Around

Leon could still be kicking zombie ass in his 70s

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May 4 • 2:30 PM EDT • Technology • kotaku.com
Resident Evil Requiem Producer Glad Fans Didn't Like Grace's AI Redesign

Capcom producer Masato Kumazawa believes that fans' 'strong opinions' on Grace's DLSS 5 makeover were an overall positive for the team

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May 4 • 1:07 PM EDT • Technology • kotaku.com
Leon Could Be '70' and Still Be a Great Character, Resident Evil Director Says

Capcom wants players to know that old age won't keep Leon Kennedy out of games set after Resident Evil Requiem because he'll probably "still be a great character" even "when he's 70."

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May 4 • 1:03 PM EDT • Technology • ign.com
"It meant we got the design right": Resident Evil Requiem's producer on the DLSS5 Grace Ashcroft debacle

"The fact a lot of players commented they really liked the original design of Grace and didn't want to see it changed was a positive."

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May 4 • 7:58 AM EDT • Technology • rockpapershotgun.com
Resident Evil Requiem producer says DLSS 5 anger ‘shows we got Grace’s original design right’

Negative reaction to ‘glamourous’ AI makeover ‘a positive’…

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May 4 • 6:38 AM EDT • Technology • videogameschronicle.com
Resident Evil Requiem Producer Dodges NVIDIA DLSS 5 Question, But Fan Reaction to Her Design Speaks Louder Than Words

Capcom producer reacts to Resident Evil Requiem DLSS 5 backlash and the future of icons like Leon Kennedy

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May 4 • 6:02 AM EDT • Technology • wccftech.com
Resident Evil Requiem's New Mode Requires a Completed Save File to Access

The new mode coming to Resident Evil Requiem next month will require you have completed the game in order to play it.

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Apr 28 • 10:34 AM EDT • Technology • ign.com
"It'll be something that makes you go Whoo-hoo!!" - Resident Evil Requiem director says "sharpen your tomahawks" as new minigame details emerge

Resident Evil Requiem's upcoming minigame is in the "final stages" of development, and will be based on the main game's combat.

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Apr 28 • 10:28 AM EDT • Technology • eurogamer.net
Resident Evil Requiem's New Mini Game Update Seemingly Imminent

You must beat the story to play it

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Apr 28 • 8:00 AM EDT • Technology • pushsquare.com
Resident Evil Requiem producer says players should try to beat the game next week to prepare for DLC

It was previously announced that a mini-game was set to be added in May…

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Apr 28 • 5:11 AM EDT • Technology • videogameschronicle.com
Alice: Madness Returns Dev Put Dildos On A Snail To Shut EA Up

Also Resident Evil Requiem is still killing it

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Apr 24 • 2:00 PM EDT • Technology • kotaku.com
Resident Evil Requiem Keeps On Selling And No One Can Stop It

7 million strong

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Apr 24 • 12:30 PM EDT • Technology • nintendolife.com
Resident Evil Requiem sales top seven million

Total sales for Resident Evil Requiem have surpassed seven million units, game director Koshi Nakanishi revealed in an Instagram story.

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Apr 24 • 11:01 AM EDT • Technology • gematsu.com
Rumor: New Resident Evil Requiem music found in datamine, Mercenaries could be on the way

Fans have apparently found new music in Resident Evil Requiem's files via a datamine and the game could be getting a Mercenaries mode.

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Apr 17 • 7:46 PM EDT • Technology • nintendoeverything.com
Wuthering Waves Gives Away Free Rewards and Resident Evil Collab Items for PS5

20 free pulls and top-up resets

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Apr 17 • 2:00 PM EDT • Technology • pushsquare.com
In a surprise move, Capcom now lets you buy the original Resident Evil games

Capcom recently re-released the original three Resident Evil games on Steam, and hopefully, it isn't a fluke.

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Apr 12 • 8:00 AM EDT • Technology • avclub.com
Marathon Will Put Jennifer English GOTY Effect To The Test

Also: test audiences get a glimpse of the new Resident Evil movie

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Apr 3 • 11:45 AM EDT • Technology • kotaku.com
Claim Resident Evil 30th Anniversary PS5, PS4 Freebies for PSN

Resident Evil is celebrating its 30th anniversary in 2026, and to get in on the celebrations, PlayStation is offering up some digital freebies

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Apr 2 • 2:50 PM EDT • Technology • playstationlifestyle.net
Grab These Resident Evil PSN Avatars for Free This Month

Mark the 30th anniversary on your PSN profile

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Apr 2 • 12:00 PM EDT • Technology • pushsquare.com
Original Resident Evil, Resident Evil 2, Resident Evil 3: Nemesis, and Breath of Fire IV now available via Steam

The original versions of Resident Evil, Resident Evil 2, and Resident Evil 3: Nemesis, as well as Breath of Fire IV are now available via Steam, following earlier releases on GOG. The Steam release…

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Apr 1 • 8:44 PM EDT • Technology • gematsu.com
SHIFT UP acquires Shinji Mikami-led studio UNBOUND

SHIFT UP has fully acquired UNBOUND, the new Tokyo-based game studio founded by Resident Evil creator and Devil May Cry producer Shinji Mikami in November 2022, the company announced.

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Mar 31 • 10:25 PM EDT • Technology • gematsu.com
Resident Evil Lore Master Reflects on What Requiem Got Right and Wrong as the Franchise Returned to Raccoon City and 'Retconned' Its Destruction

Resident Evil's unofficial lore master has weighed in with his thoughts on Resident Evil Requiem, which adds a sizable new chapter filled with story revelations to Capcom's veteran horror franchise.

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Mar 27 • 9:17 AM EDT • Technology • ign.com
New Resident Evil Requiem patch adds highly-anticipated photo mode feature

The powers that be at Capcom have released an update for Resident Evil Requiem, which along with other fixes and such also adds photo mode.

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Mar 27 • 5:00 AM EDT • Technology • eurogamer.net
Resident Evil Requiem Adds Photo Mode In New Game Update For Switch 2

Smile!

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Mar 26 • 10:45 PM EDT • Technology • nintendolife.com
Resident Evil Requiem 1.2.0 update out now, patch notes - Photo Mode and more

Capcom has released a new version 1.2.0 update for Resident Evil Requiem, and the patch notes are right here.

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Mar 26 • 10:30 PM EDT • Technology • nintendoeverything.com
Feature: Where The Heck Do You Start If You've Never Played Resident Evil?

Enter the world of survival horror

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Mar 23 • 9:00 AM EDT • Technology • nintendolife.com
The DLSS 5 Backlash Is Still Swirling

Almost a week on, the controversy and backlash over NVIDIA’s DLSS 5 announcement are still swirling, following some mixed messaging from the company about how the tech works. A reveal trailer on Tuesday showcased multiple games like “Resident Evil Requiem,” “Starfield”, and “Hogwarts Legacy” using the new technology, which goes beyond simple upscaling and leads […]

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Mar 22 • 11:26 PM EDT • Technology • darkhorizons.com
Capcom celebrates Resident Evil's 30th anniversary by promising "even more wonderful experiences" are coming, but doesn't confirm when

Resident Evil series executive producer, Jun Takeuchi, has written to Resident Evil players across the world, thanking …

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Mar 22 • 11:14 AM EDT • Technology • eurogamer.net
Congratulations to Resident Evil, 30 Years Old Today and Better Than Ever

What's your favourite?

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Mar 22 • 10:00 AM EDT • Technology • pushsquare.com
One Of Resident Evil's Fundamental Joys Is Watching Beautiful Men Get Hurt

The people love Leon Kennedy for more than his action-game pedigree.

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Mar 22 • 1:00 AM EDT • Technology • gamespot.com