This page analyzes how a selected category, entity, or narrative frame appears in recent news coverage within the specified time window. Metrics and breakdowns are derived from the active article corpus.
| Entity | Label | Mentions | Actions |
|---|---|---|---|
| deloitte | ORG | 3 | π π π§² |
| ai | ORG | 2 | π π π§² |
| ncaa | ORG | 2 | π π π§² |
| u.s. | GPE | 2 | π π π§² |
| 1 billion | MONEY | 1 | π π π§² |
| 1219 billion | MONEY | 1 | π π π§² |
| 177 billion | MONEY | 1 | π π π§² |
| 188 billion | MONEY | 1 | π π π§² |
| 1991 billion | MONEY | 1 | π π π§² |
| 306 billion | MONEY | 1 | π π π§² |
| 692 million | MONEY | 1 | π π π§² |
| a year later | DATE | 1 | π π π§² |
| aetna | ORG | 1 | π π π§² |
| alex morgan | PERSON | 1 | π π π§² |
| alysa liu | PERSON | 1 | π π π§² |
| americans | NORP | 1 | π π π§² |
| angel reese | PERSON | 1 | π π π§² |
| anthem | PERSON | 1 | π π π§² |
| apple | ORG | 1 | π π π§² |
| apple inc | ORG | 1 | π π π§² |
| apple vision pro | ORG | 1 | π π π§² |
| ar | ORG | 1 | π π π§² |
| asia pacific | LOC | 1 | π π π§² |
| attachment metaverse in entertainment market metaverse in entertainment market metaverse in entertainment market tags entertainment metaverse virtual production virtual realities virtual reality virtual reality | ORG | 1 | π π π§² |
| best breakthrough athlete | ORG | 1 | π π π§² |
| Domain | Articles | % | Actions |
|---|---|---|---|
|
|
1 | 33.33 | π π° π§² |
|
|
1 | 33.33 | π π° π§² |
|
|
1 | 33.33 | π π° π§² |
| Pub Date | Category | Domain | Title | Analyze | Author | Sent | Score |
|---|---|---|---|---|---|---|---|
| 2026-07-31 07:00:00+00 | Health |
|
Elevance Healthβs CEO started her career as a pro basketball player. Now sheβs the highestβranking woman on the Global 500, leading a $199B giant | Analyze | Sarah Glodek | π neutral | 0.1395 |
| 2026-07-18 11:30:00+00 | Sports |
|
Everyoneβs Watching Womenβs Sports β The ESPYs Breakthrough Award Proved It | Analyze | Caroline Price | π neutral | 0.1679 |
| 2026-07-13 08:28:41+00 | Entertainment |
|
Metaverse Market Surge: Entertainment Industry Set to Quadruple by 2032 | Analyze | Research and Markets | π neutral | 0.1123 |