SCROLL NEWS / DISCOVERY

Search headlines

Find the stories shaping the conversation.

Search mode
Refine results
Active filters Keyword All time

Results for " Shooter " 253 found 🔀 AI-powered Shuffle

Trump says he will ‘make a decision’ on Hegseth plan to live-stream execution

The Pentagon has said a firing squad for the Fort Hood shooter is scheduled for Dec. 3. “By showing it, maybe other people won’t be doing what he did,” the president said.

washingtonpost.com logo
Oct 10 • 1:39 PM EDT • Politics • washingtonpost.com
'It's not entertainment': Black soldier who survived 2009 Fort Hood shooting slams idea of livestreaming shooter's execution

Retired Army Sgt. Alonzo Lunsford says he'll attend Nidal Hassan's execution, but does not want it to be seen as "entertainment."

thegrio.com logo
Oct 10 • 11:40 AM EDT • Entertainment • thegrio.com
Deep dive
☹️ Negative (-3%)
sad
100%
Some G.O.P. Lawmakers Pan Hegseth’s Plan to Stream Execution of Fort Hood Shooter

Some G.O.P. members of Congress said that broadcasting the execution of the Fort Hood shooter was inappropriate, though others gleefully applauded it.

nytimes.com logo
Oct 9 • 2:54 PM EDT • Politics • nytimes.com
Hegseth wants to livestream a firing squad execution. What we know about the rare move

Defense Secretary Pete Hegseth’s announcement Thursday that the firing squad death of the Fort Hood mass shooter will be livestreamed was swiftly met with bipartisan criticism and questions over how the public execution will be carried out.

cnn.com logo
Oct 9 • 2:47 PM EDT • Politics • cnn.com
Vance doubts Pentagon plan to livestream Fort Hood shooter's execution

The Republican vice president said, “I don’t know that that’s actually going to happen.”

spectrumlocalnews.com logo
Oct 9 • 2:04 PM EDT • Politics • spectrumlocalnews.com
Gears of War: E-Day sells 230K copies

Gears of War: E-Day has sold 230K copies since its advance-access launch on October 1 and full release on October 6. Steam accounts for 168K of those, with Xbox (console and PC) selling 62K. But there’s more to this story, as Xbox makes up the bulk of revenue. E-Day is the best-reviewed Gears game in nearly two decades (and the best one ever made, in my opinion). The Coalition has made a banger here (it’s currently in my top 10 of the year). Despite E-Day’s undeniable quality, this is a soft result. And it’s down to the business model, really. E-Day has made $37M so far, thanks to the Premium upgrade On Xbox, Game Pass is cannibalising much of the premium revenue. Our estimates show that 1.7M folks accessed E-Day via their subscription rather than a copy. But Xbox is having it both ways – or having it halfway, at least – via its Premium Edition Game Pass upgrade. Game Pass subscribers could pay $30 (or their local equivalent) for up to five days of early access starting October 1. Our estimates show that of the 1.7M who accessed E-Day through Game Pass, 722K paid for the upgrade. Between the review embargo lifting on October 1 and the full release, E-Day managed to shift another 250K early-access upgrades – no doubt helped by the campaign’s rave reviews. So despite selling far fewer copies on Steam, Xbox accounts for almost three-quarters of the revenue (roughly $26M of the $37M, versus about $11M on Steam). So “230K copies” undersells the paying audience. Including the 722K upgrades, nearly 950K people actually paid something for E-Day. The $30 upgrade is a halfstep from cannibalisation, but will Xbox go all the way? While E-Day is a sublime game, these are soft numbers for a flagship when Xbox badly needs revenue wins. E-Day sold 62K copies on Xbox against 722K Premium upgrades, so for every one copy sold on Xbox, nearly 12 Game Pass upgrades were sold. The $70 premium SKU is – functionally – dead on Xbox. Normally you can’t see what a Game Pass player would have paid, because the game’s just there in the subscription. But the $30 early-access upgrade estimate shows that 722K people demonstrated they’ll spend real money on this game. In a world without day-one Game Pass, many of these folks would have bought E-Day at $70. They paid $30 for five days early access to something they don’t own. Xbox is, in effect, charging its most valuable customers the least, based on a hangover from a tried-and-exhausted strategy from a previous administration. Those 722K willing-to-pay players generated about $21.7M via the upgrade. If three quarters of this group – mostly US and European audiences – bought E-Day outright, that’s nearly $40M. Of course, Game Pass does bring in meaningful recurring revenue, and E-Day is adding value for hundreds of thousands of subscribers. However, Game Pass is no longer growing, so Xbox is at a crossroads. Xbox is reportedly looking to do a Netflix and bolt on an ad-supported tier to pad it further. But that will just set a new floor, and leadership keeps telling us the priority now is revenue growth, which is subscriber-speak for ARPU. Xbox has already pulled Call of Duty from day-one Game Pass after day-one inclusion hammered its sales, with new CoD titles now arriving on the service around a year late. We know that some Microsoft executives believe the service devalues games outright, and rumours (which Microsoft has dismissed so far, to be fair) suggest that day-one releases could be taken off Game Pass. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe When a game this well-reviewed does this softly on its home platform, the model – not the game – gets brought into question. What else E-Day’s early adopters have played (including this month so far) Looking at E-Day‘s players on Xbox, most have played the franchise before (86% have played Gears 5, 76% Gears 4), and every game on the crossover list is either a shooter or a title from an Xbox-owned studio (though Game Pass is inflating those numbers, of course, more on that later): As for what else Xbox’s E-Day players have played this month, the top three are Fortnite (16%), Roblox (7%), and Call of Duty (6%). Another 5% played Minecraft Dungeons II, which is also on Game Pass and launched a couple of days before Gears‘ advance-access date. Many Game Pass players are happy to check out most big new additions. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Over on Steam, the top crossover games are also mostly shooters (slightly more PC-coded ones), including Space Marine 2, which was itself heavily inspired by Gears: Looking at what E-Day‘s Steam players are into this month shows who they are – as subscriptions don’t skew the data. The top three are Wardogs (13%), Deadlock (12%), and CS2 (10%), so you’ve got the restless shooter crowd checking out the new hotness. A little further down are Helldivers 2 and Space Marine 2, your co-op PVE shooter players who’ll feel right at home in Horde mode. Game Pass is skewing the playtime distribution on Xbox Looking at the playtime distribution in our platform, E-Day players on Steam are – relatively speaking – playing for longer: 54% of E-Day players on Xbox have played for five hours or less (versus 32% on Steam) 19% of Xbox players played for over 15 hours (versus 33% on Steam) 14% of Xbox players played for over 20 hours (22% on Steam) The absolute number of people playing for over 15, 20, and 50 hours is, of course, bigger on Xbox, thanks to the sheer volume of folks who came in through Game Pass (upgraders included). None of that is cause for alarm. Game Pass is the reason Xbox playtime skews lower, as when a game is free to try, people try it and bounce without putting in even an hour (17% under an hour on Xbox versus 6% on Steam). Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe The subscription brings in tourists alongside the committed, dragging down the average even when the game is excellent (but also perhaps winning over the uninitiated). It’s standard across every subscription-included title, on PS Plus too. Forza Horizon 6, for instance, had 11% of its Xbox players bounce under an hour, versus just 2% on Steam. So, Xbox’s crossroads So there we have it. Gears of War: E-Day is an incredible game whose revenues have been stifled by subscription inclusion and exclusivity. It’s the best-reviewed entry in the series in fifteen-odd years, but it still turned into one of the year’s softer flagship launches, not because players didn’t want it, but because Xbox’s own storefront gave its most willing buyers a reason not to pay. Which leaves Xbox at a crossroads. Will it keep making Gears games when the financial returns are this thin and the margins this low? And if it does, does the next one arrive off Game Pass at day one – the way CoD now does, or even on PlayStation? I think it should. Alright, back to E-Day for me! The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]

alineaanalytics.substack.com logo
Oct 9 • 11:49 AM EDT • Technology • alineaanalytics.substack.com
Pentagon plan to livestream execution of Fort Hood shooter prompts fierce political backlash

The move has been branded as ‘disturbing’ and compared to the actions of terror groups by US lawmakers

theguardian.com logo
Oct 9 • 6:50 AM EDT • Politics • theguardian.com
Hegseth wants Fort Hood shooter’s execution by firing squad to be public

“We’ll make sure that people are able to watch it,” Defense Secretary Pete Hegseth said Thursday about the firing squad execution of convicted Fort Hood shooter Nidal Malik Hasan.

washingtonpost.com logo
Oct 8 • 5:02 PM EDT • Politics • washingtonpost.com
Arc Raiders' Big Update Has It Surging To Numbers It Hasn't Seen In Months

Embark's extraction shooter got a patch today for its major Frozen Trail update.

gamespot.com logo
Oct 8 • 12:46 PM EDT • Technology • gamespot.com
‘Hellraiser: Revival’ Review: A Sadistic Flesh-Ripping Horror Shooter That Understands Clive Barker

Saber Interactive nails the 'Hellraiser' experience with satisfyingly brutal combat and depraved visuals that will no doubt please fans.

bloody-disgusting.com logo
Oct 8 • 8:00 AM EDT • Technology • bloody-disgusting.com
Trump approves firing squad execution for Fort Hood shooter Nidal Hasan

Thirteen people were killed and more than 30 injured in the 2009 shooting at a a medical building

spectrumlocalnews.com logo
Oct 6 • 9:20 AM EDT • Politics • spectrumlocalnews.com
"This is Call of Duty's definitive extraction shooter experience" - Infinity Ward details the new DMZ mode in Modern Warfare 4

Infinity Ward has unveiled ambitious plans for Call of Duty: Modern Warfare 4's extraction mode, DMZ.

eurogamer.net logo
Oct 6 • 4:57 AM EDT • Technology • eurogamer.net
Man injured in shooting near Spring Garden entertainment venue; shooter remains unidentified

Philadelphia police are investigating a weekend shooting near an entertainment venue in the city's Spring Garden neighborhood that left one man injured and the shooter unidentified.

6abc.com logo
Oct 5 • 6:34 PM EDT • Entertainment • 6abc.com
😐 Neutral (14%)
wow
100%
Preview: Phoenix Suns Open Preseason Play vs. Detroit Pistons

Jordan Ott debuts a revamped, ball-dominant starting five against the Eastern Conference’s top seed while testing how new floor spacers fill the void left by departing sharpshooters.

sports.yahoo.com logo
Oct 4 • 10:07 PM EDT • Sports • sports.yahoo.com
NBA Shooting Coach Would ‘Love’ To Help Kings’ Simmons

Renowned trainer Lethal Shooter offers to overhaul Ben Simmons’ broken mechanics, promising to rebuild the veteran forward’s jumper from scratch to unlock Sacramento’s full offensive potential.

sports.yahoo.com logo
Oct 2 • 6:40 PM EDT • Sports • sports.yahoo.com
Gears of War: E-Day reviews are in — Critics are loving this flagship Xbox shooter's return to form despite some odd elements

Reviews of Gears of War: E-Day's single-player campaign are in! Here's what the critics had to say about the story and gameplay of the latest entry in the Gears of War series.

windowscentral.com logo
Oct 2 • 4:59 AM EDT • Technology • windowscentral.com
Gears of War: E-Day ditches faux platinum achievement in favor of Xbox Mythic

With Mythic achievements out in the wild, The Coalition has announced it is removing a faux platinum achievement from the shooter's Xbox achievement list.

trueachievements.com logo
Oct 1 • 6:43 AM EDT • Technology • trueachievements.com
Huge Deadlock Update Propels Valve's MOBA Hero Shooter to the Top of the Steam Charts, Smashes Peak Concurrent Player Record

Valve has issued a huge update to its in-development MOBA hero shooter Deadlock, propelling it to the top of Steam’s most-played games chart.

ign.com logo
Sep 30 • 4:49 AM EDT • Technology • ign.com
Knicks haven’t signed their best draft shooter yet

Training camp is close, and Tyler Nickel still does not have a signed deal with the Knicks. The 2026 second-round […]

sports.yahoo.com logo
Sep 25 • 9:32 AM EDT • Sports • sports.yahoo.com
The Veteran Shooter the Magic Should Pursue

The Orlando Magic need 3-point shooting help, and one veteran may soon be available who can help address the issue.

sports.yahoo.com logo
Sep 23 • 2:03 PM EDT • Sports • sports.yahoo.com
Phoenix Suns 2026-27 Player Profile: Haywood Highsmith

After a savvy salary cap maneuver, the versatile sharpshooter battles for a roster spot, offering elite defensive length and lethal floor spacing for a deep Phoenix rotation.

sports.yahoo.com logo
Sep 22 • 4:00 PM EDT • Sports • sports.yahoo.com
Marathon Didn't Reach As Many Players As Bungie 'Hoped' And 'Needs To Evolve'

The excellent extraction shooter is in a bad place

kotaku.com logo
Sep 21 • 1:07 PM EDT • Technology • kotaku.com
Bungie is freeing vaulted Destiny 2 campaigns after Marathon "did not reach as many players as we had hoped"

Bungie promises to unvault Destiny 2 campaigns and raids that were locked away, all while rebuilding the shooter's future, after a tepid response to Marathon.

eurogamer.net logo
Sep 21 • 1:06 PM EDT • Technology • eurogamer.net
The Pistons’ Quietest Move Could Be Their Best

Oklahoma City never found the minutes for one of its best shooters, and Detroit just took him. #Pistons

sports.yahoo.com logo
Sep 17 • 5:10 PM EDT • Sports • sports.yahoo.com
Detroit Pistons: Rotational Upgrades Aplenty Ahead Of 2026-27 Campaign

The Detroit Pistons made small yet calculated offseason moves to bring shooters into the Motor City

sports.yahoo.com logo
Sep 17 • 3:00 PM EDT • Sports • sports.yahoo.com
Who Should Kings Not Protect in Potential Expansion Draft?

With two new teams looming, Sacramento faces tough choices. From high-priced veterans to promising sharpshooters, see which players the Kings might leave exposed in an expansion draft.

sports.yahoo.com logo
Sep 16 • 6:35 PM EDT • Sports • sports.yahoo.com
GOP lawmakers blindsided by new revelations about Trump Butler shooter: 'Awfully strange'

Thomas Matthew Crooks' father searched for ways to block his son's gun access months before the Butler Pennsylvania assassination attempt on Trump.

foxnews.com logo
Sep 16 • 1:33 PM EDT • Politics • foxnews.com
Blackmagic Generation 6 Color Science

Blackmagic Design recently announced Blackmagic Camera 10.3, which added support for the new Generation 6 color science to the Blackmagic URSA Cine 12K LF.

newsshooter.com logo
Sep 15 • 9:48 PM EDT • Science • newsshooter.com
New 'StarCraft' game announced, but it's a grim open-world shooter and it's not coming until 2030

Blizzard Entertainment is returning to StarCraft with an all-new game that's leaving the series' real-time strategy roots behind.

space.com logo
Sep 15 • 4:00 PM EDT • Technology • space.com
Bungie overhauls Marathon from original extraction shooter vision

Bungie says addressing player feedback requires the team to 'change both what we're building and how we deliver it,' as it prepares to focus on PVE more.

gamedeveloper.com logo
Sep 15 • 3:00 PM EDT • Technology • gamedeveloper.com
The shooter that Tencent abandoned: Wardogs hits 2m sales in one weekend
thegamebusiness.com logo
Sep 15 • 9:02 AM EDT • Technology • thegamebusiness.com
Wardogs Is a Massive Hit on Steam, and It’s Already on Sale for $33

Wardogs is a new online first-person shooter that has been riding high on the Steam charts since it came out on September 10. You can get it for $33 right now at Fanatical.

ign.com logo
Sep 14 • 3:06 PM EDT • Technology • ign.com
Marathon Delays New Content And Ditches Seasons As Bungie's Extraction Shooter Fights For Its Life

Things are looking bad

kotaku.com logo
Sep 14 • 1:12 PM EDT • Technology • kotaku.com
‘StarCraft’ Is No ‘Destiny 2’ Live-Service Replacement, Blizzard Confirms

'StarCraft' is a shooter breaking past its RTS roots, but if 'Destiny 2' players were hoping it could be a replacement for their dead game, it's not happening.

forbes.com logo
Sep 14 • 11:15 AM EDT • Technology • forbes.com
Latest WARDOGS Roadmap Details & Post-Launch Content Plans

2026's breakout shooter is WARDOGS, a new tactical FPS, and we've got the latest on the game's roadmap plans through early access and beyond.

insider-gaming.com logo
Sep 14 • 10:51 AM EDT • Technology • insider-gaming.com
Ex-Far Cry Boss Has Big Ambitions For New StarCraft Shooter: 'If We Were To Make Something That Felt Like A Deadwood In Space I Think That's Got Something'

Dan Hay has stayed mostly tight-lipped about the newly revealed spin-off

kotaku.com logo
Sep 13 • 11:08 AM EDT • Technology • kotaku.com
StarCraft is back, but it's not the RTS you remember - it's an open-world shooter coming spring 2030

Blizzard has revealed StarCraft, a new open-world shooter due spring 2030, led by former Far Cry producer Dan Hay.

eurogamer.net logo
Sep 13 • 7:57 AM EDT • Technology • eurogamer.net
StarCraft 3 Set for 2030 Release

A new open-world shooter "StarCraft" game is set to debut in 2030 from Blizzard Entertainment.

variety.com logo
Sep 12 • 1:54 PM EDT • Entertainment • variety.com
StarCraft 3 Set for 2030 Release

A new open-world shooter "StarCraft" game is set to debut in 2030 from Blizzard Entertainment.

variety.com logo
Sep 12 • 1:54 PM EDT • Technology • variety.com
UK studio Bulkhead's Wardogs sells over a million copies and tops 350,000 concurrent players on launch day

Derby studio Bulkhead's tactical shooter Wardogs sold over a million copies and surpassed 350,000+ concurrent players within hours of launch.

eurogamer.net logo
Sep 12 • 11:43 AM EDT • Technology • eurogamer.net
PS5 Heist Shooter Fairgames Makes Surprising Return Under New Name

You remember Fairgame$? With the dollar sign?

polygon.com logo
Sep 10 • 4:09 PM EDT • Technology • polygon.com
Blazers’ Underrated Signing Could Pay Dividends

The NBL champion and Davidson sharpshooter heads to training camp on an Exhibit 10 deal, aiming to secure his NBA dream through Portland’s growing international pipeline.

sports.yahoo.com logo
Sep 9 • 9:04 PM EDT • Sports • sports.yahoo.com
New firearms business, shooting range opens today in Meyersville

Owner says new facility welcomes everyone from first-time shooters to experienced marksmen

crossroadstoday.com logo
Sep 9 • 4:50 PM EDT • Business • crossroadstoday.com
No Law Looks Like the Deus Ex Successor I’ve Been Waiting For - An Immersive Sim Shooter in a Cyberpunk City

No Law looks like the Deus Ex successor I’ve been waiting for.

ign.com logo
Sep 9 • 6:48 AM EDT • Technology • ign.com
Jamison Battle’s Preparation Could Earn Him More Raptors Minutes

Toronto has a reserve shooter worth examining closely, especially when his limited opportunities arrive without much warning.

sports.yahoo.com logo
Sep 8 • 5:32 PM EDT • Sports • sports.yahoo.com
Xbox Game Pass adds Call of Duty: Black Ops Cold War today

Xbox Game Pass is adding Call of Duty: Black Ops Cold War today, allowing players on the service to check out another entry in this popular shooter series.

trueachievements.com logo
Sep 8 • 6:12 AM EDT • Technology • trueachievements.com
Sigma's Lightweight 85mm f/1.2 Art Is Official, But Canon RF Shooters Are Out in the Cold

Sigma’s official 85mm f/1.2 DG Art lens hits E and L mounts for $1,599; utperforming Canon’s $2,799 RF lens in weight, bokeh blades, and edge resolution.

canonrumors.com logo
Sep 8 • 4:51 AM EDT • Technology • canonrumors.com
Nikon ZR Firmware Version 2.00 & future Open Gate Recording

Nikon has announced that firmware version 2.00 for the Nikon ZR will be released in October. This will include focus peaking display during recording in

newsshooter.com logo
Sep 8 • 12:05 AM EDT • Technology • newsshooter.com
How Clippers Sharpshooters Will Thrive With Darius Garland This Season

A full year of Darius Garland running the offense should mean more open threes for a roster that did not shoot enough of them last season.

sports.yahoo.com logo
Sep 7 • 12:50 PM EDT • Sports • sports.yahoo.com
Former Miami Heat Forward Approves Klay Thompson Signing

NBA veteran PJ Tucker breaks down why the sharpshooter’s elite floor-spacing is the perfect ingredient to unlock the Miami Heat's offense alongside stars Giannis Antetokounmpo and Bam Adebayo.

sports.yahoo.com logo
Sep 7 • 12:10 PM EDT • Sports • sports.yahoo.com
Parents of San Diego mosque gunman say a mental health facility failed to heed FBI warning

Just days before two teenagers carried out a mass shooting at a San Diego mosque, federal law enforcement officials warned the parents of one of the shooters that their son was making concerning comments about school shootings on the dark web, according to new details included in a recently filed lawsuit.

cnn.com logo
Sep 6 • 7:20 AM EDT • Health • cnn.com
It's 'Put Up or Shut Up' Time for Orlando Magic

With a new head coach and sharpshooter Desmond Bane on board, Paolo Banchero faces immense pressure to transform Orlando's inconsistent offense into a legitimate Eastern Conference threat.

sports.yahoo.com logo
Sep 5 • 9:52 PM EDT • Sports • sports.yahoo.com
Parents of San Diego mosque gunman say a mental health facility failed to heed FBI warning

LOS ANGELES (AP) — Just days before two teenagers carried out a mass shooting at a San Diego mosque, federal law enforcement officials warned the parents of one of the shooters that their son was making concerning comments about school shootings on the dark web, according to new details included in a recently filed lawsuit. […]

srnnews.com logo
Sep 5 • 8:18 PM EDT • Health • srnnews.com
Parents of San Diego mosque gunman say a mental health facility failed to heed FBI warning

LOS ANGELES (AP) — Just days before two teenagers carried out a mass shooting at a San Diego mosque, federal law enforcement officials warned the parents of one of the shooters that their son was making concerning comments about school shootings on the dark web, according to new details included ...

wral.com logo
Sep 5 • 7:43 PM EDT • Health • wral.com
Parents of San Diego mosque gunman say a mental health facility failed to heed FBI warning

LOS ANGELES (AP) — Just days before two teenagers carried out a mass shooting at a San Diego mosque, federal law enforcement officials warned the parents of one of the shooters that their son was making concerning comments about school shootings on the dark web, according to new details included in a recently filed lawsuit.

local10.com logo
Sep 5 • 7:41 PM EDT • Health • local10.com
Parents of San Diego mosque gunman say a mental health facility failed to heed FBI warning

LOS ANGELES (AP) — Just days before two teenagers carried out a mass shooting at a San Diego mosque, federal law enforcement officials warned the parents of one of the shooters that their son was m…

wavy.com logo
Sep 5 • 7:41 PM EDT • Health • wavy.com
DLSS 5 was launched in Medal of Honor European Assault using the PCSX2 emulator on an RTX 4070 Super.

On Reddit, enthusiasts demonstrated the DLSS 5 upscaling technology in the classic shooter Medal of Honor: European Assault,...

en.gamegpu.com logo
Sep 5 • 2:07 PM EDT • Technology • en.gamegpu.com
Islamic Center shooter’s parents suing mental health provider for negligence, wrongful death

They claim the facility missed several red flags, leading to the death of their son and three others at the mosque.

kpbs.org logo
Sep 4 • 9:00 PM EDT • Health • kpbs.org
15 discouraging hours with Onimusha: Way of the Sword, and 10 brilliant ones with He Who Watches

In the last few weeks, while playing some video games that I might review, I emailed two cries for help. I sent the first to a rep for Capcom, confessing that the company’s samurai game Onimusha Way of the Sword (out today for PC and console) was crushing me. “Feels like I’m playing ‘hard’ mode, not ‘normal,’” I wrote. “And I don’t want to have to knock it down to “story”. I’m exploring, trying to level my gear, but these two-phase boss fights with no mid-fight checkpoints are brutal.” I wagered I was only about halfway through the game, if that. I wasn’t sure I could keep up with the steepening difficulty curve. Was I missing something? Then, on Monday, I took some photos of some puzzles that were baffling me in the mind-bending He Who Watches (out now on PC), wrote out lengthy descriptions of how I’d been trying to solve them and asked Bobby Vanden, the game’s solo developer, for a nudge in the right direction. I told Vanden I’d spent hours on these puzzles. “I’m stuck in triplicate,” I told him. Could he tell me if the solutions I was attempting were even on the right track? I didn’t mention that the puzzles—coupled with major time pressures from other work—were stressing me out so much that playing the game was giving me headaches. This double dose of panic was unusual. I’m used to managing a workload full of reporting and reviewing, used to a crowded schedule and the need to stay calm amid the bustle. But I was stressed about these games. No one was forcing me to review them, nor even play them. I’d simply found them interesting enough to start, hoped they’d be interesting enough to write about and I’d sunk hours into them assuming I’d made the right call. Suddenly, however, I felt trapped. I was emailing for a way out. Above: This guy took me about an hour to beat. The feedback I got from Capcom confirmed my fears. They didn’t say it, but I will: Onimusha Way of the Sword is not for me. It’s a brutally hard game in need of a normal difficulty level. It’s a game that spikes so severely during its abundant boss fights—yet offers such flawed ways to improve when outside of them—that it feels like a bait-and-switch. In the new Onimusha, you play as famed samurai Musashi Miyamoto, aided by a magical soul-absorbing gauntlet that is possessed by a lady who offers advice. (Way of the Sword is a continuation of Capcom’s long-dormant Onimusha series, but that set-up had me wondering if the company was cribbing from their ill-fated Bionic Commando reboot; read about “wife-arm” when you get a chance). Way of the Sword is partially set in 17th century Kyoto, an explorable city where Miyamoto can fight demons, help civilians and eventually rescue ghostly dogs. The city evolves over time, with new mini adventures and obtainable loot on offer, all feeding into systems that promise to upgrade your gear and sword-fighting skills. Upgrades, however, are so incremental as to be imperceptible, causing the exploration of Kyoto to feel like inconsequential busywork. From that hub, players can go on linear missions into forests and old temples, where they will encounter many of the game’s tough bosses. Combat in Way of the Sword is akin to many modern melee games. Players are asked to mix attacks with dodges and parries. They’re encouraged to deplete an enemy’s stamina bar in order to do greater damage to its health bar. The old Onimusha games’ signature move was the issen, a counter-attack so sudden it’s all but pre-emptive. You strike just as they begin to strike toward you, beating them to the cut. By definition, the issen is a high risk move, leaving you wide open to pain. It feels risky in the game, especially against bosses, who can maul you in just a few blows. A game might train you to perform an issen well by offering a variety of lesser enemies who are not as tough as the boss but get close. Or it might offer a toehold against bosses by saving or checkpointing the player’s progress when a boss’ first health bar has been destroyed and before the second health bar appears. It might offer the less skilled player a chance to over-level their character, should the player simply commit to playing through its optional sidequests. Way of the Sword does none of this. Fighting its trivially easy grunt enemies and then its ferociously adept bosses is like playing a game of chess where I’ve got a rook, while the opposing side is all pawns and five queens. Bosses simply don’t checkpoint. You may be able to clear a boss’ first phase without taking much damage. Good for you. Do it again, every time you fail the second phase. As for the the central Kyoto hub, I kept pace with all of its added side activities and never felt like I was overpowered. Bosses could still easily buckle me. The new Onimusha, I concluded, is just too discouraging to keep playing. The advice I got from Capcom had been well-intentioned. They reminded me of the game’s various systems. They alerted me to an optional assist that flashes recommended button inputs (basically: counter this move; dodge that move). It was a little helpful. So was dropping down to “story mode,” which I tried last night. Story mode turns on those button prompts by default. It makes countering and dodging way too easy, nearly automatic. I don’t consider myself a master of action games like these, but I’ve cleared the likes of God of War, Stellar Blade, Star Wars Jedi and others of sub-Sekiro difficulty and had a fun time doing so. Not here. Not yet. Unless they patch Onimusha: Way of the Sword and add a middle difficulty or just checkpoint the damn bosses when they’re between health bars, my streak of loving Capcom games released in 2026 will likely end at two. It’s a shame, because I was having a good time finding those ghostly dogs. And then there’s He Who Watches, a phenomenal first person puzzle game with Portal vibes, except instead of a portal gun you’ve got a magical bow that shoots one arrow that can activate switches or be used to drag blocks. The twist is an actual twist: you can also walk on walls and the ceiling, reorienting gravity as you do, thereby placing blocks onto those other surfaces. Walking on walls and ceilings to solve problems is really the best thing. Would that I could in reality. He Who Watches consists of locked-room challenges, each brief enough to only require about a minute to actually solving, though it will take five, 10, eventually 30 minutes to figure out said solutions. They are not obvious! It’s a game of layered mechanics and shocking solutions. For example, see if you can follow this: You can drag a block to a wall. Then you can walk on the wall, which now feels like the floor, and drag that block across the wall. Later, back on the floor, you might realize you can look up. The block is still on the wall, stuck to it. You can shoot your magic arrow to its underside. Doing so creates a tether, so that you can yank the block off the wall and carry it, as if it were a balloon, into the spot where you need it to be to solve the puzzle. Here, watch Vanden explain some of the game’s basics in this launch trailer: As with any great puzzle game, the solutions to He Who Watches’ puzzles elicit relief and amazement. Oh my god, that worked! I didn’t even think that could be possible! Learning to solve the game’s puzzles feels like learning magic. But, oh, does the game get hard. Its Steam reviews, mostly glowing, are full of players remarking how quickly He Who Watches made them sweat. Wrote one: “loving this one already although my brain is hurting!” Wrote another: “As you get further in the game it feels like you need an IQ level of at least 120+.” Vanden has shown some mercy. Each locked room puzzle includes an optional junior version of the puzzle, meant to teach you. Difficulty nevertheless ramps severely. By the time I was emailing Vanden for help, I was struggling to even clear one of the hint puzzles. When I messaged him, my stress was exacerbated by strange things I’d found in the game’s various hubs: suspicious passageways, odd blocks and some intriguing locked doors. These were hints of secrets, I realized, yet I sensed I needed to play further into the game to understand them. I was stuck, but I wanted to see the rest. Vanden offered to give me the exact solutions, to solve those three puzzles for me, but first he gave four nudges. Three were for the specific puzzles, but his best hint was for all and ultimately proved to be a terrific life lesson: go back a bit, he suggested. Do the puzzles right before those. They were teaching you something. Focus on what their lesson was. Don’t rush, in other words. Recognize what you’ve accomplished. Build off of that. I did so. I absorbed the lessons. I saw those three tough puzzles in a new light. I solved one the night after he wrote back, another the morning after. I left a third for another time. I didn’t need it and I wanted to plunge deeper into the game, closer to the moment when I was sure I could start unlocking those secret doors. My head stopped hurting, too. He Who Watches feels special. It’s got more challenges, and I’m undeterred. It’s also nice that its puzzles don’t have a surprise second health bar. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: In brief… 🎮 Ilari Kuittinen, co-founder of Helsinki-based Housemarque (Super Stardust HD, Resogun, Returnal) has stepped down from his studio, after a 31-year run, saying he’s “ taking a rare and well-deserved breather.” Sony purchased Housemarque in 2021, and the studio released its newest game, Saros, earlier this year. Trend-watch: Sony-owned Insomniac saw its founder Ted Price retire in early 2025, after a 30-year run. Sony-owned Sucker Punch saw its co-founder Brian Fleming step down in late 2025, after a 28-year run. 👀 Savvy Games Group chief Brian Ward is stepping down from the Saudi-government-backed games conglomerate, Bloomberg reports. No word on a long-term successor yet, nor if this augurs any closer integration between Savvy and Electronic Arts. EA was purchased by a consortium led by Saudi’s sovereign wealth fund, in early August. 💿 Square Enix has denied a Japanese media report that the company was planning to go private. In very different Square Enix news, the company revealed that the physical version of Final Fantasy VII: Revelation, the April 2027 finale of its radical remakes of FFVII, will include just one disc in its case, requiring a download for the rest. The first two FFVII remakes in the trilogy shipped on two discs apiece. While Square hasn’t commented on the reason why, a feature here in Game File last month broke down the processes and costs for physical games. The expense of a second disc comes out of the game publisher’s cut of each copy. Square could be saving in excess of a dollar a copy with this move. 🟥 Grand Theft Auto IV’s 26-minute ’‘extended look” gameplay showcase that premiered on Netflix last week—and was exclusive to the platform for six hours—drew 31.1 million views in its first four days, the streamer announced. (Netflix calculates views as total viewed hours divided by runtime; excludes replays). Compared to YouTube: The version that later premiered on Rockstar Games’ YouTube channel is sitting at 22.6 million views after seven days (YouTube’s more liberal counting system tallies anyone who viewed even just the first few second.) Compared to other Netflix mega-events: Last year, Stranger Things season 5’s first four episodes, which debuted together, drew a record 59.6 million views in their first few days on Netflix. For more of a live event type of comparison, in 2024, the Jake Paul vs. Mike Tyson boxing match drew 65 million concurrent streams as it happened; Netflix didn’t release live numbers for the GTA premiere. ☁️ Microsoft is changing the way it charges for cloud gaming, from an all-you-can-play offer for Xbox Game Pass subscribers, to caps for the subscription’s tiers (15 hours per month at the Ultimate tier), with the option to buy more hours in bulk beyond that. The company also said it will sell batches of cloud gaming time to non-Game Pass subscribers, details TBA. Microsoft does not release figures for cloud game usage, but said its changes would impact 4% of Game Pass subscribers. That implies a small portion of its subscribers exceed the 15-hour monthly mark. Cloud gaming offers the promise of playing games without the need for console or PC hardware, as the graphics, sound and controls are all transmitted via a streaming connection. Microsoft notes that its cloud gaming service can be used for a range of things, including Xbox One players using it to play newer-gen Xbox Series games via streaming; and people playing games via streaming, sans any console, “in markets where consoles are less available or affordable.” (That latter use case could even be relevant in Xbox’s home market soon, as console prices keep rising.) Take Two Interactive chairman Strauss Zelnick recently told investors he expects game-streaming tech, which has been only lightly adopted by gamers for over a decade, to be widely used within three years. 🇺🇸 The Trump administration has published multiple agenda-driven web video games to the White House’s website. One called Build The Wall partially clones Tetris as it asks players to build a wall to stop a “zombie border siege.” While actual Tetris involves clearing lines and basically not building a wall, the Trump-backed game omits the line-clearing aspect (and omits the fun as well). On Instagram, Tetris’ official license holders reacted by stating: “At Tetris we believe in the power of connection and bringing people together, not dividing them. To our fans everywhere: we love you, we see you, and we’re grateful to have you in our community. P.S. The Tetris Company was not involved in the creation of ‘Build the Wall.’ P.P.S.: We take copyright infringement very seriously.” Item 3: The week ahead: Tuesday, September 8 Game releases: Mewgenics (consoles; already out on PC) is an engrossing tactical combat game (with cats). It is getting its console port right after the release of a Star Wars tactics game and ahead of the late September launch of a Fire Emblem–a bumper crop for the genre. Wanderburg (PC) is an auto-shooting game like Vampire Survivors, but you’re a castle on wheels Event: Nintendo airs a 30-minute Nintendo Direct (10am ET) focused on The Legend of Zelda’s 40th Anniversary. A full unveiling of the upcoming remake of The Legend of Zelda Ocarina of Time is expected. Will they also show footage from next year’s live action movie? Tease the next big 3D Zelda? Add Link to Mario Kart World? Shadow-drop a new Tingle game? Wednesday, September 9 Event: Nintendo again! On this day, they’re planning to air a 45-minute Nintendo Direct (10am ET) focused on games heading to Switch 2 this winter. Followed by about an hour of gameplay demoed by the company’s Treehouse team. The September Nintendo Directs are always some of the year’s biggest. The 2025 edition included announcements of several major 2026 Switch/Switch 2 games: Pokémon Pokopia, Mario Tennis Fever, Yoshi and the Mysterious Book, Fire Emblem Fortune’s Weave. Plus the return of the Virtual Boy. Friday, September 11 Game release: EA Sports NHL 27 (PlayStation, Xbox) is a hockey game. There are so few that an indie studio that had been making wacky sci-fi first-person shooters just announced that, hey, we’re going to fill a void and make a hockey game for PC.

gamefile.news logo
Sep 4 • 6:23 PM EDT • Technology • gamefile.news
Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights

Action-RPG Exodus shows flashes of real creativity, but risks coming off as a less characterful Mass Effect shooter. Here's our hands-on impressions.

rockpapershotgun.com logo
Sep 4 • 11:02 AM EDT • Technology • rockpapershotgun.com
Mosque shooter's parents sue mental health organization after Islamic Center killings

The parents of one of the shooters involved in the deadly San Diego Islamic Center killings have filed a wrongful death lawsuit against the mental health organization that had been treating their 18-year-old son, Caleb Vazquez.

nbcsandiego.com logo
Sep 2 • 2:00 AM EDT • Health • nbcsandiego.com
Deep dive
☹️ Negative (-2%)
ahah
60%
wow
40%
gamescom 2026’s Steam wishlist winners

gamescom wrapped up last weekend, and it was bloody fantastic. It really felt like the industry had a spring in its step again. The show itself was BUZZING, with 368K attendees (+3% over last year), maxed-out exhibit space, and Opening Night Live pulling over 78M online views (+7.5%). Let’s have a look at the games at the event that brought in the most new Steam wishlists between August 23 and 30. One quick thing before we start, and stop me if you’ve heard this one before, but wishlists are NOT a barometer for launch sales (they’re bookmarks, not baskets is what we always say over here at Alinea). With that aside, wishlists are a nice gauge of hype, so let’s dive in. Witche(r)s and Warlocks take the top two spots The biggest game of the event (by new wishlists, anyways) wasn’t a game at all. It was an expansion. The Witcher 3: Wild Hunt’s upcoming expansion, Songs of the Past, nabbed 451K Steam wishlists by the end of the weekend. It’s a big example of something we bang on about constantly: proven IP with built-in fandom is the most powerful force in this market. But said IP can also ripple into other external success stories (more on that later!). Anyway, Songs of the Past debuted at Opening Night Live, and it’s the first Witcher 3 expansion in over a decade, landing next year after a full Witcher 3 remaster (free for existing owners!) arrives next month. The Witcher 3 has sold around 66M copies, and I’ll be one of those owners jumping back in to refresh myself on the core game (like there isn’t enough to play!), then play the expansion next year. This is all part of CDPR’s plan. The studio is clearly whetting everyone’s appetite for The Witcher 4 in 2028 via a classic bridge strategy. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Releasing a free 4K remaster next month – followed by a proper expansion in 2027 – keeps IP top-of-mind across a huge gap between content (games-wise, anyway). It kind of echoes Capcom’s evergreen catalogue strategy. And outsourcing co-development to Fool’s Theory (a studio led by trusted Witcher 3 veterans) keeps CDPR’s internal headcount focused on The Witcher 4. #2 by wishlists between Aug 23 and 30 went to another giant IP: Warlock: Dungeons & Dragons, published by Wizards of the Coast and developed by Invoke Studios (a team of ex-Far Cry, Watch Dogs, and Splinter Cell devs). It’s due to launch in 2027, and it looks brilliant so far. It’s a dark-fantasy open world with third-person spell-slinging. It’s a very Witcher-ish aesthetic. As you might expect, 48% of Warlock’s Steam wishlisters have played Baldur’s Gate 3, and 46% have played The Witcher 3. One to watch. For sure! Mash-ups: Anime GTA (!?) and a city-builder for kids (and adults) Ananta took #3 with 302K new wishlists. It’s an open-world game that looks like GTA and Persona had a baby. It was published by NetEase, developed by Naked Rain, and got a trailer at Opening Night Live. I got hands-on at the show, and it wears its influences openly; there’s literal web-slinging (very Spider-Man) and a LOAD of mini-games (Like a Dragon). It’s free-to-play and out in January. For Ananta, Naked Rain is taking the free-to-play, cosmetics-only route. That’s certainly a choice for a single-player open-world game. Without gacha mechanics driving high ARPU, Ananta is betting purely on top-of-funnel reach and long-term retention. This puts pressure on skin appeal when there’s no multiplayer lobby to flex in (although, co-op is reportedly coming later). Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Then there’s Lego Skylines (273K wishlists between Aug 23 and 30), which does exactly what it says on the tin. It’s a cosy Lego twist on the city-builder genre, as shallow or as deep as you fancy (five min quick sesh or ten-hour no-lifer session; latter for me). There’s some family-friendly stuff in there like couch co-op, which is only really viable on console. Iceflake Studios, which Paradox acquired back in 2020 is developing this one. So Paradox is probably looking for a family-friendly onramp to its rad Cities: Skylines games. The overlap there is plain, with 33% of Lego Skylines wishlisters having played Cities: Skylines and 16% Skylines II. There’s no doubt plenty of parents here (and uncles, ahem) planning to indoctrinate the next gen of city-builders. I’ll definitely be playing with my youngest nephew. This one could be big and educational. I’m very curious to see more. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Mature IP, new and old, rounds out the list As for the rest of the list of gamescom games by new wishlists between Aug 23 and 30: Heroes of Might & Magic III Remake got 189K new wishlists. It remakes the iconic 1999 turn-based-strategy classic in full 3D and 4K. It follows this year’s Heroes of Might & Magic: Olden Era (~1.8M copies sold, as per our estimates), and around a quarter of the III Remake wishlisters have played Olden Era, including 7% of them this month. Wardogs – a $40 PvP shooter – added another 146K to an already massive pile (nearly 1.6M total). It’s published by Team17 and made by Bulkhead. It plays somewhere between the tactical squad stuff of … Squad and the all-out-chaos battlefield of … Battlefield. It’s up to 100 players, and it’s out in about 10 days. It’s already pre-sold over 500K copies on Steam ($16.6M), boosted by a pre-order-only beta. It sold another 70K copies during gamescom, too. Afterworld managed 121K new wishlists. It’s a Paradox-made post-apocalyptic grand-strategy game, and it was announced at the show. It’s a departure from Paradox’s usual historical stuff, and the studio’s first new setting in over a decade. The Paradox purists are into it, with over half its wishlisters having played Hearts of Iron IV (19% this month) and 41% Crusader Kings III (17% this month). Metro 2039 got 110K during the show, tunnelling its total past 1.3M. Nearly 40% of wishlisters have played 2020’s Metro Exodus, the previous mainline title in the series. The Metro novels are Russian, dev 4A Games is Ukrainian, and it’s set in Moscow, so it’s unsurprising that – after the US (17.3% of wishlisters) – the next two countries are Russia (12.7%) and Ukraine (10.0%). The Blood of the Dawnwalker drew in (the blood of) 108K new wishlisters, now totalling an impressive 1.7M (at a $70 price point, though). It’s an open-world dark-fantasy action-RPG set in 14th-century Europe (with vampires!), made by some former Witcher devs at Rebel Wolves. Again, it shows. Over half of Blood of the Dawnwalker’s wishlisters have played The Witcher 3, and its #2 market is Poland, home of Rebel Wolves. That’s that hometown-hero effect we keep banging on about again! And Blood of the Dawnwalker plays very well, by the way. While it looks like a Witcher clone on the surface, it actually brings a lot to the table mechanics-wise. I love the whole time-as-a-currency spin on RPG gameplay. It gives the game a different, refreshing pace. Essentially, you start Blood of the Dawnwalker with a pool of 480 action points spread across 30 days and 30 nights. As for how the game performs, we’ll be posting some numbers next week, so hit subscribe below to get that in your inbox when it’s ready. Subscribe The Witcher’s legacy ripples Make no mistake: on a high level, this was The Witcher‘s gamescom. The #1 game by wishlisters was a Witcher 3 DLC. Warlock is clearly Witcher-inspired – as is Blood of the Dawnwalker, which was made by ex-Witcher devs. There was a lot of other cool stuff on the floor that we’ll no doubt be covering in subsequent newsletters, though! As always, wishlists went through the roof for sequels, remakes, DLC, and licensed IP. As always, though, these wishlists will likely convert to about 5% to 10% of launch-day buyers, with the probable exception of The Witcher DLC – the exception that proves the rule. Either way, we’ve got a nice, diverse list here – one that is very Witcher-y, Paradox-y, and – if you’re a fan of great games on Steam – a bloody good list. We even got a bunch of new IP to get excited for. Great gamescom! Even if we are still processing that unfathomable number of mini Kölsch beers! One more thing: GTA 6 broke the internet (again) Move aside, Spider-Man and The Odyssey (I love you both, really). But the decade’s defining entertainment zeitgeist is round the corner. Unless you’ve been living under a rock, you’ll know that Rockstar dropped an extended look at GTA 6 last week. It was INSANE, the most impressed I’ve ever been by a showcase like this. You can see the budget seeping through every second of the extended look, and this level of game is unobtainable for any other publisher. Everyone’s going nuts, and rightly so. GTA 6 is out in holiday 2026, and it’ll be the biggest entertainment release ever, full stop. For those without a PS5 or Xbox Series console, a $500-$900 console is a big ask in this economy, but GTA will pull a lot of last-generation-console fence sitters over the current-gen fence either way: The autumn timing puts GTA 6 on (digital) shelves for the holidays, meaning a PS5 or Xbox (let’s be honest, mostly the former) will be on many a Christmas and Hanukkah list. Demand will outweigh the struggling supply, though, and PS5 Pros are already sold out and being sold at a markup via scalpers. Every console that isn’t on a shelf is a sale deferred or lost, and worse, it hands scalpers the margin. GTA has cultural clout that reaches everyone. It’s been a mainstream fixture since 2001’s GTA III and its clout has only grown exponentially since then. There’s a touchpoint for every generation alive. The FOMO-word-of-mouth double punch does the rest. Loading... It’ll reactivate the lockdown cohort, the millions who picked up gaming in 2020-21 and churned. GTA 6 will bring them back. Remember when College Football 25 brought a bunch of US gamers to current-gen consoles? GTA will do that globally. Once they’re back (or upgraded), and all GTA’d out, the fresh current-gen-console folks will check out the rest of the current-gen catalogue they missed. GTA Online, if not free to play, will also lead to a boost for PS+ and Xbox Game Pass, another boost for the ecosystem players. Want more free estimates and insights in your inbox twice a week? Subscribe below! Subscribe Even some of the smug PCMR 60FPS crew won’t be able to resist their FOMO and will bite the bullet on a console to play this one early (then double dip). The consoles cost the same as a decent stick of RAM these days anyway lmao… Don’t get me wrong, though. GTA 6 is no silver bullet for the mature console market, but it does prime the current gen for a couple of strong swan-song years. And it’ll also give the consoles more users from which to maximise ARPU. ‘’We are in the latter half of the lifetime cycle of [the PS5],’’ said Sony President and CEO Hiroki Totoki in a Wall Street Journal interview. ‘’That means we do not need to aggressively sell the console today; rather than that, we are focusing on the current revenue from the current user base.’’ The biggest, best premium games always arrive late in a console cycle, so getting more players aboard now, ahead of that content storm (the new current-gen-only Call of Duty included), is a clear win for the platforms. On the Netflix thing, though: let’s all chill out a bit, like. Half my LinkedIn feed was going bonkers treating the reveal debuting on Netflix like it’s the future of entertainment. It wasn’t. It was a six-hour head start, and Netflix left that detail out of the “first-of-its-kind partnership” press release. The extended look hit Netflix at 3pm ET on 27 August, then went up on YouTube and Rockstar’s site for everyone six hours later. And it was all over social immediately, anyways. This reveal was going to reach an untold number of people whether it debuted on Netflix, YouTube, a Times Square screen, or a group chat. The last trailer did nearly half a billion views in a day with no gatekeeper at all. Netflix just stood next to that audience for six hours, borrowing it. It’s was a tidy deal for Netflix, sure. But every outlet on earth was breaking the thing down frame by frame by the evening anyway. Anyway. I’m hype. And we’ll be covering some GTA numbers on the newsletter soon. So hit subscribe below to get that in your inbox when it’s ready! Subscribe The last word Reply to this email – or reach out here – if you have any feedback for the newsletter – or want to request a game for us to cover. [Alinea Analytics boasts the most accurate PC and console estimates in the business. Game makers use our platform to understand their audience, keep an eye on the competition, monitor sales trends, and spot new opportunities. We equip game studios and financial institutions with accurate data and the confidence to make smarter, data-driven decisions. Want to talk about all things games market data? We’d love to chat!]

alineaanalytics.substack.com logo
Sep 1 • 10:27 AM EDT • Technology • alineaanalytics.substack.com
Samsung P9 & P7 USB4 SSDs

Samsung has officially unveiled its new portable SSD lineup, called the P9 and P7, that brings USB4 connectivity to its latest portable storage devices

newsshooter.com logo
Aug 27 • 12:10 AM EDT • Technology • newsshooter.com
Metro 2039 Developers on Russia's Invasion of Ukraine: "Quite a Lot of Our Plans Changed Overnight"

After finishing the four-or-so-hour preview build of Metro 2039, the upcoming first-person shooter sequel from Ukrainian developer 4A Games and falling completely in love with it, I reached out to the team to ask some questions about how they've approached the latest entry in their post-apocalyptic franchise – both in terms of the game itself, but also because their real lives have changed so much since Russia's invasion of their country in 2022.

ign.com logo
Aug 26 • 3:02 AM EDT • Technology • ign.com
Metro 2039 Doesn’t Mess Around, and it Might Already Be My Favorite FPS in Years

In an age where single-player first-person shooters are slowly going extinct because they only make money for their publisher once while multiplayer live-service shooters vie for our time and attention on a daily basis (and often contain lots of bullsh*t, like microtransactions and/or drawn-out gameplay loops), Metro 2039’s single-player-only craftsmanship and attention to detail after my first few hours with it have me already prepared to call it my favorite first-person shooter in a long time.

ign.com logo
Aug 26 • 3:00 AM EDT • Technology • ign.com
NO LAW launches in 2027

First-person, story rich, cyber-noire shooter NO LAW will launch for PlayStation 5, Xbox Series, and PC via Steam, Epic Games Store, and Microsoft Store in 2027, publisher KRAFTON and developer Neo…

gematsu.com logo
Aug 25 • 3:43 PM EDT • Technology • gematsu.com
Call of Duty: Modern Warfare 4 Beta Struggles To Impress

With more competition than ever, the once immovable military shooter is going to have to earn its stripes, though some fans feel Infinity Ward's adjustments might be over-corrections

kotaku.com logo
Aug 23 • 2:15 PM EDT • Technology • kotaku.com
Xbox gets 26 new games next week, including The Sinking City 2

Next week's new Xbox games lineup features 26 releases across consoles and PC, including the sequel to The Sinking City and a new WW1 first-person shooter.

trueachievements.com logo
Aug 16 • 4:59 AM EDT • Technology • trueachievements.com
Xbox unveils two awesome limited-edition Gears of War: E-Day controllers

With the launch of Gears of War: E-Day ebbing ever closer, Microsoft has now announced two limited-edition Xbox controllers to celebrate the shooter.

trueachievements.com logo
Aug 12 • 10:33 AM EDT • Technology • trueachievements.com
Much-wishlisted 100-player shooter Wardogs gets an early access release date and promises refunds for anyone unhappy with the closed beta

Indie multiplayer shooter Wardogs will soon be available to anyone who doesn't want to wait around of a closed alpha invite.

eurogamer.net logo
Aug 11 • 12:00 PM EDT • Technology • eurogamer.net
Saber's newest game trailer takes a shot at Gearbox's CEO, if you look closely

The first hint that something might be up with the recent debut trailer for Saber Interactive’s Rideshare Stimulator is an unusual choice of words—aside from that second one in the game’s title. “Don’t take your passengers too seriously,” the trailer’s narrator says, as he describes this upcoming game. It a car game about the gig work of driving eccentric people to their destinations, a riff on Crazy Taxi. And then, he says: “When I think I’ve met the randiest of passengers, someone even stranger gets in.” “Randiest”? That suggests “randy,” which usually means having strong sexual desire. Yet none of the oddball backseat occupants featured in the trailer seem particularly lustful. One is an old man who considers his grandson a failure, another shares the theory that birds might control traffic lights, another says he’s banned from an aquarium. A little later, there’s a license plate, shown 63 seconds into the trailer, on the front of an SUV: USB DRV It’s a Texas plate. The symbol between those letters is a cog wheel. If you know, you know. That’s a reference to Texas-based Borderlands game development studio Gearbox Software (their logo features a cog wheel). More specifically, it’s a reference to Gearbox’s CEO Randy Pitchford, who in 2018 found himself explaining the nature of video he’d saved on a USB drive that was found at a Medieval Times restaurant before being returned to the studio: “It was ‘barely legal’ porn. This girl’s handle was ‘Only 18.’” The “girl” in the video had committed a solo sex act that Pitchford, an avid practitioner of magic, found remarkable. “I realized, this is not a sex worker…This is a fucking magician.” Back then, the USB drive was central to competing lawsuits against Gearbox by the studio’s former lawyer and by Gearbox against him. A settlement in late 2019 “exonerated” Pitchford, per the Hollywood Reporter. The USB story has resurfaced at times, now in a trailer from a company that not long ago was corporate brethren with Gearbox. Saber vs. Gearbox The head of Saber told Game File that the reference is payback. “The dig is because Randy took shots at Embracer in Borderlands 4,” Saber CEO Matt Karch told me when I asked him about the license plate. “Without Embracer, Randy is performing magic tricks at birthday parties for a living.” Having interviewed Karch during a cross-country flight in late 2024, I can confirm that Karch was unimpressed with Pitchford during their time both working in the Embracer group. I’d approached him not out of surprise that there was animosity but that it was manifesting publicly now. Gearbox was founded in 1999, worked on a port of Halo early on, and developed hit series such as the loot-based sci-fi shooter Borderlands before it was purchased by The Embracer Group in early 2021 for $363 million (with a possible earn-out of over $1 billion, if certain targets were hit by 2027). Saber was founded in 2001, worked on a remaster of Halo early on, had a big hit with zombie shooter World War Z and was purchased by Embracer in early 2020 for $150 million, with a potential earn-out of up to $375 million. For a few years, the Embracer group was a voracious acquirer of game studios. Then, as investment dried up, it choked. In March 2024, Embracer sold Saber to an investment company controlled by Saber CEO Matt Karch, and it sold Gearbox in an all-stock deal to long-time Borderlands publisher Take Two Interactive. Other studios were shut down. Hundreds of developers were laid off. Gearbox didn’t say much about their Embracer experience, nothing too direct, at least. In the summer 2024, Pitchford told reporter and occasional Game File contributor Nicole Carpenter that Borderlands 4’s story was in some way thematically connected to Gearbox’s experience at Embracer: “There’s this cultural and emotional shift in me, personally, and at the studio. What does it mean to trade some autonomy for organization?” When Borderlands 4 came out, there was something stranger: the matter of “Embracer’s Bluff,” a location in the game featuring an AI-powered toilet and a large trash dump, according to a detailed Kotaku account of the place. Gearbox never commented on it; Take Two never got back to me about it when I asked them last year. By contrast, since Saber exited Embracer, Karch has been one of Embracer’s biggest defenders, casting their management as well-meaning and supportive despite the layoffs and studio closures that resulted from their excessive expansion. Like others, Saber’s Karch saw Embracer’s as a shot. With Rideshare Stimulator’s trailer, he’s returned fire. “It’s amazing to me how fast people forget those who went above and beyond for them,” Karch told Game File. A rep for Gearbox did not comment by press time. Game File is a reader-supported publication. Your backing makes my reporting—including any coverage of trailer-based beefs—possible. Good news! I’m currently running Game File’s first big sale of 2026. You can get a one-year subscription for 23% off. Click here to take advantage of the limited-time offer. And thank you for your support! Item 2: In brief… 🚫 Wal-Mart has laid off the staff of Restart, a games media outlet launched in 2024, Aftermath reports. 🟥 A GTA VI preview is on the way, at last, via an “extended look” that will premiere, unusually, on Netflix at 3pm ET on August 27, then officially go live elsewhere six hours later. Last week, Game File noted that Take Two label Rockstar Games is overdue for showing off GTA VI, based on the timing of the initial hands-off previews of GTA V and Red Dead Redemption 2. During a call with investors, Take Two CEO Strauss Zelnick said pre-orders for GTA VI were “unprecedented and astonishing,” but added the company can’t predict how many of those pre-orders represent bonus sales vs. sales that otherwise would have been made at launch. During the same call, Zelnick was noticeably bullish on the future of playing games over streaming cloud connections (predicting wider adoption in three or so years). He sounded unbothered by Sony’s plans to stop making discs for new games (he said the business is 90% digital already and predicted that there could still be limited edition physical editions of games “in the same way there’s still vinyl in the recorded music business.”) 👀 Take Two wrote off $43 million in their spring quarter after deciding “not to proceed with further development of an unannounced title in its pipeline from a third-party developer.” 🤔 Some rare age-demographics from a big publisher: Capcom recently told investors that “users in their 20s account for approximately half of the users of both Pragamata and Resident Evil Requiem.” Item 3: The week ahead Tuesday, August 11 Game releases: The Elder Scrolls IV: Oblivion Remastered (Switch 2; already out for PC, PS5, Xbox) continues the Bethesda strategy of putting Elder Scrolls games on everything; Royalty Free-For-All is a Smash Bros.-style fighting game featuring public domain characters such as Mother Goose brawling with Oliver Twist in a stage based on the original Little Shop of Horrors movie. Wednesday, August 12 Game release: Pro Jank Footy (PC, console) is an arcade-style Australian Rules Football game with increasingly ridiculous rules, the more you play (I enjoyed the Steam demo) Thursday, August 13 Game release: Super Mario Sunshine (Switch 2, originally released in 2002 on the GameCube) is released for Switch 2’s Nintendo Switch Online service. This game is the black sheep of 3D Mario games. It’s the successor to the breakthrough Super Mario 64 and the rare Mario game built around a single (vacation resort) theme. Mario’s got a water-spraying backpack, a Yoshi pal and a lot of blue coins to collect.

gamefile.news logo
Aug 10 • 4:27 PM EDT • Technology • gamefile.news
50 Cent to executive produce 'Payday' TV series

50 Cent is cashing in on Payday.The rapper/producer has boarded the TV adaptation of the popular first-person shooter video game series. He’ll executive produce under his G-Unit Film & Television prod...

yahoo.com logo
Aug 10 • 2:30 PM EDT • Entertainment • yahoo.com
'We're Totally Supporting It' — Take-Two Boss Says Borderlands 4 Performance 'Has Not Affected Our Plans at All' as Fans Await Year 2 Roadmap

Take-Two boss Strauss Zelnick has insisted publisher 2K remains committed to Borderlands 4, and that the looter shooter's commercial performance hasn’t affected plans to support the game.

ign.com logo
Aug 10 • 7:45 AM EDT • Technology • ign.com
What Can Fans Expect From Reed Sheppard This Upcoming Season?

As a crowded backcourt threatens his minutes, the bulked-up sharpshooter must trade finesse for physicality to anchor Houston’s rotation and emerge as a Sixth Man contender.

sports.yahoo.com logo
Aug 9 • 9:00 PM EDT • Sports • sports.yahoo.com
😐 Neutral (0%)
love
100%
The next year Call of Duty will introduce a new sub-series to replace Black Ops and Modern Warfare

Publisher Activision is officially preparing the shooter for release. Call of Duty Modern Warfare 4, which is scheduled to launch on October 23 of this year....

en.gamegpu.com logo
Aug 9 • 6:50 PM EDT • Technology • en.gamegpu.com
Almost Everything But The Music Sold Out In NIN Quake Collection

Commemorating three decades of the transformative 3D shooter, id Software releases a surprise new expansion and limited merch collection with composer Trent Reznor

kotaku.com logo
Aug 8 • 5:21 PM EDT • Technology • kotaku.com
Quake remaster ‘Dawn of the Machine’ update now available

Publisher Bethseda Softworks and developers id Software and Nightdive Studios have released a free update for the 2021-released first-person shooter remaster Quake, adding the new expansion “…

gematsu.com logo
Aug 6 • 2:10 PM EDT • Technology • gematsu.com
Marvel Rivals season 9.5 will finally address a growing issue with NetEase's hero shooter

Season 9.5 brings a long overdue fix for Marvel Rivals' ballooning file size

polygon.com logo
Aug 5 • 10:35 AM EDT • Technology • polygon.com
Xbox Game Pass adds two games today, including day-one RPG Beast of Reincarnation

Xbox Game Pass adds two more games today, as day-one action RPG Beast of Reincarnation and first-person shooter twin-pack Heretic + Hexen hit the service.

trueachievements.com logo
Aug 4 • 5:14 AM EDT • Technology • trueachievements.com
Pathogenic review: Damn, it feels good to be a virus

The hot new roguelite twin-stick shooter lives up to the hype.

arstechnica.com logo
Jul 31 • 9:00 AM EDT • Technology • arstechnica.com
Gears of War: E-Day's Multiplayer Thrives Off Its New Horde Siege Mode

After about 10 hours with the Gears E-Day multiplayer beta, Xbox's long-time shooter series is making some smart gameplay changes.

ign.com logo
Jul 30 • 9:00 AM EDT • Technology • ign.com
Big STALKER 2 Overhaul Coming 20th August in 2.0 Patch and First DLC

Hardcore shooter expanded and improved

pushsquare.com logo
Jul 27 • 9:00 AM EDT • Technology • pushsquare.com
Bowman 'honoured' to make return after eight-year hiatus

Goal shooter Lisa Bowman says she had "goosebumps" playing for Northern Ireland in their opening Commonwealth Games defeat against England as she made her return to the international stage after an eight-year break.

sports.yahoo.com logo
Jul 25 • 11:25 AM EDT • Sports • sports.yahoo.com
😐 Neutral (15%)
wow
46%
ahah
31%
love
23%
Splatoon Raiders review – Nintendo’s inky shooter fades to grey

The single-player offshoot of the quirky and colourful multiplayer series is disappointingly run-of-the-mill

theguardian.com logo
Jul 21 • 9:00 AM EDT • Technology • theguardian.com
Nintendo keeps making shooters more friendly and approachable

A fresh take on looter shooters.

theverge.com logo
Jul 21 • 9:00 AM EDT • Technology • theverge.com
Gears of War Designer Cliff Bleszinski Reveals Struggle With Alcoholism, Discusses the Failure of LawBreakers and Potential Return to Video Game Development

Video game developer Cliff Bleszinski has revealed his struggle with alcoholism and how it affected not just his work on Gears of War but contributed to the failure of hero shooter LawBreakers and his studio, Boss Key Productions.

ign.com logo
Jul 20 • 8:27 AM EDT • Technology • ign.com
New Official Ghost Recon Release Confirmed For PS5 and Xbox Series X

Ubisoft’s latest Ghost Recon Wildlands release could be the first sign of a long-awaited current-gen revival for the beloved 2017 shooter.

gamerant.com logo
Jul 19 • 8:00 PM EDT • Technology • gamerant.com
Kings’ Darnell Credits Team for Ending Summer on High Note

Sacramento salvaged their tournament with a balanced offensive clinic, providing coach Chris Darnell vital evaluations of playmaking prospects and rookie shooters ahead of the regular season.

sports.yahoo.com logo
Jul 18 • 5:45 PM EDT • Sports • sports.yahoo.com
Classic PS1 Shooter’s PS5 Remake Out Today on PlayStation Store

A cult classic from the PlayStation 1 days has gotten a new HD remaster, and it's out now. Better yet, the game is also discounted.

playstationlifestyle.net logo
Jul 16 • 3:32 PM EDT • Technology • playstationlifestyle.net
Ratchet & Clank: Ranger Rumble pre-registration now available

Pre-registration for free-to-play multiplayer arena shooter Ratchet & Clank: Ranger Rumble is now available for iOS via App Store and Android via Google Play, publisher Sony Interactive Entert…

gematsu.com logo
Jul 15 • 11:21 AM EDT • Technology • gematsu.com
Destiny 2’s Demise Is ‘Existentially Threatening,’ Says ‘Warframe’ Creative Director

Another game in the live-service shooter genre, Warframe, has been running in parallel with Destiny for ages, maintaining perhaps greater consistency over time,

forbes.com logo
Jul 13 • 11:11 AM EDT • Technology • forbes.com
id Software Issues Statement Following Xbox Layoffs, Says It's Back to the Size It Was When It Made 2016's Doom

id Software has issued a statement following layoffs at Xbox that saw roughly half the staff at the legendary first-person shooter studio lose their jobs.

ign.com logo
Jul 10 • 1:50 PM EDT • Technology • ign.com
Sony Settles With Fired Marathon Game Director Who Sued PlayStation and Bungie for More Than $200 Million, Adds Name to Credits

Sony has reached a settlement with former developer Christopher Barrett, who it had accused of sexual misconduct. As a result of the settlement, Barrett will be added to the credits of recently released extraction shooter Marathon.

ign.com logo
Jul 9 • 4:52 AM EDT • Technology • ign.com
DOOM: The Dark Ages - Revelations Is Putting an Endgame in Your Fave PS5 Shooter

Stand and fight again and again

pushsquare.com logo
Jul 1 • 10:00 AM EDT • Technology • pushsquare.com
Cinder City asks for 64GB RAM in recommended PC specs

Cinder City now lists 64GB RAM as recommended on Steam. The open-world shooter also asks for 32GB RAM as the minimum PC spec.

videocardz.com logo
Jul 1 • 8:04 AM EDT • Technology • videocardz.com
MMO shooter Cinder City may be the first PC game to recommend 64 GB of RAM

With RAM prices surging to up to $1000 for 64 GB, NC’s latest game is a pricey prospect…

videogameschronicle.com logo
Jul 1 • 7:03 AM EDT • Technology • videogameschronicle.com
Rockets agree to sign veteran shooter Bogdan Bogdanović

In the opening hours of the NBA’s 2026 free agency window, the Rockets agreed to a one-year contract with veteran sharpshooter Bogdan Bogdanović.

sports.yahoo.com logo
Jul 1 • 12:21 AM EDT • Sports • sports.yahoo.com
😐 Neutral (14%)
ahah
60%
wow
40%
Splatoon Raiders Direct details enemies, weapons, tanks, customization, upgrades, and more

Nintendo released new information, footage, and screenshots for single-player action shooter Splatoon Raiders during a dedicated Nintendo Direct broadcast today, revealing details on the game’…

gematsu.com logo
Jun 30 • 10:30 AM EDT • Technology • gematsu.com
It's Xbox's turn (again), as console prices keep going up

Microsoft announced a price hike for the Xbox Series consoles today, the third in little over a year. Effective August 1, the Xbox Series S, which launched in 2020 for $300, will cost $500 in the U.S. The Xbox Series X, which launched in 2020 at $500, will go for $800. This follows a round of PlayStation 5 price increases from Sony this spring, and a slow-motion increase for Nintendo’s Switch 2, which will kick in in the U.S. in September. (Mind you, there were also eight video game industry price hikes in six months of 2025). The chart up top shows the sudden ascent of console prices over the past year, a sudden surge in an already unusual hardware generation. Prices had been flat for years, now “up” is the new “flat.” Game console prices used to go down across the length of a console generation, but not this time around. Microsoft’s explanation for the new price hike today: We hoped another price increase would not be necessary, and we have spent the last several months working with suppliers on options. Unfortunately, console storage and memory prices have increased by more than 2.5x and we expect another doubling by the fall of 2027. The entire consumer electronics industry is struggling with the current components crisis, but the effects are particularly hard on consoles. Unlike phones, computers, speakers, and other consumer devices, consoles are typically not sold at a profit, but instead for less than they cost to make. This is an issue well beyond game consoles. Apple announced price hikes on its computers and tablets today as well. Game File is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber. Subscribe Item 2: Brutal Bungie cuts Bungie laid off “most” of its Destiny development team and some developers who worked on Marathon, the newest game from the struggling Sony-owned studio. A WARN notice issued by Sony to Washington State, where Bungie is based, tallied cuts impacting 292 workers, effective next month. That’s strictly for Bungie/Sony jobs in Washington and wouldn’t account for any elsewhere. The video I clipped below shows the redacted list of Bungie cuts filed to Washington State officials. As you’ll see, I had to scroll for a while… In a note emailed to PlayStation workers and published online, PlayStation game studios chief Hermen Hulst offered the following explanation for these latest cuts at Bungie: This is painful news, especially for talented colleagues whose roles have been eliminated. This decision was made only after extensive discussion and careful consideration, and I want to provide some context on how we arrived here. Over the past several months, together with Bungie leadership, we reviewed the studio’s long-term direction, development priorities, resource needs, and role within our broader portfolio strategy. We explored multiple alternatives before concluding that a reduction was necessary to align the studio’s resources with its current priorities and long-term goals. In 2022, Sony bought Bungie for $3.7 billion. The studio’s marquee game, the multiplayer live service shooter Destiny 2 was losing popularity at the time. Its next game Marathon, released earlier this year, has been well-reviewed but had a slow start. Bungie is renowned for making great shooter games, and Destiny fans have mourned the wind-down of Destiny 2. They’ve also expressed bewilderment over reports that Destiny 3 is not, per Bloomberg, immediately in the cards.

gamefile.news logo
Jun 25 • 8:21 PM EDT • Technology • gamefile.news
Family mourns man found dead in south Bexar County business as BCSO searches for shooter

Bexar County sheriff’s investigators say they have little information on a murder case that has left a big hole in the hearts of one family.

ksat.com logo
Jun 24 • 6:36 PM EDT • Business • ksat.com
😐 Neutral (0%)